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    Searched refs:BUFFER_DEPTH (Results 1 - 25 of 63) sorted by null

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  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_span.c 56 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer)
57 renderbuffer_map_unmap(ctx, fb->Attachment[BUFFER_DEPTH].Renderbuffer, map);
nv04_state_fb.c 78 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
80 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface;
nv20_state_fb.c 106 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
108 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface;
nouveau_screen.c 273 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
278 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
282 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
nv10_state_fb.c 132 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
134 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface;
nv10_context.c 64 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
101 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface;
151 nfb->base.Attachment[BUFFER_DEPTH].Renderbuffer)->surface;
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_clear.c 48 [BUFFER_DEPTH] = "depth",
107 intel_get_renderbuffer(fb, BUFFER_DEPTH);
109 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH];
intel_pixel_copy.c 78 draw_irb = intel_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
80 intel_renderbuffer(read_fb->Attachment[BUFFER_DEPTH].Renderbuffer);
gen8_wm_depth_stencil.c 39 intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
gen6_depthstencil.c 42 depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
gen6_depth_state.c 70 irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
gen7_misc_state.c 62 irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
gen8_depth_state.c 168 irb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
244 intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH);
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_clear.c 48 [BUFFER_DEPTH] = "depth",
154 const struct intel_region *irb = intel_get_rb_region(fb, BUFFER_DEPTH);
intel_pixel_copy.c 79 draw_irb = intel_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
81 intel_renderbuffer(read_fb->Attachment[BUFFER_DEPTH].Renderbuffer);
  /external/mesa3d/src/mesa/swrast/
s_renderbuffer.c 304 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
323 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
373 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
385 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
649 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
652 map_attachment(ctx, fb, BUFFER_DEPTH);
680 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
683 unmap_attachment(ctx, fb, BUFFER_DEPTH);
s_copypix.c 237 struct gl_renderbuffer *readRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
456 srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer;
457 dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer;
462 srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer;
463 dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer;
582 rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
  /external/mesa3d/src/mesa/main/
renderbuffer.c 126 assert(bufferName == BUFFER_DEPTH ||
framebuffer.c 463 * ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer.DepthBits.
524 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
526 fb->Attachment[BUFFER_DEPTH].Renderbuffer;
785 if (att[BUFFER_DEPTH].Type == GL_NONE) {
796 if (att[BUFFER_DEPTH].Type == GL_NONE ||
924 return rfb->Attachment[BUFFER_DEPTH].Renderbuffer;
readpix.c 267 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
314 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
635 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
679 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
740 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common_context.c 406 depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
434 if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
466 rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
470 rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
622 &(radeon_get_renderbuffer(drfb, BUFFER_DEPTH)->base.Base));
radeon_screen.c 698 _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base.Base);
705 _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
712 _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
743 rb = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
radeon_tex_copy.c 68 flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE;
  /external/mesa3d/src/mesa/state_tracker/
st_manager.c 97 index = BUFFER_DEPTH;
132 case BUFFER_DEPTH:
301 idx = BUFFER_DEPTH;
304 case BUFFER_DEPTH:
327 if (idx != BUFFER_DEPTH) {
332 _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb);
475 st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH);
st_atom_framebuffer.c 174 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);

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