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      1 /**************************************************************************
      2  *
      3  * Copyright 2008-2009 Vmware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include <windows.h>
     29 
     30 #include "pipe/p_screen.h"
     31 #include "util/u_memory.h"
     32 #include "hud/hud_context.h"
     33 #include "state_tracker/st_api.h"
     34 
     35 #include "stw_icd.h"
     36 #include "stw_framebuffer.h"
     37 #include "stw_device.h"
     38 #include "stw_winsys.h"
     39 #include "stw_tls.h"
     40 #include "stw_context.h"
     41 #include "stw_st.h"
     42 
     43 
     44 /**
     45  * Search the framebuffer with the matching HWND while holding the
     46  * stw_dev::fb_mutex global lock.
     47  * If a stw_framebuffer is found, lock it and return the pointer.
     48  * Else, return NULL.
     49  */
     50 static struct stw_framebuffer *
     51 stw_framebuffer_from_hwnd_locked(HWND hwnd)
     52 {
     53    struct stw_framebuffer *fb;
     54 
     55    for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
     56       if (fb->hWnd == hwnd) {
     57          stw_framebuffer_lock(fb);
     58          assert(fb->mutex.RecursionCount == 1);
     59          return fb;
     60       }
     61 
     62    return NULL;
     63 }
     64 
     65 
     66 /**
     67  * Decrement the reference count on the given stw_framebuffer object.
     68  * If the reference count hits zero, destroy the object.
     69  *
     70  * Note: Both stw_dev::fb_mutex and stw_framebuffer::mutex must already be
     71  * locked.  After this function completes, the fb's mutex will be unlocked.
     72  */
     73 void
     74 stw_framebuffer_release_locked(struct stw_framebuffer *fb)
     75 {
     76    struct stw_framebuffer **link;
     77 
     78    assert(fb);
     79    assert(stw_own_mutex(&fb->mutex));
     80    assert(stw_own_mutex(&stw_dev->fb_mutex));
     81 
     82    /* check the reference count */
     83    fb->refcnt--;
     84    if (fb->refcnt) {
     85       stw_framebuffer_unlock(fb);
     86       return;
     87    }
     88 
     89    /* remove this stw_framebuffer from the device's linked list */
     90    link = &stw_dev->fb_head;
     91    while (*link != fb)
     92       link = &(*link)->next;
     93    assert(*link);
     94    *link = fb->next;
     95    fb->next = NULL;
     96 
     97    if (fb->shared_surface)
     98       stw_dev->stw_winsys->shared_surface_close(stw_dev->screen,
     99                                                 fb->shared_surface);
    100 
    101    stw_st_destroy_framebuffer_locked(fb->stfb);
    102 
    103    stw_framebuffer_unlock(fb);
    104 
    105    DeleteCriticalSection(&fb->mutex);
    106 
    107    FREE( fb );
    108 }
    109 
    110 
    111 /**
    112  * Query the size of the given framebuffer's on-screen window and update
    113  * the stw_framebuffer's width/height.
    114  */
    115 static void
    116 stw_framebuffer_get_size(struct stw_framebuffer *fb)
    117 {
    118    LONG width, height;
    119    RECT client_rect;
    120    RECT window_rect;
    121    POINT client_pos;
    122 
    123    /*
    124     * Sanity checking.
    125     */
    126    assert(fb->hWnd);
    127    assert(fb->width && fb->height);
    128    assert(fb->client_rect.right  == fb->client_rect.left + fb->width);
    129    assert(fb->client_rect.bottom == fb->client_rect.top  + fb->height);
    130 
    131    /*
    132     * Get the client area size.
    133     */
    134    if (!GetClientRect(fb->hWnd, &client_rect)) {
    135       return;
    136    }
    137 
    138    assert(client_rect.left == 0);
    139    assert(client_rect.top == 0);
    140    width  = client_rect.right  - client_rect.left;
    141    height = client_rect.bottom - client_rect.top;
    142 
    143    fb->minimized = width == 0 || height == 0;
    144 
    145    if (width <= 0 || height <= 0) {
    146       /*
    147        * When the window is minimized GetClientRect will return zeros.  Simply
    148        * preserve the current window size, until the window is restored or
    149        * maximized again.
