1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <DeviceInfo.h> 20 #include <DisplayList.h> 21 #include <Matrix.h> 22 #include <Properties.h> 23 #include <Rect.h> 24 #include <RenderNode.h> 25 #include <Snapshot.h> 26 #include <hwui/Bitmap.h> 27 #include <pipeline/skia/SkiaRecordingCanvas.h> 28 #include <renderstate/RenderState.h> 29 #include <renderthread/RenderThread.h> 30 31 #include <RecordedOp.h> 32 #include <RecordingCanvas.h> 33 34 #include <memory> 35 36 namespace android { 37 namespace uirenderer { 38 39 #define EXPECT_MATRIX_APPROX_EQ(a, b) EXPECT_TRUE(TestUtils::matricesAreApproxEqual(a, b)) 40 41 #define EXPECT_RECT_APPROX_EQ(a, b) \ 42 EXPECT_TRUE(MathUtils::areEqual((a).left, (b).left) && \ 43 MathUtils::areEqual((a).top, (b).top) && \ 44 MathUtils::areEqual((a).right, (b).right) && \ 45 MathUtils::areEqual((a).bottom, (b).bottom)); 46 47 #define EXPECT_CLIP_RECT(expRect, clipStatePtr) \ 48 EXPECT_NE(nullptr, (clipStatePtr)) << "Op is unclipped"; \ 49 if ((clipStatePtr)->mode == ClipMode::Rectangle) { \ 50 EXPECT_EQ((expRect), reinterpret_cast<const ClipRect*>(clipStatePtr)->rect); \ 51 } else { \ 52 ADD_FAILURE() << "ClipState not a rect"; \ 53 } 54 55 #define INNER_PIPELINE_TEST(test_case_name, test_name, pipeline, functionCall) \ 56 TEST(test_case_name, test_name##_##pipeline) { \ 57 RenderPipelineType oldType = Properties::getRenderPipelineType(); \ 58 Properties::overrideRenderPipelineType(RenderPipelineType::pipeline); \ 59 functionCall; \ 60 Properties::overrideRenderPipelineType(oldType); \ 61 }; 62 63 /** 64 * Like gtests' TEST, but only runs with the OpenGL RenderPipelineType 65 */ 66 #define OPENGL_PIPELINE_TEST(test_case_name, test_name) \ 67 class test_case_name##_##test_name##_HwuiTest { \ 68 public: \ 69 static void doTheThing(); \ 70 }; \ 71 INNER_PIPELINE_TEST(test_case_name, test_name, OpenGL, \ 72 test_case_name##_##test_name##_HwuiTest::doTheThing()) \ 73 void test_case_name##_##test_name##_HwuiTest::doTheThing() 74 75 #define INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, pipeline) \ 76 INNER_PIPELINE_TEST(test_case_name, test_name, pipeline, \ 77 TestUtils::runOnRenderThread( \ 78 test_case_name##_##test_name##_RenderThreadTest::doTheThing)) 79 80 /** 81 * Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope 82 * (for e.g. accessing its RenderState) 83 */ 84 #define RENDERTHREAD_TEST(test_case_name, test_name) \ 85 class test_case_name##_##test_name##_RenderThreadTest { \ 86 public: \ 87 static void doTheThing(renderthread::RenderThread& renderThread); \ 88 }; \ 89 INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, OpenGL); \ 90 INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \ 91 /* Temporarily disabling Vulkan until we can figure out a way to stub out the driver */ \ 92 /* INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); */ \ 93 void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \ 94 renderthread::RenderThread& renderThread) 95 96 /** 97 * Like RENDERTHREAD_TEST, but only runs with the OpenGL RenderPipelineType 98 */ 99 #define RENDERTHREAD_OPENGL_PIPELINE_TEST(test_case_name, test_name) \ 100 class test_case_name##_##test_name##_RenderThreadTest { \ 101 public: \ 102 static void doTheThing(renderthread::RenderThread& renderThread); \ 103 }; \ 104 INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, OpenGL); \ 105 void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \ 106 renderthread::RenderThread& renderThread) 107 108 /** 109 * Like RENDERTHREAD_TEST, but only runs with the Skia RenderPipelineTypes 110 */ 111 #define RENDERTHREAD_SKIA_PIPELINE_TEST(test_case_name, test_name) \ 112 class test_case_name##_##test_name##_RenderThreadTest { \ 113 public: \ 114 static void doTheThing(renderthread::RenderThread& renderThread); \ 115 }; \ 116 INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \ 117 /* Temporarily disabling Vulkan until we can figure out a way to stub out the driver */ \ 118 /* INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); */ \ 119 void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \ 120 renderthread::RenderThread& renderThread) 121 122 /** 123 * Sets a property value temporarily, generally for the duration of a test, restoring the previous 124 * value when going out of scope. 125 * 126 * Can be used e.g. to test behavior only active while Properties::debugOverdraw is enabled. 