HomeSort by relevance Sort by last modified time
    Searched refs:SkPointPriv (Results 1 - 25 of 89) sorted by null

1 2 3 4

  /external/skia/src/gpu/
GrQuad.h 32 SkPointPriv::SetRectTriStrip(fPoints, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom,
GrPathUtils.cpp 12 #include "SkPointPriv.h"
45 SkScalar d = SkPointPriv::DistanceToLineSegmentBetween(points[1], points[0], points[2]);
79 (SkPointPriv::DistanceToLineSegmentBetweenSqd(p1, p0, p2)) < tolSqd) {
103 SkPointPriv::DistanceToLineSegmentBetweenSqd(points[1], points[0], points[3]),
104 SkPointPriv::DistanceToLineSegmentBetweenSqd(points[2], points[0], points[3]));
136 (SkPointPriv::DistanceToLineSegmentBetweenSqd(p1, p0, p3) < tolSqd &&
137 SkPointPriv::DistanceToLineSegmentBetweenSqd(p2, p0, p3) < tolSqd)) {
230 SkScalar maxD = SkPointPriv::DistanceToSqd(qPts[0], qPts[1]);
232 SkScalar d = SkPointPriv::DistanceToSqd(qPts[1], qPts[2]);
237 d = SkPointPriv::DistanceToSqd(qPts[2], qPts[0])
    [all...]
  /external/skqp/src/gpu/
GrQuad.h 32 SkPointPriv::SetRectTriStrip(fPoints, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom,
GrPathUtils.cpp 12 #include "SkPointPriv.h"
45 SkScalar d = SkPointPriv::DistanceToLineSegmentBetween(points[1], points[0], points[2]);
79 (SkPointPriv::DistanceToLineSegmentBetweenSqd(p1, p0, p2)) < tolSqd) {
103 SkPointPriv::DistanceToLineSegmentBetweenSqd(points[1], points[0], points[3]),
104 SkPointPriv::DistanceToLineSegmentBetweenSqd(points[2], points[0], points[3]));
136 (SkPointPriv::DistanceToLineSegmentBetweenSqd(p1, p0, p3) < tolSqd &&
137 SkPointPriv::DistanceToLineSegmentBetweenSqd(p2, p0, p3) < tolSqd)) {
230 SkScalar maxD = SkPointPriv::DistanceToSqd(qPts[0], qPts[1]);
232 SkScalar d = SkPointPriv::DistanceToSqd(qPts[1], qPts[2]);
237 d = SkPointPriv::DistanceToSqd(qPts[2], qPts[0])
    [all...]
  /external/skia/src/utils/
SkInsetConvexPolygon.cpp 10 #include "SkPointPriv.h"
71 if (dD*dD >= SkPointPriv::DistanceToSqd(p0, p1)) {
79 SkScalar dPlenSq = SkPointPriv::LengthSqd(dP);
86 dPlenSq = SkPointPriv::LengthSqd(dP);
107 if (SkPointPriv::EqualsWithinTolerance(s0.fP1, s1.fP0)) {
113 if (SkPointPriv::EqualsWithinTolerance(s1.fP1, s0.fP0)) {
237 SkPointPriv::EqualsWithinTolerance(intersection,
281 !SkPointPriv::EqualsWithinTolerance(edgeData[i].fIntersection,
290 SkPointPriv::EqualsWithinTolerance((*insetPolygon)[0], (*insetPolygon)[currIndex],
  /external/skqp/src/utils/
SkInsetConvexPolygon.cpp 10 #include "SkPointPriv.h"
71 if (dD*dD >= SkPointPriv::DistanceToSqd(p0, p1)) {
79 SkScalar dPlenSq = SkPointPriv::LengthSqd(dP);
86 dPlenSq = SkPointPriv::LengthSqd(dP);
107 if (SkPointPriv::EqualsWithinTolerance(s0.fP1, s1.fP0)) {
113 if (SkPointPriv::EqualsWithinTolerance(s1.fP1, s0.fP0)) {
237 SkPointPriv::EqualsWithinTolerance(intersection,
281 !SkPointPriv::EqualsWithinTolerance(edgeData[i].fIntersection,
290 SkPointPriv::EqualsWithinTolerance((*insetPolygon)[0], (*insetPolygon)[currIndex],
  /external/skia/tests/
StrokerTest.cpp 14 #include "SkPointPriv.h"
243 } while (SkPointPriv::DistanceToSqd(quad[0], quad[1]) < halfSquared);
247 } while (SkPointPriv::DistanceToSqd(quad[0], quad[2]) < halfSquared
248 || SkPointPriv::DistanceToSqd(quad[1], quad[2]) < halfSquared);
295 } while (SkPointPriv::DistanceToSqd(cubic[0], cubic[1]) < halfSquared);
299 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[2]) < halfSquared
300 || SkPointPriv::DistanceToSqd(cubic[1], cubic[2]) < halfSquared);
304 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[3]) < halfSquared
305 || SkPointPriv::DistanceToSqd(cubic[1], cubic[3]) < halfSquared
306 || SkPointPriv::DistanceToSqd(cubic[2], cubic[3]) < halfSquared)
    [all...]
