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      1 /*
      2  * Copyright 2012 Advanced Micro Devices, Inc.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *      Christian Knig <christian.koenig (at) amd.com>
     25  */
     26 
     27 #include "si_pipe.h"
     28 #include "radeon/r600_cs.h"
     29 #include "sid.h"
     30 
     31 #include "util/u_index_modify.h"
     32 #include "util/u_upload_mgr.h"
     33 #include "util/u_prim.h"
     34 
     35 #include "ac_debug.h"
     36 
     37 static unsigned si_conv_pipe_prim(unsigned mode)
     38 {
     39         static const unsigned prim_conv[] = {
     40 		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
     41 		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
     42 		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
     43 		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
     44 		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
     45 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
     46 		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
     47 		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
     48 		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
     49 		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
     50 		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
     51 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
     52 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
     53 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
     54 		[PIPE_PRIM_PATCHES]			= V_008958_DI_PT_PATCH,
     55 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
     56         };
     57 	assert(mode < ARRAY_SIZE(prim_conv));
     58 	return prim_conv[mode];
     59 }
     60 
     61 static unsigned si_conv_prim_to_gs_out(unsigned mode)
     62 {
     63 	static const int prim_conv[] = {
     64 		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
     65 		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
     66 		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
     67 		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
     68 		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
     69 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
     70 		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
     71 		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
     72 		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
     73 		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
     74 		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
     75 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
     76 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
     77 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
     78 		[PIPE_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
     79 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
     80 	};
     81 	assert(mode < ARRAY_SIZE(prim_conv));
     82 
     83 	return prim_conv[mode];
     84 }
     85 
     86 /**
     87  * This calculates the LDS size for tessellation shaders (VS, TCS, TES).
     88  * LS.LDS_SIZE is shared by all 3 shader stages.
     89  *
     90  * The information about LDS and other non-compile-time parameters is then
     91  * written to userdata SGPRs.
     92  */
     93 static void si_emit_derived_tess_state(struct si_context *sctx,
     94 				       const struct pipe_draw_info *info,
     95 				       unsigned *num_patches)
     96 {
     97 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
     98 	struct si_shader_ctx_state *ls = &sctx->vs_shader;
     99 	/* The TES pointer will only be used for sctx->last_tcs.
    100 	 * It would be wrong to think that TCS = TES. */
    101 	struct si_shader_selector *tcs =
    102 		sctx->tcs_shader.cso ? sctx->tcs_shader.cso : sctx->tes_shader.cso;
    103 	unsigned tes_sh_base = sctx->shader_userdata.sh_base[PIPE_SHADER_TESS_EVAL];
    104 	unsigned num_tcs_input_cp = info->vertices_per_patch;
    105 	unsigned num_tcs_output_cp, num_tcs_inputs, num_tcs_outputs;
    106 	unsigned num_tcs_patch_outputs;
    107 	unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
    108 	unsigned input_patch_size, output_patch_size, output_patch0_offset;
    109 	unsigned perpatch_output_offset, lds_size, ls_rsrc2;
    110 	unsigned tcs_in_layout, tcs_out_layout, tcs_out_offsets;
    111 	unsigned offchip_layout, hardware_lds_size, ls_hs_config;
    112 
    113 	if (sctx->last_ls == ls->current &&
    114 	    sctx->last_tcs == tcs &&
    115 	    sctx->last_tes_sh_base == tes_sh_base &&
    116 	    sctx->last_num_tcs_input_cp == num_tcs_input_cp) {
    117 		*num_patches = sctx->last_num_patches;
    118 		return;
    119 	}
    120 
    121 	sctx->last_ls = ls->current;
    122 	sctx->last_tcs = tcs;
    123 	sctx->last_tes_sh_base = tes_sh_base;
    124 	sctx->last_num_tcs_input_cp = num_tcs_input_cp;
    125 
    126 	/* This calculates how shader inputs and outputs among VS, TCS, and TES
    127 	 * are laid out in LDS. */
    128 	num_tcs_inputs = util_last_bit64(ls->cso->outputs_written);
    129 
    130 	if (sctx->tcs_shader.cso) {
    131 		num_tcs_outputs = util_last_bit64(tcs->outputs_written);
    132 		num_tcs_output_cp = tcs->info.properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
    133 		num_tcs_patch_outputs = util_last_bit64(tcs->patch_outputs_written);
    134 	} else {
    135 		/* No TCS. Route varyings from LS to TES. */
    136 		num_tcs_outputs = num_tcs_inputs;
    137 		num_tcs_output_cp = num_tcs_input_cp;
    138 		num_tcs_patch_outputs = 2; /* TESSINNER + TESSOUTER */
    139 	}
    140 
    141 	input_vertex_size = num_tcs_inputs * 16;
    142 	output_vertex_size = num_tcs_outputs * 16;
    143 
    144 	input_patch_size = num_tcs_input_cp * input_vertex_size;
    145 
    146 	pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size;
    147 	output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
    148 
    149 	/* Ensure that we only need one wave per SIMD so we don't need to check
    150 	 * resource usage. Also ensures that the number of tcs in and out
    151 	 * vertices per threadgroup are at most 256.
    152 	 */
    153 	*num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4;
    154 
    155 	/* Make sure that the data fits in LDS. This assumes the shaders only
    156 	 * use LDS for the inputs and outputs.
    157 	 */
    158 	hardware_lds_size = sctx->b.chip_class >= CIK ? 65536 : 32768;
    159 	*num_patches = MIN2(*num_patches, hardware_lds_size / (input_patch_size +
    160 	                                                       output_patch_size));
    161 
    162 	/* Make sure the output data fits in the offchip buffer */
    163 	*num_patches = MIN2(*num_patches,
    164 			    (sctx->screen->tess_offchip_block_dw_size * 4) /
    165 			    output_patch_size);
    166 
    167 	/* Not necessary for correctness, but improves performance. The
    168 	 * specific value is taken from the proprietary driver.
