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  /external/swiftshader/src/OpenGL/libGLES_CM/
libGLES_CM.hpp 26 class FrameBuffer;
47 void (*glBindFramebuffer)(GLenum target, GLuint framebuffer);
48 void (*glBindFramebufferOES)(GLenum target, GLuint framebuffer);
134 GLboolean (*glIsFramebufferOES)(GLuint framebuffer);
226 sw::FrameBuffer *(*createFrameBuffer)(void *nativeDisplay, EGLNativeWindowType window, int width, int height);
  /frameworks/base/rs/java/android/renderscript/
ProgramStore.java 23 * the graphics hardware handles writes to the framebuffer.
31 * framebuffer</li>
116 * pixels already in the framebuffer is computed during the
217 * framebuffer
388 * stored in the framebuffer
  /sdk/apps/SdkController/src/com/android/tools/sdkcontroller/activities/
MultiTouchActivity.java 258 * This query is used to deliver framebuffer updates in the emulator. The
292 * Framebuffer is in JPEG format.
302 * Framebuffer is in a raw RGB format.
306 // Advance stream to the beginning of framebuffer data.
334 Log.w(TAG, "Invalid framebuffer format: " + format);
  /device/linaro/bootloader/edk2/MdeModulePkg/Library/FrameBufferBltLib/
FrameBufferBltLib.c 30 UINT8 *FrameBuffer;
92 @param[in] FrameBuffer Pointer to the start of the frame buffer.
107 IN VOID *FrameBuffer,
149 Configure->FrameBuffer = (UINT8*) FrameBuffer;
261 Destination = Configure->FrameBuffer + Offset;
275 Destination = Configure->FrameBuffer + Offset;
385 Source = Configure->FrameBuffer + Offset;
490 Destination = Configure->FrameBuffer + Offset;
581 Source = Configure->FrameBuffer + Offset;
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  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderLayeredRendering.cpp 402 /* Initialize framebuffer objects */
408 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not create framebuffer object(s)!");
426 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure framebuffer object(s)!");
444 /* Bind the iteration-specific framebuffer */
520 /* Configure the read framebuffer's read buffer, depending on whether the attachment
546 /* Make sure read framebuffer was configured successfully */
547 GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting read framebuffer!");
565 "Could not setup texture object for draw framebuffer color attachment.");
570 "Could not attach texture object to draw framebuffer color attachment.");
575 GLU_EXPECT_NO_ERROR(gl.getError(), "Error blitting from read framebuffer to draw framebuffer.")
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  /external/skia/src/gpu/gl/
GrGLTestInterface.h 25 virtual GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) {}
287 virtual GrGLenum checkNamedFramebufferStatus(GrGLuint framebuffer, GrGLenum target) { return GR_GL_FRAMEBUFFER_COMPLETE; }
288 virtual GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {}
289 virtual GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {}
290 virtual GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLint zoffset) {}
291 virtual GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer) {}
292 virtual GrGLvoid getNamedFramebufferAttachmentParameteriv(GrGLuint framebuffer, GrGLenum attachment, GrGLenum pname, GrGLint *params) {}
294 virtual GrGLvoid framebufferDrawBuffer(GrGLuint framebuffer, GrGLenum mode) {}
295 virtual GrGLvoid framebufferDrawBuffers(GrGLuint framebuffer, GrGLsizei n, const GrGLenum *bufs) {}
296 virtual GrGLvoid framebufferReadBuffer(GrGLuint framebuffer, GrGLenum mode) {
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  /external/skqp/include/gpu/gl/
GrGLFunctions.h 24 typedef GrGLvoid (* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
320 typedef GrGLenum (* GrGLCheckNamedFramebufferStatusProc)(GrGLuint framebuffer, GrGLenum target);
321 typedef GrGLvoid (* GrGLNamedFramebufferTexture1DProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level);
322 typedef GrGLvoid (* GrGLNamedFramebufferTexture2DProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level);
323 typedef GrGLvoid (* GrGLNamedFramebufferTexture3DProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLint zoffset);
324 typedef GrGLvoid (* GrGLNamedFramebufferRenderbufferProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer);
325 typedef GrGLvoid (* GrGLGetNamedFramebufferAttachmentParameterivProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum pname, GrGLint *params);
327 typedef GrGLvoid (* GrGLFramebufferDrawBufferProc)(GrGLuint framebuffer, GrGLenum mode);
328 typedef GrGLvoid (* GrGLFramebufferDrawBuffersProc)(GrGLuint framebuffer, GrGLsizei n, const GrGLenum *bufs) (…)
