/hardware/intel/img/psb_video/src/x11/ |
psb_coverlay.c | 401 struct _WsbmBufferObject *bo = subpicture->bo; local 479 ximg->data = wsbmBOMap(bo, WSBM_ACCESS_READ); 518 wsbmBOUnmap(bo); [all...] |
/bionic/libc/kernel/uapi/drm/ |
vc4_drm.h | 122 __u64 bo; member in struct:drm_vc4_get_hang_state
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/cts/hostsidetests/security/securityPatch/CVE-2016-8431/ |
local_poc.h | 67 struct host1x_bo *bo; member in struct:host1x_waitchk
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/cts/hostsidetests/security/securityPatch/CVE-2016-8432/ |
local_poc.h | 67 struct host1x_bo *bo; member in struct:host1x_waitchk
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/external/deqp/external/openglcts/modules/gl/ |
gl4cDirectStateAccessVertexArraysTests.cpp | 3534 glw::GLuint bo = 0; local 4398 glw::GLuint bo = 0; local 4533 glw::GLuint bo = 0; local [all...] |
/external/kernel-headers/original/uapi/drm/ |
vc4_drm.h | 83 * BO. 91 * to the tile allocation BO. 101 * and an attribute count), so those BO indices into bo_handles are 113 * the program. Following the texture BO handle indices is the actual 137 /* Number of BO handles passed in (size is that times 4). */ 192 * completion of the last DRM_VC4_SUBMIT_CL on a BO. 195 * rendering to a BO and you want to wait for all rendering to be 213 /** Returned GEM handle for the BO. */ 254 /** Returned GEM handle for the BO. */ 273 __u64 bo; member in struct:drm_vc4_get_hang_state [all...] |
/external/libdrm/intel/ |
intel_bufmgr_fake.c | 110 drm_intel_bo *bo; member in struct:block 169 int (*exec) (drm_intel_bo *bo, unsigned int used, void *priv); 187 drm_intel_bo bo; member in struct:_drm_intel_bo_fake 224 void (*invalidate_cb) (drm_intel_bo *bo, void *ptr); 423 alloc_block(drm_intel_bo *bo) 425 drm_intel_bo_fake *bo_fake = (drm_intel_bo_fake *) bo; 427 (drm_intel_bufmgr_fake *) bo->bufmgr; 435 sz = (bo->size + bo_fake->alignment - 1) & ~(bo_fake->alignment - 1); 450 block->bo = bo; [all...] |
/external/libdrm/tests/amdgpu/ |
basic_tests.c | 244 amdgpu_bo_handle bo; local 250 bo = gpu_mem_alloc(device_handle, 256 r = gpu_mem_free(bo, va_handle, bo_mc, 4096); 260 bo = gpu_mem_alloc(device_handle, 266 r = gpu_mem_free(bo, va_handle, bo_mc, 4096); 270 bo = gpu_mem_alloc(device_handle, 275 r = gpu_mem_free(bo, va_handle, bo_mc, 4096); 279 bo = gpu_mem_alloc(device_handle, 285 r = gpu_mem_free(bo, va_handle, bo_mc, 4096); 801 amdgpu_bo_handle bo; local 902 amdgpu_bo_handle bo; local [all...] |
/external/libdrm/tests/modetest/ |
modetest.c | 123 struct bo *bo; member in struct:device::__anon24683 124 struct bo *cursor_bo; 715 struct bo *bo; member in struct:plane_arg 964 struct bo *plane_bo; 1020 p->bo = plane_bo; 1061 if (p[i].bo) 1062 bo_destroy(p[i].bo); 1071 struct bo *bo local 1160 struct bo *bo; local [all...] |
/external/mesa3d/src/egl/drivers/dri2/ |
egl_dri2.h | 282 struct gbm_bo *bo; member in struct:dri2_egl_surface::__anon29357
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
nv50_surface.c | 86 struct nouveau_bo *bo = mt->base.bo; local 114 if (!nouveau_bo_memtype(bo)) { 287 struct nouveau_bo *bo = mt->base.bo; local 301 PUSH_REFN(push, bo, mt->base.domain | NOUVEAU_BO_WR); 320 if (nouveau_bo_memtype(bo)) 334 if (!nouveau_bo_memtype(bo)) { 378 struct nouveau_bo *bo = mt->base.bo; local [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
nvc0_surface.c | 88 struct nouveau_bo *bo = mt->base.bo; local 117 if (!nouveau_bo_memtype(bo)) { 125 PUSH_DATAh(push, bo->offset + offset); 126 PUSH_DATA (push, bo->offset + offset); 137 PUSH_DATAh(push, bo->offset + offset); 138 PUSH_DATA (push, bo->offset + offset); 297 PUSH_REFN (push, res->bo, res->domain | NOUVEAU_BO_WR); 314 if (likely(nouveau_bo_memtype(res->bo))) { 373 nouveau_bufctx_refn(nvc0->bufctx, 0, buf->bo, buf->domain | NOUVEAU_BO_WR) [all...] |
/external/mesa3d/src/intel/vulkan/ |
anv_device.c | 815 struct anv_bo bo, *exec_bos[1]; local 823 result = anv_bo_pool_alloc(&device->batch_bo_pool, &bo, size); 827 memcpy(bo.map, batch->start, size); 829 anv_clflush_range(bo.map, size); 831 exec_bos[0] = &bo; 832 exec2_objects[0].handle = bo.gem_handle; 836 exec2_objects[0].offset = bo.offset; 860 ret = anv_gem_wait(device, bo.gem_handle, &timeout); 868 anv_bo_pool_free(&device->batch_bo_pool, &bo); [all...] |
