/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | [all...] |
es3fTextureUnitTests.cpp | 115 GL_SRGB8, [all...] |
es3fTextureFormatTests.cpp | [all...] |
es3fTextureSpecificationTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 808 { "srgb8", GL_SRGB8, }, [all...] |
es31fTextureLevelStateQueryTests.cpp | 594 GL_RGBA8, GL_RGBA8_SNORM, GL_RGB10_A2, GL_RGB10_A2UI, GL_SRGB8, GL_SRGB8_ALPHA8, GL_R16F, GL_RG16F, [all...] |
es31fCopyImageTests.cpp | [all...] |
es31fTextureBorderClampTests.cpp | [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
gl3.h | 574 #define GL_SRGB8 0x8C41
[all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl3cTextureSwizzleTests.cpp | 582 GL_SRGB8, [all...] |
gl4cDirectStateAccessTexturesTests.cpp | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwEnums.inl | [all...] |
/external/mesa3d/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
gl32.h | [all...] |
/external/mesa3d/src/mesa/main/ |
fbobject.c | 731 case GL_SRGB8: [all...] |
/external/swiftshader/include/GLES3/ |
gl3.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | [all...] |
gl31.h | [all...] |
gl32.h | [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GL2Encoder.cpp | [all...] |
/external/mesa3d/include/GL/ |
glcorearb.h | [all...] |