PointTest.cpp 9 #include "SkPointPriv.h"
20 REPORTER_ASSERT(reporter, SkPointPriv::AsScalars(p) == pPtr);
149 SkPointPriv::SetLengthFast(&fast, tests[i]);
  /external/skqp/tests/
StrokerTest.cpp 14 #include "SkPointPriv.h"
243 } while (SkPointPriv::DistanceToSqd(quad[0], quad[1]) < halfSquared);
247 } while (SkPointPriv::DistanceToSqd(quad[0], quad[2]) < halfSquared
248 || SkPointPriv::DistanceToSqd(quad[1], quad[2]) < halfSquared);
295 } while (SkPointPriv::DistanceToSqd(cubic[0], cubic[1]) < halfSquared);
299 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[2]) < halfSquared
300 || SkPointPriv::DistanceToSqd(cubic[1], cubic[2]) < halfSquared);
304 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[3]) < halfSquared
305 || SkPointPriv::DistanceToSqd(cubic[1], cubic[3]) < halfSquared
306 || SkPointPriv::DistanceToSqd(cubic[2], cubic[3]) < halfSquared)
    [all...]
PointTest.cpp 9 #include "SkPointPriv.h"
20 REPORTER_ASSERT(reporter, SkPointPriv::AsScalars(p) == pPtr);
149 SkPointPriv::SetLengthFast(&fast, tests[i]);
  /external/skia/src/gpu/ops/
GrAAConvexTessellator.cpp 58 SkScalar distSq = SkPointPriv::DistanceToSqd(p0, p1);
152 SkASSERT(SkPointPriv::kLeft_Side == fSide || SkPointPriv::kRight_Side == fSide);
153 SkPointPriv::SetOrthog(&fBisectors[cur], fNorms[cur], (SkPointPriv::Side)-fSide);
155 SkPointPriv::SetOrthog(&other, fNorms[prev], fSide);
427 fSide = SkPointPriv::kRight_Side;
429 fSide = SkPointPriv::kLeft_Side;
434 SkPointPriv::SetOrthog(&fNorms[cur], fNorms[cur], fSide);
446 fSide = SkPointPriv::kLeft_Side
    [all...]
GrAAConvexTessellator.h 13 #include "SkPointPriv.h"
39 : fSide(SkPointPriv::kOn_Side)
46 SkPointPriv::Side side() const { return fSide; }
265 SkPointPriv::Side fSide; // winding of the original polygon
GrAAConvexPathRenderer.cpp 22 #include "SkPointPriv.h"
126 SkPointPriv::Side normSide;
128 normSide = SkPointPriv::kRight_Side;
130 normSide = SkPointPriv::kLeft_Side;
146 SkPointPriv::SetOrthog(&segb.fNorms[p], segb.fNorms[p], normSide);
196 if (SkPointPriv::DistanceToSqd(pt, data->fFirstPoint) > kCloseSqd) {
199 SkPointPriv::SetOrthog(&data->fLineNormal, data->fLineNormal);
239 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd ||
240 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd) {
430 SkScalar dist = SkPointPriv::DistanceToLineBetween(fanPt, verts[*v + 1].fPos
    [all...]
GrAAHairLinePathRenderer.cpp 23 #include "SkPointPriv.h"
182 if (SkPointPriv::DistanceToSqd(p[0], p[1]) < gDegenerateToLineTolSqd ||
183 SkPointPriv::DistanceToSqd(p[1], p[2]) < gDegenerateToLineTolSqd) {
187 *dsqd = SkPointPriv::DistanceToLineBetweenSqd(p[1], p[0], p[2]);
192 if (SkPointPriv::DistanceToLineBetweenSqd(p[2], p[1], p[0]) < gDegenerateToLineTolSqd) {
561 SkPointPriv::SetOrthog(&abN, ab, SkPointPriv::kLeft_Side);
568 SkPointPriv::SetOrthog(&cbN, cb, SkPointPriv::kLeft_Side);
648 SkScalar lengthSqd = SkPointPriv::LengthSqd(vec)
    [all...]