    150        */
    151       return;
    152    }
    153 
    154    if (width != fb->width || height != fb->height) {
    155       fb->must_resize = TRUE;
    156       fb->width = width;
    157       fb->height = height;
    158    }
    159 
    160    client_pos.x = 0;
    161    client_pos.y = 0;
    162    if (ClientToScreen(fb->hWnd, &client_pos) &&
    163        GetWindowRect(fb->hWnd, &window_rect)) {
    164       fb->client_rect.left = client_pos.x - window_rect.left;
    165       fb->client_rect.top  = client_pos.y - window_rect.top;
    166    }
    167 
    168    fb->client_rect.right  = fb->client_rect.left + fb->width;
    169    fb->client_rect.bottom = fb->client_rect.top  + fb->height;
    170 
    171 #if 0
    172    debug_printf("\n");
    173    debug_printf("%s: hwnd = %p\n", __FUNCTION__, fb->hWnd);
    174    debug_printf("%s: client_position = (%li, %li)\n",
    175                 __FUNCTION__, client_pos.x, client_pos.y);
    176    debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
    177                 __FUNCTION__,
    178                 window_rect.left, window_rect.top,
    179                 window_rect.right, window_rect.bottom);
    180    debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
    181                 __FUNCTION__,
    182                 fb->client_rect.left, fb->client_rect.top,
    183                 fb->client_rect.right, fb->client_rect.bottom);
    184 #endif
    185 }
    186 
    187 
    188 /**
    189  * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
    190  * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
    191  */
    192 LRESULT CALLBACK
    193 stw_call_window_proc(int nCode, WPARAM wParam, LPARAM lParam)
    194 {
    195    struct stw_tls_data *tls_data;
    196    PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
    197    struct stw_framebuffer *fb;
    198 
    199    tls_data = stw_tls_get_data();
    200    if (!tls_data)
    201       return 0;
    202 
    203    if (nCode < 0 || !stw_dev)
    204        return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
    205 
    206    /* We check that the stw_dev object is initialized before we try to do
    207     * anything with it.  Otherwise, in multi-threaded programs there's a
    208     * chance of executing this code before the stw_dev object is fully
    209     * initialized.
    210     */
    211    if (stw_dev && stw_dev->initialized) {
    212       if (pParams->message == WM_WINDOWPOSCHANGED) {
    213          /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according
    214           * to http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
    215           * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
    216           * can be masked out by the application.
    217           */
    218          LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
    219          if ((lpWindowPos->flags & SWP_SHOWWINDOW) ||
    220              !(lpWindowPos->flags & SWP_NOMOVE) ||
    221              !(lpWindowPos->flags & SWP_NOSIZE)) {
    222             fb = stw_framebuffer_from_hwnd( pParams->hwnd );
    223             if (fb) {
    224                /* Size in WINDOWPOS includes the window frame, so get the size
    225                 * of the client area via GetClientRect.
    226                 */
    227                stw_framebuffer_get_size(fb);
    228                stw_framebuffer_unlock(fb);
    229             }
    230          }
    231       }
    232       else if (pParams->message == WM_DESTROY) {
    233          stw_lock_framebuffers(stw_dev);
    234          fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
    235          if (fb)
    236             stw_framebuffer_release_locked(fb);
    237          stw_unlock_framebuffers(stw_dev);
    238       }
    239    }
    240 
    241    return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
    242 }
    243 
    244 
    245 /**
    246  * Create a new stw_framebuffer object which corresponds to the given
    247  * HDC/window.  If successful, we return the new stw_framebuffer object
    248  * with its mutex locked.
