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      1 /*
      2  * Copyright 2013 Advanced Micro Devices, Inc.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     21  * SOFTWARE.
     22  *
     23  * Authors: Marek Olk <maraeo (at) gmail.com>
     24  *
     25  */
     26 
     27 /**
     28  * This file contains common screen and context structures and functions
     29  * for r600g and radeonsi.
     30  */
     31 
     32 #ifndef R600_PIPE_COMMON_H
     33 #define R600_PIPE_COMMON_H
     34 
     35 #include <stdio.h>
     36 
     37 #include "radeon/radeon_winsys.h"
     38 
     39 #include "util/u_blitter.h"
     40 #include "util/list.h"
     41 #include "util/u_range.h"
     42 #include "util/slab.h"
     43 #include "util/u_suballoc.h"
     44 #include "util/u_transfer.h"
     45 
     46 #define ATI_VENDOR_ID 0x1002
     47 
     48 #define R600_RESOURCE_FLAG_TRANSFER		(PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
     49 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH	(PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
     50 #define R600_RESOURCE_FLAG_FORCE_TILING		(PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
     51 #define R600_RESOURCE_FLAG_DISABLE_DCC		(PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
     52 
     53 #define R600_CONTEXT_STREAMOUT_FLUSH		(1u << 0)
     54 /* Pipeline & streamout query controls. */
     55 #define R600_CONTEXT_START_PIPELINE_STATS	(1u << 1)
     56 #define R600_CONTEXT_STOP_PIPELINE_STATS	(1u << 2)
     57 #define R600_CONTEXT_PRIVATE_FLAG		(1u << 3)
     58 
     59 /* special primitive types */
     60 #define R600_PRIM_RECTANGLE_LIST	PIPE_PRIM_MAX
     61 
     62 /* Debug flags. */
     63 /* logging */
     64 #define DBG_TEX			(1 << 0)
     65 /* gap - reuse */
     66 #define DBG_COMPUTE		(1 << 2)
     67 #define DBG_VM			(1 << 3)
     68 /* gap - reuse */
     69 /* shader logging */
     70 #define DBG_FS			(1 << 5)
     71 #define DBG_VS			(1 << 6)
     72 #define DBG_GS			(1 << 7)
     73 #define DBG_PS			(1 << 8)
     74 #define DBG_CS			(1 << 9)
     75 #define DBG_TCS			(1 << 10)
     76 #define DBG_TES			(1 << 11)
     77 #define DBG_NO_IR		(1 << 12)
     78 #define DBG_NO_TGSI		(1 << 13)
     79 #define DBG_NO_ASM		(1 << 14)
     80 #define DBG_PREOPT_IR		(1 << 15)
     81 #define DBG_CHECK_IR		(1 << 16)
     82 #define DBG_NO_OPT_VARIANT	(1 << 17)
     83 /* gaps */
     84 #define DBG_TEST_DMA		(1 << 20)
     85 /* Bits 21-31 are reserved for the r600g driver. */
     86 /* features */
     87 #define DBG_NO_ASYNC_DMA	(1llu << 32)
     88 #define DBG_NO_HYPERZ		(1llu << 33)
     89 #define DBG_NO_DISCARD_RANGE	(1llu << 34)
     90 #define DBG_NO_2D_TILING	(1llu << 35)
     91 #define DBG_NO_TILING		(1llu << 36)
     92 #define DBG_SWITCH_ON_EOP	(1llu << 37)
     93 #define DBG_FORCE_DMA		(1llu << 38)
     94 #define DBG_PRECOMPILE		(1llu << 39)
     95 #define DBG_INFO		(1llu << 40)
     96 #define DBG_NO_WC		(1llu << 41)
     97 #define DBG_CHECK_VM		(1llu << 42)
     98 #define DBG_NO_DCC		(1llu << 43)
     99 #define DBG_NO_DCC_CLEAR	(1llu << 44)
    100 #define DBG_NO_RB_PLUS		(1llu << 45)
    101 #define DBG_SI_SCHED		(1llu << 46)
    102 #define DBG_MONOLITHIC_SHADERS	(1llu << 47)
    103 #define DBG_NO_CE		(1llu << 48)
    104 #define DBG_UNSAFE_MATH		(1llu << 49)
    105 #define DBG_NO_DCC_FB		(1llu << 50)
    106 
    107 #define R600_MAP_BUFFER_ALIGNMENT 64
    108 #define R600_MAX_VIEWPORTS        16
    109 
    110 #define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
    111 
    112 enum r600_coherency {
    113 	R600_COHERENCY_NONE, /* no cache flushes needed */
    114 	R600_COHERENCY_SHADER,
    115 	R600_COHERENCY_CB_META,
    116 };
    117 
    118 #ifdef PIPE_ARCH_BIG_ENDIAN
    119 #define R600_BIG_ENDIAN 1
    120 #else
    121 #define R600_BIG_ENDIAN 0
    122 #endif
    123 
    124 struct r600_common_context;
    125 struct r600_perfcounters;
    126 struct tgsi_shader_info;
    127 struct r600_qbo_state;
    128 
    129 struct radeon_shader_reloc {
    130 	char name[32];
    131 	uint64_t offset;
    132 };
    133 
    134 struct radeon_shader_binary {
    135 	/** Shader code */
    136 	unsigned char *code;
    137 	unsigned code_size;
    138 
    139 	/** Config/Context register state that accompanies this shader.
