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    Searched refs:GLSL_TYPE_UINT (Results 1 - 25 of 50) sorted by null

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  /external/mesa3d/src/compiler/
builtin_type_macros.h 44 DECL_TYPE(uint, GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1)
45 DECL_TYPE(uvec2, GL_UNSIGNED_INT_VEC2, GLSL_TYPE_UINT, 2, 1)
46 DECL_TYPE(uvec3, GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1)
47 DECL_TYPE(uvec4, GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1)
106 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT)
107 DECL_TYPE(usampler2D, GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT)
108 DECL_TYPE(usampler3D, GL_UNSIGNED_INT_SAMPLER_3D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT)
109 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT)
110 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT)
111 DECL_TYPE(usampler2DArray, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT)
    [all...]
glsl_types.h 50 /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1,
53 GLSL_TYPE_UINT = 0,
138 * and \c GLSL_TYPE_UINT are valid.
436 && (base_type >= GLSL_TYPE_UINT)
447 && (base_type >= GLSL_TYPE_UINT)
465 return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_DOUBLE);
473 return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT);
glsl_types.cpp 61 STATIC_ASSERT((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT));
347 case GLSL_TYPE_UINT:
373 case GLSL_TYPE_UINT:
535 case GLSL_TYPE_UINT:
680 case GLSL_TYPE_UINT:
780 case GLSL_TYPE_UINT:
    [all...]
nir_types.h 88 case GLSL_TYPE_UINT:
  /external/mesa3d/src/compiler/glsl/tests/
sampler_types_test.cpp 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1)
75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
76 T(usampler3D, GLSL_SAMPLER_DIM_3D, GLSL_TYPE_UINT, NONARRAY, COLOR, 3)
77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3)
78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2)
79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3)
80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4)
81 T(usampler2DRect, GLSL_SAMPLER_DIM_RECT, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
82 T(usamplerBuffer, GLSL_SAMPLER_DIM_BUF, GLSL_TYPE_UINT, NONARRAY, COLOR, 1)
83 T(usampler2DMS, GLSL_SAMPLER_DIM_MS, GLSL_TYPE_UINT, NONARRAY, COLOR, 2
    [all...]
set_uniform_initializer_tests.cpp 199 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1);
204 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2);
209 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3);
214 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4);
355 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 0);
360 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 0);
365 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 0);
370 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 0);
480 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 5);
485 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 5)
    [all...]
uniform_initializer_utils.cpp 84 case GLSL_TYPE_UINT:
118 case GLSL_TYPE_UINT:
224 case GLSL_TYPE_UINT:
copy_constant_to_storage_tests.cpp 91 generate_data(mem_ctx, GLSL_TYPE_UINT, 1, rows, val);
  /external/mesa3d/src/mesa/state_tracker/
st_glsl_types.cpp 39 case GLSL_TYPE_UINT:
  /external/mesa3d/prebuilt-intermediates/glsl/
ir_expression_operation_constant.h 5 case GLSL_TYPE_UINT:
32 case GLSL_TYPE_UINT:
242 case GLSL_TYPE_UINT:
269 case GLSL_TYPE_UINT:
293 case GLSL_TYPE_UINT:
365 case GLSL_TYPE_UINT:
413 case GLSL_TYPE_UINT:
678 case GLSL_TYPE_UINT:
693 case GLSL_TYPE_UINT:
708 case GLSL_TYPE_UINT
    [all...]
  /external/mesa3d/src/compiler/nir/
nir_split_var_copies.c 149 case GLSL_TYPE_UINT:
239 case GLSL_TYPE_UINT:
  /external/mesa3d/src/mesa/main/
uniforms.c 483 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_UINT, 1);
493 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 2);
504 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 3);
516 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 4);
523 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 1);
530 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 2);
537 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 3);
544 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 4);
585 _mesa_uniform(ctx, shProg, location, 1, &v0, GLSL_TYPE_UINT, 1);
598 _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_UINT, 2)
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uniform_query.cpp 335 returnType == GLSL_TYPE_UINT || returnType == GLSL_TYPE_DOUBLE);
352 || returnType == GLSL_TYPE_UINT)
355 || uni->type->base_type == GLSL_TYPE_UINT
373 case GLSL_TYPE_UINT:
397 case GLSL_TYPE_UINT: {
425 case GLSL_TYPE_UINT:
493 case GLSL_TYPE_UINT:
662 case GLSL_TYPE_UINT:
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  /external/mesa3d/src/compiler/glsl/
ir.cpp 296 this->type = glsl_type::get_instance(GLSL_TYPE_UINT,
557 assert((type->base_type >= GLSL_TYPE_UINT)
594 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, vector_elements, 1);
636 case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break;
706 case GLSL_TYPE_UINT:
766 case GLSL_TYPE_UINT:
829 case GLSL_TYPE_UINT: return this->value.u[i] != 0;
847 case GLSL_TYPE_UINT: return (float) this->value.u[i];
865 case GLSL_TYPE_UINT: return (double) this->value.u[i];
883 case GLSL_TYPE_UINT: return this->value.u[i]
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ir_validate.cpp 283 assert(ir->type->base_type == GLSL_TYPE_UINT);
306 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
311 assert(ir->type->base_type == GLSL_TYPE_UINT);
314 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
326 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
331 assert(ir->type->base_type == GLSL_TYPE_UINT);
442 assert(ir->type->base_type == GLSL_TYPE_UINT);
445 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
507 assert(ir->type->base_type == GLSL_TYPE_UINT);
loop_controls.cpp 132 case GLSL_TYPE_UINT:
lower_vector.cpp 172 case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
lower_instructions.cpp 686 const glsl_type *uvec = glsl_type::get_instance(GLSL_TYPE_UINT, vec_elem, 1);
    [all...]
lower_variable_index_to_cond_assign.cpp 79 assert(index->type->base_type == GLSL_TYPE_INT || index->type->base_type == GLSL_TYPE_UINT);
302 ir_constant *const middle_c = (index->type->base_type == GLSL_TYPE_UINT)
opt_minmax.cpp 112 case GLSL_TYPE_UINT:
174 case GLSL_TYPE_UINT:
ast_function.cpp 747 case GLSL_TYPE_UINT:
767 case GLSL_TYPE_UINT:
783 case GLSL_TYPE_UINT:
799 case GLSL_TYPE_UINT:
820 case GLSL_TYPE_UINT:
    [all...]
ir_builder_print_visitor.cpp 317 case GLSL_TYPE_UINT:
374 case GLSL_TYPE_UINT:
ir_constant_expression.cpp 687 case GLSL_TYPE_UINT:
752 case GLSL_TYPE_UINT:
  /external/mesa3d/src/intel/vulkan/
anv_nir_lower_input_attachments.c 80 case GLSL_TYPE_UINT:
  /external/mesa3d/src/compiler/spirv/
vtn_variables.c 116 case GLSL_TYPE_UINT:
348 case GLSL_TYPE_UINT:
396 case GLSL_TYPE_UINT:
527 case GLSL_TYPE_UINT:
739 case GLSL_TYPE_UINT:
816 case GLSL_TYPE_UINT:
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