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      1 /**************************************************************************
      2  *
      3  * Copyright 2003 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #ifndef INTELCONTEXT_INC
     29 #define INTELCONTEXT_INC
     30 
     31 
     32 #include <stdbool.h>
     33 #include <string.h>
     34 #include "main/mtypes.h"
     35 #include "main/mm.h"
     36 
     37 #ifdef __cplusplus
     38 extern "C" {
     39 	/* Evil hack for using libdrm in a c++ compiler. */
     40 	#define virtual virt
     41 #endif
     42 
     43 #include <drm.h>
     44 #include <intel_bufmgr.h>
     45 #include <i915_drm.h>
     46 #ifdef __cplusplus
     47 	#undef virtual
     48 #endif
     49 
     50 #include "intel_screen.h"
     51 #include "intel_tex_obj.h"
     52 
     53 #include "tnl/t_vertex.h"
     54 
     55 #define TAG(x) intel##x
     56 #include "tnl_dd/t_dd_vertex.h"
     57 #undef TAG
     58 
     59 #define DV_PF_555  (1<<8)
     60 #define DV_PF_565  (2<<8)
     61 #define DV_PF_8888 (3<<8)
     62 #define DV_PF_4444 (8<<8)
     63 #define DV_PF_1555 (9<<8)
     64 
     65 struct intel_region;
     66 struct intel_context;
     67 
     68 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
     69                                 intelVertex *, intelVertex *);
     70 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
     71                                  intelVertex *);
     72 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
     73 
     74 /**
     75  * Bits for intel->Fallback field
     76  */
     77 /*@{*/
     78 #define INTEL_FALLBACK_DRAW_BUFFER	 0x1
     79 #define INTEL_FALLBACK_READ_BUFFER	 0x2
     80 #define INTEL_FALLBACK_DEPTH_BUFFER      0x4
     81 #define INTEL_FALLBACK_STENCIL_BUFFER    0x8
     82 #define INTEL_FALLBACK_USER		 0x10
     83 #define INTEL_FALLBACK_RENDERMODE	 0x20
     84 #define INTEL_FALLBACK_TEXTURE   	 0x40
     85 #define INTEL_FALLBACK_DRIVER            0x1000  /**< first for drivers */
     86 /*@}*/
     87 
     88 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
     89                           bool mode);
     90 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
     91 
     92 
     93 #define INTEL_WRITE_PART  0x1
     94 #define INTEL_WRITE_FULL  0x2
     95 #define INTEL_READ        0x4
     96 
     97 #ifndef likely
     98 #ifdef __GNUC__
     99 #define likely(expr) (__builtin_expect(expr, 1))
    100 #define unlikely(expr) (__builtin_expect(expr, 0))
    101 #else
    102 #define likely(expr) (expr)
    103 #define unlikely(expr) (expr)
    104 #endif
    105 #endif
    106 
    107 struct intel_batchbuffer {
    108    /** Current batchbuffer being queued up. */
    109    drm_intel_bo *bo;
    110    /** Last BO submitted to the hardware.  Used for glFinish(). */
    111    drm_intel_bo *last_bo;
    112 
    113    uint16_t emit, total;
    114    uint16_t used, reserved_space;
    115    uint32_t *map;
    116    uint32_t *cpu_map;
    117 #define BATCH_SZ (8192*sizeof(uint32_t))
    118 };
    119 
    120 /**
    121  * intel_context is derived from Mesa's context class: struct gl_context.
