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Searched
refs:BUFFER_DEPTH
(Results
1 - 25
of
63
) sorted by null
1
2
3
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_span.c
56
if (fb->Attachment[
BUFFER_DEPTH
].Renderbuffer)
57
renderbuffer_map_unmap(ctx, fb->Attachment[
BUFFER_DEPTH
].Renderbuffer, map);
nv04_state_fb.c
78
if (fb->Attachment[
BUFFER_DEPTH
].Renderbuffer) {
80
fb->Attachment[
BUFFER_DEPTH
].Renderbuffer)->surface;
nv20_state_fb.c
106
if (fb->Attachment[
BUFFER_DEPTH
].Renderbuffer) {
108
fb->Attachment[
BUFFER_DEPTH
].Renderbuffer)->surface;
nouveau_screen.c
273
_mesa_add_renderbuffer(fb,
BUFFER_DEPTH
, rb);
278
_mesa_add_renderbuffer(fb,
BUFFER_DEPTH
, rb);
282
_mesa_add_renderbuffer(fb,
BUFFER_DEPTH
, rb);
nv10_state_fb.c
132
if (fb->Attachment[
BUFFER_DEPTH
].Renderbuffer) {
134
fb->Attachment[
BUFFER_DEPTH
].Renderbuffer)->surface;
nv10_context.c
64
struct gl_renderbuffer *depthRb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
101
fb->Attachment[
BUFFER_DEPTH
].Renderbuffer)->surface;
151
nfb->base.Attachment[
BUFFER_DEPTH
].Renderbuffer)->surface;
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_clear.c
48
[
BUFFER_DEPTH
] = "depth",
107
intel_get_renderbuffer(fb,
BUFFER_DEPTH
);
109
struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[
BUFFER_DEPTH
];
intel_pixel_copy.c
78
draw_irb = intel_renderbuffer(fb->Attachment[
BUFFER_DEPTH
].Renderbuffer);
80
intel_renderbuffer(read_fb->Attachment[
BUFFER_DEPTH
].Renderbuffer);
gen8_wm_depth_stencil.c
39
intel_get_renderbuffer(ctx->DrawBuffer,
BUFFER_DEPTH
);
gen6_depthstencil.c
42
depth_irb = intel_get_renderbuffer(ctx->DrawBuffer,
BUFFER_DEPTH
);
gen6_depth_state.c
70
irb = intel_get_renderbuffer(fb,
BUFFER_DEPTH
);
gen7_misc_state.c
62
irb = intel_get_renderbuffer(fb,
BUFFER_DEPTH
);
gen8_depth_state.c
168
irb = intel_get_renderbuffer(fb,
BUFFER_DEPTH
);
244
intel_get_renderbuffer(ctx->DrawBuffer,
BUFFER_DEPTH
);
/external/mesa3d/src/mesa/drivers/dri/i915/
intel_clear.c
48
[
BUFFER_DEPTH
] = "depth",
154
const struct intel_region *irb = intel_get_rb_region(fb,
BUFFER_DEPTH
);
intel_pixel_copy.c
79
draw_irb = intel_renderbuffer(fb->Attachment[
BUFFER_DEPTH
].Renderbuffer);
81
intel_renderbuffer(read_fb->Attachment[
BUFFER_DEPTH
].Renderbuffer);
/external/mesa3d/src/mesa/swrast/
s_renderbuffer.c
304
assert(fb->Attachment[
BUFFER_DEPTH
].Renderbuffer == NULL);
323
_mesa_add_renderbuffer(fb,
BUFFER_DEPTH
, rb);
373
assert(fb->Attachment[
BUFFER_DEPTH
].Renderbuffer == NULL);
385
_mesa_add_renderbuffer(fb,
BUFFER_DEPTH
, rb);
649
depthRb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
652
map_attachment(ctx, fb,
BUFFER_DEPTH
);
680
depthRb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
683
unmap_attachment(ctx, fb,
BUFFER_DEPTH
);
s_copypix.c
237
struct gl_renderbuffer *readRb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
456
srcRb = srcFb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
457
dstRb = dstFb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
462
srcRb = srcFb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
463
dstRb = dstFb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
582
rb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
/external/mesa3d/src/mesa/main/
renderbuffer.c
126
assert(bufferName ==
BUFFER_DEPTH
||
framebuffer.c
463
* ctx->DrawBuffer->Attachment[
BUFFER_DEPTH
].Renderbuffer.DepthBits.
524
if (fb->Attachment[
BUFFER_DEPTH
].Renderbuffer) {
526
fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
785
if (att[
BUFFER_DEPTH
].Type == GL_NONE) {
796
if (att[
BUFFER_DEPTH
].Type == GL_NONE ||
924
return rfb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
readpix.c
267
struct gl_renderbuffer *rb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
314
struct gl_renderbuffer *rb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
635
struct gl_renderbuffer *rb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
679
struct gl_renderbuffer *depthRb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
740
struct gl_renderbuffer *depthRb = fb->Attachment[
BUFFER_DEPTH
].Renderbuffer;
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common_context.c
406
depth_rb = radeon_get_renderbuffer(&draw->base,
BUFFER_DEPTH
);
434
if (radeon_get_renderbuffer(&draw->base,
BUFFER_DEPTH
))
466
rb = radeon_get_renderbuffer(&draw->base,
BUFFER_DEPTH
);
470
rb = radeon_get_renderbuffer(&draw->base,
BUFFER_DEPTH
);
622
&(radeon_get_renderbuffer(drfb,
BUFFER_DEPTH
)->base.Base));
radeon_screen.c
698
_mesa_add_renderbuffer(&rfb->base,
BUFFER_DEPTH
, &depthStencilRb->base.Base);
705
_mesa_add_renderbuffer(&rfb->base,
BUFFER_DEPTH
, &depth->base.Base);
712
_mesa_add_renderbuffer(&rfb->base,
BUFFER_DEPTH
, &depth->base.Base);
743
rb = radeon_get_renderbuffer(&rfb->base,
BUFFER_DEPTH
);
radeon_tex_copy.c
68
flip_y = ctx->ReadBuffer->Attachment[
BUFFER_DEPTH
].Type == GL_NONE;
/external/mesa3d/src/mesa/state_tracker/
st_manager.c
97
index =
BUFFER_DEPTH
;
132
case
BUFFER_DEPTH
:
301
idx =
BUFFER_DEPTH
;
304
case
BUFFER_DEPTH
:
327
if (idx !=
BUFFER_DEPTH
) {
332
_mesa_add_renderbuffer(&stfb->Base,
BUFFER_DEPTH
, rb);
475
st_framebuffer_add_renderbuffer(stfb,
BUFFER_DEPTH
);
st_atom_framebuffer.c
174
strb = st_renderbuffer(fb->Attachment[
BUFFER_DEPTH
].Renderbuffer);
Completed in 111 milliseconds
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