    169 	 */
    170 	*num_patches = MIN2(*num_patches, 40);
    171 
    172 	/* SI bug workaround - limit LS-HS threadgroups to only one wave. */
    173 	if (sctx->b.chip_class == SI) {
    174 		unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
    175 		*num_patches = MIN2(*num_patches, one_wave);
    176 	}
    177 
    178 	sctx->last_num_patches = *num_patches;
    179 
    180 	output_patch0_offset = input_patch_size * *num_patches;
    181 	perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
    182 
    183 	lds_size = output_patch0_offset + output_patch_size * *num_patches;
    184 	ls_rsrc2 = ls->current->config.rsrc2;
    185 
    186 	if (sctx->b.chip_class >= CIK) {
    187 		assert(lds_size <= 65536);
    188 		lds_size = align(lds_size, 512) / 512;
    189 	} else {
    190 		assert(lds_size <= 32768);
    191 		lds_size = align(lds_size, 256) / 256;
    192 	}
    193 	si_multiwave_lds_size_workaround(sctx->screen, &lds_size);
    194 	ls_rsrc2 |= S_00B52C_LDS_SIZE(lds_size);
    195 
    196 	/* Due to a hw bug, RSRC2_LS must be written twice with another
    197 	 * LS register written in between. */
    198 	if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
    199 		radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
    200 	radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
    201 	radeon_emit(cs, ls->current->config.rsrc1);
    202 	radeon_emit(cs, ls_rsrc2);
    203 
    204 	/* Compute userdata SGPRs. */
    205 	assert(((input_vertex_size / 4) & ~0xff) == 0);
    206 	assert(((output_vertex_size / 4) & ~0xff) == 0);
    207 	assert(((input_patch_size / 4) & ~0x1fff) == 0);
    208 	assert(((output_patch_size / 4) & ~0x1fff) == 0);
    209 	assert(((output_patch0_offset / 16) & ~0xffff) == 0);
    210 	assert(((perpatch_output_offset / 16) & ~0xffff) == 0);
    211 	assert(num_tcs_input_cp <= 32);
    212 	assert(num_tcs_output_cp <= 32);
    213 
    214 	tcs_in_layout = (input_patch_size / 4) |
    215 			((input_vertex_size / 4) << 13);
    216 	tcs_out_layout = (output_patch_size / 4) |
    217 			 ((output_vertex_size / 4) << 13);
    218 	tcs_out_offsets = (output_patch0_offset / 16) |
    219 			  ((perpatch_output_offset / 16) << 16);
    220 	offchip_layout = (pervertex_output_patch_size * *num_patches << 16) |
    221 			 (num_tcs_output_cp << 9) | *num_patches;
    222 
    223 	/* Set them for LS. */
    224 	radeon_set_sh_reg(cs,
    225 		R_00B530_SPI_SHADER_USER_DATA_LS_0 + SI_SGPR_LS_OUT_LAYOUT * 4,
    226 		tcs_in_layout);
    227 
    228 	/* Set them for TCS. */
    229 	radeon_set_sh_reg_seq(cs,
    230 		R_00B430_SPI_SHADER_USER_DATA_HS_0 + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 4);
    231 	radeon_emit(cs, offchip_layout);
    232 	radeon_emit(cs, tcs_out_offsets);
    233 	radeon_emit(cs, tcs_out_layout | (num_tcs_input_cp << 26));
    234 	radeon_emit(cs, tcs_in_layout);
    235 
    236 	/* Set them for TES. */
    237 	radeon_set_sh_reg_seq(cs, tes_sh_base + SI_SGPR_TCS_OFFCHIP_LAYOUT * 4, 1);
    238 	radeon_emit(cs, offchip_layout);
    239 
    240 	ls_hs_config = S_028B58_NUM_PATCHES(*num_patches) |
    241 		       S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp) |
    242 		       S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
    243 
    244 	if (sctx->b.chip_class >= CIK)
    245 		radeon_set_context_reg_idx(cs, R_028B58_VGT_LS_HS_CONFIG, 2,
    246 					   ls_hs_config);
    247 	else
    248 		radeon_set_context_reg(cs, R_028B58_VGT_LS_HS_CONFIG,
    249 				       ls_hs_config);
    250 }
    251 
    252 static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
    253 {
    254 	switch (info->mode) {
    255 	case PIPE_PRIM_PATCHES:
    256 		return info->count / info->vertices_per_patch;
    257 	case R600_PRIM_RECTANGLE_LIST:
    258 		return info->count / 3;
    259 	default:
    260 		return u_prims_for_vertices(info->mode, info->count);
    261 	}
    262 }
    263 
    264 static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
    265 					  const struct pipe_draw_info *info,
    266 					  unsigned num_patches)
    267 {
    268 	struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
    269 	unsigned prim = info->mode;
    270 	unsigned primgroup_size = 128; /* recommended without a GS */
    271 	unsigned max_primgroup_in_wave = 2;
    272 
    273 	/* SWITCH_ON_EOP(0) is always preferable. */
    274 	bool wd_switch_on_eop = false;
    275 	bool ia_switch_on_eop = false;
    276 	bool ia_switch_on_eoi = false;
    277 	bool partial_vs_wave = false;
    278 	bool partial_es_wave = false;
    279 
    280 	if (sctx->gs_shader.cso)
    281 		primgroup_size = 64; /* recommended with a GS */
    282 
    283 	if (sctx->tes_shader.cso) {
    284 		/* primgroup_size must be set to a multiple of NUM_PATCHES */
    285 		primgroup_size = num_patches;
    286 
    287 		/* SWITCH_ON_EOI must be set if PrimID is used. */
    288 		if ((sctx->tcs_shader.cso && sctx->tcs_shader.cso->info.uses_primid) ||
    289 		    sctx->tes_shader.cso->info.uses_primid)
    290 			ia_switch_on_eoi = true;
    291 
    292 		/* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
    293 		if ((sctx->b.family == CHIP_TAHITI ||
    294 		     sctx->b.family == CHIP_PITCAIRN ||
    295 		     sctx->b.family == CHIP_BONAIRE) &&
    296 		    sctx->gs_shader.cso)
    297 			partial_vs_wave = true;
    298 
    299 		/* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
    300 		if (sctx->screen->has_distributed_tess) {
    301 			if (sctx->gs_shader.cso) {
    302 				partial_es_wave = true;
    303 
    304 				/* GPU hang workaround. */
    305 				if (sctx->b.family == CHIP_TONGA ||
    306 				    sctx->b.family == CHIP_FIJI ||
    307 				    sctx->b.family == CHIP_POLARIS10 ||
    308 				    sctx->b.family == CHIP_POLARIS11)
    309 					partial_vs_wave = true;
    310 			} else {
    311 				partial_vs_wave = true;
    312 			}
    313 		}
    314 	}
    315 
    316 	/* This is a hardware requirement. */
    317 	if ((rs && rs->line_stipple_enable) ||
    318 	    (sctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
    319 		ia_switch_on_eop = true;
    320 		wd_switch_on_eop = true;
    321 	}
    322 
    323 	if (sctx->b.chip_class >= CIK) {
    324 		/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
    325 		 * 4 shader engines. Set 1 to pass the assertion below.
    326 		 * The other cases are hardware requirements.
    327 		 *
    328 		 * Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
    329 		 * for points, line strips, and tri strips.
    330 		 */
    331 		if (sctx->b.screen->info.max_se < 4 ||
    332 		    prim == PIPE_PRIM_POLYGON ||
    333 		    prim == PIPE_PRIM_LINE_LOOP ||
    334 		    prim == PIPE_PRIM_TRIANGLE_FAN ||
    335 		    prim == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY ||
    336 		    (info->primitive_restart &&
    337 		     (sctx->b.family < CHIP_POLARIS10 ||
    338 		      (prim != PIPE_PRIM_POINTS &&
    339 		       prim != PIPE_PRIM_LINE_STRIP &&
    340 		       prim != PIPE_PRIM_TRIANGLE_STRIP))) ||
    341 		    info->count_from_stream_output)
    342 			wd_switch_on_eop = true;
    343 
    344 		/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
    345 		 * We don't know that for indirect drawing, so treat it as
    346 		 * always problematic. */
    347 		if (sctx->b.family == CHIP_HAWAII &&
    348 		    (info->indirect || info->instance_count > 1))
    349 			wd_switch_on_eop = true;
    350 
    351 		/* Performance recommendation for 4 SE Gfx7-8 parts if
    352 		 * instances are smaller than a primgroup.