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  /external/skqp/src/gpu/gl/
GrGLTestInterface.h 25 virtual GrGLvoid bindFramebuffer(GrGLenum target, GrGLuint framebuffer) {}
287 virtual GrGLenum checkNamedFramebufferStatus(GrGLuint framebuffer, GrGLenum target) { return GR_GL_FRAMEBUFFER_COMPLETE; }
288 virtual GrGLvoid namedFramebufferTexture1D(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {}
289 virtual GrGLvoid namedFramebufferTexture2D(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {}
290 virtual GrGLvoid namedFramebufferTexture3D(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLint zoffset) {}
291 virtual GrGLvoid namedFramebufferRenderbuffer(GrGLuint framebuffer, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer) {}
292 virtual GrGLvoid getNamedFramebufferAttachmentParameteriv(GrGLuint framebuffer, GrGLenum attachment, GrGLenum pname, GrGLint *params) {}
294 virtual GrGLvoid framebufferDrawBuffer(GrGLuint framebuffer, GrGLenum mode) {}
295 virtual GrGLvoid framebufferDrawBuffers(GrGLuint framebuffer, GrGLsizei n, const GrGLenum *bufs) {}
296 virtual GrGLvoid framebufferReadBuffer(GrGLuint framebuffer, GrGLenum mode) {
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  /external/swiftshader/src/OpenGL/libGLESv2/
Context.h 58 class Framebuffer;
564 void deleteFramebuffer(GLuint framebuffer);
590 void bindReadFramebuffer(GLuint framebuffer);
591 void bindDrawFramebuffer(GLuint framebuffer);
605 void setFramebufferZero(Framebuffer *framebuffer);
619 Framebuffer *getFramebuffer(GLuint handle) const;
650 Framebuffer *getReadFramebuffer() const;
651 Framebuffer *getDrawFramebuffer() const;
719 void detachFramebuffer(GLuint framebuffer);
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  /external/autotest/client/cros/graphics/
drm.py 208 Whether this CRTC has an associated framebuffer.
215 Obtain the framebuffer, if one is associated.
224 raise RuntimeError("CRTC %d doesn't have a framebuffer!" %
310 A DRM modesetting framebuffer.
327 s = "<Framebuffer (%dx%d (pitch %d bytes), %d bits/pixel, depth %d)"
345 Map the framebuffer.
370 Unmap the framebuffer.
  /external/deqp/external/openglcts/modules/gl/
gl3cClipDistance.hpp 111 /** @class Framebuffer
113 * @brief OpenGL's Framebuffer encapsulation class.
115 * @note Created framebuffer is red-color-only and float type.
117 class Framebuffer
120 Framebuffer(const glw::Functions& gl, const glw::GLsizei size_x, const glw::GLsizei size_y);
121 ~Framebuffer();
135 /* Framebuffer class */
gl4cBufferStorageTests.cpp 178 /** Represents framebuffer
181 class Framebuffer
186 Framebuffer(deqp::Context& context);
187 ~Framebuffer();
866 /* Framebuffer constants */
867 const GLuint Framebuffer::m_invalid_id = -1;
873 Framebuffer::Framebuffer(deqp::Context& context) : m_id(m_invalid_id), m_context(context)
881 Framebuffer::~Framebuffer()
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  /external/deqp/modules/gles3/functional/
es3fPixelBufferObjectTests.cpp 388 GLuint framebuffer = 0; local
394 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
399 GLU_CHECK_CALL(glGenFramebuffers(1, &framebuffer));
405 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer));
558 if (framebuffer)
559 GLU_CHECK_CALL(glDeleteFramebuffers(1, &framebuffer));
601 TestCaseGroup* nativeFramebufferGroup = new TestCaseGroup(m_context, "native", "Tests with reading from native framebuffer");
  /external/libdrm/
xf86drmMode.h 58 * need to create the memory object of the framebuffer yourself with the ttm
259 uint32_t x, y; /**< Position on the framebuffer */
356 * FrameBuffer manipulation.
360 * Retrive information about framebuffer bufferId
365 * Creates a new framebuffer with an buffer object as its scanout buffer.
383 * Destroies the given framebuffer.
388 * Mark a region of a framebuffer as dirty.
  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_context.c 142 util_unreference_framebuffer_state(&nv50->framebuffer);
199 assert(nv50->framebuffer.nr_cbufs <= PIPE_MAX_COLOR_BUFS);
200 for (i = 0; i < nv50->framebuffer.nr_cbufs; ++i) {
201 if (nv50->framebuffer.cbufs[i] &&
202 nv50->framebuffer.cbufs[i]->texture == res) {
211 if (nv50->framebuffer.zsbuf &&
212 nv50->framebuffer.zsbuf->texture == res) {
  /device/linaro/hikey/gralloc960/
alloc_device.cpp 67 // allocate the framebuffer
68 if (m->framebuffer == NULL)
70 // initialize the framebuffer, the framebuffer is mapped once and forever.
80 /* framebufferSize is used for allocating the handle to the framebuffer and refers
81 * to the size of the actual framebuffer.
