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    Searched refs:GLSL_TYPE_BOOL (Results 1 - 25 of 37) sorted by null

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  /external/mesa3d/src/mesa/state_tracker/
st_glsl_types.cpp 42 case GLSL_TYPE_BOOL:
  /external/mesa3d/src/compiler/glsl/tests/
set_uniform_initializer_tests.cpp 219 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1);
224 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2);
229 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 3);
234 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 4);
375 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1, 4, 0);
380 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2, 4, 0);
385 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 3, 4, 0);
390 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 4, 4, 0);
500 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1, 4, 5);
505 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 2, 4, 5)
    [all...]
uniform_initializer_utils.cpp 93 case GLSL_TYPE_BOOL:
127 case GLSL_TYPE_BOOL:
233 case GLSL_TYPE_BOOL:
copy_constant_to_storage_tests.cpp 131 generate_data(mem_ctx, GLSL_TYPE_BOOL, 1, rows, val);
  /external/mesa3d/src/compiler/
builtin_type_macros.h 34 DECL_TYPE(bool, GL_BOOL, GLSL_TYPE_BOOL, 1, 1)
35 DECL_TYPE(bvec2, GL_BOOL_VEC2, GLSL_TYPE_BOOL, 2, 1)
36 DECL_TYPE(bvec3, GL_BOOL_VEC3, GLSL_TYPE_BOOL, 3, 1)
37 DECL_TYPE(bvec4, GL_BOOL_VEC4, GLSL_TYPE_BOOL, 4, 1)
glsl_types.h 57 GLSL_TYPE_BOOL,
437 && (base_type <= GLSL_TYPE_BOOL);
448 && (base_type <= GLSL_TYPE_BOOL);
525 return base_type == GLSL_TYPE_BOOL;
nir_types.h 89 case GLSL_TYPE_BOOL:
glsl_types.cpp 355 case GLSL_TYPE_BOOL:
381 case GLSL_TYPE_BOOL:
543 case GLSL_TYPE_BOOL:
    [all...]
  /external/mesa3d/src/compiler/nir/
nir_split_var_copies.c 153 case GLSL_TYPE_BOOL:
240 case GLSL_TYPE_BOOL:
  /external/mesa3d/src/compiler/glsl/
ir_validate.cpp 244 assert(ir->type->base_type == GLSL_TYPE_BOOL);
245 assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
291 assert(ir->type->base_type == GLSL_TYPE_BOOL);
294 assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
299 assert(ir->type->base_type == GLSL_TYPE_BOOL);
302 assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
450 assert(ir->type->base_type == GLSL_TYPE_BOOL);
521 assert(ir->type->base_type == GLSL_TYPE_BOOL);
569 assert(ir->type->base_type == GLSL_TYPE_BOOL);
570 assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
    [all...]
ir.cpp 281 this->type = glsl_type::get_instance(GLSL_TYPE_BOOL,
421 this->type = glsl_type::get_instance(GLSL_TYPE_BOOL,
558 && (type->base_type <= GLSL_TYPE_BOOL));
620 this->type = glsl_type::get_instance(GLSL_TYPE_BOOL, vector_elements, 1);
639 case GLSL_TYPE_BOOL: this->value.b[0] = c->value.b[i]; break;
719 case GLSL_TYPE_BOOL:
775 case GLSL_TYPE_BOOL:
832 case GLSL_TYPE_BOOL: return this->value.b[i];
850 case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0f : 0.0f;
868 case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0
    [all...]
lower_vector.cpp 175 case GLSL_TYPE_BOOL: d.b[assigned] = c->value.b[0]; break;
ast_function.cpp 740 assert(a <= GLSL_TYPE_BOOL);
741 assert(b <= GLSL_TYPE_BOOL);
755 case GLSL_TYPE_BOOL:
773 case GLSL_TYPE_BOOL:
789 case GLSL_TYPE_BOOL:
797 case GLSL_TYPE_BOOL:
823 case GLSL_TYPE_BOOL:
    [all...]
ir_builder_print_visitor.cpp 326 case GLSL_TYPE_BOOL:
406 case GLSL_TYPE_BOOL:
link_uniform_initializers.cpp 70 case GLSL_TYPE_BOOL:
opt_constant_propagation.cpp 237 case GLSL_TYPE_BOOL:
ir_clone.cpp 339 case GLSL_TYPE_BOOL:
lower_instructions.cpp 390 const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
491 const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
613 const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
685 const glsl_type *bvec = glsl_type::get_instance(GLSL_TYPE_BOOL, vec_elem, 1);
    [all...]
lower_mat_op_to_vec.cpp 257 glsl_type::get_instance(GLSL_TYPE_BOOL, columns, 1);
glsl_to_nir.cpp 257 case GLSL_TYPE_BOOL:
984 if (type->base_type == GLSL_TYPE_BOOL) {
    [all...]
ir_constant_expression.cpp 690 case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break;
  /external/mesa3d/prebuilt-intermediates/glsl/
ir_expression_operation_constant.h 20 case GLSL_TYPE_BOOL:
230 case GLSL_TYPE_BOOL:
257 case GLSL_TYPE_BOOL:
1008 case GLSL_TYPE_BOOL:
1032 case GLSL_TYPE_BOOL:
    [all...]
  /external/mesa3d/src/mesa/main/
uniform_query.cpp 381 case GLSL_TYPE_BOOL:
409 case GLSL_TYPE_BOOL: {
447 case GLSL_TYPE_BOOL:
670 case GLSL_TYPE_BOOL:
737 case GLSL_TYPE_BOOL:
976 * GLSL_TYPE_BOOL here (as _mesa_uniform does).
    [all...]
  /external/mesa3d/src/compiler/spirv/
vtn_variables.c 120 case GLSL_TYPE_BOOL:
352 case GLSL_TYPE_BOOL:
399 case GLSL_TYPE_BOOL:
508 if (load && glsl_get_base_type(type) == GLSL_TYPE_BOOL)
531 case GLSL_TYPE_BOOL:
742 case GLSL_TYPE_BOOL:
820 case GLSL_TYPE_BOOL:
    [all...]
spirv_to_nir.c 107 case GLSL_TYPE_BOOL:
423 case GLSL_TYPE_BOOL:
911 case GLSL_TYPE_BOOL:
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