    140 	 * This is a stream of dword pairs.  First dword contains the
    141 	 * register address, the second dword contains the value.*/
    142 	unsigned char *config;
    143 	unsigned config_size;
    144 
    145 	/** The number of bytes of config information for each global symbol.
    146 	 */
    147 	unsigned config_size_per_symbol;
    148 
    149 	/** Constant data accessed by the shader.  This will be uploaded
    150 	 * into a constant buffer. */
    151 	unsigned char *rodata;
    152 	unsigned rodata_size;
    153 
    154 	/** List of symbol offsets for the shader */
    155 	uint64_t *global_symbol_offsets;
    156 	unsigned global_symbol_count;
    157 
    158 	struct radeon_shader_reloc *relocs;
    159 	unsigned reloc_count;
    160 
    161 	/** Disassembled shader in a string. */
    162 	char *disasm_string;
    163 	char *llvm_ir_string;
    164 };
    165 
    166 void radeon_shader_binary_init(struct radeon_shader_binary *b);
    167 void radeon_shader_binary_clean(struct radeon_shader_binary *b);
    168 
    169 /* Only 32-bit buffer allocations are supported, gallium doesn't support more
    170  * at the moment.
    171  */
    172 struct r600_resource {
    173 	struct u_resource		b;
    174 
    175 	/* Winsys objects. */
    176 	struct pb_buffer		*buf;
    177 	uint64_t			gpu_address;
    178 	/* Memory usage if the buffer placement is optimal. */
    179 	uint64_t			vram_usage;
    180 	uint64_t			gart_usage;
    181 
    182 	/* Resource properties. */
    183 	uint64_t			bo_size;
    184 	unsigned			bo_alignment;
    185 	enum radeon_bo_domain		domains;
    186 	enum radeon_bo_flag		flags;
    187 	unsigned			bind_history;
    188 
    189 	/* The buffer range which is initialized (with a write transfer,
    190 	 * streamout, DMA, or as a random access target). The rest of
    191 	 * the buffer is considered invalid and can be mapped unsynchronized.
    192 	 *
    193 	 * This allows unsychronized mapping of a buffer range which hasn't
    194 	 * been used yet. It's for applications which forget to use
    195 	 * the unsynchronized map flag and expect the driver to figure it out.
    196          */
    197 	struct util_range		valid_buffer_range;
    198 
    199 	/* For buffers only. This indicates that a write operation has been
    200 	 * performed by TC L2, but the cache hasn't been flushed.
    201 	 * Any hw block which doesn't use or bypasses TC L2 should check this
    202 	 * flag and flush the cache before using the buffer.
    203 	 *
    204 	 * For example, TC L2 must be flushed if a buffer which has been
    205 	 * modified by a shader store instruction is about to be used as
    206 	 * an index buffer. The reason is that VGT DMA index fetching doesn't
    207 	 * use TC L2.
    208 	 */
    209 	bool				TC_L2_dirty;
    210 
    211 	/* Whether the resource has been exported via resource_get_handle. */
    212 	bool				is_shared;
    213 	unsigned			external_usage; /* PIPE_HANDLE_USAGE_* */
    214 };
    215 
    216 struct r600_transfer {
    217 	struct pipe_transfer		transfer;
    218 	struct r600_resource		*staging;
    219 	unsigned			offset;
    220 };
    221 
    222 struct r600_fmask_info {
    223 	uint64_t offset;
    224 	uint64_t size;
    225 	unsigned alignment;
    226 	unsigned pitch_in_pixels;
    227 	unsigned bank_height;
    228 	unsigned slice_tile_max;
    229 	unsigned tile_mode_index;
    230 };
    231 
    232 struct r600_cmask_info {
    233 	uint64_t offset;
    234 	uint64_t size;
    235 	unsigned alignment;
    236 	unsigned slice_tile_max;
    237 	unsigned base_address_reg;
    238 };
    239 
    240 struct r600_texture {
    241 	struct r600_resource		resource;
    242 
    243 	uint64_t			size;
    244 	unsigned			num_level0_transfers;
    245 	enum pipe_format		db_render_format;
    246 	bool				is_depth;
    247 	bool				db_compatible;
    248 	bool				can_sample_z;
    249 	bool				can_sample_s;
    250 	unsigned			dirty_level_mask; /* each bit says if that mipmap is compressed */
    251 	unsigned			stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
    252 	struct r600_texture		*flushed_depth_texture;
    253 	struct radeon_surf		surface;
    254 
    255 	/* Colorbuffer compression and fast clear. */
    256 	struct r600_fmask_info		fmask;
    257 	struct r600_cmask_info		cmask;
    258 	struct r600_resource		*cmask_buffer;
    259 	uint64_t			dcc_offset; /* 0 = disabled */
    260 	unsigned			cb_color_info; /* fast clear enable bit */
    261 	unsigned			color_clear_value[2];
    262 	unsigned			last_msaa_resolve_target_micro_mode;
    263 
    264 	/* Depth buffer compression and fast clear. */
    265 	struct r600_resource		*htile_buffer;
    266 	bool				tc_compatible_htile;
    267 	bool				depth_cleared; /* if it was cleared at least once */
    268 	float				depth_clear_value;
    269 	bool				stencil_cleared; /* if it was cleared at least once */
    270 	uint8_t				stencil_clear_value;
    271 
    272 	bool				non_disp_tiling; /* R600-Cayman only */
    273 
    274 	/* Whether the texture is a displayable back buffer and needs DCC
    275 	 * decompression, which is expensive. Therefore, it's enabled only
    276 	 * if statistics suggest that it will pay off and it's allocated
    277 	 * separately. It can't be bound as a sampler by apps. Limited to
    278 	 * target == 2D and last_level == 0. If enabled, dcc_offset contains
    279 	 * the absolute GPUVM address, not the relative one.