    353 		 * Assume indirect draws always use small instances.
    354 		 * This is needed for good VS wave utilization.
    355 		 */
    356 		if (sctx->b.chip_class <= VI &&
    357 		    sctx->b.screen->info.max_se >= 4 &&
    358 		    (info->indirect ||
    359 		     (info->instance_count > 1 &&
    360 		      si_num_prims_for_vertices(info) < primgroup_size)))
    361 			wd_switch_on_eop = true;
    362 
    363 		/* Required on CIK and later. */
    364 		if (sctx->b.screen->info.max_se > 2 && !wd_switch_on_eop)
    365 			ia_switch_on_eoi = true;
    366 
    367 		/* Required by Hawaii and, for some special cases, by VI. */
    368 		if (ia_switch_on_eoi &&
    369 		    (sctx->b.family == CHIP_HAWAII ||
    370 		     (sctx->b.chip_class == VI &&
    371 		      (sctx->gs_shader.cso || max_primgroup_in_wave != 2))))
    372 			partial_vs_wave = true;
    373 
    374 		/* Instancing bug on Bonaire. */
    375 		if (sctx->b.family == CHIP_BONAIRE && ia_switch_on_eoi &&
    376 		    (info->indirect || info->instance_count > 1))
    377 			partial_vs_wave = true;
    378 
    379 		/* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
    380 		 * The hw doc says all multi-SE chips are affected, but Vulkan
    381 		 * only applies it to Hawaii. Do what Vulkan does.
    382 		 */
    383 		if (sctx->b.family == CHIP_HAWAII &&
    384 		    sctx->gs_shader.cso &&
    385 		    ia_switch_on_eoi &&
    386 		    (info->indirect ||
    387 		     (info->instance_count > 1 &&
    388 		      si_num_prims_for_vertices(info) <= 1)))
    389 			sctx->b.flags |= SI_CONTEXT_VGT_FLUSH;
    390 
    391 
    392 		/* If the WD switch is false, the IA switch must be false too. */
    393 		assert(wd_switch_on_eop || !ia_switch_on_eop);
    394 	}
    395 
    396 	/* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
    397 	if (ia_switch_on_eoi)
    398 		partial_es_wave = true;
    399 
    400 	/* GS requirement. */
    401 	if (SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
    402 		partial_es_wave = true;
    403 
    404 	return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
    405 		S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
    406 		S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
    407 		S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
    408 		S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1) |
    409 		S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0) |
    410 		S_028AA8_MAX_PRIMGRP_IN_WAVE(sctx->b.chip_class >= VI ?
    411 					     max_primgroup_in_wave : 0);
    412 }
    413 
    414 static void si_emit_scratch_reloc(struct si_context *sctx)
    415 {
    416 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
    417 
    418 	if (!sctx->emit_scratch_reloc)
    419 		return;
    420 
    421 	radeon_set_context_reg(cs, R_0286E8_SPI_TMPRING_SIZE,
    422 			       sctx->spi_tmpring_size);
    423 
    424 	if (sctx->scratch_buffer) {
    425 		radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
    426 				      sctx->scratch_buffer, RADEON_USAGE_READWRITE,
    427 				      RADEON_PRIO_SCRATCH_BUFFER);
    428 
    429 	}
    430 	sctx->emit_scratch_reloc = false;
    431 }
    432 
    433 /* rast_prim is the primitive type after GS. */
    434 static void si_emit_rasterizer_prim_state(struct si_context *sctx)
    435 {
    436 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
    437 	unsigned rast_prim = sctx->current_rast_prim;
    438 	struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
    439 
    440 	/* Skip this if not rendering lines. */
    441 	if (rast_prim != PIPE_PRIM_LINES &&
    442 	    rast_prim != PIPE_PRIM_LINE_LOOP &&
    443 	    rast_prim != PIPE_PRIM_LINE_STRIP &&
    444 	    rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
    445 	    rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
    446 		return;
    447 
    448 	if (rast_prim == sctx->last_rast_prim &&
    449 	    rs->pa_sc_line_stipple == sctx->last_sc_line_stipple)
    450 		return;
    451 
    452 	/* For lines, reset the stipple pattern at each primitive. Otherwise,
    453 	 * reset the stipple pattern at each packet (line strips, line loops).
    454 	 */
    455 	radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
    456 		rs->pa_sc_line_stipple |
    457 		S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2));
    458 
    459 	sctx->last_rast_prim = rast_prim;
    460 	sctx->last_sc_line_stipple = rs->pa_sc_line_stipple;
    461 }
    462 
    463 static void si_emit_draw_registers(struct si_context *sctx,
    464 				   const struct pipe_draw_info *info)
    465 {
    466 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
    467 	unsigned prim = si_conv_pipe_prim(info->mode);
    468 	unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
    469 	unsigned ia_multi_vgt_param, num_patches = 0;
    470 
    471 	/* Polaris needs different VTX_REUSE_DEPTH settings depending on
    472 	 * whether the "fractional odd" tessellation spacing is used.
