1 /* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <log/log.h> 18 #include <ui/Rect.h> 19 #include <ui/Region.h> 20 21 #include "GLES20RenderEngine.h" 22 #include "GLExtensions.h" 23 #include "Image.h" 24 #include "Mesh.h" 25 #include "RenderEngine.h" 26 27 #include <SurfaceFlinger.h> 28 #include <vector> 29 30 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h> 31 #include <configstore/Utils.h> 32 33 using namespace android::hardware::configstore; 34 using namespace android::hardware::configstore::V1_0; 35 36 extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name); 37 38 // --------------------------------------------------------------------------- 39 namespace android { 40 namespace RE { 41 // --------------------------------------------------------------------------- 42 43 RenderEngine::~RenderEngine() = default; 44 45 namespace impl { 46 47 std::unique_ptr<RenderEngine> RenderEngine::create(int hwcFormat, uint32_t featureFlags) { 48 // initialize EGL for the default display 49 EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); 50 if (!eglInitialize(display, nullptr, nullptr)) { 51 LOG_ALWAYS_FATAL("failed to initialize EGL"); 52 } 53 54 GLExtensions& extensions = GLExtensions::getInstance(); 55 extensions.initWithEGLStrings(eglQueryStringImplementationANDROID(display, EGL_VERSION), 56 eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS)); 57 58 // The code assumes that ES2 or later is available if this extension is 59 // supported. 60 EGLConfig config = EGL_NO_CONFIG; 61 if (!extensions.hasNoConfigContext()) { 62 config = chooseEglConfig(display, hwcFormat, /*logConfig*/ true); 63 } 64 65 EGLint renderableType = 0; 66 if (config == EGL_NO_CONFIG) { 67 renderableType = EGL_OPENGL_ES2_BIT; 68 } else if (!eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &renderableType)) { 69 LOG_ALWAYS_FATAL("can't query EGLConfig RENDERABLE_TYPE"); 70 } 71 EGLint contextClientVersion = 0; 72 if (renderableType & EGL_OPENGL_ES2_BIT) { 73 contextClientVersion = 2; 74 } else if (renderableType & EGL_OPENGL_ES_BIT) { 75 contextClientVersion = 1; 76 } else { 77 LOG_ALWAYS_FATAL("no supported EGL_RENDERABLE_TYPEs"); 78 } 79 80 std::vector<EGLint> contextAttributes; 81 contextAttributes.reserve(6); 82 contextAttributes.push_back(EGL_CONTEXT_CLIENT_VERSION); 83 contextAttributes.push_back(contextClientVersion); 84 bool useContextPriority = overrideUseContextPriorityFromConfig(extensions.hasContextPriority()); 85 if (useContextPriority) { 86 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_LEVEL_IMG); 87 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_HIGH_IMG); 88 } 89 contextAttributes.push_back(EGL_NONE); 90 91 EGLContext ctxt = eglCreateContext(display, config, nullptr, contextAttributes.data()); 92 93 // if can't create a GL context, we can only abort. 94 LOG_ALWAYS_FATAL_IF(ctxt == EGL_NO_CONTEXT, "EGLContext creation failed"); 95 96 // now figure out what version of GL did we actually get 97 // NOTE: a dummy surface is not needed if KHR_create_context is supported 98 99 EGLConfig dummyConfig = config; 100 if (dummyConfig == EGL_NO_CONFIG) { 101 dummyConfig = chooseEglConfig(display, hwcFormat, /*logConfig*/ true); 102 } 103 EGLint attribs[] = {EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE, EGL_NONE}; 104 EGLSurface dummy = eglCreatePbufferSurface(display, dummyConfig, attribs); 