HomeSort by relevance Sort by last modified time
    Searched refs:GLclampf (Results 1 - 25 of 104) sorted by null

1 2 3 4 5

  /external/mesa3d/src/mesa/main/
multisample.h 34 _mesa_SampleCoverage(GLclampf value, GLboolean invert);
48 _mesa_MinSampleShading(GLclampf value);
clear.h 37 _mesa_ClearColor( GLclampf red, GLclampf green,
38 GLclampf blue, GLclampf alpha );
depth.h 44 _mesa_ClearDepthf( GLclampf depth );
blend.h 78 _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
82 _mesa_AlphaFunc( GLenum func, GLclampf ref );
viewport.h 55 _mesa_DepthRangef(GLclampf nearval, GLclampf farval);
multisample.c 40 _mesa_SampleCoverage(GLclampf value, GLboolean invert)
126 _mesa_MinSampleShading(GLclampf value)
depth.c 54 _mesa_ClearDepthf( GLclampf depth )
  /external/deqp/framework/opengl/wrapper/
glwDefs.cpp 45 DE_STATIC_ASSERT(sizeof(GLclampf) == 4);
glwTypes.inl 60 typedef float GLclampf;
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
gl_base_types.h 42 typedef khronos_float_t GLclampf;
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES20.spec 8 void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
17 void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
18 void glClearDepthf ( GLclampf depth )
37 void glDepthRangef ( GLclampf zNear, GLclampf zFar
    [all...]
GLES10.spec 2 void glAlphaFunc ( GLenum func, GLclampf ref )
7 void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
9 void glClearDepthf ( GLclampf depth )
25 void glDepthRangef ( GLclampf zNear, GLclampf zFar )
85 void glSampleCoverage ( GLclampf value, GLboolean invert )
  /device/generic/goldfish-opengl/tests/gles_android_wrapper/
gles_proc.h 23 typedef void (* glAlphaFunc_t) (GLenum, GLclampf);
24 typedef void (* glClearColor_t) (GLclampf, GLclampf, GLclampf, GLclampf);
25 typedef void (* glClearDepthf_t) (GLclampf);
28 typedef void (* glDepthRangef_t) (GLclampf, GLclampf);
145 typedef void (* glSampleCoverage_t) (GLclampf, GLboolean);
243 typedef void (* glDepthRangefOES_t) (GLclampf, GLclampf)
    [all...]
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
importgl.h 68 FNDEF(void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue,
69 GLclampf alpha));
  /external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.hpp 44 void (*glAlphaFunc)(GLenum func, GLclampf ref);
59 void (*glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
61 void (*glClearDepthf)(GLclampf depth);
86 void (*glDepthRangef)(GLclampf zNear, GLclampf zFar);
181 void (*glSampleCoverage)(GLclampf value, GLboolean invert);
Context.h 220 GLclampf depthClearValue;
248 GLclampf sampleCoverageValue;
323 void setAlphaFunc(GLenum alphaFunc, GLclampf reference);
344 void setSampleCoverageParams(GLclampf value, bool invert);
389 void setTextureEnvColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2.h 34 typedef khronos_float_t GLclampf;
481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
490 GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
491 GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
    [all...]
  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 255 GLclampf,
367 GLclampf,
373 GLclampf,
401 GLclampf,
836 GLclampf,
843 GLclampf,
850 GLclampf,
857 GLclampf,
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 290 GLclampf,
402 GLclampf,
408 GLclampf,
436 GLclampf,
898 GLclampf,
905 GLclampf,
912 GLclampf,
919 GLclampf,
  /device/generic/goldfish-opengl/system/GLESv1_enc/
gl_client_proc.h 12 typedef void (gl_APIENTRY *glAlphaFunc_client_proc_t) (void * ctx, GLenum, GLclampf);
13 typedef void (gl_APIENTRY *glClearColor_client_proc_t) (void * ctx, GLclampf, GLclampf, GLclampf, GLclampf);
14 typedef void (gl_APIENTRY *glClearDepthf_client_proc_t) (void * ctx, GLclampf);
17 typedef void (gl_APIENTRY *glDepthRangef_client_proc_t) (void * ctx, GLclampf, GLclampf);
133 typedef void (gl_APIENTRY *glSampleCoverage_client_proc_t) (void * ctx, GLclampf, GLboolean);
251 typedef void (gl_APIENTRY *glDepthRangefOES_client_proc_t) (void * ctx, GLclampf, GLclampf)
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
libGLESv2.hpp 52 void (*glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
61 void (*glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
62 void (*glClearDepthf)(GLclampf depth);
85 void (*glDepthRangef)(GLclampf zNear, GLclampf zFar)
    [all...]
  /frameworks/native/opengl/libagl/
state.cpp 222 void glSampleCoverage(GLclampf /*value*/, GLboolean /*invert*/) {
249 void glAlphaFunc(GLenum func, GLclampf ref)
574 void glClearColor(GLclampf r, GLclampf g, GLclampf b, GLclampf a)
589 void glClearDepthf(GLclampf depth)
  /device/generic/goldfish-opengl/system/include/GLES/
gl.h 30 typedef khronos_float_t GLclampf;
593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
595 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
717 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert)
    [all...]
  /external/mesa3d/include/GLES/
gl.h 30 typedef khronos_float_t GLclampf;
593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
595 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
717 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert)
    [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
gl.h 30 typedef khronos_float_t GLclampf;
593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
595 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
717 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
    [all...]

Completed in 383 milliseconds

1 2 3 4 5