/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 124 gl->uniform2iv = &glUniform2iv;
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glwInitES20.inl | 124 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
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glwFunctions.inl | [all...] |
glwInitES30Direct.inl | 207 gl->uniform2iv = &glUniform2iv;
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glwInitES30.inl | 207 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
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glwInitES31Direct.inl | 269 gl->uniform2iv = &glUniform2iv;
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glwInitES32Direct.inl | 313 gl->uniform2iv = &glUniform2iv;
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glwInitGL30.inl | 205 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
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glwInitES31.inl | 269 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
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glwInitES32.inl | 313 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv"); [all...] |
glwInitGL31.inl | 216 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
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glwInitGL32.inl | 234 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
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glwInitGL33.inl | 253 gl->uniform2iv = (glUniform2ivFunc) loader->get("glUniform2iv");
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 269 dst->uniform2iv = src.uniform2iv;
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/external/deqp/modules/gles31/functional/ |
es31fShaderSharedVarTests.cpp | 226 else if (scalarSize == 2) gl.uniform2iv(location, numValues, &values[0]); 262 else if (scalarSize == 2) gl.uniform2iv(location, numValues, &values[0]);
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es31fShaderTextureSizeTests.cpp | 452 gl.uniform2iv(shaderSizeLoc, 1, size.getPtr());
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es31fUniformLocationTests.cpp | 592 case glu::TYPE_INT_VEC2: gl.uniform2iv(gotLoc, 1, intBuf); break; 602 case glu::TYPE_BOOL_VEC2: gl.uniform2iv(gotLoc, 1, intBuf); break; [all...] |
/external/skia/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 231 GET_PROC(Uniform2iv); 600 GET_PROC(Uniform2iv);
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GrGLTestInterface.cpp | 156 fFunctions.fUniform2iv = bind_to_member(this, &GrGLTestInterface::uniform2iv);
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.hpp | 180 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*);
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sglrContext.hpp | 168 virtual void uniform2iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
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/external/skqp/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 231 GET_PROC(Uniform2iv); 732 GET_PROC(Uniform2iv); [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
entry_points.cpp | 172 void Uniform2iv(GLint location, GLsizei count, const GLint* v); [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcShaderLibraryCase.cpp | 163 gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); 175 gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); [all...] |
/external/deqp/modules/glshared/ |
glsShaderLibraryCase.cpp | 802 case TYPE_INT_VEC2: gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); break; 806 case TYPE_BOOL_VEC2: gl.uniform2iv(loc, 1, &val.elements[elemNdx].int32); break; [all...] |