    280 	 */
    281 	struct r600_resource		*dcc_separate_buffer;
    282 	/* When DCC is temporarily disabled, the separate buffer is here. */
    283 	struct r600_resource		*last_dcc_separate_buffer;
    284 	/* We need to track DCC dirtiness, because st/dri usually calls
    285 	 * flush_resource twice per frame (not a bug) and we don't wanna
    286 	 * decompress DCC twice. Also, the dirty tracking must be done even
    287 	 * if DCC isn't used, because it's required by the DCC usage analysis
    288 	 * for a possible future enablement.
    289 	 */
    290 	bool				separate_dcc_dirty;
    291 	/* Statistics gathering for the DCC enablement heuristic. */
    292 	bool				dcc_gather_statistics;
    293 	/* Estimate of how much this color buffer is written to in units of
    294 	 * full-screen draws: ps_invocations / (width * height)
    295 	 * Shader kills, late Z, and blending with trivial discards make it
    296 	 * inaccurate (we need to count CB updates, not PS invocations).
    297 	 */
    298 	unsigned			ps_draw_ratio;
    299 	/* The number of clears since the last DCC usage analysis. */
    300 	unsigned			num_slow_clears;
    301 
    302 	/* Counter that should be non-zero if the texture is bound to a
    303 	 * framebuffer. Implemented in radeonsi only.
    304 	 */
    305 	uint32_t			framebuffers_bound;
    306 };
    307 
    308 struct r600_surface {
    309 	struct pipe_surface		base;
    310 
    311 	bool color_initialized;
    312 	bool depth_initialized;
    313 
    314 	/* Misc. color flags. */
    315 	bool alphatest_bypass;
    316 	bool export_16bpc;
    317 	bool color_is_int8;
    318 	bool color_is_int10;
    319 
    320 	/* Color registers. */
    321 	unsigned cb_color_info;
    322 	unsigned cb_color_base;
    323 	unsigned cb_color_view;
    324 	unsigned cb_color_size;		/* R600 only */
    325 	unsigned cb_color_dim;		/* EG only */
    326 	unsigned cb_color_pitch;	/* EG and later */
    327 	unsigned cb_color_slice;	/* EG and later */
    328 	unsigned cb_color_attrib;	/* EG and later */
    329 	unsigned cb_dcc_control;	/* VI and later */
    330 	unsigned cb_color_fmask;	/* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
    331 	unsigned cb_color_fmask_slice;	/* EG and later */
    332 	unsigned cb_color_cmask;	/* CB_COLORn_TILE (r600 only) */
    333 	unsigned cb_color_mask;		/* R600 only */
    334 	unsigned spi_shader_col_format;		/* SI+, no blending, no alpha-to-coverage. */
    335 	unsigned spi_shader_col_format_alpha;	/* SI+, alpha-to-coverage */
    336 	unsigned spi_shader_col_format_blend;	/* SI+, blending without alpha. */
    337 	unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
    338 	struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
    339 	struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
    340 
    341 	/* DB registers. */
    342 	unsigned db_depth_info;		/* R600 only, then SI and later */
    343 	unsigned db_z_info;		/* EG and later */
    344 	unsigned db_depth_base;		/* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
    345 	unsigned db_depth_view;
    346 	unsigned db_depth_size;
    347 	unsigned db_depth_slice;	/* EG and later */
    348 	unsigned db_stencil_base;	/* EG and later */
    349 	unsigned db_stencil_info;	/* EG and later */
    350 	unsigned db_prefetch_limit;	/* R600 only */
    351 	unsigned db_htile_surface;
    352 	unsigned db_htile_data_base;
    353 	unsigned db_preload_control;	/* EG and later */
    354 };
    355 
    356 union r600_grbm_counters {
    357 	struct {
    358 		unsigned spi_busy;
    359 		unsigned spi_idle;
    360 		unsigned gui_busy;
    361 		unsigned gui_idle;
    362 	} named;
    363 	unsigned array[0];
    364 };
    365 
    366 struct r600_common_screen {
    367 	struct pipe_screen		b;
    368 	struct radeon_winsys		*ws;
    369 	enum radeon_family		family;
    370 	enum chip_class			chip_class;
    371 	struct radeon_info		info;
    372 	uint64_t			debug_flags;
    373 	bool				has_cp_dma;
    374 	bool				has_streamout;
    375 
    376 	struct slab_parent_pool		pool_transfers;
    377 
    378 	/* Texture filter settings. */
    379 	int				force_aniso; /* -1 = disabled */
    380 
    381 	/* Auxiliary context. Mainly used to initialize resources.
