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Searched
refs:SetLOD
(Results
1 - 21
of
21
) sorted by null
/external/swiftshader/src/D3D8/
Direct3DBaseTexture8.hpp
54
unsigned long __stdcall
SetLOD
(unsigned long newLOD) override;
Direct3DTexture8.hpp
53
unsigned long __stdcall
SetLOD
(unsigned long newLOD) override;
Direct3DVolumeTexture8.hpp
53
unsigned long __stdcall
SetLOD
(unsigned long newLOD) override;
Direct3DCubeTexture8.cpp
174
unsigned long Direct3DCubeTexture8::
SetLOD
(unsigned long newLOD)
178
return Direct3DBaseTexture8::
SetLOD
(newLOD);
Direct3DTexture8.cpp
165
unsigned long Direct3DTexture8::
SetLOD
(unsigned long newLOD)
169
return Direct3DBaseTexture8::
SetLOD
(newLOD);
Direct3DVolumeTexture8.cpp
166
unsigned long Direct3DVolumeTexture8::
SetLOD
(unsigned long newLOD)
170
return Direct3DBaseTexture8::
SetLOD
(newLOD);
Direct3DBaseTexture8.cpp
138
unsigned long Direct3DBaseTexture8::
SetLOD
(unsigned long newLOD)
Direct3DCubeTexture8.hpp
53
unsigned long __stdcall
SetLOD
(unsigned long newLOD) override;
/external/swiftshader/src/D3D9/
Direct3DBaseTexture9.hpp
52
unsigned long __stdcall
SetLOD
(unsigned long newLOD) override;
Direct3DCubeTexture9.hpp
51
unsigned long __stdcall
SetLOD
(unsigned long newLOD) override;
Direct3DTexture9.hpp
51
unsigned long __stdcall
SetLOD
(unsigned long newLOD) override;
Direct3DVolumeTexture9.hpp
51
unsigned long __stdcall
SetLOD
(unsigned long newLOD) override;
Direct3DCubeTexture9.cpp
246
unsigned long Direct3DCubeTexture9::
SetLOD
(unsigned long newLOD)
252
return Direct3DBaseTexture9::
SetLOD
(newLOD);
Direct3DTexture9.cpp
229
unsigned long Direct3DTexture9::
SetLOD
(unsigned long newLOD)
235
return Direct3DBaseTexture9::
SetLOD
(newLOD);
Direct3DVolumeTexture9.cpp
274
unsigned long Direct3DVolumeTexture9::
SetLOD
(unsigned long newLOD)
280
return Direct3DBaseTexture9::
SetLOD
(newLOD);
Direct3DBaseTexture9.cpp
210
unsigned long Direct3DBaseTexture9::
SetLOD
(unsigned long newLOD)
/external/swiftshader/include/Direct3D/
d3d8.h
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8.h
533
STDMETHOD_(DWORD,
SetLOD
)(THIS_ DWORD LODNew) PURE;
554
#define IDirect3DBaseTexture8_SetLOD(p,a) (p)->lpVtbl->
SetLOD
(p,a)
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d3d9.h
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ddraw.h
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...]
/external/mesa3d/include/D3D9/
d3d9.h
129
virtual DWORD WINAPI
SetLOD
(DWORD LODNew) = 0;
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