/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 28 gl->compressedTexSubImage2D = &glCompressedTexSubImage2D;
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glwInitES20.inl | 28 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D");
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glwInitES30Direct.inl | 42 gl->compressedTexSubImage2D = &glCompressedTexSubImage2D;
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glwInitES31Direct.inl | 46 gl->compressedTexSubImage2D = &glCompressedTexSubImage2D;
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glwInitES30.inl | 42 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D");
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glwInitES32Direct.inl | 52 gl->compressedTexSubImage2D = &glCompressedTexSubImage2D;
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glwFunctions.inl | 94 glCompressedTexSubImage2DFunc compressedTexSubImage2D; [all...] |
glwInitES31.inl | 46 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D");
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glwInitES32.inl | 52 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); [all...] |
glwInitGL30.inl | 45 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D");
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glwInitGL31.inl | 45 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D");
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glwInitGL32.inl | 46 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D");
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glwInitGL33.inl | 48 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D");
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glwInitGL40.inl | 54 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); [all...] |
glwInitGL41.inl | 57 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); [all...] |
glwInitGL42.inl | 58 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); [all...] |
glwInitGL43.inl | 61 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); [all...] |
glwInitGL44.inl | 70 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); [all...] |
glwInitGL45.inl | 80 gl->compressedTexSubImage2D = (glCompressedTexSubImage2DFunc) loader->get("glCompressedTexSubImage2D"); [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 46 dst->compressedTexSubImage2D = src.compressedTexSubImage2D;
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/external/skia/src/gpu/gl/ |
GrGLTestInterface.cpp | 44 fFunctions.fCompressedTexSubImage2D = bind_to_member(this, &GrGLTestInterface::compressedTexSubImage2D);
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GrGLTestInterface.h | 45 virtual GrGLvoid compressedTexSubImage2D(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid* data) {} [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
esextcTextureBorderClampSamplingTexture.cpp | 288 gl.compressedTexSubImage2D(m_test_configuration.get_target(), /* target */ [all...] |
/external/skqp/src/gpu/gl/ |
GrGLTestInterface.cpp | 44 fFunctions.fCompressedTexSubImage2D = bind_to_member(this, &GrGLTestInterface::compressedTexSubImage2D);
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GrGLTestInterface.h | 45 virtual GrGLvoid compressedTexSubImage2D(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid* data) {} [all...] |