106 uintptr_t framebufferVaddr = (uintptr_t)m->framebuffer->base;
118 // The entire framebuffer memory is already mapped, now create a buffer object for parts of this memory
120 (void*)framebufferVaddr, 0, m->framebuffer->shallow_fbdev_fd,
121 (framebufferVaddr - (uintptr_t)m->framebuffer->base))
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  /external/deqp/external/openglcts/modules/glesext/
esextcTestCaseBase.cpp     [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleDependenciesTests.cpp 231 /* Set up a framebuffer object */
235 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a framebuffer object");
256 /* Make sure the draw framebuffer is considered incomplete */
261 m_testCtx.getLog() << tcu::TestLog::Message << "Draw framebuffer's completeness status is: " << fbo_status
388 /* Set up a framebuffer object */
392 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up a framebuffer object");
404 /* Make sure the draw framebuffer is considered incomplete */
409 m_testCtx.getLog() << tcu::TestLog::Message << "Draw framebuffer's completeness status is: " << fbo_status
427 m_testCtx.getLog() << tcu::TestLog::Message << "Draw framebuffer's completeness status is: " << fbo_status
441 /* Make sure the draw framebuffer is considered incomplete *
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es31cTextureStorageMultisampleFunctionalTests.cpp 52 "Verifies that blitting from a multi-sampled framebuffer object "
53 "to a single-sampled framebuffer object does not generate an error.")
181 /* Set up framebuffer objects */
187 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up framebuffer objects");
206 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up source framebuffer's attachments");
222 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not set up draw framebuffer's attachments");
552 /* Configure draw framebuffer */
555 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not configure draw framebuffer for depth data rendering");
622 /* Update draw framebuffer configuration */
826 /* Set up framebuffer objects *
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  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderPrimitiveCoverage.cpp 158 /* A clear color used to set up framebuffer */
319 /* Delete framebuffer and renderbuffer objects */
457 /** Initializes a framebuffer object.
466 /* Framebuffer setup */
474 * framebuffer object */
488 * the framebuffer object */
504 /* Check framebuffer completness */
507 TCU_FAIL("Test framebuffer has been reported as incomplete");
556 * buffers of the framebuffer: fragment shader stores vec4(1) in the color attachment
656 /* Draw to framebuffer */
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  /external/mesa3d/src/gallium/drivers/vc4/
vc4_state.c 406 const struct pipe_framebuffer_state *framebuffer)
409 struct pipe_framebuffer_state *cso = &vc4->framebuffer;
414 for (i = 0; i < framebuffer->nr_cbufs; i++)
415 pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
416 for (; i < vc4->framebuffer.nr_cbufs; i++)
419 cso->nr_cbufs = framebuffer->nr_cbufs;
421 pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
423 cso->width = framebuffer->width;
424 cso->height = framebuffer->height;
429 * framebuffer. Note that if the z/color buffers were mismatche
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  /external/mesa3d/src/mesa/state_tracker/
st_manager.c 36 #include "main/framebuffer.h"
62 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
175 * Validate a framebuffer to make sure up-to-date pipe_textures are used.
286 * Add a renderbuffer to the framebuffer.
412 * Create a framebuffer from a manager interface.
432 * For desktop GL, sRGB framebuffer write is controlled by both the
433 * capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should
442 * For GLES, however, sRGB framebuffer write is controlled only by the
443 * capability of the framebuffer. There is GL_EXT_sRGB_write_control to
485 * Reference a framebuffer
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  /external/deqp/framework/opengl/
gluStateReset.cpp 380 // Framebuffer control.
390 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer control state reset failed");
393 // Framebuffer state.
395 // \note Actually spec explictly says 0 but on some platforms (iOS) no default framebuffer exists.
414 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer default state reset failed");
417 GLU_EXPECT_NO_ERROR(gl.getError(), "Framebuffer state reset failed");
1011 const deUint32 framebuffer = renderCtx.getDefaultFramebuffer(); local
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  /external/drm_hwcomposer/
drmdisplaycompositor.cpp 331 ALOGE("Failed to wait for framebuffer release %d", ret);
338 "Failed to allocate framebuffer because the display resolution could "
346 ALOGE("Failed to allocate framebuffer with size %dx%d", width, height);
359 ALOGE("Failed to import framebuffer for display %d", ret);
372 ALOGE("Failed to prepare framebuffer for squash %d", ret);
389 ALOGE("Failed to create squash framebuffer release fence %d", ret);
406 ALOGE("Failed to prepare framebuffer for pre-composite %d", ret);
423 ALOGE("Failed to create pre-composite framebuffer release fence %d", ret);
495 ALOGE("Failed to import old squashed framebuffer %d", ret);
507 ALOGE("Failed to create squash framebuffer release fence %d", ret)
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  /external/mesa3d/src/gallium/drivers/nouveau/nvc0/
nvc0_surface.c 697 struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
953 nvc0->framebuffer.cbufs[0] = nvc0_miptree_surface_new(pipe, res, &templ);
954 nvc0->framebuffer.nr_cbufs = 1;
955 nvc0->framebuffer.zsbuf = NULL;
956 nvc0->framebuffer.width = nvc0->framebuffer.cbufs[0]->width;
957 nvc0->framebuffer.height = nvc0->framebuffer.cbufs[0]->height;
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