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  /external/swiftshader/src/Renderer/
Color.cpp 17 namespace sw namespace
Plane.cpp 19 namespace sw namespace
Plane.hpp 20 namespace sw namespace
  /external/swiftshader/src/Common/
Memory.hpp 21 namespace sw namespace
Timer.hpp 20 namespace sw namespace
Math.cpp 17 namespace sw namespace
43 sRGBtoLinearTable[i] = static_cast<unsigned char>(sw::sRGBtoLinear(static_cast<float>(i) / 255.0f) * 255.0f + 0.5f);
Socket.hpp 25 namespace sw namespace
  /external/swiftshader/src/Reactor/
Optimizer.hpp 20 namespace sw namespace
Routine.hpp 18 namespace sw namespace
x86.hpp 20 namespace sw namespace
LLVMRoutineManager.hpp 21 namespace sw namespace
LLVMRoutine.cpp 21 namespace sw namespace
LLVMRoutine.hpp 20 namespace sw namespace
Routine.cpp 21 namespace sw namespace
  /external/llvm/test/MC/Mips/
hex-immediates.s 6 # CHECK: sw $2, 0x10($fp)
10 sw $2, 16($fp) label
  /external/swiftshader/src/OpenGL/libEGL/
OSXUtils.hpp 20 namespace sw namespace
Texture.hpp 20 namespace sw namespace
33 virtual sw::Resource *getResource() const = 0;
  /external/swiftshader/src/Shader/
VertexPipeline.hpp 23 namespace sw namespace
SetupRoutine.hpp 21 namespace sw namespace
  /external/swiftshader/src/Main/
FrameBufferOzone.hpp 20 namespace sw namespace
29 void flip(sw::Surface *source) override {blit(source, nullptr, nullptr);};
30 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
36 sw::Surface* buffer;
FrameBufferAndroid.hpp 24 namespace sw namespace
33 void flip(sw::Surface *source) override {blit(source, nullptr, nullptr);};
34 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
  /prebuilts/go/darwin-x86/src/net/internal/socktest/
main_test.go 17 var sw socktest.Switch var
24 for s := range sw.Sockets() {
51 sw.Set(socktest.FilterSocket, f)
  /prebuilts/go/linux-x86/src/net/internal/socktest/
main_test.go 17 var sw socktest.Switch var
24 for s := range sw.Sockets() {
51 sw.Set(socktest.FilterSocket, f)
  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.hpp 30 namespace sw namespace
  /external/swiftshader/src/OpenGL/common/
MatrixStack.hpp 20 namespace sw namespace

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