105 LOG_ALWAYS_FATAL_IF(dummy == EGL_NO_SURFACE, "can't create dummy pbuffer"); 106 EGLBoolean success = eglMakeCurrent(display, dummy, dummy, ctxt); 107 LOG_ALWAYS_FATAL_IF(!success, "can't make dummy pbuffer current"); 108 109 extensions.initWithGLStrings(glGetString(GL_VENDOR), glGetString(GL_RENDERER), 110 glGetString(GL_VERSION), glGetString(GL_EXTENSIONS)); 111 112 GlesVersion version = parseGlesVersion(extensions.getVersion()); 113 114 // initialize the renderer while GL is current 115 116 std::unique_ptr<RenderEngine> engine; 117 switch (version) { 118 case GLES_VERSION_1_0: 119 case GLES_VERSION_1_1: 120 LOG_ALWAYS_FATAL("SurfaceFlinger requires OpenGL ES 2.0 minimum to run."); 121 break; 122 case GLES_VERSION_2_0: 123 case GLES_VERSION_3_0: 124 engine = std::make_unique<GLES20RenderEngine>(featureFlags); 125 break; 126 } 127 engine->setEGLHandles(display, config, ctxt); 128 129 ALOGI("OpenGL ES informations:"); 130 ALOGI("vendor : %s", extensions.getVendor()); 131 ALOGI("renderer : %s", extensions.getRenderer()); 132 ALOGI("version : %s", extensions.getVersion()); 133 ALOGI("extensions: %s", extensions.getExtensions()); 134 ALOGI("GL_MAX_TEXTURE_SIZE = %zu", engine->getMaxTextureSize()); 135 ALOGI("GL_MAX_VIEWPORT_DIMS = %zu", engine->getMaxViewportDims()); 136 137 eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 138 eglDestroySurface(display, dummy); 139 140 return engine; 141 } 142 143 bool RenderEngine::overrideUseContextPriorityFromConfig(bool useContextPriority) { 144 OptionalBool ret; 145 ISurfaceFlingerConfigs::getService()->useContextPriority([&ret](OptionalBool b) { ret = b; }); 146 if (ret.specified) { 147 return ret.value; 148 } else { 149 return useContextPriority; 150 } 151 } 152 153 RenderEngine::RenderEngine(uint32_t featureFlags) 154 : mEGLDisplay(EGL_NO_DISPLAY), 155 mEGLConfig(nullptr), 156 mEGLContext(EGL_NO_CONTEXT), 157 mFeatureFlags(featureFlags) {} 158 159 RenderEngine::~RenderEngine() { 160 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 161 eglTerminate(mEGLDisplay); 162 } 163 164 void RenderEngine::setEGLHandles(EGLDisplay display, EGLConfig config, EGLContext ctxt) { 165 mEGLDisplay = display; 166 mEGLConfig = config; 167 mEGLContext = ctxt; 168 } 169 170 EGLDisplay RenderEngine::getEGLDisplay() const { 171 return mEGLDisplay; 172 } 173 174 EGLConfig RenderEngine::getEGLConfig() const { 175 return mEGLConfig; 176 } 177 178 bool RenderEngine::supportsImageCrop() const { 179 return GLExtensions::getInstance().hasImageCrop(); 180 } 181 182 bool RenderEngine::isCurrent() const { 183 return mEGLDisplay == eglGetCurrentDisplay() && mEGLContext == eglGetCurrentContext(); 184 } 185 186 std::unique_ptr<RE::Surface> RenderEngine::createSurface() { 187 return std::make_unique<Surface>(*this); 188 } 189 190 std::unique_ptr<RE::Image> RenderEngine::createImage() { 191 return std::make_unique<Image>(*this); 192 } 193 194 bool RenderEngine::setCurrentSurface(const android::RE::Surface& surface) { 195 // Note: RE::Surface is an abstract interface. This implementation only ever 196 // creates RE::impl::Surface's, so it is safe to just cast to the actual 197 // type. 198 return setCurrentSurface(static_cast<const android::RE::impl::Surface&>(surface)); 199 } 200 201 bool RenderEngine::setCurrentSurface(const android::RE::impl::Surface& surface) { 202 bool success = true; 203 EGLSurface