    249  */
    250 struct stw_framebuffer *
    251 stw_framebuffer_create(HDC hdc, int iPixelFormat)
    252 {
    253    HWND hWnd;
    254    struct stw_framebuffer *fb;
    255    const struct stw_pixelformat_info *pfi;
    256 
    257    /* We only support drawing to a window. */
    258    hWnd = WindowFromDC( hdc );
    259    if (!hWnd)
    260       return NULL;
    261 
    262    fb = CALLOC_STRUCT( stw_framebuffer );
    263    if (fb == NULL)
    264       return NULL;
    265 
    266    fb->hWnd = hWnd;
    267    fb->iPixelFormat = iPixelFormat;
    268 
    269    /*
    270     * We often need a displayable pixel format to make GDI happy. Set it
    271     * here (always 1, i.e., out first pixel format) where appropriate.
    272     */
    273    fb->iDisplayablePixelFormat = iPixelFormat <= stw_dev->pixelformat_count
    274       ? iPixelFormat : 1;
    275 
    276    fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat );
    277    fb->stfb = stw_st_create_framebuffer( fb );
    278    if (!fb->stfb) {
    279       FREE( fb );
    280       return NULL;
    281    }
    282 
    283    fb->refcnt = 1;
    284 
    285    /*
    286     * Windows can be sometimes have zero width and or height, but we ensure
    287     * a non-zero framebuffer size at all times.
    288     */
    289 
    290    fb->must_resize = TRUE;
    291    fb->width  = 1;
    292    fb->height = 1;
    293    fb->client_rect.left   = 0;
    294    fb->client_rect.top    = 0;
    295    fb->client_rect.right  = fb->client_rect.left + fb->width;
    296    fb->client_rect.bottom = fb->client_rect.top  + fb->height;
    297 
    298    stw_framebuffer_get_size(fb);
    299 
    300    InitializeCriticalSection(&fb->mutex);
    301 
    302    /* This is the only case where we lock the stw_framebuffer::mutex before
    303     * stw_dev::fb_mutex, since no other thread can know about this framebuffer
    304     * and we must prevent any other thread from destroying it before we return.
    305     */
    306    stw_framebuffer_lock(fb);
    307 
    308    stw_lock_framebuffers(stw_dev);
    309    fb->next = stw_dev->fb_head;
    310    stw_dev->fb_head = fb;
    311    stw_unlock_framebuffers(stw_dev);
    312 
    313    return fb;
    314 }
    315 
    316 
    317 /**
    318  * Update the framebuffer's size if necessary.
    319  */
    320 void
    321 stw_framebuffer_update(struct stw_framebuffer *fb)
    322 {
    323    assert(fb->stfb);
    324    assert(fb->height);
    325    assert(fb->width);
    326 
    327    /* XXX: It would be nice to avoid checking the size again -- in theory
    328     * stw_call_window_proc would have cought the resize and stored the right
    329     * size already, but unfortunately threads created before the DllMain is
    330     * called don't get a DLL_THREAD_ATTACH notification, and there is no way
    331     * to know of their existing without using the not very portable PSAPI.
    332     */
    333    stw_framebuffer_get_size(fb);
    334 }
    335 
    336 
    337 /**
    338  * Try to free all stw_framebuffer objects associated with the device.
    339  */
    340 void
    341 stw_framebuffer_cleanup(void)
    342 {
    343    struct stw_framebuffer *fb;
    344    struct stw_framebuffer *next;
    345 
    346    if (!stw_dev)
    347       return;
    348 
    349    stw_lock_framebuffers(stw_dev);
    350 
    351    fb = stw_dev->fb_head;
    352    while (fb) {
    353       next = fb->next;
    354 
    355       stw_framebuffer_lock(fb);
    356       stw_framebuffer_release_locked(fb);
    357 
    358       fb = next;
    359    }
    360    stw_dev->fb_head = NULL;
    361 
    362    stw_unlock_framebuffers(stw_dev);
    363 }
    364 
    365 
    366 /**
    367  * Given an hdc, return the corresponding stw_framebuffer.
    368  * The returned stw_framebuffer will have its mutex locked.
    369  */
    370 static struct stw_framebuffer *
    371 stw_framebuffer_from_hdc_locked(HDC hdc)
    372 {
    373    HWND hwnd;
    374 
    375    hwnd = WindowFromDC(hdc);
    376    if (!hwnd) {
    377       return NULL;
    378    }
    379 
    380    return stw_framebuffer_from_hwnd_locked(hwnd);
    381 }
    382 
    383 
    384 /**
    385  * Given an HDC, return the corresponding stw_framebuffer.
