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      1 /**********************************************************
      2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person
      5  * obtaining a copy of this software and associated documentation
      6  * files (the "Software"), to deal in the Software without
      7  * restriction, including without limitation the rights to use, copy,
      8  * modify, merge, publish, distribute, sublicense, and/or sell copies
      9  * of the Software, and to permit persons to whom the Software is
     10  * furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice shall be
     13  * included in all copies or substantial portions of the Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
     19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
     20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  *
     24  **********************************************************/
     25 
     26 #ifndef SVGA_TEXTURE_H
     27 #define SVGA_TEXTURE_H
     28 
     29 
     30 #include "pipe/p_compiler.h"
     31 #include "pipe/p_state.h"
     32 #include "util/u_inlines.h"
     33 #include "util/u_memory.h"
     34 #include "util/u_transfer.h"
     35 #include "svga_screen_cache.h"
     36 
     37 struct pipe_context;
     38 struct pipe_screen;
     39 struct svga_context;
     40 struct svga_winsys_surface;
     41 enum SVGA3dSurfaceFormat;
     42 
     43 
     44 #define SVGA_MAX_TEXTURE_LEVELS 16
     45 
     46 
     47 extern struct u_resource_vtbl svga_texture_vtbl;
     48 
     49 
     50 struct svga_texture
     51 {
     52    struct u_resource b;
     53 
     54    ushort *defined;
     55 
     56    struct svga_sampler_view *cached_view;
     57 
     58    unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
     59    unsigned age;
     60 
     61    boolean views_modified;
     62 
     63    /**
     64     * Creation key for the host surface handle.
     65     *
     66     * This structure describes all the host surface characteristics so that it
     67     * can be looked up in cache, since creating a host surface is often a slow
     68     * operation.
     69     */
     70    struct svga_host_surface_cache_key key;
     71 
     72    /**
     73     * Handle for the host side surface.
     74     *
     75     * This handle is owned by this texture. Views should hold on to a reference
     76     * to this texture and never destroy this handle directly.
     77     */
     78    struct svga_winsys_surface *handle;
     79 
     80    /**
     81     * Whether the host side surface is validated, either through the
     82     * InvalidateGBSurface command or after the surface is updated
     83     * or rendered to.
     84     */
     85    boolean validated;
     86 
     87    /**
     88     * Whether the host side surface is imported and not created by this
     89     * driver.
     90     */
     91    boolean imported;
     92 
     93    /**
     94     * Whether texture upload buffer can be used on this texture
     95     */
     96    boolean can_use_upload;
     97 
     98    unsigned size;  /**< Approximate size in bytes */
     99 
    100    /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
    101    ushort *rendered_to;
    102 
    103    /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
    104     *  Set if the level is marked as dirty.
    105     */
    106    ushort *dirty;
    107 };
    108 
    109 
    110 
    111 /* Note this is only used for texture (not buffer) transfers:
    112  */
    113 struct svga_transfer
    114 {
    115    struct pipe_transfer base;
    116 
    117    unsigned slice;  /**< array slice or cube face */
    118 
    119    struct svga_winsys_buffer *hwbuf;
    120 
    121    /* Height of the hardware buffer in pixel blocks */
    122    unsigned hw_nblocksy;
    123 
    124    /* Temporary malloc buffer when we can't allocate a hardware buffer
    125     * big enough */
    126    void *swbuf;
    127 
    128    /* True if guest backed surface is supported and we can directly map
    129     * to the surface for this transfer.
    130     */
    131    boolean use_direct_map;
    132 
    133    struct {
    134       struct pipe_resource *buf;  /* points to the upload buffer if this
    135                                    * transfer is done via the upload buffer
    136                                    * instead of directly mapping to the
    137                                    * resource's surface.
    138                                    */
    139       void *map;
    140       unsigned offset;
    141       SVGA3dBox box;
    142       unsigned nlayers;
    143    } upload;
    144 };
    145 
    146 
    147 static inline struct svga_texture *
    148 svga_texture(struct pipe_resource *resource)
    149 {
    150    struct svga_texture *tex = (struct svga_texture *)resource;
    151    assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
    152    return tex;
    153 }
    154 
    155 
    156 static inline struct svga_transfer *
    157 svga_transfer(struct pipe_transfer *transfer)
    158 {
    159    assert(transfer);
    160    return (struct svga_transfer *)transfer;
    161 }
    162 
    163 
    164 /**
    165  * Increment the age of a view into a texture
    166  * This is used to track updates to textures when we draw into
    167  * them via a surface.