genX_cmd_buffer.c | 36 uint32_t reg, struct anv_bo *bo, uint32_t offset) 40 lrm.MemoryAddress = (struct anv_address) { bo, offset }; 82 (struct anv_address) { &device->dynamic_state_block_pool.bo, 0 }; 91 (struct anv_address) { &device->instruction_block_pool.bo, 0 }; 97 * these fields. However, since we will be growing the BO's live, we 158 struct anv_bo *bo, uint32_t offset) 163 state.offset + isl_dev->ss.addr_offset, bo, offset); 176 iview->bo, iview->offset); 191 iview->bo, aux_offset); 662 struct anv_bo *ss_bo = &primary->device->surface_state_block_pool.bo; 1116 struct anv_bo *bo = cmd_buffer->state.num_workgroups_bo; local 1708 struct anv_bo *bo = buffer->bo; local 1740 struct anv_bo *bo = buffer->bo; local 1938 struct anv_bo *bo = buffer->bo; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_wm_surface_state.c | 146 aux_bo = mt->mcs_buf->bo; 147 aux_offset = mt->mcs_buf->bo->offset64 + mt->mcs_buf->offset; 149 aux_bo = mt->hiz_buf->aux_base.bo; 150 aux_offset = mt->hiz_buf->aux_base.bo->offset64; 165 .address = mt->bo->offset64 + offset, 171 drm_intel_bo_emit_reloc(brw->batch.bo, 173 mt->bo, offset, 185 drm_intel_bo_emit_reloc(brw->batch.bo, 651 drm_intel_bo *bo, 664 .address = (bo ? bo->offset64 : 0) + buffer_offset 689 drm_intel_bo *bo = NULL; local 764 drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_bo, local 901 drm_intel_bo *bo = NULL; local 1398 drm_intel_bo *bo = local 1423 drm_intel_bo *bo = local 1502 drm_intel_bo *bo = intel_bufferobj_buffer( local 1857 drm_intel_bo *bo; local 1866 &bo, local [all...] |
intel_screen.c | 146 drm_intel_gem_bo_aub_dump_bmp(irb->mt->bo, 321 drm_intel_bo_get_tiling(image->bo, &tiling, &swizzle); 400 drm_intel_bo_unreference(image->bo); 401 image->bo = mt->bo; 402 drm_intel_bo_reference(mt->bo); 426 image->bo = drm_intel_bo_gem_create_from_name(screen->bufmgr, "image", 428 if (!image->bo) { 462 drm_intel_bo_unreference(image->bo); 463 image->bo = irb->mt->bo 1286 drm_intel_bo *results, *bo; local 1935 drm_intel_bo *bo; member in struct:intel_buffer [all...] |
intel_mipmap_tree.c | 126 * the miptree's BO. 577 /* This function computes Yf/Ys tiled bo size, alignment and pitch. */ 653 mt->bo = drm_intel_bo_alloc_for_render(brw->bufmgr, "miptree", 658 mt->bo = drm_intel_bo_alloc_tiled(brw->bufmgr, "miptree", 664 mt->bo = drm_intel_bo_alloc_tiled(brw->bufmgr, "miptree", 694 /* If the BO is too large to fit in the aperture, we need to use the 698 if (brw->gen < 6 && mt->bo->size >= brw->max_gtt_map_object_size && 708 drm_intel_bo_unreference(mt->bo); 709 mt->bo = drm_intel_bo_alloc_tiled(brw->bufmgr, "miptree", 717 if (!mt->bo) { 2505 drm_intel_bo *bo = mt->bo; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_screen.h | 106 struct radeon_bo *bo; member in struct:__DRIimageRec
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/external/mesa3d/src/mesa/main/ |
varray.c | 2385 const struct gl_buffer_object *bo = binding->BufferObj; local [all...] |
/frameworks/native/opengl/libagl/ |
array.cpp | 311 const GLvoid *pointer, const buffer_t* bo, GLsizei count) 330 this->bo = bo; 336 physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer; 1460 buffer_t const* bo = 0; local 1487 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? local 1517 buffer_t const* bo = ((target == GL_ARRAY_BUFFER) ? local [all...] |
/external/libdrm/exynos/ |
exynos_fimg2d.h | 284 unsigned int bo[G2D_PLANE_MAX_NR]; member in struct:g2d_image
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/external/mesa3d/src/amd/vulkan/ |
radv_cmd_buffer.c | 195 struct radeon_winsys_bo *bo; local 202 bo = device->ws->buffer_create(device->ws, 207 if (!bo) { 212 device->ws->cs_add_buffer(cmd_buffer->cs, bo, 8); 218 device->ws->buffer_destroy(bo); 226 cmd_buffer->upload.upload_bo = bo; 466 va = ws->buffer_get_va(vs->bo); 467 ws->cs_add_buffer(cmd_buffer->cs, vs->bo, 8); 536 va = ws->buffer_get_va(ps->bo); 537 ws->cs_add_buffer(cmd_buffer->cs, ps->bo, 8) [all...] |
/external/mesa3d/src/gallium/drivers/radeonsi/ |
si_shader.h | 511 struct r600_resource *bo; member in struct:si_shader
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/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_context.h | 148 struct vc4_bo *bo; member in struct:vc4_compiled_shader
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_context.h | 109 drm_intel_bo *bo; member in struct:intel_batchbuffer 110 /** Last BO submitted to the hardware. Used for glFinish(). */ 201 drm_intel_bo *bo; member in struct:intel_context::__anon30397
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