/external/mesa3d/src/gallium/tests/graw/ |
gs-test.c | 445 ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sv); 464 ctx->bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sampler);
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vs-test.c | 343 ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sv); 362 ctx->bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sampler);
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_blitter.c | 677 pipe->bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, 684 pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 698 pipe->set_constant_buffer(pipe, PIPE_SHADER_FRAGMENT, blitter->cb_slot, [all...] |
u_blit.c | 580 cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, 1, samplers); 593 cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 1, &src_sampler_view);
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
tgsi_scan.c | 128 if (info->processor == PIPE_SHADER_FRAGMENT) { 500 else if (procType == PIPE_SHADER_FRAGMENT) { 597 if (procType == PIPE_SHADER_FRAGMENT) 695 assert(procType == PIPE_SHADER_FRAGMENT ||
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_mc.c | 172 shader = ureg_create(PIPE_SHADER_FRAGMENT); 323 shader = ureg_create(PIPE_SHADER_FRAGMENT); 618 renderer->pipe->set_sampler_views(renderer->pipe, PIPE_SHADER_FRAGMENT, 620 renderer->pipe->bind_sampler_states(renderer->pipe, PIPE_SHADER_FRAGMENT,
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
etnaviv_context.c | 166 resource_read(ctx, ctx->constant_buffer[PIPE_SHADER_FRAGMENT].buffer);
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/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
fd3_texture.c | 172 if (shader == PIPE_SHADER_FRAGMENT) {
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
nv30_fragtex.c | 205 case PIPE_SHADER_FRAGMENT:
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nv30_texture.c | 198 case PIPE_SHADER_FRAGMENT:
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
nv50_context.h | 206 case PIPE_SHADER_FRAGMENT: return 1;
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_screen.c | 310 case PIPE_SHADER_FRAGMENT:
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/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_tgsi.c | 472 ureg = ureg_create(PIPE_SHADER_FRAGMENT); 620 if (processor == PIPE_SHADER_FRAGMENT) { 634 cache_destroy(sc->r->cso, sc->fs_hash, PIPE_SHADER_FRAGMENT); 667 fs = shader_from_cache(sc->r->pipe, PIPE_SHADER_FRAGMENT,
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xa_renderer.c | 451 cso_set_samplers(r->cso, PIPE_SHADER_FRAGMENT, 1, &p_sampler); 463 cso_set_sampler_views(r->cso, PIPE_SHADER_FRAGMENT, 1, &src_view);
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_image.c | 153 st_bind_images(st, prog->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program, PIPE_SHADER_FRAGMENT);
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st_context.h | 329 return PIPE_SHADER_FRAGMENT;
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/external/mesa3d/src/gallium/drivers/swr/ |
swr_state.cpp | 437 } else if (shader == PIPE_SHADER_FRAGMENT) { 689 for (uint32_t j : {PIPE_SHADER_VERTEX, PIPE_SHADER_FRAGMENT}) { 698 for (uint32_t j : {PIPE_SHADER_VERTEX, PIPE_SHADER_FRAGMENT}) { 795 case PIPE_SHADER_FRAGMENT: [all...] |
/external/mesa3d/src/gallium/drivers/rbug/ |
rbug_context.c | 70 (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_FRAGMENT], 71 (void *) rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT], 127 if (!(rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] && rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT]->disabled) && 426 rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs); [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_texture.c | 550 for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_FRAGMENT]); ++i) { 551 if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][i].buffer) {
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lp_screen.c | 357 case PIPE_SHADER_FRAGMENT:
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/external/mesa3d/src/gallium/drivers/r600/ |
r600_pipe.c | 483 case PIPE_SHADER_FRAGMENT: 513 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
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r600_blit.c | 82 rctx->blitter, util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].states.enabled_mask), 83 (void**)rctx->samplers[PIPE_SHADER_FRAGMENT].states.states); 86 rctx->blitter, util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask), 87 (struct pipe_sampler_view**)rctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_screen.c | 124 case PIPE_SHADER_FRAGMENT:
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
nvc0_context.h | 277 case PIPE_SHADER_FRAGMENT: return 4;
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nvc0_screen.c | 317 case PIPE_SHADER_FRAGMENT: 346 if (shader == PIPE_SHADER_FRAGMENT) 359 return shader != PIPE_SHADER_FRAGMENT; 397 if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE) [all...] |