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/external/libxml2/doc/devhelp/
index.html
43
Uniform
Resource Identifiers <a href="http://www.ietf.org/rfc/rfc2396.txt">http://www.ietf.org/rfc/rfc2396.txt</a></li>
/external/llvm/docs/HistoricalNotes/
2001-02-09-AdveComments.txt
27
require that anyway. And it would also make the val-type
uniform
/external/ltp/testcases/kernel/numa/
README
5
NUMA ( Non-
Uniform
Memory Access ) is topology in which, time taken in accessing a memory dependes upon
/external/ltp/testcases/realtime/tools/
ftqviz.py
71
# interpolate the data to achieve a
uniform
sample rate for use in the fft
/external/mesa3d/docs/
helpwanted.html
99
<li>Use
uniform
indentation, write comments, use meaningful identifiers, etc.
/external/mesa3d/docs/relnotes/
10.2.8.html
51
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82882">Bug 82882</a> - [swrast] piglit glsl-fs-
uniform
-bool-1 regression</li>
10.4.7.html
47
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-
uniform
-array-loop-unroll.shader_test; random code generation</li>
10.5.2.html
86
<li>i965: Set nr_params to the number of
uniform
components in the VS/GS path.</li>
10.5.9.html
74
<li>i965/skl: Use 1 register for
uniform
pull constant payload</li>
11.0.4.html
109
<li>glsl: Use constant_initializer instead of constant_value to determine whether to keep an unused
uniform
</li>
9.1.5.html
101
<li>glsl: Generate smaller values for
uniform
locations</li>
/external/mesa3d/src/compiler/glsl/
linker.h
122
* When processing a
uniform
block, this entry should only be used in cases
/external/mesa3d/src/compiler/nir/
nir_lower_samplers.c
36
* calculate the base
uniform
location for struct members.
/external/mesa3d/src/intel/vulkan/
anv_nir_apply_dynamic_offsets.c
68
/* First, we need to generate the
uniform
load for the buffer offset */
/external/mesa3d/src/mapi/glapi/gen/
ARB_program_interface_query.xml
8
<enum name="
UNIFORM
" value="0x92E1"/>
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_vec4_vs_visitor.cpp
163
this->userplane[i] = dst_reg(
UNIFORM
, this->uniforms);
/external/mesa3d/src/mesa/tnl/
t_vb_normals.c
59
* got a transformation matrix with
uniform
scaling.
/external/nist-sip/java/gov/nist/javax/sip/address/
ParameterNames.java
52
* Converts indentation tabs to spaces so that we have a
uniform
indentation policy in the whole project.
/external/nist-sip/java/gov/nist/javax/sip/header/
Organization.java
96
* Converts indentation tabs to spaces so that we have a
uniform
indentation policy in the whole project.
ProxyAuthenticate.java
84
* Converts indentation tabs to spaces so that we have a
uniform
indentation policy in the whole project.
ProxyAuthorization.java
63
* Converts indentation tabs to spaces so that we have a
uniform
indentation policy in the whole project.
ReferTo.java
86
* Converts indentation tabs to spaces so that we have a
uniform
indentation policy in the whole project.
Subject.java
105
* Converts indentation tabs to spaces so that we have a
uniform
indentation policy in the whole project.
Unsupported.java
98
* Converts indentation tabs to spaces so that we have a
uniform
indentation policy in the whole project.
/external/nist-sip/java/gov/nist/javax/sip/header/extensions/
ReferredBy.java
73
* Converts indentation tabs to spaces so that we have a
uniform
indentation policy in the whole project.
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