127 */ 128 template <typename T> 129 class ScopedProperty { 130 public: 131 ScopedProperty(T& property, T newValue) : mPropertyPtr(&property), mOldValue(property) { 132 property = newValue; 133 } 134 ~ScopedProperty() { *mPropertyPtr = mOldValue; } 135 136 private: 137 T* mPropertyPtr; 138 T mOldValue; 139 }; 140 141 class TestUtils { 142 public: 143 class SignalingDtor { 144 public: 145 SignalingDtor() : mSignal(nullptr) {} 146 explicit SignalingDtor(int* signal) : mSignal(signal) {} 147 void setSignal(int* signal) { mSignal = signal; } 148 ~SignalingDtor() { 149 if (mSignal) { 150 (*mSignal)++; 151 } 152 } 153 154 private: 155 int* mSignal; 156 }; 157 158 class MockTreeObserver : public TreeObserver { 159 public: 160 virtual void onMaybeRemovedFromTree(RenderNode* node) {} 161 }; 162 163 static bool matricesAreApproxEqual(const Matrix4& a, const Matrix4& b) { 164 for (int i = 0; i < 16; i++) { 165 if (!MathUtils::areEqual(a[i], b[i])) { 166 return false; 167 } 168 } 169 return true; 170 } 171 172 static std::unique_ptr<Snapshot> makeSnapshot(const Matrix4& transform, const Rect& clip) { 173 std::unique_ptr<Snapshot> snapshot(new Snapshot()); 174 // store clip first, so it isn't transformed 175 snapshot->setClip(clip.left, clip.top, clip.right, clip.bottom); 176 *(snapshot->transform) = transform; 177 return snapshot; 178 } 179 180 static sk_sp<Bitmap> createBitmap(int width, int height, 181 SkColorType colorType = kN32_SkColorType) { 182 SkImageInfo info = SkImageInfo::Make(width, height, colorType, kPremul_SkAlphaType); 183 return Bitmap::allocateHeapBitmap(info); 184 } 185 186 static sk_sp<Bitmap> createBitmap(int width, int height, SkBitmap* outBitmap) { 187 SkImageInfo info = SkImageInfo::Make(width, height, kN32_SkColorType, kPremul_SkAlphaType); 188 outBitmap->setInfo(info); 189 return Bitmap::allocateHeapBitmap(outBitmap); 190 } 191 192 static sp<DeferredLayerUpdater> createTextureLayerUpdater( 193 renderthread::RenderThread& renderThread); 194 195 static sp<DeferredLayerUpdater> createTextureLayerUpdater( 196 renderthread::RenderThread& renderThread, uint32_t width, uint32_t height, 197 const SkMatrix& transform); 198 199 template <class CanvasType> 200 static std::unique_ptr<DisplayList> createDisplayList( 201 int width, int height, std::function<void(CanvasType& canvas)> canvasCallback) { 202 CanvasType canvas(width, height); 203 canvasCallback(canvas); 204 return std::unique_ptr<DisplayList>(canvas.finishRecording()); 205 } 206 207 static sp<RenderNode> createNode( 208 int left, int top, int right, int bottom, 209 std::function<void(RenderProperties& props, Canvas& canvas)> setup) { 210 #if HWUI_NULL_GPU 211 // if RenderNodes are being sync'd/used, device info will be needed, since 212 // DeviceInfo::maxTextureSize() affects layer property 213 DeviceInfo::initialize(); 214 #endif 215 216 sp<RenderNode> node = new RenderNode(); 217 RenderProperties& props = node->mutateStagingProperties(); 218 props.setLeftTopRightBottom(left, top, right, bottom); 219 if (setup) { 220 std::unique_ptr<Canvas> canvas( 221 Canvas::create_recording_canvas(props.getWidth(), props.getHeight())); 222 setup(props, *canvas.get()); 223 node->setStagingDisplayList(canvas->finishRecording()); 224 } 225 node->setPropertyFieldsDirty(0xFFFFFFFF); 226 return node; 227 } 228 229 template <class RecordingCanvasType> 230 static sp<RenderNode> createNode( 231 int left, int top, int right, int bottom, 232 std::function<void(RenderProperties& props, RecordingCanvasType& canvas)> setup) { 233 #if HWUI_NULL_GPU 234 // if RenderNodes are being sync'd/used, device info will be needed, since 235 // DeviceInfo::maxTextureSize() affects layer property 236 DeviceInfo::initialize(); 237 #endif 238 239 sp<RenderNode> node = new RenderNode(); 240 RenderProperties& props = node->mutateStagingProperties(); 241 props.setLeftTopRightBottom(left, top, right, bottom); 242 if (setup) { 243 RecordingCanvasType canvas(props.getWidth(), props.getHeight()); 244 setup(props, canvas); 245 node->setStagingDisplayList(canvas.finishRecording()); 246 } 247 node->setPropertyFieldsDirty(0xFFFFFFFF); 248 return node; 249 } 250 251 static void recordNode(RenderNode& node, std::function<void(Canvas&)> contentCallback) { 252 std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas( 253 node.stagingProperties().getWidth(), node.stagingProperties().getHeight(), 254 &node)); 255 contentCallback(*canvas.get()); 256 node.setStagingDisplayList(canvas->finishRecording()); 257 } 258 259 