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  /external/skqp/tests/
SrcOverTest.cpp 27 /* Here's the idea. Can we ensure that when we blend on top of an opaque
  /external/swiftshader/src/Main/
FrameBuffer.hpp 95 static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c);
  /external/swiftshader/src/OpenGL/libGL/
utilities.h 65 sw::BlendFactor ConvertBlendFunc(GLenum blend);
  /external/swiftshader/src/OpenGL/libGLES_CM/
utilities.h 65 sw::BlendFactor ConvertBlendFunc(GLenum blend);
  /frameworks/base/libs/hwui/
Layer.h 58 virtual void setBlend(bool blend) = 0;
  /frameworks/base/libs/hwui/tests/unit/
BakedOpDispatcherTests.cpp 203 // provide different blend mode, so decoration draws contrast
254 // blend srcover, different from that of layer
255 EXPECT_EQ(GLenum(GL_ONE), glop.blend.src);
256 EXPECT_EQ(GLenum(GL_ONE_MINUS_SRC_ALPHA), glop.blend.dst);
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
TintedKeyButtonDrawable.java 68 final int alphaInt = (int) (255 * newAlpha * colorAlpha); // Blend by multiplying
  /prebuilts/misc/windows/sdl2/test/
testsprite2.c 257 if (SDL_strcasecmp(argv[i], "--blend") == 0) {
262 } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
294 SDL_Log("Usage: %s %s [--blend none|blend|add|mod] [--cyclecolor] [--cyclealpha] [--iterations N] [num_sprites] [icon.bmp]\n",
  /external/swiftshader/src/D3D9/
Direct3D9.cpp     [all...]
  /external/mesa3d/src/gallium/drivers/swr/
swr_state.cpp 58 const struct pipe_blend_state *blend)
62 memcpy(&state->pipe, blend, sizeof(*blend));
122 swr_bind_blend_state(struct pipe_context *pipe, void *blend)
126 if (ctx->blend == blend)
129 ctx->blend = (swr_blend_state *)blend;
135 swr_delete_blend_state(struct pipe_context *pipe, void *blend)
137 FREE(blend);
    [all...]
swr_state.h 247 assert(0 && "Invalid blend func");
295 assert(0 && "Invalid blend factor");
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_render.h 338 * \brief Set the blend mode used for texture copy operations.
343 * \return 0 on success, or -1 if the texture is not valid or the blend mode is
346 * \note If the blend mode is not supported, the closest supported mode is
355 * \brief Get the blend mode used for texture copy operations.
358 * \param blendMode A pointer filled in with the current blend mode.
620 * \brief Set the blend mode used for drawing operations (Fill and Line).
622 * \param renderer The renderer for which blend mode should be set.
627 * \note If the blend mode is not supported, the closest supported mode is
636 * \brief Get the blend mode used for drawing operations.
638 * \param renderer The renderer from which blend mode should be queried
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_render.h 338 * \brief Set the blend mode used for texture copy operations.
343 * \return 0 on success, or -1 if the texture is not valid or the blend mode is
346 * \note If the blend mode is not supported, the closest supported mode is
355 * \brief Get the blend mode used for texture copy operations.
358 * \param blendMode A pointer filled in with the current blend mode.
620 * \brief Set the blend mode used for drawing operations (Fill and Line).
622 * \param renderer The renderer for which blend mode should be set.
627 * \note If the blend mode is not supported, the closest supported mode is
636 * \brief Get the blend mode used for drawing operations.
638 * \param renderer The renderer from which blend mode should be queried
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_render.h 338 * \brief Set the blend mode used for texture copy operations.
343 * \return 0 on success, or -1 if the texture is not valid or the blend mode is
346 * \note If the blend mode is not supported, the closest supported mode is
355 * \brief Get the blend mode used for texture copy operations.
358 * \param blendMode A pointer filled in with the current blend mode.
620 * \brief Set the blend mode used for drawing operations (Fill and Line).
622 * \param renderer The renderer for which blend mode should be set.
627 * \note If the blend mode is not supported, the closest supported mode is
636 * \brief Get the blend mode used for drawing operations.
638 * \param renderer The renderer from which blend mode should be queried
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_render.h 338 * \brief Set the blend mode used for texture copy operations.
343 * \return 0 on success, or -1 if the texture is not valid or the blend mode is
346 * \note If the blend mode is not supported, the closest supported mode is
355 * \brief Get the blend mode used for texture copy operations.
358 * \param blendMode A pointer filled in with the current blend mode.
620 * \brief Set the blend mode used for drawing operations (Fill and Line).
622 * \param renderer The renderer for which blend mode should be set.
627 * \note If the blend mode is not supported, the closest supported mode is
636 * \brief Get the blend mode used for drawing operations.
638 * \param renderer The renderer from which blend mode should be queried
    [all...]
  /external/ImageMagick/MagickCore/
composite-private.h 173 Blend pixel colors p and q by the amount given and area.
183 Blend pixel colors p and q by the amount given.
  /external/ImageMagick/utilities/
composite.1 70 \-blend geometry blend images
composite.1.in 70 \-blend geometry blend images
  /external/llvm/test/CodeGen/X86/
lower-vec-shift.ll 7 ; a blend. On pre-avx2 targets, instead of scalarizing logical and arithmetic
9 ; emit a simpler sequence of two shifts + blend when possible.
  /external/mesa3d/docs/relnotes/
12.0.5.html 107 <li>radeonsi: always set all blend registers</li>
109 <li>radeonsi: disable RB+ blend optimizations for dual source blending</li>
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_compositor.h 74 void *blend; member in struct:vl_compositor_layer
190 unsigned layer, void *blend, bool is_clearing);
  /external/mesa3d/src/gallium/drivers/etnaviv/
etnaviv_emit.c 296 (etna_blend_state(ctx->blend)->PE_COLOR_FORMAT & VIVS_PE_COLOR_FORMAT_OVERWRITE))
574 uint32_t val = etna_blend_state(ctx->blend)->PE_ALPHA_CONFIG;
580 * as a mask to enable the bits from blend PE_COLOR_FORMAT */
583 val |= etna_blend_state(ctx->blend)->PE_COLOR_FORMAT;
607 struct etna_blend_state *blend = etna_blend_state(ctx->blend); local
609 /*014A4*/ EMIT_STATE(PE_LOGIC_OP, blend->PE_LOGIC_OP);
611 /*014A8*/ EMIT_STATE(PE_DITHER(x), blend->PE_DITHER[x]);
    [all...]
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_dynamic.c 96 modes4 |= i915->blend->modes4;
167 unsigned iab = i915->blend->iab;
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.h 64 struct pipe_blend_state *blend; member in struct:softpipe_context
170 struct quad_stage *blend; member in struct:softpipe_context::__anon29763
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/
blend_jit.cpp 25 * @brief Implementation of the blend jitter
44 /// Interface to Jitting a blend shader
140 SWR_ASSERT(false, "Unsupported blend factor: %d", factor);
290 SWR_ASSERT(false, "Unsupported blend operation: %d", blendOp);
522 // blend function signature
600 // color blend
831 /// @brief JIT compiles blend shader
833 /// @param state - blend state to build function from

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