    473 	 */
    474 	if (sctx->b.family >= CHIP_POLARIS10) {
    475 		struct si_shader_selector *tes = sctx->tes_shader.cso;
    476 		unsigned vtx_reuse_depth = 30;
    477 
    478 		if (tes &&
    479 		    tes->info.properties[TGSI_PROPERTY_TES_SPACING] ==
    480 		    PIPE_TESS_SPACING_FRACTIONAL_ODD)
    481 			vtx_reuse_depth = 14;
    482 
    483 		if (vtx_reuse_depth != sctx->last_vtx_reuse_depth) {
    484 			radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
    485 					       vtx_reuse_depth);
    486 			sctx->last_vtx_reuse_depth = vtx_reuse_depth;
    487 		}
    488 	}
    489 
    490 	if (sctx->tes_shader.cso)
    491 		si_emit_derived_tess_state(sctx, info, &num_patches);
    492 
    493 	ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
    494 
    495 	/* Draw state. */
    496 	if (ia_multi_vgt_param != sctx->last_multi_vgt_param) {
    497 		if (sctx->b.chip_class >= CIK)
    498 			radeon_set_context_reg_idx(cs, R_028AA8_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
    499 		else
    500 			radeon_set_context_reg(cs, R_028AA8_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
    501 
    502 		sctx->last_multi_vgt_param = ia_multi_vgt_param;
    503 	}
    504 	if (prim != sctx->last_prim) {
    505 		if (sctx->b.chip_class >= CIK)
    506 			radeon_set_uconfig_reg_idx(cs, R_030908_VGT_PRIMITIVE_TYPE, 1, prim);
    507 		else
    508 			radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, prim);
    509 
    510 		sctx->last_prim = prim;
    511 	}
    512 
    513 	if (gs_out_prim != sctx->last_gs_out_prim) {
    514 		radeon_set_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE, gs_out_prim);
    515 		sctx->last_gs_out_prim = gs_out_prim;
    516 	}
    517 
    518 	/* Primitive restart. */
    519 	if (info->primitive_restart != sctx->last_primitive_restart_en) {
    520 		radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info->primitive_restart);
    521 		sctx->last_primitive_restart_en = info->primitive_restart;
    522 
    523 	}
    524 	if (info->primitive_restart &&
    525 	    (info->restart_index != sctx->last_restart_index ||
    526 	     sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)) {
    527 		radeon_set_context_reg(cs, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX,
    528 				       info->restart_index);
    529 		sctx->last_restart_index = info->restart_index;
    530 	}
    531 }
    532 
    533 static void si_emit_draw_packets(struct si_context *sctx,
    534 				 const struct pipe_draw_info *info,
    535 				 const struct pipe_index_buffer *ib)
    536 {
    537 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
    538 	unsigned sh_base_reg = sctx->shader_userdata.sh_base[PIPE_SHADER_VERTEX];
    539 	bool render_cond_bit = sctx->b.render_cond && !sctx->b.render_cond_force_off;
    540 	uint32_t index_max_size = 0;
    541 	uint64_t index_va = 0;
    542 
    543 	if (info->count_from_stream_output) {
    544 		struct r600_so_target *t =
    545 			(struct r600_so_target*)info->count_from_stream_output;
    546 		uint64_t va = t->buf_filled_size->gpu_address +
    547 			      t->buf_filled_size_offset;
    548 
    549 		radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE,
    550 				       t->stride_in_dw);
    551 
    552 		radeon_emit(cs, PKT3(PKT3_COPY_DATA, 4, 0));
    553 		radeon_emit(cs, COPY_DATA_SRC_SEL(COPY_DATA_MEM) |
    554 			    COPY_DATA_DST_SEL(COPY_DATA_REG) |
    555 			    COPY_DATA_WR_CONFIRM);
    556 		radeon_emit(cs, va);     /* src address lo */
    557 		radeon_emit(cs, va >> 32); /* src address hi */
    558 		radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2);
    559 		radeon_emit(cs, 0); /* unused */
    560 
    561 		radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
    562 				      t->buf_filled_size, RADEON_USAGE_READ,
    563 				      RADEON_PRIO_SO_FILLED_SIZE);
    564 	}
    565 
    566 	/* draw packet */
    567 	if (info->indexed) {
    568 		if (ib->index_size != sctx->last_index_size) {
    569 			radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
    570 
    571 			/* index type */
    572 			switch (ib->index_size) {
    573 			case 1:
    574 				radeon_emit(cs, V_028A7C_VGT_INDEX_8);
    575 				break;
    576 			case 2:
    577 				radeon_emit(cs, V_028A7C_VGT_INDEX_16 |
    578 					    (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
    579 						     V_028A7C_VGT_DMA_SWAP_16_BIT : 0));
    580 				break;
    581 			case 4:
    582 				radeon_emit(cs, V_028A7C_VGT_INDEX_32 |
    583 					    (SI_BIG_ENDIAN && sctx->b.chip_class <= CIK ?
    584 						     V_028A7C_VGT_DMA_SWAP_32_BIT : 0));
    585 				break;
    586 			default:
    587 				assert(!"unreachable");
    588 				return;
    589 			}
    590 
    591 			sctx->last_index_size = ib->index_size;
    592 		}
    593 
    594 		index_max_size = (ib->buffer->width0 - ib->offset) /
    595 				  ib->index_size;
    596 		index_va = r600_resource(ib->buffer)->gpu_address + ib->offset;
    597 
    598 		radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
    599 				      (struct r600_resource *)ib->buffer,
    600 				      RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER);
    601 	} else {
    602 		/* On CI and later, non-indexed draws overwrite VGT_INDEX_TYPE,
    603 		 * so the state must be re-emitted before the next indexed draw.
    604 		 */
    605 		if (sctx->b.chip_class >= CIK)
    606 			sctx->last_index_size = -1;
    607 	}
    608 
    609 	if (!info->indirect) {
    610 		int base_vertex;
    611 
    612 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
    613 		radeon_emit(cs, info->instance_count);
    614 
    615 		/* Base vertex and start instance. */
    616 		base_vertex = info->indexed ? info->index_bias : info->start;
    617 
    618 		if (base_vertex != sctx->last_base_vertex ||
    619 		    sctx->last_base_vertex == SI_BASE_VERTEX_UNKNOWN ||
    620 		    info->start_instance != sctx->last_start_instance ||
    621 		    info->drawid != sctx->last_drawid ||
    622 		    sh_base_reg != sctx->last_sh_base_reg) {
    623 			radeon_set_sh_reg_seq(cs, sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 3);
    624 			radeon_emit(cs, base_vertex);
    625 			radeon_emit(cs, info->start_instance);
    626 			radeon_emit(cs, info->drawid);
    627 
    628 			sctx->last_base_vertex = base_vertex;
    629 			sctx->last_start_instance = info->start_instance;
    630 			sctx->last_drawid = info->drawid;
    631 			sctx->last_sh_base_reg = sh_base_reg;
    632 		}
    633 	} else {
    634 		uint64_t indirect_va = r600_resource(info->indirect)->gpu_address;
    635 
    636 		assert(indirect_va % 8 == 0);
    637 
    638 		si_invalidate_draw_sh_constants(sctx);
    639 
    640 		radeon_emit(cs, PKT3(PKT3_SET_BASE, 2, 0));
    641 		radeon_emit(cs, 1);
    642 		radeon_emit(cs, indirect_va);
    643 		radeon_emit(cs, indirect_va >> 32);
    644 
    645 		radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
    646 				      (struct r600_resource *)info->indirect,
    647 				      RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
    648 	}
    649 
    650 	if (info->indirect) {
    651 		unsigned di_src_sel = info->indexed ? V_0287F0_DI_SRC_SEL_DMA
    652 						    : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
    653 
    654 		assert(info->indirect_offset % 4 == 0);
    655 
    656 		if (info->indexed) {
    657 			radeon_emit(cs, PKT3(PKT3_INDEX_BASE, 1, 0));
    658 			radeon_emit(cs, index_va);
    659 			radeon_emit(cs, index_va >> 32);
    660 
