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    Searched full:createrendertarget (Results 1 - 17 of 17) sorted by null

  /external/skia/debugger/QT/
SkGLWidget.h 47 void createRenderTarget();
SkGLWidget.cpp 48 void SkGLWidget::createRenderTarget() {
73 this->createRenderTarget();
  /external/skqp/debugger/QT/
SkGLWidget.h 47 void createRenderTarget();
SkGLWidget.cpp 48 void SkGLWidget::createRenderTarget() {
73 this->createRenderTarget();
  /external/swiftshader/src/OpenGL/libGL/
Device.hpp 61 Image *createRenderTarget(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool lockable);
Renderbuffer.cpp 351 mRenderTarget = device->createRenderTarget(width, height, requestedFormat, supportedSamples, false);
Device.cpp 299 Image *Device::createRenderTarget(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool lockable)
  /external/swiftshader/src/D3D8/
Direct3DDevice8.hpp 71 long __stdcall CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, int lockable, IDirect3DSurface8 **surface) override;
Direct3DDevice8.cpp 685 long Direct3DDevice8::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, int lockable, IDirect3DSurface8 **surface)
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  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.hpp 85 long __stdcall CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle) override;
Direct3DDevice9.hpp 76 long __stdcall CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle) override;
Direct3DDevice9Ex.cpp 173 long Direct3DDevice9Ex::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle)
177 return Direct3DDevice9::CreateRenderTarget(width, height, format, multiSample, multiSampleQuality, lockable, surface, sharedHandle);
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Direct3DDevice9.cpp 777 long Direct3DDevice9::CreateRenderTarget(unsigned int width, unsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurface9 **surface, void **sharedHandle)
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  /external/mesa3d/include/D3D9/
d3d9.h 186 virtual HRESULT WINAPI CreateRenderTarget(UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle) = 0;
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  /external/swiftshader/include/Direct3D/
d3d8.h 277 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,BOOL Lockable,IDirect3DSurface8** ppSurface) PURE;
379 #define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f)
477 #define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->CreateRenderTarget(a,b,c,d,e,f)
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8.h     [all...]
d3d9.h     [all...]

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