/external/mesa3d/src/compiler/ |
builtin_type_macros.h | 44 DECL_TYPE(uint, GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1) 45 DECL_TYPE(uvec2, GL_UNSIGNED_INT_VEC2, GLSL_TYPE_UINT, 2, 1) 46 DECL_TYPE(uvec3, GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1) 47 DECL_TYPE(uvec4, GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1) 106 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT) 107 DECL_TYPE(usampler2D, GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT) 108 DECL_TYPE(usampler3D, GL_UNSIGNED_INT_SAMPLER_3D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT) 109 DECL_TYPE(usamplerCube, GL_UNSIGNED_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT) 110 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT) 111 DECL_TYPE(usampler2DArray, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT) [all...] |
glsl_types.h | 50 /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1, 53 GLSL_TYPE_UINT = 0, 138 * and \c GLSL_TYPE_UINT are valid. 436 && (base_type >= GLSL_TYPE_UINT) 447 && (base_type >= GLSL_TYPE_UINT) 465 return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_DOUBLE); 473 return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT);
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glsl_types.cpp | 61 STATIC_ASSERT((unsigned(GLSL_TYPE_UINT) & 3) == unsigned(GLSL_TYPE_UINT)); 347 case GLSL_TYPE_UINT: 373 case GLSL_TYPE_UINT: 535 case GLSL_TYPE_UINT: 680 case GLSL_TYPE_UINT: 780 case GLSL_TYPE_UINT: [all...] |
nir_types.h | 88 case GLSL_TYPE_UINT:
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/external/mesa3d/src/compiler/glsl/tests/ |
sampler_types_test.cpp | 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2) 76 T(usampler3D, GLSL_SAMPLER_DIM_3D, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 77 T(usamplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, NONARRAY, COLOR, 3) 78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2) 79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3) 80 T(usamplerCubeArray, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_UINT, ARRAY, COLOR, 4) 81 T(usampler2DRect, GLSL_SAMPLER_DIM_RECT, GLSL_TYPE_UINT, NONARRAY, COLOR, 2) 82 T(usamplerBuffer, GLSL_SAMPLER_DIM_BUF, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 83 T(usampler2DMS, GLSL_SAMPLER_DIM_MS, GLSL_TYPE_UINT, NONARRAY, COLOR, 2 [all...] |
set_uniform_initializer_tests.cpp | 199 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1); 204 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2); 209 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3); 214 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4); 355 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 0); 360 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 0); 365 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3, 4, 0); 370 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4, 4, 0); 480 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1, 4, 5); 485 array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2, 4, 5) [all...] |
uniform_initializer_utils.cpp | 84 case GLSL_TYPE_UINT: 118 case GLSL_TYPE_UINT: 224 case GLSL_TYPE_UINT:
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copy_constant_to_storage_tests.cpp | 91 generate_data(mem_ctx, GLSL_TYPE_UINT, 1, rows, val);
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/external/mesa3d/src/mesa/state_tracker/ |
st_glsl_types.cpp | 39 case GLSL_TYPE_UINT:
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/external/mesa3d/prebuilt-intermediates/glsl/ |
ir_expression_operation_constant.h | 5 case GLSL_TYPE_UINT: 32 case GLSL_TYPE_UINT: 242 case GLSL_TYPE_UINT: 269 case GLSL_TYPE_UINT: 293 case GLSL_TYPE_UINT: 365 case GLSL_TYPE_UINT: 413 case GLSL_TYPE_UINT: 678 case GLSL_TYPE_UINT: 693 case GLSL_TYPE_UINT: 708 case GLSL_TYPE_UINT [all...] |
/external/mesa3d/src/compiler/nir/ |
nir_split_var_copies.c | 149 case GLSL_TYPE_UINT: 239 case GLSL_TYPE_UINT:
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/external/mesa3d/src/mesa/main/ |
uniforms.c | 483 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_UINT, 1); 493 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 2); 504 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 3); 516 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 4); 523 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 1); 530 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 2); 537 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 3); 544 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 4); 585 _mesa_uniform(ctx, shProg, location, 1, &v0, GLSL_TYPE_UINT, 1); 598 _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_UINT, 2) [all...] |
uniform_query.cpp | 335 returnType == GLSL_TYPE_UINT || returnType == GLSL_TYPE_DOUBLE); 352 || returnType == GLSL_TYPE_UINT) 355 || uni->type->base_type == GLSL_TYPE_UINT 373 case GLSL_TYPE_UINT: 397 case GLSL_TYPE_UINT: { 425 case GLSL_TYPE_UINT: 493 case GLSL_TYPE_UINT: 662 case GLSL_TYPE_UINT: [all...] |
/external/mesa3d/src/compiler/glsl/ |
ir.cpp | 296 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, 557 assert((type->base_type >= GLSL_TYPE_UINT) 594 this->type = glsl_type::get_instance(GLSL_TYPE_UINT, vector_elements, 1); 636 case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break; 706 case GLSL_TYPE_UINT: 766 case GLSL_TYPE_UINT: 829 case GLSL_TYPE_UINT: return this->value.u[i] != 0; 847 case GLSL_TYPE_UINT: return (float) this->value.u[i]; 865 case GLSL_TYPE_UINT: return (double) this->value.u[i]; 883 case GLSL_TYPE_UINT: return this->value.u[i] [all...] |
ir_validate.cpp | 283 assert(ir->type->base_type == GLSL_TYPE_UINT); 306 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); 311 assert(ir->type->base_type == GLSL_TYPE_UINT); 314 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); 326 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); 331 assert(ir->type->base_type == GLSL_TYPE_UINT); 442 assert(ir->type->base_type == GLSL_TYPE_UINT); 445 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT); 507 assert(ir->type->base_type == GLSL_TYPE_UINT);
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loop_controls.cpp | 132 case GLSL_TYPE_UINT:
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lower_vector.cpp | 172 case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
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lower_instructions.cpp | 686 const glsl_type *uvec = glsl_type::get_instance(GLSL_TYPE_UINT, vec_elem, 1); [all...] |
lower_variable_index_to_cond_assign.cpp | 79 assert(index->type->base_type == GLSL_TYPE_INT || index->type->base_type == GLSL_TYPE_UINT); 302 ir_constant *const middle_c = (index->type->base_type == GLSL_TYPE_UINT)
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opt_minmax.cpp | 112 case GLSL_TYPE_UINT: 174 case GLSL_TYPE_UINT:
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ast_function.cpp | 747 case GLSL_TYPE_UINT: 767 case GLSL_TYPE_UINT: 783 case GLSL_TYPE_UINT: 799 case GLSL_TYPE_UINT: 820 case GLSL_TYPE_UINT: [all...] |
ir_builder_print_visitor.cpp | 317 case GLSL_TYPE_UINT: 374 case GLSL_TYPE_UINT:
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ir_constant_expression.cpp | 687 case GLSL_TYPE_UINT: 752 case GLSL_TYPE_UINT:
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/external/mesa3d/src/intel/vulkan/ |
anv_nir_lower_input_attachments.c | 80 case GLSL_TYPE_UINT:
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/external/mesa3d/src/compiler/spirv/ |
vtn_variables.c | 116 case GLSL_TYPE_UINT: 348 case GLSL_TYPE_UINT: 396 case GLSL_TYPE_UINT: 527 case GLSL_TYPE_UINT: 739 case GLSL_TYPE_UINT: 816 case GLSL_TYPE_UINT: [all...] |