    661 			radeon_emit(cs, PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
    662 			radeon_emit(cs, index_max_size);
    663 		}
    664 
    665 		if (!sctx->screen->has_draw_indirect_multi) {
    666 			radeon_emit(cs, PKT3(info->indexed ? PKT3_DRAW_INDEX_INDIRECT
    667 							   : PKT3_DRAW_INDIRECT,
    668 					     3, render_cond_bit));
    669 			radeon_emit(cs, info->indirect_offset);
    670 			radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
    671 			radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
    672 			radeon_emit(cs, di_src_sel);
    673 		} else {
    674 			uint64_t count_va = 0;
    675 
    676 			if (info->indirect_params) {
    677 				struct r600_resource *params_buf =
    678 					(struct r600_resource *)info->indirect_params;
    679 
    680 				radeon_add_to_buffer_list(
    681 					&sctx->b, &sctx->b.gfx, params_buf,
    682 					RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT);
    683 
    684 				count_va = params_buf->gpu_address + info->indirect_params_offset;
    685 			}
    686 
    687 			radeon_emit(cs, PKT3(info->indexed ? PKT3_DRAW_INDEX_INDIRECT_MULTI :
    688 							     PKT3_DRAW_INDIRECT_MULTI,
    689 					     8, render_cond_bit));
    690 			radeon_emit(cs, info->indirect_offset);
    691 			radeon_emit(cs, (sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
    692 			radeon_emit(cs, (sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
    693 			radeon_emit(cs, ((sh_base_reg + SI_SGPR_DRAWID * 4 - SI_SH_REG_OFFSET) >> 2) |
    694 					S_2C3_DRAW_INDEX_ENABLE(1) |
    695 					S_2C3_COUNT_INDIRECT_ENABLE(!!info->indirect_params));
    696 			radeon_emit(cs, info->indirect_count);
    697 			radeon_emit(cs, count_va);
    698 			radeon_emit(cs, count_va >> 32);
    699 			radeon_emit(cs, info->indirect_stride);
    700 			radeon_emit(cs, di_src_sel);
    701 		}
    702 	} else {
    703 		if (info->indexed) {
    704 			index_va += info->start * ib->index_size;
    705 
    706 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
    707 			radeon_emit(cs, index_max_size);
    708 			radeon_emit(cs, index_va);
    709 			radeon_emit(cs, (index_va >> 32UL) & 0xFF);
    710 			radeon_emit(cs, info->count);
    711 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
    712 		} else {
    713 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
    714 			radeon_emit(cs, info->count);
    715 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
    716 				        S_0287F0_USE_OPAQUE(!!info->count_from_stream_output));
    717 		}
    718 	}
    719 }
    720 
    721 static void si_emit_surface_sync(struct r600_common_context *rctx,
    722 				 unsigned cp_coher_cntl)
    723 {
    724 	struct radeon_winsys_cs *cs = rctx->gfx.cs;
    725 
    726 	/* ACQUIRE_MEM is only required on a compute ring. */
    727 	radeon_emit(cs, PKT3(PKT3_SURFACE_SYNC, 3, 0));
    728 	radeon_emit(cs, cp_coher_cntl);   /* CP_COHER_CNTL */
    729 	radeon_emit(cs, 0xffffffff);      /* CP_COHER_SIZE */
    730 	radeon_emit(cs, 0);               /* CP_COHER_BASE */
    731 	radeon_emit(cs, 0x0000000A);      /* POLL_INTERVAL */
    732 }
    733 
    734 void si_emit_cache_flush(struct si_context *sctx)
    735 {
    736 	struct r600_common_context *rctx = &sctx->b;
    737 	struct radeon_winsys_cs *cs = rctx->gfx.cs;
    738 	uint32_t cp_coher_cntl = 0;
    739 
    740 	if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER)
    741 		sctx->b.num_fb_cache_flushes++;
    742 
    743 	/* SI has a bug that it always flushes ICACHE and KCACHE if either
    744 	 * bit is set. An alternative way is to write SQC_CACHES, but that
    745 	 * doesn't seem to work reliably. Since the bug doesn't affect
    746 	 * correctness (it only does more work than necessary) and
    747 	 * the performance impact is likely negligible, there is no plan
    748 	 * to add a workaround for it.
    749 	 */
    750 
    751 	if (rctx->flags & SI_CONTEXT_INV_ICACHE)
    752 		cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
    753 	if (rctx->flags & SI_CONTEXT_INV_SMEM_L1)
    754 		cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
    755 
    756 	if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
    757 		cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
    758 				 S_0085F0_CB0_DEST_BASE_ENA(1) |
    759 			         S_0085F0_CB1_DEST_BASE_ENA(1) |
    760 			         S_0085F0_CB2_DEST_BASE_ENA(1) |
    761 			         S_0085F0_CB3_DEST_BASE_ENA(1) |
    762 			         S_0085F0_CB4_DEST_BASE_ENA(1) |
    763 			         S_0085F0_CB5_DEST_BASE_ENA(1) |
    764 			         S_0085F0_CB6_DEST_BASE_ENA(1) |
    765 			         S_0085F0_CB7_DEST_BASE_ENA(1);
    766 
    767 		/* Necessary for DCC */
    768 		if (rctx->chip_class == VI)
    769 			r600_gfx_write_event_eop(rctx, V_028A90_FLUSH_AND_INV_CB_DATA_TS,
    770 						 0, 0, NULL, 0, 0, 0);
    771 	}
    772 	if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
    773 		cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
    774 				 S_0085F0_DB_DEST_BASE_ENA(1);
    775 	}
    776 
    777 	if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB_META) {
    778 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    779 		radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0));
    780 		/* needed for wait for idle in SURFACE_SYNC */
    781 		assert(rctx->flags & SI_CONTEXT_FLUSH_AND_INV_CB);
    782 	}
    783 	if (rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB_META) {
    784 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    785 		radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0));
    786 		/* needed for wait for idle in SURFACE_SYNC */
    787 		assert(rctx->flags & SI_CONTEXT_FLUSH_AND_INV_DB);
    788 	}
    789 
    790 	/* Wait for shader engines to go idle.
    791 	 * VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
    792 	 * for everything including CB/DB cache flushes.
    793 	 */
    794 	if (!(rctx->flags & (SI_CONTEXT_FLUSH_AND_INV_CB |
    795 			     SI_CONTEXT_FLUSH_AND_INV_DB))) {
    796 		if (rctx->flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
    797 			radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    798 			radeon_emit(cs, EVENT_TYPE(V_028A90_PS_PARTIAL_FLUSH) | EVENT_INDEX(4));
    799 			/* Only count explicit shader flushes, not implicit ones
    800 			 * done by SURFACE_SYNC.
    801 			 */
    802 			rctx->num_vs_flushes++;
    803 			rctx->num_ps_flushes++;
    804 		} else if (rctx->flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
    805 			radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    806 			radeon_emit(cs, EVENT_TYPE(V_028A90_VS_PARTIAL_FLUSH) | EVENT_INDEX(4));
    807 			rctx->num_vs_flushes++;
    808 		}
    809 	}
    810 
    811 	if (rctx->flags & SI_CONTEXT_CS_PARTIAL_FLUSH &&
    812 	    sctx->compute_is_busy) {
    813 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    814 		radeon_emit(cs, EVENT_TYPE(V_028A90_CS_PARTIAL_FLUSH | EVENT_INDEX(4)));
    815 		rctx->num_cs_flushes++;
    816 		sctx->compute_is_busy = false;
    817 	}
    818 
    819 	/* VGT state synchronization. */
    820 	if (rctx->flags & SI_CONTEXT_VGT_FLUSH) {
    821 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    822 		radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
    823 	}
    824 	if (rctx->flags & SI_CONTEXT_VGT_STREAMOUT_SYNC) {
    825 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    826 		radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
    827 	}
    828 
    829 	/* Make sure ME is idle (it executes most packets) before continuing.