    386  * The returned stw_framebuffer will have its mutex locked.
    387  */
    388 struct stw_framebuffer *
    389 stw_framebuffer_from_hdc(HDC hdc)
    390 {
    391    struct stw_framebuffer *fb;
    392 
    393    if (!stw_dev)
    394       return NULL;
    395 
    396    stw_lock_framebuffers(stw_dev);
    397    fb = stw_framebuffer_from_hdc_locked(hdc);
    398    stw_unlock_framebuffers(stw_dev);
    399 
    400    return fb;
    401 }
    402 
    403 
    404 /**
    405  * Given an HWND, return the corresponding stw_framebuffer.
    406  * The returned stw_framebuffer will have its mutex locked.
    407  */
    408 struct stw_framebuffer *
    409 stw_framebuffer_from_hwnd(HWND hwnd)
    410 {
    411    struct stw_framebuffer *fb;
    412 
    413    stw_lock_framebuffers(stw_dev);
    414    fb = stw_framebuffer_from_hwnd_locked(hwnd);
    415    stw_unlock_framebuffers(stw_dev);
    416 
    417    return fb;
    418 }
    419 
    420 
    421 BOOL APIENTRY
    422 DrvSetPixelFormat(HDC hdc, LONG iPixelFormat)
    423 {
    424    uint count;
    425    uint index;
    426    struct stw_framebuffer *fb;
    427 
    428    if (!stw_dev)
    429       return FALSE;
    430 
    431    index = (uint) iPixelFormat - 1;
    432    count = stw_pixelformat_get_count();
    433    if (index >= count)
    434       return FALSE;
    435 
    436    fb = stw_framebuffer_from_hdc_locked(hdc);
    437    if (fb) {
    438       /*
    439        * SetPixelFormat must be called only once.  However ignore
    440        * pbuffers, for which the framebuffer object is created first.
    441        */
    442       boolean bPbuffer = fb->bPbuffer;
    443 
    444       stw_framebuffer_unlock( fb );
    445 
    446       return bPbuffer;
    447    }
    448 
    449    fb = stw_framebuffer_create(hdc, iPixelFormat);
    450    if (!fb) {
    451       return FALSE;
    452    }
    453 
    454    stw_framebuffer_unlock( fb );
    455 
    456    /* Some applications mistakenly use the undocumented wglSetPixelFormat
    457     * function instead of SetPixelFormat, so we call SetPixelFormat here to
    458     * avoid opengl32.dll's wglCreateContext to fail */
    459    if (GetPixelFormat(hdc) == 0) {
    460       BOOL bRet = SetPixelFormat(hdc, iPixelFormat, NULL);
    461       if (!bRet) {
    462 	  debug_printf("SetPixelFormat failed\n");
    463       }
    464    }
    465 
    466    return TRUE;
    467 }
    468 
    469 
    470 int
    471 stw_pixelformat_get(HDC hdc)
    472 {
    473    int iPixelFormat = 0;
    474    struct stw_framebuffer *fb;
    475 
    476    fb = stw_framebuffer_from_hdc(hdc);
    477    if (fb) {
    478       iPixelFormat = fb->iPixelFormat;
    479       stw_framebuffer_unlock(fb);
    480    }
    481 
    482    return iPixelFormat;
    483 }
    484 
    485 
    486 BOOL APIENTRY
    487 DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
    488 {
    489    struct stw_framebuffer *fb;
    490    struct pipe_screen *screen;
    491    struct pipe_resource *res;
    492 
    493    if (!stw_dev)
    494       return FALSE;
    495 
    496    fb = stw_framebuffer_from_hdc( hdc );
    497    if (fb == NULL)
    498       return FALSE;
    499 
    500    screen = stw_dev->screen;
    501 
    502    res = (struct pipe_resource *)data->pPrivateData;
    503 
    504    if (data->hSharedSurface != fb->hSharedSurface) {
    505       if (fb->shared_surface) {
    506          stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface);
    507          fb->shared_surface = NULL;
    508       }
    509 
    510       fb->hSharedSurface = data->hSharedSurface;
    511 
    512       if (data->hSharedSurface &&
    513          stw_dev->stw_winsys->shared_surface_open) {
    514          fb->shared_surface =
    515             stw_dev->stw_winsys->shared_surface_open(screen,
    516                                                      fb->hSharedSurface);
    517       }
    518    }
    519 
    520    if (!fb->minimized) {
    521       if (fb->shared_surface) {
    522          stw_dev->stw_winsys->compose(screen,
    523                                       res,
    524                                       fb->shared_surface,
    525                                       &fb->client_rect,
    526                                       data->PresentHistoryToken);
    527       }
    528       else {
    529          stw_dev->stw_winsys->present( screen, res, hdc );
    530       }
    531    }
    532 
    533    stw_framebuffer_update(fb);
    534    stw_notify_current_locked(fb);
    535 
    536    stw_framebuffer_unlock(fb);
    537 
    538    return TRUE;
    539 }
    540 
    541 
    542 /**
    543  * Queue a composition.