    122  */
    123 struct intel_context
    124 {
    125    struct gl_context ctx;  /**< base class, must be first field */
    126 
    127    struct
    128    {
    129       void (*destroy) (struct intel_context * intel);
    130       void (*emit_state) (struct intel_context * intel);
    131       void (*finish_batch) (struct intel_context * intel);
    132       void (*new_batch) (struct intel_context * intel);
    133       void (*emit_invarient_state) (struct intel_context * intel);
    134       void (*update_texture_state) (struct intel_context * intel);
    135 
    136       void (*render_start) (struct intel_context * intel);
    137       void (*render_prevalidate) (struct intel_context * intel);
    138       void (*set_draw_region) (struct intel_context * intel,
    139                                struct intel_region * draw_regions[],
    140                                struct intel_region * depth_region,
    141 			       GLuint num_regions);
    142       void (*update_draw_buffer)(struct intel_context *intel);
    143 
    144       void (*reduced_primitive_state) (struct intel_context * intel,
    145                                        GLenum rprim);
    146 
    147       bool (*check_vertex_size) (struct intel_context * intel,
    148 				      GLuint expected);
    149       void (*invalidate_state) (struct intel_context *intel,
    150 				GLuint new_state);
    151 
    152       void (*assert_not_dirty) (struct intel_context *intel);
    153 
    154       void (*debug_batch)(struct intel_context *intel);
    155       void (*annotate_aub)(struct intel_context *intel);
    156       bool (*render_target_supported)(struct intel_context *intel,
    157 				      struct gl_renderbuffer *rb);
    158    } vtbl;
    159 
    160    GLbitfield Fallback;  /**< mask of INTEL_FALLBACK_x bits */
    161    GLuint NewGLState;
    162 
    163    dri_bufmgr *bufmgr;
    164    unsigned int maxBatchSize;
    165 
    166    /**
    167     * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
    168     */
    169    int gen;
    170    bool is_945;
    171    bool has_swizzling;
    172 
    173    struct intel_batchbuffer batch;
    174 
    175    drm_intel_bo *first_post_swapbuffers_batch;
    176    bool need_throttle;
    177    bool no_batch_wrap;
    178    bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
    179 
    180    /**
    181     * Set if we're either a debug context or the INTEL_DEBUG=perf environment
    182     * variable is set, this is the flag indicating to do expensive work that
    183     * might lead to a perf_debug() call.
    184     */
    185    bool perf_debug;
    186 
    187    struct
    188    {
    189       GLuint id;
    190       uint32_t start_ptr; /**< for i8xx */
    191       uint32_t primitive;	/**< Current hardware primitive type */
    192       void (*flush) (struct intel_context *);
    193       drm_intel_bo *vb_bo;
    194       uint8_t *vb;
    195       unsigned int start_offset; /**< Byte offset of primitive sequence */
    196       unsigned int current_offset; /**< Byte offset of next vertex */
    197       unsigned int count;	/**< Number of vertices in current primitive */
    198    } prim;
    199 
    200    struct {
    201       drm_intel_bo *bo;
    202       GLuint offset;
    203       uint32_t buffer_len;
    204       uint32_t buffer_offset;
    205       char buffer[4096];
    206    } upload;
    207 
    208    uint32_t max_gtt_map_object_size;
    209 
    210    /* Offsets of fields within the current vertex:
    211     */
    212    GLuint coloroffset;
    213    GLuint specoffset;
    214    GLuint wpos_offset;
    215 
    216    struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
    217    GLuint vertex_attr_count;
    218 
    219    GLfloat polygon_offset_scale;        /* dependent on depth_scale, bpp */
    220 
    221    bool hw_stipple;
    222    bool no_rast;
    223    bool always_flush_batch;
    224    bool always_flush_cache;
    225    bool disable_throttling;
    226 
    227    /* State for intelvb.c and inteltris.c.
    228     */
    229    GLuint RenderIndex;
    230    GLmatrix ViewportMatrix;
    231    GLenum render_primitive;
    232    GLenum reduced_primitive; /*< Only gen < 6 */
    233    GLuint vertex_size;
    234    GLubyte *verts;              /* points to tnl->clipspace.vertex_buf */
    235 
    236    /* Fallback rasterization functions
    237     */
    238    intel_point_func draw_point;
    239    intel_line_func draw_line;
    240    intel_tri_func draw_tri;
    241 
    242    /**
    243     * Set if rendering has occurred to the drawable's front buffer.
    244     *
    245     * This is used in the DRI2 case to detect that glFlush should also copy
    246     * the contents of the fake front buffer to the real front buffer.