eglSurface = surface.getEGLSurface(); 204 if (eglSurface != eglGetCurrentSurface(EGL_DRAW)) { 205 success = eglMakeCurrent(mEGLDisplay, eglSurface, eglSurface, mEGLContext) == EGL_TRUE; 206 if (success && surface.getAsync()) { 207 eglSwapInterval(mEGLDisplay, 0); 208 } 209 } 210 211 return success; 212 } 213 214 void RenderEngine::resetCurrentSurface() { 215 eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 216 } 217 218 base::unique_fd RenderEngine::flush() { 219 if (!GLExtensions::getInstance().hasNativeFenceSync()) { 220 return base::unique_fd(); 221 } 222 223 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); 224 if (sync == EGL_NO_SYNC_KHR) { 225 ALOGW("failed to create EGL native fence sync: %#x", eglGetError()); 226 return base::unique_fd(); 227 } 228 229 // native fence fd will not be populated until flush() is done. 230 glFlush(); 231 232 // get the fence fd 233 base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync)); 234 eglDestroySyncKHR(mEGLDisplay, sync); 235 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { 236 ALOGW("failed to dup EGL native fence sync: %#x", eglGetError()); 237 } 238 239 return fenceFd; 240 } 241 242 bool RenderEngine::finish() { 243 if (!GLExtensions::getInstance().hasFenceSync()) { 244 ALOGW("no synchronization support"); 245 return false; 246 } 247 248 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, nullptr); 249 if (sync == EGL_NO_SYNC_KHR) { 250 ALOGW("failed to create EGL fence sync: %#x", eglGetError()); 251 return false; 252 } 253 254 EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 255 2000000000 /*2 sec*/); 256 EGLint error = eglGetError(); 257 eglDestroySyncKHR(mEGLDisplay, sync); 258 if (result != EGL_CONDITION_SATISFIED_KHR) { 259 if (result == EGL_TIMEOUT_EXPIRED_KHR) { 260 ALOGW("fence wait timed out"); 261 } else { 262 ALOGW("error waiting on EGL fence: %#x", error); 263 } 264 return false; 265 } 266 267 return true; 268 } 269 270 bool RenderEngine::waitFence(base::unique_fd fenceFd) { 271 if (!GLExtensions::getInstance().hasNativeFenceSync() || 272 !GLExtensions::getInstance().hasWaitSync()) { 273 return false; 274 } 275 276 EGLint attribs[] = {EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd, EGL_NONE}; 277 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); 278 if (sync == EGL_NO_SYNC_KHR) { 279 ALOGE("failed to create EGL native fence sync: %#x", eglGetError()); 280 return false; 281 } 282 283 // fenceFd is now owned by EGLSync 284 (void)fenceFd.release(); 285 286 // XXX: The spec draft is inconsistent as to whether this should return an 287 // EGLint or void. Ignore the return value for now, as it's not strictly 288 // needed. 289 eglWaitSyncKHR(mEGLDisplay, sync, 0); 290 EGLint error = eglGetError(); 291 eglDestroySyncKHR(mEGLDisplay, sync); 292 if (error != EGL_SUCCESS) { 293 ALOGE("failed to wait for EGL native fence sync: %#x", error); 294 return false; 295 } 296 297 return true; 298 } 299 300 void RenderEngine::checkErrors() const { 301 do { 302 // there could be more than one error flag 303 GLenum error = glGetError(); 304 if (error == GL_NO_ERROR) break; 305 ALOGE("GL error 0x%04x", int(error)); 306 } while (true); 307 } 308 309 RenderEngine::GlesVersion RenderEngine::parseGlesVersion(const char* str) { 310 int major, minor; 311 if (sscanf(str, "OpenGL ES-CM %d.%d", &major, &minor) != 2) { 312 if (sscanf(str, "OpenGL ES %d.