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Searched
defs:isVertex
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/gles2/performance/
es2pShaderControlStatementTests.cpp
140
ConditionalCase (Context& context, const char* name, const char* description, DecisionType decisionType, BranchResult branchType, WorkloadDivision workloadDivision, bool
isVertex
);
156
ConditionalCase::ConditionalCase (Context& context, const char* name, const char* description, DecisionType decisionType, BranchResult branchType, WorkloadDivision workloadDivision, bool
isVertex
)
157
: ControlStatementCase (context.getTestContext(), context.getRenderContext(), name, description,
isVertex
? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
411
LoopCase (Context& context, const char* name, const char* description, LoopType type, DecisionType decisionType, bool isLoopBoundStable, bool
isVertex
);
427
LoopCase::LoopCase (Context& context, const char* name, const char* description, LoopType type, DecisionType decisionType, bool isLoopBoundStable, bool
isVertex
)
428
: ControlStatementCase (context.getTestContext(), context.getRenderContext(), name, description,
isVertex
? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
677
WorkloadReferenceCase (Context& context, const char* name, const char* description, bool
isVertex
);
685
WorkloadReferenceCase::WorkloadReferenceCase (Context& context, const char* name, const char* description, bool
isVertex
)
686
: ControlStatementCase(context.getTestContext(), context.getRenderContext(), name, description,
isVertex
? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
754
LoopWorkloadReferenceCase (Context& context, const char* name, const char* description, bool isAttributeStable, bool
isVertex
)
[
all
...]
/external/deqp/modules/gles3/performance/
es3pShaderControlStatementTests.cpp
140
ConditionalCase (Context& context, const char* name, const char* description, DecisionType decisionType, BranchResult branchType, WorkloadDivision workloadDivision, bool
isVertex
);
156
ConditionalCase::ConditionalCase (Context& context, const char* name, const char* description, DecisionType decisionType, BranchResult branchType, WorkloadDivision workloadDivision, bool
isVertex
)
157
: ControlStatementCase (context.getTestContext(), context.getRenderContext(), name, description,
isVertex
? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
415
LoopCase (Context& context, const char* name, const char* description, LoopType type, DecisionType decisionType, bool isLoopBoundStable, bool
isVertex
);
431
LoopCase::LoopCase (Context& context, const char* name, const char* description, LoopType type, DecisionType decisionType, bool isLoopBoundStable, bool
isVertex
)
432
: ControlStatementCase (context.getTestContext(), context.getRenderContext(), name, description,
isVertex
? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
685
WorkloadReferenceCase (Context& context, const char* name, const char* description, bool
isVertex
);
693
WorkloadReferenceCase::WorkloadReferenceCase (Context& context, const char* name, const char* description, bool
isVertex
)
694
: ControlStatementCase(context.getTestContext(), context.getRenderContext(), name, description,
isVertex
? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
766
LoopWorkloadReferenceCase (Context& context, const char* name, const char* description, bool isAttributeStable, bool
isVertex
)
[
all
...]
/external/deqp/framework/randomshaders/
rsgExpression.cpp
[
all
...]
/external/deqp/modules/egl/
teglRobustnessTests.cpp
[
all
...]
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