HomeSort by relevance Sort by last modified time
    Searched refs:haveDepthBuffer (Results 1 - 12 of 12) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_context.c 255 if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
257 else if (fb->Visual.haveDepthBuffer)
  /external/mesa3d/src/gallium/state_trackers/dri/
dri_screen.c 315 if (mode->haveDepthBuffer || mode->haveStencilBuffer)
  /external/mesa3d/src/mesa/drivers/dri/common/
utils.c 303 modes->haveDepthBuffer = (modes->depthBits > 0);
  /external/mesa3d/src/mesa/main/
clear.c 209 && ctx->DrawBuffer->Visual.haveDepthBuffer) {
framebuffer.c 528 fb->Visual.haveDepthBuffer = GL_TRUE;
context.c 301 vis->haveDepthBuffer = depthBits > 0;
    [all...]
mtypes.h 203 GLboolean haveDepthBuffer;
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.c 859 vis->haveDepthBuffer = depth_size > 0;
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/swrast/
swrast.c 583 visual->haveDepthBuffer,
  /external/mesa3d/src/mesa/drivers/osmesa/
osmesa.c 860 osmesa->gl_visual->haveDepthBuffer,
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_manager.c 384 mode->haveDepthBuffer = mode->depthBits > 0;
  /external/mesa3d/src/mesa/drivers/x11/
xm_api.c 340 vis->mesa_visual.haveDepthBuffer,
    [all...]

Completed in 261 milliseconds