    544  *
    545  * The stw_framebuffer object must have its mutex locked.  The mutex will
    546  * be unlocked here before returning.
    547  */
    548 BOOL
    549 stw_framebuffer_present_locked(HDC hdc,
    550                                struct stw_framebuffer *fb,
    551                                struct pipe_resource *res)
    552 {
    553    if (stw_dev->callbacks.wglCbPresentBuffers &&
    554       stw_dev->stw_winsys->compose) {
    555       GLCBPRESENTBUFFERSDATA data;
    556 
    557       memset(&data, 0, sizeof data);
    558       data.magic1 = 2;
    559       data.magic2 = 0;
    560       data.AdapterLuid = stw_dev->AdapterLuid;
    561       data.rect = fb->client_rect;
    562       data.pPrivateData = (void *)res;
    563 
    564       stw_notify_current_locked(fb);
    565       stw_framebuffer_unlock(fb);
    566 
    567       return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data);
    568    }
    569    else {
    570       struct pipe_screen *screen = stw_dev->screen;
    571 
    572       stw_dev->stw_winsys->present( screen, res, hdc );
    573 
    574       stw_framebuffer_update(fb);
    575       stw_notify_current_locked(fb);
    576       stw_framebuffer_unlock(fb);
    577 
    578       return TRUE;
    579    }
    580 }
    581 
    582 
    583 BOOL APIENTRY
    584 DrvSwapBuffers(HDC hdc)
    585 {
    586    struct stw_context *ctx;
    587    struct stw_framebuffer *fb;
    588 
    589    if (!stw_dev)
    590       return FALSE;
    591 
    592    fb = stw_framebuffer_from_hdc( hdc );
    593    if (fb == NULL)
    594       return FALSE;
    595 
    596    if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
    597       stw_framebuffer_unlock(fb);
    598       return TRUE;
    599    }
    600 
    601    ctx = stw_current_context();
    602    if (ctx) {
    603       if (ctx->hud) {
    604          /* Display the HUD */
    605          struct pipe_resource *back =
    606             stw_get_framebuffer_resource(fb->stfb, ST_ATTACHMENT_BACK_LEFT);
    607          if (back) {
    608             hud_draw(ctx->hud, back);
    609          }
    610       }
    611 
    612       if (ctx->current_framebuffer == fb) {
    613          /* flush current context */
    614          ctx->st->flush(ctx->st, ST_FLUSH_END_OF_FRAME, NULL);
    615       }
    616    }
    617 
    618    return stw_st_swap_framebuffer_locked(hdc, fb->stfb);
    619 }
    620 
    621 
    622 BOOL APIENTRY
    623 DrvSwapLayerBuffers(HDC hdc, UINT fuPlanes)
    624 {
    625    if (fuPlanes & WGL_SWAP_MAIN_PLANE)
    626       return DrvSwapBuffers(hdc);
    627 
    628    return FALSE;
    629 }
    630