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  /external/libxml2/doc/devhelp/
index.html 43 Uniform Resource Identifiers <a href="http://www.ietf.org/rfc/rfc2396.txt">http://www.ietf.org/rfc/rfc2396.txt</a></li>
  /external/llvm/docs/HistoricalNotes/
2001-02-09-AdveComments.txt 27 require that anyway. And it would also make the val-type uniform
  /external/ltp/testcases/kernel/numa/
README 5 NUMA ( Non-Uniform Memory Access ) is topology in which, time taken in accessing a memory dependes upon
  /external/ltp/testcases/realtime/tools/
ftqviz.py 71 # interpolate the data to achieve a uniform sample rate for use in the fft
  /external/mesa3d/docs/
helpwanted.html 99 <li>Use uniform indentation, write comments, use meaningful identifiers, etc.
  /external/mesa3d/docs/relnotes/
10.2.8.html 51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82882">Bug 82882</a> - [swrast] piglit glsl-fs-uniform-bool-1 regression</li>
10.4.7.html 47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li>
10.5.2.html 86 <li>i965: Set nr_params to the number of uniform components in the VS/GS path.</li>
10.5.9.html 74 <li>i965/skl: Use 1 register for uniform pull constant payload</li>
11.0.4.html 109 <li>glsl: Use constant_initializer instead of constant_value to determine whether to keep an unused uniform</li>
9.1.5.html 101 <li>glsl: Generate smaller values for uniform locations</li>
  /external/mesa3d/src/compiler/glsl/
linker.h 122 * When processing a uniform block, this entry should only be used in cases
  /external/mesa3d/src/compiler/nir/
nir_lower_samplers.c 36 * calculate the base uniform location for struct members.
  /external/mesa3d/src/intel/vulkan/
anv_nir_apply_dynamic_offsets.c 68 /* First, we need to generate the uniform load for the buffer offset */
  /external/mesa3d/src/mapi/glapi/gen/
ARB_program_interface_query.xml 8 <enum name="UNIFORM" value="0x92E1"/>
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vec4_vs_visitor.cpp 163 this->userplane[i] = dst_reg(UNIFORM, this->uniforms);
  /external/mesa3d/src/mesa/tnl/
t_vb_normals.c 59 * got a transformation matrix with uniform scaling.
  /external/nist-sip/java/gov/nist/javax/sip/address/
ParameterNames.java 52 * Converts indentation tabs to spaces so that we have a uniform indentation policy in the whole project.
  /external/nist-sip/java/gov/nist/javax/sip/header/
Organization.java 96 * Converts indentation tabs to spaces so that we have a uniform indentation policy in the whole project.
ProxyAuthenticate.java 84 * Converts indentation tabs to spaces so that we have a uniform indentation policy in the whole project.
ProxyAuthorization.java 63 * Converts indentation tabs to spaces so that we have a uniform indentation policy in the whole project.
ReferTo.java 86 * Converts indentation tabs to spaces so that we have a uniform indentation policy in the whole project.
Subject.java 105 * Converts indentation tabs to spaces so that we have a uniform indentation policy in the whole project.
Unsupported.java 98 * Converts indentation tabs to spaces so that we have a uniform indentation policy in the whole project.
  /external/nist-sip/java/gov/nist/javax/sip/header/extensions/
ReferredBy.java 73 * Converts indentation tabs to spaces so that we have a uniform indentation policy in the whole project.

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