GrAAStrokeRectOp.cpp 14 #include "SkPointPriv.h"
21 SkPointPriv::SetRectFan(pts, r.fLeft + dx, r.fTop + dy, r.fRight - dx, r.fBottom - dy, stride);
498 SkPointPriv::SetRectFan(fan2Pos, devInside.fLeft, devInside.fTop, devInside.fRight,
500 SkPointPriv::SetRectFan(fan3Pos, devInside.fLeft, devInside.fTop, devInside.fRight,
522 SkPointPriv::SetRectFan(fan2Pos, devInside.fLeft, devInside.fTop, devInside.fRight,
524 SkPointPriv::SetRectFan(fan3Pos, devInside.fLeft, devInside.fTop, devInside.fRight,
  /external/skqp/src/gpu/ops/
GrAAConvexTessellator.cpp 58 SkScalar distSq = SkPointPriv::DistanceToSqd(p0, p1);
152 SkASSERT(SkPointPriv::kLeft_Side == fSide || SkPointPriv::kRight_Side == fSide);
153 SkPointPriv::SetOrthog(&fBisectors[cur], fNorms[cur], (SkPointPriv::Side)-fSide);
155 SkPointPriv::SetOrthog(&other, fNorms[prev], fSide);
427 fSide = SkPointPriv::kRight_Side;
429 fSide = SkPointPriv::kLeft_Side;
434 SkPointPriv::SetOrthog(&fNorms[cur], fNorms[cur], fSide);
446 fSide = SkPointPriv::kLeft_Side
    [all...]
GrAAConvexTessellator.h 13 #include "SkPointPriv.h"
39 : fSide(SkPointPriv::kOn_Side)
46 SkPointPriv::Side side() const { return fSide; }
265 SkPointPriv::Side fSide; // winding of the original polygon
GrAAConvexPathRenderer.cpp 22 #include "SkPointPriv.h"
126 SkPointPriv::Side normSide;
128 normSide = SkPointPriv::kRight_Side;
130 normSide = SkPointPriv::kLeft_Side;
146 SkPointPriv::SetOrthog(&segb.fNorms[p], segb.fNorms[p], normSide);
196 if (SkPointPriv::DistanceToSqd(pt, data->fFirstPoint) > kCloseSqd) {
199 SkPointPriv::SetOrthog(&data->fLineNormal, data->fLineNormal);
239 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd ||
240 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd) {
430 SkScalar dist = SkPointPriv::DistanceToLineBetween(fanPt, verts[*v + 1].fPos
    [all...]
GrAAHairLinePathRenderer.cpp 23 #include "SkPointPriv.h"
182 if (SkPointPriv::DistanceToSqd(p[0], p[1]) < gDegenerateToLineTolSqd ||
183 SkPointPriv::DistanceToSqd(p[1], p[2]) < gDegenerateToLineTolSqd) {
187 *dsqd = SkPointPriv::DistanceToLineBetweenSqd(p[1], p[0], p[2]);
192 if (SkPointPriv::DistanceToLineBetweenSqd(p[2], p[1], p[0]) < gDegenerateToLineTolSqd) {
561 SkPointPriv::SetOrthog(&abN, ab, SkPointPriv::kLeft_Side);
568 SkPointPriv::SetOrthog(&cbN, cb, SkPointPriv::kLeft_Side);
648 SkScalar lengthSqd = SkPointPriv::LengthSqd(vec)
    [all...]
  /external/skia/src/core/
SkMatrixPriv.h 13 #include "SkPointPriv.h"
171 SkPointPriv::SetRectTriStrip(quad, l, t, r, b, sizeof(SkPoint));
173 SkPointPriv::SetRectTriStrip(quad, l, t, r, b, sizeof(SkPoint));
SkPoint.cpp 10 #include "SkPointPriv.h"
151 bool SkPointPriv::SetLengthFast(SkPoint* pt, float length) {
177 SkScalar SkPointPriv::DistanceToLineBetweenSqd(const SkPoint& pt, const SkPoint& a,
197 SkScalar SkPointPriv::DistanceToLineSegmentBetweenSqd(const SkPoint& pt, const SkPoint& a,
SkStrokerPriv.cpp 11 #include "SkPointPriv.h"
21 SkPointPriv::RotateCW(normal, &parallel);
32 SkPointPriv::RotateCW(normal, &parallel);
  /external/skqp/src/core/
SkMatrixPriv.h 13 #include "SkPointPriv.h"
171 SkPointPriv::SetRectTriStrip(quad, l, t, r, b, sizeof(SkPoint));
173 SkPointPriv::SetRectTriStrip(quad, l, t, r, b, sizeof(SkPoint));
SkPoint.cpp 10 #include "SkPointPriv.h"
151 bool SkPointPriv::SetLengthFast(SkPoint* pt, float length) {
177 SkScalar SkPointPriv::DistanceToLineBetweenSqd(const SkPoint& pt, const SkPoint& a,
197 SkScalar SkPointPriv::DistanceToLineSegmentBetweenSqd(const SkPoint& pt, const SkPoint& a,
SkStrokerPriv.cpp 11 #include "SkPointPriv.h"
21 SkPointPriv::RotateCW(normal, &parallel);
32 SkPointPriv::RotateCW(normal, &parallel);

Completed in 341 milliseconds

1 2 3 4