    382 	 * It must be locked prior to using and flushed before unlocking. */
    383 	struct pipe_context		*aux_context;
    384 	pipe_mutex			aux_context_lock;
    385 
    386 	/* This must be in the screen, because UE4 uses one context for
    387 	 * compilation and another one for rendering.
    388 	 */
    389 	unsigned			num_compilations;
    390 	/* Along with ST_DEBUG=precompile, this should show if applications
    391 	 * are loading shaders on demand. This is a monotonic counter.
    392 	 */
    393 	unsigned			num_shaders_created;
    394 	unsigned			num_shader_cache_hits;
    395 
    396 	/* GPU load thread. */
    397 	pipe_mutex			gpu_load_mutex;
    398 	pipe_thread			gpu_load_thread;
    399 	union r600_grbm_counters	grbm_counters;
    400 	volatile unsigned		gpu_load_stop_thread; /* bool */
    401 
    402 	char				renderer_string[100];
    403 
    404 	/* Performance counters. */
    405 	struct r600_perfcounters	*perfcounters;
    406 
    407 	/* If pipe_screen wants to re-emit the framebuffer state of all
    408 	 * contexts, it should atomically increment this. Each context will
    409 	 * compare this with its own last known value of the counter before
    410 	 * drawing and re-emit the framebuffer state accordingly.
    411 	 */
    412 	unsigned			dirty_fb_counter;
    413 
    414 	/* Atomically increment this counter when an existing texture's
    415 	 * metadata is enabled or disabled in a way that requires changing
    416 	 * contexts' compressed texture binding masks.
    417 	 */
    418 	unsigned			compressed_colortex_counter;
    419 
    420 	/* Atomically increment this counter when an existing texture's
    421 	 * backing buffer or tile mode parameters have changed that requires
    422 	 * recomputation of shader descriptors.
    423 	 */
    424 	unsigned			dirty_tex_descriptor_counter;
    425 
    426 	struct {
    427 		/* Context flags to set so that all writes from earlier jobs
    428 		 * in the CP are seen by L2 clients.
    429 		 */
    430 		unsigned cp_to_L2;
    431 
    432 		/* Context flags to set so that all writes from earlier
    433 		 * compute jobs are seen by L2 clients.
    434 		 */
    435 		unsigned compute_to_L2;
    436 	} barrier_flags;
    437 
    438 	void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
    439 				      struct r600_texture *rtex,
    440 				      struct radeon_bo_metadata *md);
    441 
    442 	void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
    443 				    struct r600_texture *rtex,
    444 				    struct radeon_bo_metadata *md);
    445 };
    446 
    447 /* This encapsulates a state or an operation which can emitted into the GPU
    448  * command stream. */
    449 struct r600_atom {
    450 	void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
    451 	unsigned		num_dw;
    452 	unsigned short		id;
    453 };
    454 
    455 struct r600_so_target {
    456 	struct pipe_stream_output_target b;
    457 
    458 	/* The buffer where BUFFER_FILLED_SIZE is stored. */
    459 	struct r600_resource	*buf_filled_size;
    460 	unsigned		buf_filled_size_offset;
    461 	bool			buf_filled_size_valid;
    462 
    463 	unsigned		stride_in_dw;
    464 };
    465 
    466 struct r600_streamout {
    467 	struct r600_atom		begin_atom;
    468 	bool				begin_emitted;
    469 	unsigned			num_dw_for_end;
    470 
    471 	unsigned			enabled_mask;
    472 	unsigned			num_targets;
    473 	struct r600_so_target		*targets[PIPE_MAX_SO_BUFFERS];
    474 
    475 	unsigned			append_bitmask;
    476 	bool				suspended;
    477 
    478 	/* External state which comes from the vertex shader,
    479 	 * it must be set explicitly when binding a shader. */
    480 	unsigned			*stride_in_dw;
    481 	unsigned			enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
    482 
    483 	/* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
    484 	unsigned			hw_enabled_mask;
    485 
    486 	/* The state of VGT_STRMOUT_(CONFIG|EN). */