    247     */
    248    bool front_buffer_dirty;
    249 
    250    bool use_early_z;
    251 
    252    __DRIcontext *driContext;
    253    struct intel_screen *intelScreen;
    254 
    255    /**
    256     * Configuration cache
    257     */
    258    driOptionCache optionCache;
    259 };
    260 
    261 extern char *__progname;
    262 
    263 
    264 #define SUBPIXEL_X 0.125
    265 #define SUBPIXEL_Y 0.125
    266 
    267 #define INTEL_FIREVERTICES(intel)		\
    268 do {						\
    269    if ((intel)->prim.flush)			\
    270       (intel)->prim.flush(intel);		\
    271 } while (0)
    272 
    273 /* ================================================================
    274  * Debugging:
    275  */
    276 extern int INTEL_DEBUG;
    277 
    278 #define DEBUG_TEXTURE	0x1
    279 #define DEBUG_STATE	0x2
    280 #define DEBUG_BLIT	0x8
    281 #define DEBUG_MIPTREE   0x10
    282 #define DEBUG_PERF	0x20
    283 #define DEBUG_BATCH     0x80
    284 #define DEBUG_PIXEL     0x100
    285 #define DEBUG_BUFMGR    0x200
    286 #define DEBUG_REGION    0x400
    287 #define DEBUG_FBO       0x800
    288 #define DEBUG_SYNC	0x2000
    289 #define DEBUG_DRI       0x10000
    290 #define DEBUG_STATS     0x100000
    291 #define DEBUG_WM        0x400000
    292 #define DEBUG_AUB       0x4000000
    293 
    294 #ifdef HAVE_ANDROID_PLATFORM
    295 #define LOG_TAG "INTEL-MESA"
    296 #include <cutils/log.h>
    297 #ifndef ALOGW
    298 #define ALOGW LOGW
    299 #endif
    300 #define dbg_printf(...)	ALOGW(__VA_ARGS__)
    301 #else
    302 #define dbg_printf(...)	printf(__VA_ARGS__)
    303 #endif /* HAVE_ANDROID_PLATFORM */
    304 
    305 #define DBG(...) do {						\
    306 	if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG))		\
    307 		dbg_printf(__VA_ARGS__);			\
    308 } while(0)
    309 
    310 #define perf_debug(...) do {					\
    311    static GLuint msg_id = 0;                                    \
    312    if (unlikely(INTEL_DEBUG & DEBUG_PERF))                      \
    313       dbg_printf(__VA_ARGS__);                                  \
    314    if (intel->perf_debug)                                       \
    315       _mesa_gl_debug(&intel->ctx, &msg_id,                      \
    316                      MESA_DEBUG_SOURCE_API,                     \
    317                      MESA_DEBUG_TYPE_PERFORMANCE,               \
    318                      MESA_DEBUG_SEVERITY_MEDIUM,                \
    319                      __VA_ARGS__);                              \
    320 } while(0)
    321 
    322 #define WARN_ONCE(cond, fmt...) do {                            \
    323    if (unlikely(cond)) {                                        \
    324       static bool _warned = false;                              \
    325       static GLuint msg_id = 0;                                 \
    326       if (!_warned) {                                           \
    327          fprintf(stderr, "WARNING: ");                          \
    328          fprintf(stderr, fmt);                                  \
    329          _warned = true;                                        \
    330                                                                 \
    331          _mesa_gl_debug(ctx, &msg_id,                           \
    332                         MESA_DEBUG_SOURCE_API,                  \
    333                         MESA_DEBUG_TYPE_OTHER,                  \
    334                         MESA_DEBUG_SEVERITY_HIGH, fmt);         \
    335       }                                                         \
    336    }                                                            \
    337 } while (0)
    338 
    339 /* ================================================================
    340  * intel_context.c:
    341  */
    342 
    343 extern const char *const i915_vendor_string;
    344 
    345 extern const char *i915_get_renderer_string(unsigned deviceID);
    346 
    347 extern bool intelInitContext(struct intel_context *intel,
    348                              int api,
    349                              unsigned major_version,
