HomeSort by relevance Sort by last modified time
    Searched full:uniform (Results 726 - 750 of 2648) sorted by null

<<21222324252627282930>>

  /external/deqp/modules/gles31/functional/
es31fShaderSharedVarTests.cpp 59 MAX_VALUE_ARRAY_LENGTH = 15 // * 2 * sizeof(mat4) + sizeof(int) = 481 uniform components (limit 512)
129 << "uniform " << precName << " " << typeName << " u_val[" << valArrayLength << "];\n"
130 << "uniform " << precName << " " << typeName << " u_ref[" << valArrayLength << "];\n"
131 << "uniform uint u_numIters;\n"
  /external/deqp/modules/glshared/
glsRandomShaderProgram.cpp 89 const rsg::ShaderInput* uniform = unifiedUniforms[uniformNdx]; local
90 decl << sglr::pdec::Uniform(uniform->getVariable()->getName(), mapToBasicType(uniform->getVariable()->getType()));
glsRandomUniformBlockCase.hpp 23 * \brief Random uniform block layout case.
glsShaderExecUtil.hpp 63 std::string globalDeclarations; //!< These are placed into global scope. Can contain uniform declarations for example.
  /external/guava/guava-tests/benchmark/com/google/common/cache/
LoadingCacheSingleThreadBenchmark.java 38 // 1 means uniform likelihood of keys; higher means some keys are more popular
  /external/guava/guava-tests/benchmark/com/google/common/collect/
MapMakerSingleThreadBenchmark.java 41 // 1 means uniform likelihood of keys; higher means some keys are more popular
  /external/llvm/include/llvm/Support/
PointerLikeTypeTraits.h 24 /// wrappers for pointers as a uniform entity.
  /external/mesa3d/docs/relnotes/
10.3.5.html 60 <li>i965: Handle nested uniform array indexing</li>
10.5.8.html 90 <li>nv50,nvc0: clamp uniform size to 64k</li>
10.6.1.html 91 <li>nv50,nvc0: clamp uniform size to 64k</li>
  /external/mesa3d/src/compiler/glsl/
ast_to_hir.cpp     [all...]
glsl_parser_extras.h 199 "uniform explicit location requires %s",
353 * Default uniform layout qualifiers tracked during parsing.
354 * Currently affects uniform blocks and uniform buffer variables in
link_interface_blocks.cpp 325 /* Only in, out, and uniform interfaces are legal, so we should
429 /* Interstage uniform matching rules are the same as intrastage
430 * uniform matchin rules (for uniforms, it is as though all
434 linker_error(prog, "definitions of uniform block `%s' do not "
lower_buffer_access.cpp 178 * vec4 size. From OpenGL 4.3 spec, section 7.6.2.2 "Standard Uniform
192 * laid out in buffer storage identically to uniform and shader storage
221 * If the thing being dereferenced is a member of uniform block \b without an
226 * If the thing being dereferenced is a member of uniform block \b with an
  /external/mesa3d/src/compiler/nir/
nir_lower_wpos_center.c 42 * for a uniform - we can always just add a constant.
  /external/mesa3d/src/compiler/
shader_info.h 45 /* Number of uniform buffers used by this shader */
  /external/mesa3d/src/gallium/drivers/etnaviv/
etnaviv_asm.h 73 unsigned reg:9; /* register or uniform number 0..511 */
  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_program.h 62 unsigned parm_size; /* size limit of uniform buffer */
  /external/mesa3d/src/gallium/drivers/vc4/
vc4_qir_validate.c 95 "tex op missing implicit uniform");
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_multisample_state.h 31 * OpenGL as in Vulkan to keep it uniform across drivers and also to avoid
brw_vec4_builder.h 551 * able to use vertical stride of zero to replicate the vec4 uniform, like
560 /* The MOV is only needed if the source is a uniform or immediate. */
561 if (src.file != UNIFORM && src.file != IMM)
564 if (src.file == UNIFORM && brw_is_single_value_swizzle(src.swizzle))
  /external/mesa3d/src/mesa/program/
prog_parameter.h 68 * this parameter is part of a larger uniform like a GLSL matrix or array.
  /external/opencv/cv/src/
cvhistogram.cpp 45 cvCreateHist( int dims, int *sizes, CvHistType type, float** ranges, int uniform )
79 CV_CALL( cvSetHistBinRanges( hist, ranges, uniform ));
93 float *data, float **ranges, int uniform )
114 if( !uniform )
115 CV_ERROR( CV_StsBadArg, "Only uniform bin ranges can be used here "
117 CV_CALL( cvSetHistBinRanges( hist, ranges, uniform ));
721 cvSetHistBinRanges( CvHistogram* hist, float** ranges, int uniform )
740 if( uniform )
1128 int uniform = CV_IS_UNIFORM_HIST(hist); local
1819 int uniform = CV_IS_UNIFORM_HIST(hist); local
    [all...]
cvthresh.cpp 208 bool uniform = false; local
236 uniform = true;
244 if( uniform )
268 if( uniform )
  /external/python/cpython2/Lib/
urlparse.py 5 RFC 3986 (STD66): "Uniform Resource Identifiers" by T. Berners-Lee, R. Fielding
11 RFC 2396: "Uniform Resource Identifiers (URI)": Generic Syntax by T.
16 RFC 1808: "Relative Uniform Resource Locators", by R. Fielding, UC Irvine, June
19 RFC 1738: "Uniform Resource Locators (URL)" by T. Berners-Lee, L. Masinter, M.

Completed in 224 milliseconds

<<21222324252627282930>>