    830 	 * This prevents read-after-write hazards between PFP and ME.
    831 	 */
    832 	if (cp_coher_cntl ||
    833 	    (rctx->flags & (SI_CONTEXT_CS_PARTIAL_FLUSH |
    834 			    SI_CONTEXT_INV_VMEM_L1 |
    835 			    SI_CONTEXT_INV_GLOBAL_L2 |
    836 			    SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
    837 		radeon_emit(cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
    838 		radeon_emit(cs, 0);
    839 	}
    840 
    841 	/* When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
    842 	 * waits for idle. Therefore, it should be last. SURFACE_SYNC is done
    843 	 * in PFP.
    844 	 *
    845 	 * cp_coher_cntl should contain all necessary flags except TC flags
    846 	 * at this point.
    847 	 *
    848 	 * SI-CIK don't support L2 write-back.
    849 	 */
    850 	if (rctx->flags & SI_CONTEXT_INV_GLOBAL_L2 ||
    851 	    (rctx->chip_class <= CIK &&
    852 	     (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2))) {
    853 		/* Invalidate L1 & L2. (L1 is always invalidated on SI)
    854 		 * WB must be set on VI+ when TC_ACTION is set.
    855 		 */
    856 		si_emit_surface_sync(rctx, cp_coher_cntl |
    857 				     S_0085F0_TC_ACTION_ENA(1) |
    858 				     S_0085F0_TCL1_ACTION_ENA(1) |
    859 				     S_0301F0_TC_WB_ACTION_ENA(rctx->chip_class >= VI));
    860 		cp_coher_cntl = 0;
    861 		sctx->b.num_L2_invalidates++;
    862 	} else {
    863 		/* L1 invalidation and L2 writeback must be done separately,
    864 		 * because both operations can't be done together.
    865 		 */
    866 		if (rctx->flags & SI_CONTEXT_WRITEBACK_GLOBAL_L2) {
    867 			/* WB = write-back
    868 			 * NC = apply to non-coherent MTYPEs
    869 			 *      (i.e. MTYPE <= 1, which is what we use everywhere)
    870 			 *
    871 			 * WB doesn't work without NC.
    872 			 */
    873 			si_emit_surface_sync(rctx, cp_coher_cntl |
    874 					     S_0301F0_TC_WB_ACTION_ENA(1) |
    875 					     S_0301F0_TC_NC_ACTION_ENA(1));
    876 			cp_coher_cntl = 0;
    877 			sctx->b.num_L2_writebacks++;
    878 		}
    879 		if (rctx->flags & SI_CONTEXT_INV_VMEM_L1) {
    880 			/* Invalidate per-CU VMEM L1. */
    881 			si_emit_surface_sync(rctx, cp_coher_cntl |
    882 					     S_0085F0_TCL1_ACTION_ENA(1));
    883 			cp_coher_cntl = 0;
    884 		}
    885 	}
    886 
    887 	/* If TC flushes haven't cleared this... */
    888 	if (cp_coher_cntl)
    889 		si_emit_surface_sync(rctx, cp_coher_cntl);
    890 
    891 	if (rctx->flags & R600_CONTEXT_START_PIPELINE_STATS) {
    892 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    893 		radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_START) |
    894 			        EVENT_INDEX(0));
    895 	} else if (rctx->flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
    896 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
    897 		radeon_emit(cs, EVENT_TYPE(V_028A90_PIPELINESTAT_STOP) |
    898 			        EVENT_INDEX(0));
    899 	}
    900 
    901 	rctx->flags = 0;
    902 }
    903 
    904 static void si_get_draw_start_count(struct si_context *sctx,
    905 				    const struct pipe_draw_info *info,
    906 				    unsigned *start, unsigned *count)
    907 {
    908 	if (info->indirect) {
    909 		unsigned indirect_count;
    910 		struct pipe_transfer *transfer;
    911 		unsigned begin, end;
    912 		unsigned map_size;
    913 		unsigned *data;
    914 
    915 		if (info->indirect_params) {
    916 			data = pipe_buffer_map_range(&sctx->b.b,
    917 					info->indirect_params,
    918 					info->indirect_params_offset,
    919 					sizeof(unsigned),
    920 					PIPE_TRANSFER_READ, &transfer);
    921 
    922 			indirect_count = *data;
    923 
    924 			pipe_buffer_unmap(&sctx->b.b, transfer);
    925 		} else {
    926 			indirect_count = info->indirect_count;
    927 		}
    928 
    929 		if (!indirect_count) {
    930 			*start = *count = 0;
    931 			return;
    932 		}
    933 
    934 		map_size = (indirect_count - 1) * info->indirect_stride + 3 * sizeof(unsigned);
    935 		data = pipe_buffer_map_range(&sctx->b.b, info->indirect,
    936 					     info->indirect_offset, map_size,
    937 					     PIPE_TRANSFER_READ, &transfer);
    938 
    939 		begin = UINT_MAX;
    940 		end = 0;
    941 
    942 		for (unsigned i = 0; i < indirect_count; ++i) {
    943 			unsigned count = data[0];
    944 			unsigned start = data[2];
    945 
    946 			if (count > 0) {
    947 				begin = MIN2(begin, start);
    948 				end = MAX2(end, start + count);
    949 			}
    950 
    951 			data += info->indirect_stride / sizeof(unsigned);
    952 		}
    953 
    954 		pipe_buffer_unmap(&sctx->b.b, transfer);
    955 
    956 		if (begin < end) {
    957 			*start = begin;
    958 			*count = end - begin;
    959 		} else {
    960 			*start = *count = 0;
    961 		}
    962 	} else {
    963 		*start = info->start;
    964 		*count = info->count;
    965 	}
    966 }
    967 
    968 void si_ce_pre_draw_synchronization(struct si_context *sctx)
    969 {
    970 	if (sctx->ce_need_synchronization) {
    971 		radeon_emit(sctx->ce_ib, PKT3(PKT3_INCREMENT_CE_COUNTER, 0, 0));
    972 		radeon_emit(sctx->ce_ib, 1);
    973 
    974 		radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_WAIT_ON_CE_COUNTER, 0, 0));
    975 		radeon_emit(sctx->b.gfx.cs, 1);
    976 	}
    977 }
    978 
    979 void si_ce_post_draw_synchronization(struct si_context *sctx)
    980 {
    981 	if (sctx->ce_need_synchronization) {
    982 		radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_INCREMENT_DE_COUNTER, 0, 0));
    983 		radeon_emit(sctx->b.gfx.cs, 0);
    984 
    985 		sctx->ce_need_synchronization = false;
    986 	}
    987 }
    988 
    989 static void cik_prefetch_shader_async(struct si_context *sctx,
    990 				      struct si_pm4_state *state)
    991 {
    992 	if (state) {
    993 		struct pipe_resource *bo = &state->bo[0]->b.b;
    994 		assert(state->nbo == 1);
    995 
    996 		cik_prefetch_TC_L2_async(sctx, bo, 0, bo->width0);
    997 	}
    998 }
    999 
   1000 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
   1001 {
   1002 	struct si_context *sctx = (struct si_context *)ctx;
   1003 	struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
   1004 	struct pipe_index_buffer ib = {};
   1005 	unsigned mask, dirty_fb_counter, dirty_tex_counter, rast_prim;
   1006 
   1007 	if (likely(!info->indirect)) {
   1008 		/* SI-CI treat instance_count==0 as instance_count==1. There is
   1009 		 * no workaround for indirect draws, but we can at least skip
   1010 		 * direct draws.
