1 /* 2 * Copyright 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #pragma once 25 26 #include "brw_reg.h" 27 #include "compiler/nir/nir.h" 28 #include "brw_compiler.h" 29 30 #ifdef __cplusplus 31 extern "C" { 32 #endif 33 34 int type_size_scalar(const struct glsl_type *type); 35 int type_size_vec4(const struct glsl_type *type); 36 int type_size_dvec4(const struct glsl_type *type); 37 38 static inline int 39 type_size_scalar_bytes(const struct glsl_type *type) 40 { 41 return type_size_scalar(type) * 4; 42 } 43 44 static inline int 45 type_size_vec4_bytes(const struct glsl_type *type) 46 { 47 return type_size_vec4(type) * 16; 48 } 49 50 /* Flags set in the instr->pass_flags field by i965 analysis passes */ 51 enum { 52 BRW_NIR_NON_BOOLEAN = 0x0, 53 54 /* Indicates that the given instruction's destination is a boolean 55 * value but that it needs to be resolved before it can be used. 56 * On Gen <= 5, CMP instructions return a 32-bit value where the bottom 57 * bit represents the actual true/false value of the compare and the top 58 * 31 bits are undefined. In order to use this value, we have to do a 59 * "resolve" operation by replacing the value of the CMP with -(x & 1) 60 * to sign-extend the bottom bit to 0/~0. 61 */ 62 BRW_NIR_BOOLEAN_NEEDS_RESOLVE = 0x1, 63 64 /* Indicates that the given instruction's destination is a boolean 65 * value that has intentionally been left unresolved. Not all boolean 66 * values need to be resolved immediately. For instance, if we have 67 * 68 * CMP r1 r2 r3 69 * CMP r4 r5 r6 70 * AND r7 r1 r4 71 * 72 * We don't have to resolve the result of the two CMP instructions 73 * immediately because the AND still does an AND of the bottom bits. 74 * Instead, we can save ourselves instructions by delaying the resolve 75 * until after the AND. The result of the two CMP instructions is left 76 * as BRW_NIR_BOOLEAN_UNRESOLVED. 77 */ 78 BRW_NIR_BOOLEAN_UNRESOLVED = 0x2, 79 80 /* Indicates a that the given instruction's destination is a boolean 81 * value that does not need a resolve. For instance, if you AND two 82 * values that are BRW_NIR_BOOLEAN_NEEDS_RESOLVE then we know that both 83 * values will be 0/~0 before we get them and the result of the AND is 84 * also guaranteed to be 0/~0 and does not need a resolve. 85 */ 86 BRW_NIR_BOOLEAN_NO_RESOLVE = 0x3, 87 88 /* A mask to mask the boolean status values off of instr->pass_flags */ 89 BRW_NIR_BOOLEAN_MASK = 0x3, 90 }; 91 92 void brw_nir_analyze_boolean_resolves(nir_shader *nir); 93 94 nir_shader *brw_preprocess_nir(const struct brw_compiler *compiler, 95 nir_shader *nir); 96 97 bool brw_nir_lower_intrinsics(nir_shader *nir, 98 struct brw_stage_prog_data *prog_data); 99 void brw_nir_lower_vs_inputs(nir_shader *nir, 100 bool is_scalar, 101 bool use_legacy_snorm_formula, 102 const uint8_t *vs_attrib_wa_flags); 103 void brw_nir_lower_vue_inputs(nir_shader *nir, bool is_scalar, 104 const struct brw_vue_map *vue_map); 105 void brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue); 106 void brw_nir_lower_fs_inputs(nir_shader *nir, 107 const struct gen_device_info *devinfo, 108 const struct brw_wm_prog_key *key); 109 void brw_nir_lower_vue_outputs(nir_shader *nir, bool is_scalar); 110 void brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue, 111 GLenum tes_primitive_mode); 112 void brw_nir_lower_fs_outputs(nir_shader *nir); 113 void brw_nir_lower_cs_shared(nir_shader *nir); 114 115 nir_shader *brw_postprocess_nir(nir_shader *nir, 116 const struct brw_compiler *compiler, 117 bool is_scalar); 118 119 bool brw_nir_apply_attribute_workarounds(nir_shader *nir, 120 bool use_legacy_snorm_formula, 121 const uint8_t *attrib_wa_flags); 122 123 bool brw_nir_apply_trig_workarounds(nir_shader *nir); 124 125 void brw_nir_apply_tcs_quads_workaround(nir_shader *nir); 126 127 nir_shader *brw_nir_apply_sampler_key(nir_shader *nir, 128 const struct brw_compiler *compiler, 129 const struct brw_sampler_prog_key_data *key, 130 bool is_scalar); 131 132 enum brw_reg_type brw_type_for_nir_type(nir_alu_type type); 133 134 enum glsl_base_type brw_glsl_base_type_for_nir_type(nir_alu_type type); 135 136 void brw_nir_setup_glsl_uniforms(nir_shader *shader, 137 const struct gl_program *prog, 138 struct brw_stage_prog_data *stage_prog_data, 139 bool is_scalar); 140 141 void brw_nir_setup_arb_uniforms(nir_shader *shader, struct gl_program *prog, 142 struct brw_stage_prog_data *stage_prog_data); 143 144 bool brw_nir_opt_peephole_ffma(nir_shader *shader); 145 146 #define BRW_NIR_FRAG_OUTPUT_INDEX_SHIFT 0 147 #define BRW_NIR_FRAG_OUTPUT_INDEX_MASK INTEL_MASK(0, 0) 148 #define BRW_NIR_FRAG_OUTPUT_LOCATION_SHIFT 1 149 #define BRW_NIR_FRAG_OUTPUT_LOCATION_MASK INTEL_MASK(31, 1) 150 151 #ifdef __cplusplus 152 } 153 #endif 154