    487 	struct r600_atom		enable_atom;
    488 	bool				streamout_enabled;
    489 	bool				prims_gen_query_enabled;
    490 	int				num_prims_gen_queries;
    491 };
    492 
    493 struct r600_signed_scissor {
    494 	int minx;
    495 	int miny;
    496 	int maxx;
    497 	int maxy;
    498 };
    499 
    500 struct r600_scissors {
    501 	struct r600_atom		atom;
    502 	unsigned			dirty_mask;
    503 	struct pipe_scissor_state	states[R600_MAX_VIEWPORTS];
    504 };
    505 
    506 struct r600_viewports {
    507 	struct r600_atom		atom;
    508 	unsigned			dirty_mask;
    509 	unsigned			depth_range_dirty_mask;
    510 	struct pipe_viewport_state	states[R600_MAX_VIEWPORTS];
    511 	struct r600_signed_scissor	as_scissor[R600_MAX_VIEWPORTS];
    512 };
    513 
    514 struct r600_ring {
    515 	struct radeon_winsys_cs		*cs;
    516 	void (*flush)(void *ctx, unsigned flags,
    517 		      struct pipe_fence_handle **fence);
    518 };
    519 
    520 /* Saved CS data for debugging features. */
    521 struct radeon_saved_cs {
    522 	uint32_t			*ib;
    523 	unsigned			num_dw;
    524 
    525 	struct radeon_bo_list_item	*bo_list;
    526 	unsigned			bo_count;
    527 };
    528 
    529 struct r600_common_context {
    530 	struct pipe_context b; /* base class */
    531 
    532 	struct r600_common_screen	*screen;
    533 	struct radeon_winsys		*ws;
    534 	struct radeon_winsys_ctx	*ctx;
    535 	enum radeon_family		family;
    536 	enum chip_class			chip_class;
    537 	struct r600_ring		gfx;
    538 	struct r600_ring		dma;
    539 	struct pipe_fence_handle	*last_gfx_fence;
    540 	struct pipe_fence_handle	*last_sdma_fence;
    541 	unsigned			num_gfx_cs_flushes;
    542 	unsigned			initial_gfx_cs_size;
    543 	unsigned			gpu_reset_counter;
    544 	unsigned			last_dirty_fb_counter;
    545 	unsigned			last_compressed_colortex_counter;
    546 	unsigned			last_dirty_tex_descriptor_counter;
    547 
    548 	struct u_upload_mgr		*uploader;
    549 	struct u_suballocator		*allocator_zeroed_memory;
    550 	struct slab_child_pool		pool_transfers;
    551 
    552 	/* Current unaccounted memory usage. */
    553 	uint64_t			vram;
    554 	uint64_t			gtt;
    555 
    556 	/* States. */
    557 	struct r600_streamout		streamout;
    558 	struct r600_scissors		scissors;
    559 	struct r600_viewports		viewports;
    560 	bool				scissor_enabled;
    561 	bool				clip_halfz;
    562 	bool				vs_writes_viewport_index;
    563 	bool				vs_disables_clipping_viewport;
    564 
    565 	/* Additional context states. */
    566 	unsigned flags; /* flush flags */
    567 
    568 	/* Queries. */
    569 	/* Maintain the list of active queries for pausing between IBs. */
    570 	int				num_occlusion_queries;
    571 	int				num_perfect_occlusion_queries;
    572 	struct list_head		active_queries;
    573 	unsigned			num_cs_dw_queries_suspend;
    574 	/* Additional hardware info. */
    575 	unsigned			backend_mask;
    576 	unsigned			max_db; /* for OQ */
    577 	/* Misc stats. */
    578 	unsigned			num_draw_calls;
    579 	unsigned			num_spill_draw_calls;
    580 	unsigned			num_compute_calls;
    581 	unsigned			num_spill_compute_calls;
    582 	unsigned			num_dma_calls;
    583 	unsigned			num_cp_dma_calls;
    584 	unsigned			num_vs_flushes;
    585 	unsigned			num_ps_flushes;
    586 	unsigned			num_cs_flushes;
    587 	unsigned			num_fb_cache_flushes;
    588 	unsigned			num_L2_invalidates;
    589 	unsigned			num_L2_writebacks;
    590 	uint64_t			num_alloc_tex_transfer_bytes;
    591 	unsigned			last_tex_ps_draw_ratio; /* for query */
    592 
    593 	/* Render condition. */
    594 	struct r600_atom		render_cond_atom;
    595 	struct pipe_query		*render_cond;
    596 	unsigned			render_cond_mode;
    597 	bool				render_cond_invert;
    598 	bool				render_cond_force_off; /* for u_blitter */
    599 
    600 	/* MSAA sample locations.
    601 	 * The first index is the sample index.
