/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 134 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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glwInitES20.inl | 134 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwFunctions.inl | [all...] |
glwInitES30Direct.inl | 226 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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glwInitES30.inl | 226 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitES31Direct.inl | 288 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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glwInitES32Direct.inl | 332 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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glwInitGL30.inl | 223 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitES31.inl | 288 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitES32.inl | 332 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); [all...] |
glwInitGL31.inl | 235 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitGL32.inl | 253 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitGL33.inl | 272 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitGL40.inl | 312 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 288 dst->uniformMatrix3fv = src.uniformMatrix3fv;
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/external/skia/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 241 GET_PROC(UniformMatrix3fv); 610 GET_PROC(UniformMatrix3fv);
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GrGLProgramDataManager.cpp | 224 GR_GL_CALL(gli, UniformMatrix3fv(loc, cnt, false, m));
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GrGLTestInterface.cpp | 166 fFunctions.fUniformMatrix3fv = bind_to_member(this, &GrGLTestInterface::uniformMatrix3fv);
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/external/skqp/src/gpu/gl/ |
GrGLProgramDataManager.cpp | 224 GR_GL_CALL(gli, UniformMatrix3fv(loc, cnt, false, m));
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GrGLAssembleInterface.cpp | 241 GET_PROC(UniformMatrix3fv); 742 GET_PROC(UniformMatrix3fv); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.hpp | 183 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value);
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sglrContext.hpp | 171 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value) = DE_NULL;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
entry_points.cpp | 182 void UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderSharedVarTests.cpp | 286 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv (location, numValues, DE_FALSE, &values[0]); break;
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es31fFboTestUtil.cpp | 364 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr());
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