%d", &major, &minor) != 2) { 313 ALOGW("Unable to parse GL_VERSION string: \"%s\"", str); 314 return GLES_VERSION_1_0; 315 } 316 } 317 318 if (major == 1 && minor == 0) return GLES_VERSION_1_0; 319 if (major == 1 && minor >= 1) return GLES_VERSION_1_1; 320 if (major == 2 && minor >= 0) return GLES_VERSION_2_0; 321 if (major == 3 && minor >= 0) return GLES_VERSION_3_0; 322 323 ALOGW("Unrecognized OpenGL ES version: %d.%d", major, minor); 324 return GLES_VERSION_1_0; 325 } 326 327 void RenderEngine::fillRegionWithColor(const Region& region, uint32_t height, float red, 328 float green, float blue, float alpha) { 329 size_t c; 330 Rect const* r = region.getArray(&c); 331 Mesh mesh(Mesh::TRIANGLES, c * 6, 2); 332 Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>()); 333 for (size_t i = 0; i < c; i++, r++) { 334 position[i * 6 + 0].x = r->left; 335 position[i * 6 + 0].y = height - r->top; 336 position[i * 6 + 1].x = r->left; 337 position[i * 6 + 1].y = height - r->bottom; 338 position[i * 6 + 2].x = r->right; 339 position[i * 6 + 2].y = height - r->bottom; 340 position[i * 6 + 3].x = r->left; 341 position[i * 6 + 3].y = height - r->top; 342 position[i * 6 + 4].x = r->right; 343 position[i * 6 + 4].y = height - r->bottom; 344 position[i * 6 + 5].x = r->right; 345 position[i * 6 + 5].y = height - r->top; 346 } 347 setupFillWithColor(red, green, blue, alpha); 348 drawMesh(mesh); 349 } 350 351 void RenderEngine::clearWithColor(float red, float green, float blue, float alpha) { 352 glClearColor(red, green, blue, alpha); 353 glClear(GL_COLOR_BUFFER_BIT); 354 } 355 356 void RenderEngine::setScissor(uint32_t left, uint32_t bottom, uint32_t right, uint32_t top) { 357 glScissor(left, bottom, right, top); 358 glEnable(GL_SCISSOR_TEST); 359 } 360 361 void RenderEngine::disableScissor() { 362 glDisable(GL_SCISSOR_TEST); 363 } 364 365 void RenderEngine::genTextures(size_t count, uint32_t* names) { 366 glGenTextures(count, names); 367 } 368 369 void RenderEngine::deleteTextures(size_t count, uint32_t const* names) { 370 glDeleteTextures(count, names); 371 } 372 373 void RenderEngine::bindExternalTextureImage(uint32_t texName, const android::RE::Image& image) { 374 // Note: RE::Image is an abstract interface. This implementation only ever 375 // creates RE::impl::Image's, so it is safe to just cast to the actual type. 376 return bindExternalTextureImage(texName, static_cast<const android::RE::impl::Image&>(image)); 377 } 378 379 void RenderEngine::bindExternalTextureImage(uint32_t texName, 380 const android::RE::impl::Image& image) { 381 const GLenum target = GL_TEXTURE_EXTERNAL_OES; 382 383 glBindTexture(target, texName); 384 if (image.getEGLImage() != EGL_NO_IMAGE_KHR) { 385 glEGLImageTargetTexture2DOES(target, static_cast<GLeglImageOES>(image.getEGLImage())); 386 } 387 } 388 389 void RenderEngine::readPixels(size_t l, size_t b, size_t w, size_t h, uint32_t* pixels) { 390 glReadPixels(l, b, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 391 } 392 393 void RenderEngine::dump(String8& result) { 394 const GLExtensions& extensions = GLExtensions::getInstance(); 395 396 result.appendFormat("EGL implementation : %s\n", extensions.getEGLVersion()); 397 result.appendFormat("%s\n", extensions.getEGLExtensions()); 398 399 result.appendFormat("GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(), 400 