    602 	 * The second index is the coordinate: X, Y. */
    603 	float				sample_locations_1x[1][2];
    604 	float				sample_locations_2x[2][2];
    605 	float				sample_locations_4x[4][2];
    606 	float				sample_locations_8x[8][2];
    607 	float				sample_locations_16x[16][2];
    608 
    609 	/* Statistics gathering for the DCC enablement heuristic. It can't be
    610 	 * in r600_texture because r600_texture can be shared by multiple
    611 	 * contexts. This is for back buffers only. We shouldn't get too many
    612 	 * of those.
    613 	 *
    614 	 * X11 DRI3 rotates among a finite set of back buffers. They should
    615 	 * all fit in this array. If they don't, separate DCC might never be
    616 	 * enabled by DCC stat gathering.
    617 	 */
    618 	struct {
    619 		struct r600_texture		*tex;
    620 		/* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
    621 		struct pipe_query		*ps_stats[3];
    622 		/* If all slots are used and another slot is needed,
    623 		 * the least recently used slot is evicted based on this. */
    624 		int64_t				last_use_timestamp;
    625 		bool				query_active;
    626 	} dcc_stats[5];
    627 
    628 	struct pipe_debug_callback	debug;
    629 	struct pipe_device_reset_callback device_reset_callback;
    630 
    631 	void				*query_result_shader;
    632 
    633 	/* Copy one resource to another using async DMA. */
    634 	void (*dma_copy)(struct pipe_context *ctx,
    635 			 struct pipe_resource *dst,
    636 			 unsigned dst_level,
    637 			 unsigned dst_x, unsigned dst_y, unsigned dst_z,
    638 			 struct pipe_resource *src,
    639 			 unsigned src_level,
    640 			 const struct pipe_box *src_box);
    641 
    642 	void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
    643 				 uint64_t offset, uint64_t size, unsigned value);
    644 
    645 	void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
    646 			     uint64_t offset, uint64_t size, unsigned value,
    647 			     enum r600_coherency coher);
    648 
    649 	void (*blit_decompress_depth)(struct pipe_context *ctx,
    650 				      struct r600_texture *texture,
    651 				      struct r600_texture *staging,
    652 				      unsigned first_level, unsigned last_level,
    653 				      unsigned first_layer, unsigned last_layer,
    654 				      unsigned first_sample, unsigned last_sample);
    655 
    656 	void (*decompress_dcc)(struct pipe_context *ctx,
    657 			       struct r600_texture *rtex);
    658 
    659 	/* Reallocate the buffer and update all resource bindings where
    660 	 * the buffer is bound, including all resource descriptors. */
    661 	void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
    662 
    663 	/* Enable or disable occlusion queries. */
    664 	void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
    665 
    666 	void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
    667 
    668 	/* This ensures there is enough space in the command stream. */
    669 	void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
    670 				  bool include_draw_vbo);
    671 
    672 	void (*set_atom_dirty)(struct r600_common_context *ctx,
    673 			       struct r600_atom *atom, bool dirty);
    674 
    675 	void (*check_vm_faults)(struct r600_common_context *ctx,
    676 				struct radeon_saved_cs *saved,
    677 				enum ring_type ring);
    678 };
    679 
    680 /* r600_buffer.c */
    681 bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
    682 				     struct pb_buffer *buf,
    683 				     enum radeon_bo_usage usage);
    684 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
    685                                       struct r600_resource *resource,
    686                                       unsigned usage);
    687 void r600_buffer_subdata(struct pipe_context *ctx,
    688 			 struct pipe_resource *buffer,
    689 			 unsigned usage, unsigned offset,
    690 			 unsigned size, const void *data);
    691 void r600_init_resource_fields(struct r600_common_screen *rscreen,
    692 			       struct r600_resource *res,
    693 			       uint64_t size, unsigned alignment);
    694 bool r600_alloc_resource(struct r600_common_screen *rscreen,
    695 			 struct r600_resource *res);
    696 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
    697 					 const struct pipe_resource *templ,
    698 					 unsigned alignment);
    699 struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
    700 						  unsigned bind,
    701 						  unsigned usage,
    702 						  unsigned size,
    703 						  unsigned alignment);
    704 struct pipe_resource *
    705 r600_buffer_from_user_memory(struct pipe_screen *screen,
    706 			     const struct pipe_resource *templ,
    707 			     void *user_memory);
    708 void
    709 r600_invalidate_resource(struct pipe_context *ctx,
    710 			 struct pipe_resource *resource);
    711 
    712 /* r600_common_pipe.c */
    713 void r600_gfx_write_event_eop(struct r600_common_context *ctx,
    714 			      unsigned event, unsigned event_flags,
    715 			      unsigned data_sel,
    716 			      struct r600_resource *buf, uint64_t va,
    717 			      uint32_t old_fence, uint32_t new_fence);
    718 unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
    719 void r600_gfx_wait_fence(struct r600_common_context *ctx,
    720 			 uint64_t va, uint32_t ref, uint32_t mask);
    721 void r600_draw_rectangle(struct blitter_context *blitter,
