/external/mesa3d/src/gallium/drivers/r600/ |
r600_hw_context.c | 77 /* Count in framebuffer cache flushes at the end of CS. */ 266 /* flush the framebuffer cache */ 310 r600_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
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/external/mesa3d/src/gallium/drivers/radeon/ |
r600_pipe_common.h | 303 * framebuffer. Implemented in radeonsi only. 407 /* If pipe_screen wants to re-emit the framebuffer state of all 410 * drawing and re-emit the framebuffer state accordingly. [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_vtbl.c | 41 #include "main/framebuffer.h" 703 * Update the hardware state for drawing into a window or framebuffer object. 708 * Basically, this needs to be called any time the current framebuffer
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i915_vtbl.c | 35 #include "main/framebuffer.h" 703 * Update the hardware state for drawing into a window or framebuffer object. 708 * Basically, this needs to be called any time the current framebuffer
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intel_fbo.c | 34 #include "main/framebuffer.h" 283 * window system framebuffer is resized. 545 * Do additional "completeness" testing of a framebuffer object.
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_wm.c | 34 #include "main/framebuffer.h" 573 /* Whether reads from the framebuffer should behave coherently. */ 637 /* Whether reads from the framebuffer should behave coherently. */
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/external/mesa3d/src/mesa/drivers/dri/swrast/ |
swrast.c | 40 #include "main/framebuffer.h" 318 * Framebuffer and renderbuffer-related functions. 567 /* basic framebuffer setup */
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/external/skia/src/gpu/vk/ |
GrVkGpuCommandBuffer.cpp | 128 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); 404 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); 440 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass);
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/external/skqp/src/gpu/vk/ |
GrVkGpuCommandBuffer.cpp | 135 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); 426 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); 461 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
gl2.h | 426 /* Framebuffer Object. */
478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
557 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
OGLES2HelloAPI_OSX.mm | 347 which determine how these final pixels are coloured when drawn to the framebuffer. When data is passed through here, the positions 558 @Description Renders the scene to the framebuffer. Usually called within a loop. 609 functions which tell OpenGL ES when to actually draw something to the framebuffer given the current state.
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
VideoRendererGui.java | 195 // Generate texture and framebuffer for offscreen texture copy. 258 // Bind our offscreen framebuffer. 267 // Restore normal framebuffer.
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/frameworks/base/libs/hwui/ |
ProgramCache.cpp | 248 // When we are writing to an sRGB framebuffer, we must do the following: 262 // Linear framebuffer 268 // sRGB framebuffer [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/drm/ |
vmwgfx_drm.h | 711 * is placed on the framebuffer. Cliprects are given relative to the given 718 * @fb_id: framebuffer id to present / read back from. 723 * @num_clips: Number of cliprects given relative to the framebuffer origin,
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineCacheTests.cpp | 630 void prepareRenderPass (VkFramebuffer framebuffer, VkPipeline pipeline); [all...] |
/external/mesa3d/src/mesa/main/ |
api_validate.c | 50 * SRC1_ALPHA or ONE_MINUS_SRC1_ALPHA), and a framebuffer is bound that 73 * buffers (e.g., FRONT_AND_BACK in the default framebuffer); or 120 * the current shader is valid and the framebuffer is complete. 184 "%s(incomplete framebuffer)", where); 735 * effect on GL state or framebuffer contents." [all...] |
/hardware/qcom/display/msm8909/sdm/libs/hwc/ |
