/external/deqp/doc/testspecs/GLES3/ |
functional.fbo.srgb.txt | 30 + All blend modes when rendering to sRGB framebuffer
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/external/deqp/modules/gles2/functional/ |
es2fBlendTests.hpp | 23 * \brief Blend tests.
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/external/deqp/modules/gles2/performance/ |
es2pBlendTests.hpp | 23 * \brief Blend performance tests.
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/external/deqp/modules/gles3/functional/ |
es3fBlendTests.hpp | 23 * \brief Blend tests.
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/external/deqp/modules/gles3/performance/ |
es3pBlendTests.hpp | 23 * \brief Blend performance tests.
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/external/deqp/modules/gles31/functional/ |
es31fNegativeAdvancedBlendEquationTests.hpp | 23 * \brief Negative Advanced Blend Equation Tests
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/external/libxcam/modules/soft/ |
soft_blender.h | 82 XCamReturn blend (
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
pp_mlaa.c | 153 /* Second pass: blend weights */ 213 p->blend.rt[0].blend_enable = 1; 214 cso_set_blend(p->cso, &p->blend); 220 p->blend.rt[0].blend_enable = 0;
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pp_private.h | 44 struct pipe_blend_state blend; member in struct:pp_program
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_idct.h | 47 void *blend; member in struct:vl_idct
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vl_zscan.h | 51 void *blend; member in struct:vl_zscan
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/external/mesa3d/src/gallium/drivers/freedreno/ |
freedreno_state.c | 252 bool old_is_dual = ctx->blend ? 253 ctx->blend->rt[0].blend_enable && util_blend_state_is_dual(ctx->blend, 0) : 258 ctx->blend = hwcso;
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_bld_blend.h | 59 const struct pipe_blend_state *blend,
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lp_bld_blend_logicop.c | 31 * Blend LLVM IR generation -- logic ops.
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_context.c | 83 if (softpipe->quad.blend) 84 softpipe->quad.blend->destroy( softpipe->quad.blend ); 267 softpipe->quad.blend = sp_quad_blend_stage(softpipe);
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sp_quad_pipe.c | 54 sp->quad.first = sp->quad.blend;
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
blend.h | 23 * @file blend.cpp 164 default: SWR_ASSERT(false, "Unimplemented blend factor: %d", func); 223 SWR_ASSERT(false, "Unimplemented blend function: %d", blendOp); 281 void Blend(const SWR_BLEND_STATE *pBlendState, const SWR_RENDER_TARGET_BLEND_STATE *pState, simdvector &src, simdvector& src1, BYTE *pDst, simdvector &result)
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/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_renderer.c | 427 struct pipe_blend_state blend; local 429 memset(&blend, 0, sizeof(blend)); 430 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; 431 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; 432 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; 433 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; 434 blend.rt[0].colormask = PIPE_MASK_RGBA; 435 cso_set_blend(r->cso, &blend);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen8_surface_state.c | 24 #include "main/blend.h"
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/external/mesa3d/src/mesa/main/ |
blend.h | 2 * \file blend.h
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/external/skia/include/encode/ |
SkJpegEncoder.h | 60 * Another option is to blend the pixels onto a black background before encoding.
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/external/skia/site/user/api/ |
index.md | 45 it should blend with what was previously drawn.
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/external/skia/tests/ |
SrcOverTest.cpp | 27 /* Here's the idea. Can we ensure that when we blend on top of an opaque
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/external/skqp/include/encode/ |
SkJpegEncoder.h | 60 * Another option is to blend the pixels onto a black background before encoding.
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/external/skqp/site/user/api/ |
index.md | 38 it should blend with what was previously drawn.
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