    722 			 int x1, int y1, int x2, int y2, float depth,
    723 			 enum blitter_attrib_type type,
    724 			 const union pipe_color_union *attrib);
    725 bool r600_common_screen_init(struct r600_common_screen *rscreen,
    726 			     struct radeon_winsys *ws);
    727 void r600_destroy_common_screen(struct r600_common_screen *rscreen);
    728 void r600_preflush_suspend_features(struct r600_common_context *ctx);
    729 void r600_postflush_resume_features(struct r600_common_context *ctx);
    730 bool r600_common_context_init(struct r600_common_context *rctx,
    731 			      struct r600_common_screen *rscreen,
    732 			      unsigned context_flags);
    733 void r600_common_context_cleanup(struct r600_common_context *rctx);
    734 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
    735 			  unsigned processor);
    736 bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
    737 			      unsigned processor);
    738 void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
    739 			      uint64_t offset, uint64_t size, unsigned value);
    740 struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
    741 						  const struct pipe_resource *templ);
    742 const char *r600_get_llvm_processor_name(enum radeon_family family);
    743 void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
    744 			 struct r600_resource *dst, struct r600_resource *src);
    745 void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
    746 		    struct radeon_saved_cs *saved);
    747 void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
    748 bool r600_check_device_reset(struct r600_common_context *rctx);
    749 
    750 /* r600_gpu_load.c */
    751 void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
    752 uint64_t r600_begin_counter_spi(struct r600_common_screen *rscreen);
    753 unsigned r600_end_counter_spi(struct r600_common_screen *rscreen, uint64_t begin);
    754 uint64_t r600_begin_counter_gui(struct r600_common_screen *rscreen);
    755 unsigned r600_end_counter_gui(struct r600_common_screen *rscreen, uint64_t begin);
    756 
    757 /* r600_perfcounters.c */
    758 void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
    759 
    760 /* r600_query.c */
    761 void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
    762 void r600_query_init(struct r600_common_context *rctx);
    763 void r600_suspend_queries(struct r600_common_context *ctx);
    764 void r600_resume_queries(struct r600_common_context *ctx);
    765 void r600_query_init_backend_mask(struct r600_common_context *ctx);
    766 
    767 /* r600_streamout.c */
    768 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
    769 void r600_set_streamout_targets(struct pipe_context *ctx,
    770 				unsigned num_targets,
    771 				struct pipe_stream_output_target **targets,
    772 				const unsigned *offset);
    773 void r600_emit_streamout_end(struct r600_common_context *rctx);
    774 void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
    775 					     unsigned type, int diff);
    776 void r600_streamout_init(struct r600_common_context *rctx);
    777 
    778 /* r600_test_dma.c */
    779 void r600_test_dma(struct r600_common_screen *rscreen);
    780 
    781 /* r600_texture.c */
    782 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
    783 				struct r600_texture *rdst,
    784 				unsigned dst_level, unsigned dstx,
    785 				unsigned dsty, unsigned dstz,
    786 				struct r600_texture *rsrc,
    787 				unsigned src_level,
    788 				const struct pipe_box *src_box);
    789 void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
    790 				 struct r600_texture *rtex,
    791 				 unsigned nr_samples,
    792 				 struct r600_fmask_info *out);
    793 void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
    794 				 struct r600_texture *rtex,
    795 				 struct r600_cmask_info *out);
    796 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
    797 				     struct pipe_resource *texture,
    798 				     struct r600_texture **staging);
    799 void r600_print_texture_info(struct r600_texture *rtex, FILE *f);
    800 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
    801 					const struct pipe_resource *templ);
    802 bool vi_dcc_formats_compatible(enum pipe_format format1,
    803 			       enum pipe_format format2);
    804 void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
    805 					   struct pipe_resource *tex,
    806 					   unsigned level,
    807 					   enum pipe_format view_format);
    808 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
    809 						struct pipe_resource *texture,
    810 						const struct pipe_surface *templ,
    811 						unsigned width, unsigned height);
    812 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
    813 void vi_separate_dcc_start_query(struct pipe_context *ctx,
    814 				 struct r600_texture *tex);
    815 void vi_separate_dcc_stop_query(struct pipe_context *ctx,
    816 				struct r600_texture *tex);
    817 void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
    818 					     struct r600_texture *tex);
    819 void vi_dcc_clear_level(struct r600_common_context *rctx,
    820 			struct r600_texture *rtex,
    821 			unsigned level, unsigned clear_value);
    822 void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
    823 				   struct pipe_framebuffer_state *fb,
    824 				   struct r600_atom *fb_state,
    825 				   unsigned *buffers, unsigned *dirty_cbufs,