    168  */
    169 static inline void
    170 svga_age_texture_view(struct svga_texture *tex, unsigned level)
    171 {
    172    assert(level < ARRAY_SIZE(tex->view_age));
    173    tex->view_age[level] = ++(tex->age);
    174 }
    175 
    176 
    177 /** For debugging, check that face and level are legal */
    178 static inline void
    179 check_face_level(const struct svga_texture *tex,
    180                  unsigned face, unsigned level)
    181 {
    182    if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
    183       assert(face < 6);
    184    }
    185    else if (tex->b.b.target == PIPE_TEXTURE_3D) {
    186       assert(face < tex->b.b.depth0);
    187    }
    188    else {
    189       assert(face < tex->b.b.array_size);
    190    }
    191 
    192    assert(level < 8 * sizeof(tex->rendered_to[0]));
    193 }
    194 
    195 
    196 /**
    197  * Mark the given texture face/level as being defined.
    198  */
    199 static inline void
    200 svga_define_texture_level(struct svga_texture *tex,
    201                           unsigned face,unsigned level)
    202 {
    203    check_face_level(tex, face, level);
    204    tex->defined[face] |= 1 << level;
    205    tex->validated = TRUE;
    206 }
    207 
    208 
    209 static inline bool
    210 svga_is_texture_level_defined(const struct svga_texture *tex,
    211                               unsigned face, unsigned level)
    212 {
    213    check_face_level(tex, face, level);
    214    return (tex->defined[face] & (1 << level)) != 0;
    215 }
    216 
    217 
    218 static inline void
    219 svga_set_texture_rendered_to(struct svga_texture *tex,
    220                              unsigned face, unsigned level)
    221 {
    222    check_face_level(tex, face, level);
    223    tex->rendered_to[face] |= 1 << level;
    224    tex->validated = TRUE;
    225 }
    226 
    227 
    228 static inline void
    229 svga_clear_texture_rendered_to(struct svga_texture *tex,
    230                                unsigned face, unsigned level)
    231 {
    232    check_face_level(tex, face, level);
    233    tex->rendered_to[face] &= ~(1 << level);
    234 }
    235 
    236 
    237 static inline boolean
    238 svga_was_texture_rendered_to(const struct svga_texture *tex,
    239                              unsigned face, unsigned level)
    240 {
    241    check_face_level(tex, face, level);
    242    return !!(tex->rendered_to[face] & (1 << level));
    243 }
    244 
    245 static inline void
    246 svga_set_texture_dirty(struct svga_texture *tex,
    247                        unsigned face, unsigned level)
    248 {
    249    check_face_level(tex, face, level);
    250    tex->dirty[face] |= 1 << level;
    251 }
    252 
    253 static inline void
    254 svga_clear_texture_dirty(struct svga_texture *tex)
    255 {
    256    unsigned i;
    257    for (i = 0; i < tex->b.b.depth0 * tex->b.b.array_size; i++) {
    258       tex->dirty[i] = 0;
    259    }
    260 }
    261 
    262 static inline boolean
    263 svga_is_texture_dirty(const struct svga_texture *tex,
    264                       unsigned face, unsigned level)
    265 {
    266    check_face_level(tex, face, level);
    267    return !!(tex->dirty[face] & (1 << level));
    268 }
    269 
    270 struct pipe_resource *
    271 svga_texture_create(struct pipe_screen *screen,
    272                     const struct pipe_resource *template);
    273 
    274 struct pipe_resource *
    275 svga_texture_from_handle(struct pipe_screen * screen,
    276 			const struct pipe_resource *template,
    277 			struct winsys_handle *whandle);
    278 
    279 boolean
    280 svga_texture_generate_mipmap(struct pipe_context *pipe,
    281                              struct pipe_resource *pt,
    282                              enum pipe_format format,
    283                              unsigned base_level,
    284                              unsigned last_level,
    285                              unsigned first_layer,
    286                              unsigned last_layer);
    287 
    288 boolean
    289 svga_texture_transfer_map_upload_create(struct svga_context *svga);
    290 
    291 void
    292 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
    293 
    294 boolean
    295 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
    296                                      const struct pipe_resource *pt);
    297 
    298 void *
    299 svga_texture_transfer_map_upload(struct svga_context *svga,
    300                                  struct svga_transfer *st);
    301 
    302 void
    303 svga_texture_transfer_unmap_upload(struct svga_context *svga,
    304                                    struct svga_transfer *st);
    305 
    306 #endif /* SVGA_TEXTURE_H */
    307