extensions.getVersion()); 401 result.appendFormat("%s\n", extensions.getExtensions()); 402 } 403 404 // --------------------------------------------------------------------------- 405 406 void RenderEngine::bindNativeBufferAsFrameBuffer(ANativeWindowBuffer* buffer, 407 RE::BindNativeBufferAsFramebuffer* bindHelper) { 408 bindHelper->mImage = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, 409 buffer, nullptr); 410 if (bindHelper->mImage == EGL_NO_IMAGE_KHR) { 411 bindHelper->mStatus = NO_MEMORY; 412 return; 413 } 414 415 uint32_t glStatus; 416 bindImageAsFramebuffer(bindHelper->mImage, &bindHelper->mTexName, &bindHelper->mFbName, 417 &glStatus); 418 419 ALOGE_IF(glStatus != GL_FRAMEBUFFER_COMPLETE_OES, "glCheckFramebufferStatusOES error %d", 420 glStatus); 421 422 bindHelper->mStatus = glStatus == GL_FRAMEBUFFER_COMPLETE_OES ? NO_ERROR : BAD_VALUE; 423 } 424 425 void RenderEngine::unbindNativeBufferAsFrameBuffer(RE::BindNativeBufferAsFramebuffer* bindHelper) { 426 if (bindHelper->mImage == EGL_NO_IMAGE_KHR) { 427 return; 428 } 429 430 // back to main framebuffer 431 unbindFramebuffer(bindHelper->mTexName, bindHelper->mFbName); 432 eglDestroyImageKHR(mEGLDisplay, bindHelper->mImage); 433 434 // Workaround for b/77935566 to force the EGL driver to release the 435 // screenshot buffer 436 setScissor(0, 0, 0, 0); 437 clearWithColor(0.0, 0.0, 0.0, 0.0); 438 disableScissor(); 439 } 440 441 // --------------------------------------------------------------------------- 442 443 static status_t selectConfigForAttribute(EGLDisplay dpy, EGLint const* attrs, EGLint attribute, 444 EGLint wanted, EGLConfig* outConfig) { 445 EGLint numConfigs = -1, n = 0; 446 eglGetConfigs(dpy, nullptr, 0, &numConfigs); 447 EGLConfig* const configs = new EGLConfig[numConfigs]; 448 eglChooseConfig(dpy, attrs, configs, numConfigs, &n); 449 450 if (n) { 451 if (attribute != EGL_NONE) { 452 for (int i = 0; i < n; i++) { 453 EGLint value = 0; 454 eglGetConfigAttrib(dpy, configs[i], attribute, &value); 455 if (wanted == value) { 456 *outConfig = configs[i]; 457 delete[] configs; 458 return NO_ERROR; 459 } 460 } 461 } else { 462 // just pick the first one 463 *outConfig = configs[0]; 464 delete[] configs; 465 return NO_ERROR; 466 } 467 } 468 delete[] configs; 469 return NAME_NOT_FOUND; 470 } 471 472 class EGLAttributeVector { 473 struct Attribute; 474 class Adder; 475 friend class Adder; 476 KeyedVector<Attribute, EGLint> mList; 477 struct Attribute { 478 Attribute() : v(0){}; 479 explicit Attribute(EGLint v) : v(v) {} 480 EGLint v; 481 bool operator<(const Attribute& other) const { 482 // this places EGL_NONE at the end 483 EGLint lhs(v); 484 EGLint rhs(other.v); 485 if (lhs == EGL_NONE) lhs = 0x7FFFFFFF; 486 if (rhs == EGL_NONE) rhs = 0x7FFFFFFF; 487 return lhs < rhs; 488 } 489 }; 490 class Adder { 491 friend class EGLAttributeVector; 492 EGLAttributeVector& v; 493 EGLint attribute; 494 Adder(EGLAttributeVector& v, EGLint attribute) : v(v), attribute(attribute) {} 495 496 public: 497 void operator=(EGLint value) { 498 if (attribute != EGL_NONE) { 499 v.mList.add(Attribute(attribute), value); 500 } 501 } 502 operator EGLint() const { return v.mList[attribute]; } 503 }; 504 505 public: 506 EGLAttributeVector() { mList.add(Attribute(EGL_NONE), EGL_NONE); } 507 void remove(EGLint attribute) { 508 if (attribute != EGL_NONE) { 509 mList.removeItem(Attribute(attribute)); 