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/external/mesa3d/docs/relnotes/ |
11.1.4.html | 92 <li>vc4: Add support for rendering to cube map surfaces.</li>
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11.2.2.html | 102 <li>vc4: Add support for rendering to cube map surfaces.</li>
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13.0.1.html | 88 <li>Revert "st/vdpau: use linear layout for output surfaces"</li>
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13.0.3.html | 62 <li>i965/mt: Disable aux surfaces after making miptree shareable</li>
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/external/mesa3d/src/egl/drivers/dri2/ |
egl_dri2.h | 177 * dri2_make_current (tracks if there are active contexts/surfaces). */
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platform_surfaceless.c | 85 * Single-buffered surfaces with no front buffer confuse Mesa; so we deviate
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_debug_image.c | 95 /* FIXME: dump resources, not surfaces... */
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_mpeg12_decoder.c | 91 struct pipe_surface *surfaces[VL_MAX_SURFACES]; member in struct:video_buffer_private 111 pipe_surface_reference(&priv->surfaces[i], NULL); 145 priv->surfaces[i] = pipe->create_surface(pipe, surf[i]->texture, surf[i]); 777 target_surfaces = get_video_buffer_private(dec, target)->surfaces; [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_surface.c | 234 /* These two are not actually functions dealing with surfaces */
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
nv50_compute.c | 184 /* TODO: validate textures, samplers, surfaces */
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/external/mesa3d/src/gallium/drivers/radeon/ |
radeon_uvd.h | 433 /* fill decoding target field from the luma and chroma surfaces */
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_draw.c | 198 * Mark currently bound target surfaces as dirty
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svga_pipe_streamout.c | 315 * Rebind stream output target surfaces
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/external/mesa3d/src/intel/blorp/ |
blorp_priv.h | 84 * touched. This is needed in when surfaces are configured as something else
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/external/mesa3d/src/intel/isl/tests/ |
isl_surf_get_image_offset_test.c | 279 /* FINISHME: Add tests for 1D surfaces */
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_gs.c | 69 * feedback surfaces.
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gen6_viewport_state.c | 74 * on Sandybridge, which only supports 8K surfaces, and it was actually
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/external/skia/include/core/ |
SkColorSpace.h | 89 * half-float surfaces, and high precision individual colors (gradient stops, etc...)
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SkImageInfo.h | 144 * Used for both src images and render-targets (surfaces).
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/external/skia/site/user/api/ |
skcanvas_creation.md | 77 GPU Surfaces must have a `GrContext` object which manages the
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/external/skia/site/user/sample/ |
color.md | 151 Moving to **destinations** (the surfaces that you draw to), there are also constructors that allow
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/external/skia/src/image/ |
SkSurface.cpp | 104 // Raster surfaces need to be told it's safe to consider its pixels mutable again.
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/external/skqp/include/core/ |
SkColorSpace.h | 89 * half-float surfaces, and high precision individual colors (gradient stops, etc...)
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SkImageInfo.h | 180 * Used for both src images and render-targets (surfaces).
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/external/skqp/site/user/api/ |
creating_skcanvas.md | 77 GPU Surfaces must have a `GrContext` object which manages the
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