    350                              unsigned minor_version,
    351                              uint32_t flags,
    352                              const struct gl_config * mesaVis,
    353                              __DRIcontext * driContextPriv,
    354                              void *sharedContextPrivate,
    355                              struct dd_function_table *functions,
    356                              unsigned *dri_ctx_error);
    357 
    358 extern void intelFinish(struct gl_context * ctx);
    359 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
    360 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
    361 
    362 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
    363 
    364 extern void intelInitDriverFunctions(struct dd_function_table *functions);
    365 
    366 void intel_init_syncobj_functions(struct dd_function_table *functions);
    367 
    368 
    369 /* ================================================================
    370  * intel_state.c:
    371  */
    372 
    373 #define COMPAREFUNC_ALWAYS		0
    374 #define COMPAREFUNC_NEVER		0x1
    375 #define COMPAREFUNC_LESS		0x2
    376 #define COMPAREFUNC_EQUAL		0x3
    377 #define COMPAREFUNC_LEQUAL		0x4
    378 #define COMPAREFUNC_GREATER		0x5
    379 #define COMPAREFUNC_NOTEQUAL		0x6
    380 #define COMPAREFUNC_GEQUAL		0x7
    381 
    382 #define STENCILOP_KEEP			0
    383 #define STENCILOP_ZERO			0x1
    384 #define STENCILOP_REPLACE		0x2
    385 #define STENCILOP_INCRSAT		0x3
    386 #define STENCILOP_DECRSAT		0x4
    387 #define STENCILOP_INCR			0x5
    388 #define STENCILOP_DECR			0x6
    389 #define STENCILOP_INVERT		0x7
    390 
    391 #define LOGICOP_CLEAR			0
    392 #define LOGICOP_NOR			0x1
    393 #define LOGICOP_AND_INV 		0x2
    394 #define LOGICOP_COPY_INV		0x3
    395 #define LOGICOP_AND_RVRSE		0x4
    396 #define LOGICOP_INV			0x5
    397 #define LOGICOP_XOR			0x6
    398 #define LOGICOP_NAND			0x7
    399 #define LOGICOP_AND			0x8
    400 #define LOGICOP_EQUIV			0x9
    401 #define LOGICOP_NOOP			0xa
    402 #define LOGICOP_OR_INV			0xb
    403 #define LOGICOP_COPY			0xc
    404 #define LOGICOP_OR_RVRSE		0xd
    405 #define LOGICOP_OR			0xe
    406 #define LOGICOP_SET			0xf
    407 
    408 #define BLENDFACT_ZERO			0x01
    409 #define BLENDFACT_ONE			0x02
    410 #define BLENDFACT_SRC_COLR		0x03
    411 #define BLENDFACT_INV_SRC_COLR 		0x04
    412 #define BLENDFACT_SRC_ALPHA		0x05
    413 #define BLENDFACT_INV_SRC_ALPHA 	0x06
    414 #define BLENDFACT_DST_ALPHA		0x07
    415 #define BLENDFACT_INV_DST_ALPHA 	0x08
    416 #define BLENDFACT_DST_COLR		0x09
    417 #define BLENDFACT_INV_DST_COLR		0x0a
    418 #define BLENDFACT_SRC_ALPHA_SATURATE	0x0b
    419 #define BLENDFACT_CONST_COLOR		0x0c
    420 #define BLENDFACT_INV_CONST_COLOR	0x0d
    421 #define BLENDFACT_CONST_ALPHA		0x0e
    422 #define BLENDFACT_INV_CONST_ALPHA	0x0f
    423 #define BLENDFACT_MASK          	0x0f
    424 
    425 enum {
    426    DRI_CONF_BO_REUSE_DISABLED,
    427    DRI_CONF_BO_REUSE_ALL
    428 };
    429 
    430 extern int intel_translate_shadow_compare_func(GLenum func);
    431 extern int intel_translate_compare_func(GLenum func);
    432 extern int intel_translate_stencil_op(GLenum op);
    433 extern int intel_translate_blend_factor(GLenum factor);
    434 extern int intel_translate_logic_op(GLenum opcode);
    435 
    436 void intel_update_renderbuffers(__DRIcontext *context,
    437 				__DRIdrawable *drawable);
    438 void intel_prepare_render(struct intel_context *intel);
    439 
    440 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
    441 				  uint32_t buffer_id);
    442 void intel_init_texture_formats(struct gl_context *ctx);
    443 
    444 /*======================================================================
    445  * Inline conversion functions.
    446  * These are better-typed than the macros used previously:
    447  */
    448 static inline struct intel_context *
    449 intel_context(struct gl_context * ctx)
    450 {
    451    return (struct intel_context *) ctx;
    452 }
    453 
    454 #ifdef __cplusplus
    455 }
    456 #endif
    457 
    458 #endif
    459