510 } 511 } 512 Adder operator[](EGLint attribute) { return Adder(*this, attribute); } 513 EGLint operator[](EGLint attribute) const { return mList[attribute]; } 514 // cast-operator to (EGLint const*) 515 operator EGLint const*() const { return &mList.keyAt(0).v; } 516 }; 517 518 static status_t selectEGLConfig(EGLDisplay display, EGLint format, EGLint renderableType, 519 EGLConfig* config) { 520 // select our EGLConfig. It must support EGL_RECORDABLE_ANDROID if 521 // it is to be used with WIFI displays 522 status_t err; 523 EGLint wantedAttribute; 524 EGLint wantedAttributeValue; 525 526 EGLAttributeVector attribs; 527 if (renderableType) { 528 attribs[EGL_RENDERABLE_TYPE] = renderableType; 529 attribs[EGL_RECORDABLE_ANDROID] = EGL_TRUE; 530 attribs[EGL_SURFACE_TYPE] = EGL_WINDOW_BIT | EGL_PBUFFER_BIT; 531 attribs[EGL_FRAMEBUFFER_TARGET_ANDROID] = EGL_TRUE; 532 attribs[EGL_RED_SIZE] = 8; 533 attribs[EGL_GREEN_SIZE] = 8; 534 attribs[EGL_BLUE_SIZE] = 8; 535 attribs[EGL_ALPHA_SIZE] = 8; 536 wantedAttribute = EGL_NONE; 537 wantedAttributeValue = EGL_NONE; 538 } else { 539 // if no renderable type specified, fallback to a simplified query 540 wantedAttribute = EGL_NATIVE_VISUAL_ID; 541 wantedAttributeValue = format; 542 } 543 544 err = selectConfigForAttribute(display, attribs, wantedAttribute, wantedAttributeValue, config); 545 if (err == NO_ERROR) { 546 EGLint caveat; 547 if (eglGetConfigAttrib(display, *config, EGL_CONFIG_CAVEAT, &caveat)) 548 ALOGW_IF(caveat == EGL_SLOW_CONFIG, "EGL_SLOW_CONFIG selected!"); 549 } 550 551 return err; 552 } 553 554 EGLConfig RenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) { 555 status_t err; 556 EGLConfig config; 557 558 // First try to get an ES2 config 559 err = selectEGLConfig(display, format, EGL_OPENGL_ES2_BIT, &config); 560 if (err != NO_ERROR) { 561 // If ES2 fails, try ES1 562 err = selectEGLConfig(display, format, EGL_OPENGL_ES_BIT, &config); 563 if (err != NO_ERROR) { 564 // still didn't work, probably because we're on the emulator... 565 // try a simplified query 566 ALOGW("no suitable EGLConfig found, trying a simpler query"); 567 err = selectEGLConfig(display, format, 0, &config); 568 if (err != NO_ERROR) { 569 // this EGL is too lame for android 570 LOG_ALWAYS_FATAL("no suitable EGLConfig found, giving up"); 571 } 572 } 573 } 574 575 if (logConfig) { 576 // print some debugging info 577 EGLint r, g, b, a; 578 eglGetConfigAttrib(display, config, EGL_RED_SIZE, &r); 579 eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g); 580 eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &b); 581 eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a); 582 ALOGI("EGL information:"); 583 ALOGI("vendor : %s", eglQueryString(display, EGL_VENDOR)); 584 ALOGI("version : %s", eglQueryString(display, EGL_VERSION)); 585 ALOGI("extensions: %s", eglQueryString(display, EGL_EXTENSIONS)); 586 ALOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS) ?: "Not Supported"); 587 ALOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config); 588 } 589 590 return config; 591 } 592 593 void RenderEngine::primeCache() const { 594 ProgramCache::getInstance().primeCache(mFeatureFlags & WIDE_COLOR_SUPPORT); 595 } 596 597 // --------------------------------------------------------------------------- 598 599 } // namespace impl 600 } // namespace RE 601 } // namespace android 602