   1011 		 */
   1012 		if (unlikely(!info->instance_count))
   1013 			return;
   1014 
   1015 		/* Handle count == 0. */
   1016 		if (unlikely(!info->count &&
   1017 			     (info->indexed || !info->count_from_stream_output)))
   1018 			return;
   1019 	}
   1020 
   1021 	if (unlikely(!sctx->vs_shader.cso)) {
   1022 		assert(0);
   1023 		return;
   1024 	}
   1025 	if (unlikely(!sctx->ps_shader.cso && (!rs || !rs->rasterizer_discard))) {
   1026 		assert(0);
   1027 		return;
   1028 	}
   1029 	if (unlikely(!!sctx->tes_shader.cso != (info->mode == PIPE_PRIM_PATCHES))) {
   1030 		assert(0);
   1031 		return;
   1032 	}
   1033 
   1034 	/* Re-emit the framebuffer state if needed. */
   1035 	dirty_fb_counter = p_atomic_read(&sctx->b.screen->dirty_fb_counter);
   1036 	if (unlikely(dirty_fb_counter != sctx->b.last_dirty_fb_counter)) {
   1037 		sctx->b.last_dirty_fb_counter = dirty_fb_counter;
   1038 		sctx->framebuffer.dirty_cbufs |=
   1039 			((1 << sctx->framebuffer.state.nr_cbufs) - 1);
   1040 		sctx->framebuffer.dirty_zsbuf = true;
   1041 		si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
   1042 	}
   1043 
   1044 	/* Invalidate & recompute texture descriptors if needed. */
   1045 	dirty_tex_counter = p_atomic_read(&sctx->b.screen->dirty_tex_descriptor_counter);
   1046 	if (unlikely(dirty_tex_counter != sctx->b.last_dirty_tex_descriptor_counter)) {
   1047 		sctx->b.last_dirty_tex_descriptor_counter = dirty_tex_counter;
   1048 		si_update_all_texture_descriptors(sctx);
   1049 	}
   1050 
   1051 	si_decompress_graphics_textures(sctx);
   1052 
   1053 	/* Set the rasterization primitive type.
   1054 	 *
   1055 	 * This must be done after si_decompress_textures, which can call
   1056 	 * draw_vbo recursively, and before si_update_shaders, which uses
   1057 	 * current_rast_prim for this draw_vbo call. */
   1058 	if (sctx->gs_shader.cso)
   1059 		rast_prim = sctx->gs_shader.cso->gs_output_prim;
   1060 	else if (sctx->tes_shader.cso)
   1061 		rast_prim = sctx->tes_shader.cso->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
   1062 	else
   1063 		rast_prim = info->mode;
   1064 
   1065 	if (rast_prim != sctx->current_rast_prim) {
   1066 		sctx->current_rast_prim = rast_prim;
   1067 		sctx->do_update_shaders = true;
   1068 	}
   1069 
   1070 	if (sctx->gs_shader.cso) {
   1071 		/* Determine whether the GS triangle strip adjacency fix should
   1072 		 * be applied. Rotate every other triangle if
   1073 		 * - triangle strips with adjacency are fed to the GS and
   1074 		 * - primitive restart is disabled (the rotation doesn't help
   1075 		 *   when the restart occurs after an odd number of triangles).
   1076 		 */
   1077 		bool gs_tri_strip_adj_fix =
   1078 			!sctx->tes_shader.cso &&
   1079 			info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY &&
   1080 			!info->primitive_restart;
   1081 
   1082 		if (gs_tri_strip_adj_fix != sctx->gs_tri_strip_adj_fix) {
   1083 			sctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
   1084 			sctx->do_update_shaders = true;
   1085 		}
   1086 	}
   1087 
   1088 	if (sctx->do_update_shaders && !si_update_shaders(sctx))
   1089 		return;
   1090 
   1091 	if (!si_upload_graphics_shader_descriptors(sctx))
   1092 		return;
   1093 
   1094 	if (info->indexed) {
   1095 		/* Initialize the index buffer struct. */
   1096 		pipe_resource_reference(&ib.buffer, sctx->index_buffer.buffer);
   1097 		ib.user_buffer = sctx->index_buffer.user_buffer;
   1098 		ib.index_size = sctx->index_buffer.index_size;
   1099 		ib.offset = sctx->index_buffer.offset;
   1100 
   1101 		/* Translate or upload, if needed. */
   1102 		/* 8-bit indices are supported on VI. */
   1103 		if (sctx->b.chip_class <= CIK && ib.index_size == 1) {
   1104 			struct pipe_resource *out_buffer = NULL;
   1105 			unsigned out_offset, start, count, start_offset;
   1106 			void *ptr;
   1107 
   1108 			si_get_draw_start_count(sctx, info, &start, &count);
   1109 			start_offset = start * 2;
   1110 
   1111 			u_upload_alloc(sctx->b.uploader, start_offset, count * 2, 256,
   1112 				       &out_offset, &out_buffer, &ptr);
   1113 			if (!out_buffer) {
   1114 				pipe_resource_reference(&ib.buffer, NULL);
   1115 				return;
   1116 			}
   1117 
   1118 			util_shorten_ubyte_elts_to_userptr(&sctx->b.b, &ib, 0, 0,
   1119 							   ib.offset + start,
   1120 							   count, ptr);
   1121 
   1122 			pipe_resource_reference(&ib.buffer, NULL);
   1123 			ib.user_buffer = NULL;
   1124 			ib.buffer = out_buffer;
   1125 			/* info->start will be added by the drawing code */
   1126 			ib.offset = out_offset - start_offset;
   1127 			ib.index_size = 2;
   1128 		} else if (ib.user_buffer && !ib.buffer) {
   1129 			unsigned start, count, start_offset;
   1130 
   1131 			si_get_draw_start_count(sctx, info, &start, &count);
   1132 			start_offset = start * ib.index_size;
   1133 
   1134 			u_upload_data(sctx->b.uploader, start_offset, count * ib.index_size,
   1135 				      256, (char*)ib.user_buffer + start_offset,
   1136 				      &ib.offset, &ib.buffer);
   1137 			if (!ib.buffer)
   1138 				return;
   1139 			/* info->start will be added by the drawing code */
   1140 			ib.offset -= start_offset;
   1141 		}
   1142 	}
   1143 
   1144 	/* VI reads index buffers through TC L2. */
   1145 	if (info->indexed && sctx->b.chip_class <= CIK &&
   1146 	    r600_resource(ib.buffer)->TC_L2_dirty) {
   1147 		sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
   1148 		r600_resource(ib.buffer)->TC_L2_dirty = false;
   1149 	}
   1150 
   1151 	if (info->indirect && r600_resource(info->indirect)->TC_L2_dirty) {
   1152 		sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
   1153 		r600_resource(info->indirect)->TC_L2_dirty = false;
   1154 	}
   1155 
   1156 	if (info->indirect_params &&
   1157 	    r600_resource(info->indirect_params)->TC_L2_dirty) {
   1158 		sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
   1159 		r600_resource(info->indirect_params)->TC_L2_dirty = false;
   1160 	}
   1161 
   1162 	/* Add buffer sizes for memory checking in need_cs_space. */
   1163 	if (sctx->emit_scratch_reloc && sctx->scratch_buffer)
   1164 		r600_context_add_resource_size(ctx, &sctx->scratch_buffer->b.b);
   1165 	if (info->indirect)
   1166 		r600_context_add_resource_size(ctx, info->indirect);
   1167 
   1168 	si_need_cs_space(sctx);
   1169 
   1170 	/* Since we've called r600_context_add_resource_size for vertex buffers,
   1171 	 * this must be called after si_need_cs_space, because we must let
   1172 	 * need_cs_space flush before we add buffers to the buffer list.