    826 				   const union pipe_color_union *color);
    827 bool r600_texture_disable_dcc(struct r600_common_context *rctx,
    828 			      struct r600_texture *rtex);
    829 void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
    830 void r600_init_context_texture_functions(struct r600_common_context *rctx);
    831 
    832 /* r600_viewport.c */
    833 void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
    834 					    struct pipe_scissor_state *scissor);
    835 void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
    836 				 bool scissor_enable, bool clip_halfz);
    837 void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
    838 					  struct tgsi_shader_info *info);
    839 void r600_init_viewport_functions(struct r600_common_context *rctx);
    840 
    841 /* cayman_msaa.c */
    842 extern const uint32_t eg_sample_locs_2x[4];
    843 extern const unsigned eg_max_dist_2x;
    844 extern const uint32_t eg_sample_locs_4x[4];
    845 extern const unsigned eg_max_dist_4x;
    846 void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
    847 				unsigned sample_index, float *out_value);
    848 void cayman_init_msaa(struct pipe_context *ctx);
    849 void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
    850 void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
    851 			     int ps_iter_samples, int overrast_samples,
    852 			     unsigned sc_mode_cntl_1);
    853 
    854 
    855 /* Inline helpers. */
    856 
    857 static inline struct r600_resource *r600_resource(struct pipe_resource *r)
    858 {
    859 	return (struct r600_resource*)r;
    860 }
    861 
    862 static inline void
    863 r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
    864 {
    865 	pipe_resource_reference((struct pipe_resource **)ptr,
    866 				(struct pipe_resource *)res);
    867 }
    868 
    869 static inline void
    870 r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
    871 {
    872 	pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
    873 }
    874 
    875 static inline void
    876 r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
    877 {
    878 	struct r600_common_context *rctx = (struct r600_common_context *)ctx;
    879 	struct r600_resource *res = (struct r600_resource *)r;
    880 
    881 	if (res) {
    882 		/* Add memory usage for need_gfx_cs_space */
    883 		rctx->vram += res->vram_usage;
    884 		rctx->gtt += res->gart_usage;
    885 	}
    886 }
    887 
    888 static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
    889 {
    890 	return rctx->streamout.streamout_enabled ||
    891 	       rctx->streamout.prims_gen_query_enabled;
    892 }
    893 
    894 #define     SQ_TEX_XY_FILTER_POINT                         0x00
    895 #define     SQ_TEX_XY_FILTER_BILINEAR                      0x01
    896 #define     SQ_TEX_XY_FILTER_ANISO_POINT                   0x02
    897 #define     SQ_TEX_XY_FILTER_ANISO_BILINEAR                0x03
    898 
    899 static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
    900 {
    901 	if (filter == PIPE_TEX_FILTER_LINEAR)
    902 		return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
    903 				     : SQ_TEX_XY_FILTER_BILINEAR;
    904 	else
    905 		return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
    906 				     : SQ_TEX_XY_FILTER_POINT;
    907 }
    908 
    909 static inline unsigned r600_tex_aniso_filter(unsigned filter)
    910 {
    911 	if (filter < 2)
    912 		return 0;
    913 	if (filter < 4)
    914 		return 1;
    915 	if (filter < 8)
    916 		return 2;
    917 	if (filter < 16)
    918 		return 3;
    919 	return 4;
    920 }
    921 
    922 static inline unsigned r600_wavefront_size(enum radeon_family family)
    923 {
    924 	switch (family) {
    925 	case CHIP_RV610:
    926 	case CHIP_RS780:
    927 	case CHIP_RV620:
    928 	case CHIP_RS880:
    929 		return 16;
    930 	case CHIP_RV630:
    931 	case CHIP_RV635:
    932 	case CHIP_RV730:
    933 	case CHIP_RV710:
    934 	case CHIP_PALM:
    935 	case CHIP_CEDAR:
    936 		return 32;
    937 	default:
    938 		return 64;
    939 	}
    940 }
    941 
    942 static inline enum radeon_bo_priority
    943 r600_get_sampler_view_priority(struct r600_resource *res)
    944 {
    945 	if (res->b.b.target == PIPE_BUFFER)
    946 		return RADEON_PRIO_SAMPLER_BUFFER;
    947 
    948 	if (res->b.b.nr_samples > 1)
    949 		return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
    950 
    951 	return RADEON_PRIO_SAMPLER_TEXTURE;
    952 }
    953 
    954 static inline bool
    955 r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
    956 {
    957 	return (stencil_sampler && tex->can_sample_s) ||
    958 	       (!stencil_sampler && tex->can_sample_z);
    959 }
    960 
    961 #define COMPUTE_DBG(rscreen, fmt, args...) \
    962 	do { \
    963 		if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
    964 	} while (0);
    965 
    966 #define R600_ERR(fmt, args...) \
    967 	fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
    968 
    969 /* For MSAA sample positions. */
    970 #define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y)  \
    971 	(((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) |		   \
    972 	(((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) |	   \
    973 	(((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) |	   \
    974 	 (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
    975 
    976 #endif
    977