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  /external/deqp/doc/testspecs/GLES3/
functional.fbo.srgb.txt 30 + All blend modes when rendering to sRGB framebuffer
  /external/deqp/modules/gles2/functional/
es2fBlendTests.hpp 23 * \brief Blend tests.
  /external/deqp/modules/gles2/performance/
es2pBlendTests.hpp 23 * \brief Blend performance tests.
  /external/deqp/modules/gles3/functional/
es3fBlendTests.hpp 23 * \brief Blend tests.
  /external/deqp/modules/gles3/performance/
es3pBlendTests.hpp 23 * \brief Blend performance tests.
  /external/deqp/modules/gles31/functional/
es31fNegativeAdvancedBlendEquationTests.hpp 23 * \brief Negative Advanced Blend Equation Tests
  /external/libxcam/modules/soft/
soft_blender.h 82 XCamReturn blend (
  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_mlaa.c 153 /* Second pass: blend weights */
213 p->blend.rt[0].blend_enable = 1;
214 cso_set_blend(p->cso, &p->blend);
220 p->blend.rt[0].blend_enable = 0;
pp_private.h 44 struct pipe_blend_state blend; member in struct:pp_program
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_idct.h 47 void *blend; member in struct:vl_idct
vl_zscan.h 51 void *blend; member in struct:vl_zscan
  /external/mesa3d/src/gallium/drivers/freedreno/
freedreno_state.c 252 bool old_is_dual = ctx->blend ?
253 ctx->blend->rt[0].blend_enable && util_blend_state_is_dual(ctx->blend, 0) :
258 ctx->blend = hwcso;
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_bld_blend.h 59 const struct pipe_blend_state *blend,
lp_bld_blend_logicop.c 31 * Blend LLVM IR generation -- logic ops.
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.c 83 if (softpipe->quad.blend)
84 softpipe->quad.blend->destroy( softpipe->quad.blend );
267 softpipe->quad.blend = sp_quad_blend_stage(softpipe);
sp_quad_pipe.c 54 sp->quad.first = sp->quad.blend;
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
blend.h 23 * @file blend.cpp
164 default: SWR_ASSERT(false, "Unimplemented blend factor: %d", func);
223 SWR_ASSERT(false, "Unimplemented blend function: %d", blendOp);
281 void Blend(const SWR_BLEND_STATE *pBlendState, const SWR_RENDER_TARGET_BLEND_STATE *pState, simdvector &src, simdvector& src1, BYTE *pDst, simdvector &result)
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_renderer.c 427 struct pipe_blend_state blend; local
429 memset(&blend, 0, sizeof(blend));
430 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
431 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
432 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
433 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
434 blend.rt[0].colormask = PIPE_MASK_RGBA;
435 cso_set_blend(r->cso, &blend);
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen8_surface_state.c 24 #include "main/blend.h"
  /external/mesa3d/src/mesa/main/
blend.h 2 * \file blend.h
  /external/skia/include/encode/
SkJpegEncoder.h 60 * Another option is to blend the pixels onto a black background before encoding.
  /external/skia/site/user/api/
index.md 45 it should blend with what was previously drawn.
  /external/skia/tests/
SrcOverTest.cpp 27 /* Here's the idea. Can we ensure that when we blend on top of an opaque
  /external/skqp/include/encode/
SkJpegEncoder.h 60 * Another option is to blend the pixels onto a black background before encoding.
  /external/skqp/site/user/api/
index.md 38 it should blend with what was previously drawn.

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