   1173 	 */
   1174 	if (!si_upload_vertex_buffer_descriptors(sctx))
   1175 		return;
   1176 
   1177 	/* Flushed caches prior to prefetching shaders. */
   1178 	if (sctx->b.flags)
   1179 		si_emit_cache_flush(sctx);
   1180 
   1181 	/* Prefetch shaders and VBO descriptors to TC L2. */
   1182 	if (sctx->b.chip_class >= CIK) {
   1183 		if (si_pm4_state_changed(sctx, ls))
   1184 			cik_prefetch_shader_async(sctx, sctx->queued.named.ls);
   1185 		if (si_pm4_state_changed(sctx, hs))
   1186 			cik_prefetch_shader_async(sctx, sctx->queued.named.hs);
   1187 		if (si_pm4_state_changed(sctx, es))
   1188 			cik_prefetch_shader_async(sctx, sctx->queued.named.es);
   1189 		if (si_pm4_state_changed(sctx, gs))
   1190 			cik_prefetch_shader_async(sctx, sctx->queued.named.gs);
   1191 		if (si_pm4_state_changed(sctx, vs))
   1192 			cik_prefetch_shader_async(sctx, sctx->queued.named.vs);
   1193 
   1194 		/* Vertex buffer descriptors are uploaded uncached, so prefetch
   1195 		 * them right after the VS binary. */
   1196 		if (sctx->vertex_buffer_pointer_dirty) {
   1197 			cik_prefetch_TC_L2_async(sctx, &sctx->vertex_buffers.buffer->b.b,
   1198 						sctx->vertex_buffers.buffer_offset,
   1199 						sctx->vertex_elements->count * 16);
   1200 		}
   1201 		if (si_pm4_state_changed(sctx, ps))
   1202 			cik_prefetch_shader_async(sctx, sctx->queued.named.ps);
   1203 	}
   1204 
   1205 	/* Emit states. */
   1206 	mask = sctx->dirty_atoms;
   1207 	while (mask) {
   1208 		struct r600_atom *atom = sctx->atoms.array[u_bit_scan(&mask)];
   1209 
   1210 		atom->emit(&sctx->b, atom);
   1211 	}
   1212 	sctx->dirty_atoms = 0;
   1213 
   1214 	si_pm4_emit_dirty(sctx);
   1215 	si_emit_scratch_reloc(sctx);
   1216 	si_emit_rasterizer_prim_state(sctx);
   1217 	si_emit_draw_registers(sctx, info);
   1218 
   1219 	si_ce_pre_draw_synchronization(sctx);
   1220 
   1221 	si_emit_draw_packets(sctx, info, &ib);
   1222 
   1223 	si_ce_post_draw_synchronization(sctx);
   1224 
   1225 	if (sctx->trace_buf)
   1226 		si_trace_emit(sctx);
   1227 
   1228 	/* Workaround for a VGT hang when streamout is enabled.
   1229 	 * It must be done after drawing. */
   1230 	if ((sctx->b.family == CHIP_HAWAII ||
   1231 	     sctx->b.family == CHIP_TONGA ||
   1232 	     sctx->b.family == CHIP_FIJI) &&
   1233 	    r600_get_strmout_en(&sctx->b)) {
   1234 		sctx->b.flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
   1235 	}
   1236 
   1237 	/* Set the depth buffer as dirty. */
   1238 	if (sctx->framebuffer.state.zsbuf) {
   1239 		struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
   1240 		struct r600_texture *rtex = (struct r600_texture *)surf->texture;
   1241 
   1242 		if (!rtex->tc_compatible_htile)
   1243 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
   1244 
   1245 		if (rtex->surface.flags & RADEON_SURF_SBUFFER)
   1246 			rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
   1247 	}
   1248 	if (sctx->framebuffer.compressed_cb_mask) {
   1249 		struct pipe_surface *surf;
   1250 		struct r600_texture *rtex;
   1251 		unsigned mask = sctx->framebuffer.compressed_cb_mask;
   1252 
   1253 		do {
   1254 			unsigned i = u_bit_scan(&mask);
   1255 			surf = sctx->framebuffer.state.cbufs[i];
   1256 			rtex = (struct r600_texture*)surf->texture;
   1257 
   1258 			if (rtex->fmask.size)
   1259 				rtex->dirty_level_mask |= 1 << surf->u.tex.level;
   1260 			if (rtex->dcc_gather_statistics)
   1261 				rtex->separate_dcc_dirty = true;
   1262 		} while (mask);
   1263 	}
   1264 
   1265 	pipe_resource_reference(&ib.buffer, NULL);
   1266 	sctx->b.num_draw_calls++;
   1267 	if (G_0286E8_WAVESIZE(sctx->spi_tmpring_size))
   1268 		sctx->b.num_spill_draw_calls++;
   1269 }
   1270 
   1271 void si_trace_emit(struct si_context *sctx)
   1272 {
   1273 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
   1274 
   1275 	sctx->trace_id++;
   1276 	radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, sctx->trace_buf,
   1277 			      RADEON_USAGE_READWRITE, RADEON_PRIO_TRACE);
   1278 	radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 3, 0));
   1279 	radeon_emit(cs, S_370_DST_SEL(V_370_MEMORY_SYNC) |
   1280 		    S_370_WR_CONFIRM(1) |
   1281 		    S_370_ENGINE_SEL(V_370_ME));
   1282 	radeon_emit(cs, sctx->trace_buf->gpu_address);
   1283 	radeon_emit(cs, sctx->trace_buf->gpu_address >> 32);
   1284 	radeon_emit(cs, sctx->trace_id);
   1285 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   1286 	radeon_emit(cs, AC_ENCODE_TRACE_POINT(sctx->trace_id));
   1287 }
   1288