static sp<RenderNode> createSkiaNode( 260 int left, int top, int right, int bottom, 261 std::function<void(RenderProperties& props, skiapipeline::SkiaRecordingCanvas& canvas)> 262 setup, 263 const char* name = nullptr, skiapipeline::SkiaDisplayList* displayList = nullptr) { 264 #if HWUI_NULL_GPU 265 // if RenderNodes are being sync'd/used, device info will be needed, since 266 // DeviceInfo::maxTextureSize() affects layer property 267 DeviceInfo::initialize(); 268 #endif 269 sp<RenderNode> node = new RenderNode(); 270 if (name) { 271 node->setName(name); 272 } 273 RenderProperties& props = node->mutateStagingProperties(); 274 props.setLeftTopRightBottom(left, top, right, bottom); 275 if (displayList) { 276 node->setStagingDisplayList(displayList); 277 } 278 if (setup) { 279 std::unique_ptr<skiapipeline::SkiaRecordingCanvas> canvas( 280 new skiapipeline::SkiaRecordingCanvas(nullptr, props.getWidth(), 281 props.getHeight())); 282 setup(props, *canvas.get()); 283 node->setStagingDisplayList(canvas->finishRecording()); 284 } 285 node->setPropertyFieldsDirty(0xFFFFFFFF); 286 TestUtils::syncHierarchyPropertiesAndDisplayList(node); 287 return node; 288 } 289 290 /** 291 * Forces a sync of a tree of RenderNode, such that every descendant will have its staging 292 * properties and DisplayList moved to the render copies. 293 * 294 * Note: does not check dirtiness bits, so any non-staging DisplayLists will be discarded. 295 * For this reason, this should generally only be called once on a tree. 296 */ 297 static void syncHierarchyPropertiesAndDisplayList(sp<RenderNode>& node) { 298 syncHierarchyPropertiesAndDisplayListImpl(node.get()); 299 } 300 301 static sp<RenderNode>& getSyncedNode(sp<RenderNode>& node) { 302 syncHierarchyPropertiesAndDisplayList(node); 303 return node; 304 } 305 306 typedef std::function<void(renderthread::RenderThread& thread)> RtCallback; 307 308 class TestTask : public renderthread::RenderTask { 309 public: 310 explicit TestTask(RtCallback rtCallback) : rtCallback(rtCallback) {} 311 virtual ~TestTask() {} 312 virtual void run() override; 313 RtCallback rtCallback; 314 }; 315 316 /** 317 * NOTE: requires surfaceflinger to run, otherwise this method will wait indefinitely. 318 */ 319 static void runOnRenderThread(RtCallback rtCallback) { 320 TestTask task(rtCallback); 321 renderthread::RenderThread::getInstance().queue().runSync([&]() { task.run(); }); 322 } 323 324 static bool isRenderThreadRunning() { return renderthread::RenderThread::hasInstance(); } 325 326 static SkColor interpolateColor(float fraction, SkColor start, SkColor end); 327 328 static void layoutTextUnscaled(const SkPaint& paint, const char* text, 329 std::vector<glyph_t>* outGlyphs, 330 std::vector<float>* outPositions, float* outTotalAdvance, 331 Rect* outBounds); 332 333 static void drawUtf8ToCanvas(Canvas* canvas, const char* text, const SkPaint& paint, float x, 334 float y); 335 336 static void drawUtf8ToCanvas(Canvas* canvas, const char* text, const SkPaint& paint, 337 const SkPath& path); 338 339 static std::unique_ptr<uint16_t[]> asciiToUtf16(const char* str); 340 341 class MockFunctor : public Functor { 342 public: 343 virtual status_t operator()(int what, void* data) { 344 mLastMode = what; 345 return DrawGlInfo::kStatusDone; 346 } 347 int getLastMode() const { return mLastMode; } 348 349 private: 350 int mLastMode = -1; 351 }; 352 353 static SkColor getColor(const sk_sp<SkSurface>& surface, int x, int y); 354 355 static SkRect getClipBounds(const SkCanvas* canvas); 356 static SkRect getLocalClipBounds(const SkCanvas* canvas); 357 358 private: 359 static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) { 360 MarkAndSweepRemoved observer(nullptr); 361 node->syncProperties(); 362 if (node->mNeedsDisplayListSync) { 363 node->mNeedsDisplayListSync = false; 364 node->syncDisplayList(observer, nullptr); 365 } 366 auto displayList = node->getDisplayList(); 367 if (displayList) { 368 if (displayList->isSkiaDL()) { 369 for (auto&& childDr : static_cast<skiapipeline::SkiaDisplayList*>( 370 const_cast<DisplayList*>(displayList)) 371 ->mChildNodes) { 372 syncHierarchyPropertiesAndDisplayListImpl(childDr.getRenderNode()); 373 } 374 } else { 375 for (auto&& childOp : displayList->getChildren()) { 376 syncHierarchyPropertiesAndDisplayListImpl(childOp->renderNode); 377 } 378 } 379 } 380 } 381 382 }; // class TestUtils 383 384 } /* namespace uirenderer */ 385 } /* namespace android */ 386