hwc_display.cpp | 863 // framebuffer layer throughout animation and do not allow framework to do eglswapbuffer on 864 // framebuffer target. So graphics doesn't close the release fence fd of framebuffer target, 865 // Hence close the release fencefd of framebuffer target here. [all...] |
/hardware/qcom/display/msm8909w_3100/sdm/libs/hwc/ |
hwc_display.cpp | 863 // framebuffer layer throughout animation and do not allow framework to do eglswapbuffer on 864 // framebuffer target. So graphics doesn't close the release fence fd of framebuffer target, 865 // Hence close the release fencefd of framebuffer target here. [all...] |
/hardware/qcom/display/msm8996/sdm/libs/hwc/ |
hwc_display.cpp | 701 // framebuffer layer throughout animation and do not allow framework to do eglswapbuffer on 702 // framebuffer target. So graphics doesn't close the release fence fd of framebuffer target, 703 // Hence close the release fencefd of framebuffer target here. [all...] |
/external/deqp/modules/gles31/functional/ |
es31fCopyImageTests.cpp | 883 glu::Framebuffer framebuffer(gl); 893 gl.bindFramebuffer(GL_FRAMEBUFFER, *framebuffer); 895 GLU_EXPECT_NO_ERROR(gl.getError(), "Binding framebuffer and attaching renderbuffer failed."); 968 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to unbind renderbufer and framebuffer."); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFragmentOutputTests.cpp | 24 * + non-contiguous attachments in framebuffer 260 log << TestLog::Section("Framebuffer", "Framebuffer configuration"); 271 // Create framebuffer. 288 GLU_EXPECT_NO_ERROR(gl.getError(), "After framebuffer setup"); 292 throw tcu::NotSupportedError("Framebuffer not supported", "", __FILE__, __LINE__); 294 throw tcu::TestError((string("Incomplete framebuffer: ") + glu::getFramebufferStatusStr(fboStatus).toString()).c_str(), "", __FILE__, __LINE__); [all...] |
/external/libvncserver/libvncserver/ |
tight.c | 432 fbptr = (cl->scaledScreen->frameBuffer + 589 fbptr = (uint##bpp##_t *)&cl->scaledScreen->frameBuffer \ 685 fbptr = (cl->scaledScreen->frameBuffer [all...] |
/frameworks/native/opengl/libs/ |
entries.in | 22 GL_ENTRY(void, glBindFramebuffer, GLenum target, GLuint framebuffer) 23 GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer) 278 GL_ENTRY(void, glFramebufferFoveationConfigQCOM, GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures) 279 GL_ENTRY(void, glFramebufferFoveationParametersQCOM, GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea) [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cEnhancedLayoutsTests.cpp | [all...] |
/prebuilts/ndk/r16/sources/third_party/vulkan/src/include/vulkan/ |
vulkan.hpp | 7569 Framebuffer framebuffer; member in struct:vk::vk::ImageLayout::AttachmentLoadOp::AttachmentStoreOp::ImageType::ImageTiling::ImageViewType::CommandBufferLevel::ComponentSwizzle::DescriptorType::QueryType::BorderColor::PipelineBindPoint::PipelineCacheHeaderVersion::PrimitiveTopology::SharingMode::IndexType::Filter::SamplerMipmapMode::SamplerAddressMode::CompareOp::PolygonMode::CullModeFlagBits::FrontFace::BlendFactor::BlendOp::StencilOp::LogicOp::InternalAllocationType::SystemAllocationScope::PhysicalDeviceType::VertexInputRate::Format::StructureType::RenderPassBeginInfo 10967 Framebuffer framebuffer; member in struct:vk::vk::ImageLayout::AttachmentLoadOp::AttachmentStoreOp::ImageType::ImageTiling::ImageViewType::CommandBufferLevel::ComponentSwizzle::DescriptorType::QueryType::BorderColor::PipelineBindPoint::PipelineCacheHeaderVersion::PrimitiveTopology::SharingMode::IndexType::Filter::SamplerMipmapMode::SamplerAddressMode::CompareOp::PolygonMode::CullModeFlagBits::FrontFace::BlendFactor::BlendOp::StencilOp::LogicOp::InternalAllocationType::SystemAllocationScope::PhysicalDeviceType::VertexInputRate::Format::StructureType::SubpassContents::SubpassContents::DynamicState::QueueFlagBits::MemoryPropertyFlagBits::MemoryHeapFlagBits::AccessFlagBits::BufferUsageFlagBits::BufferCreateFlagBits::ShaderStageFlagBits::ImageUsageFlagBits::ImageCreateFlagBits::PipelineCreateFlagBits::ColorComponentFlagBits::FenceCreateFlagBits::FormatFeatureFlagBits::QueryControlFlagBits::QueryResultFlagBits::CommandBufferUsageFlagBits::QueryPipelineStatisticFlagBits::CommandBufferInheritanceInfo 16875 Framebuffer framebuffer; local [all...] |