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  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 134 gl->uniformMatrix3fv = &glUniformMatrix3fv;
glwInitES20.inl 134 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
glwFunctions.inl     [all...]
glwInitES30Direct.inl 226 gl->uniformMatrix3fv = &glUniformMatrix3fv;
glwInitES30.inl 226 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
glwInitES31Direct.inl 288 gl->uniformMatrix3fv = &glUniformMatrix3fv;
glwInitES32Direct.inl 332 gl->uniformMatrix3fv = &glUniformMatrix3fv;
glwInitGL30.inl 223 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
glwInitES31.inl 288 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
glwInitES32.inl 332 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
    [all...]
glwInitGL31.inl 235 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
glwInitGL32.inl 253 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
glwInitGL33.inl 272 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
glwInitGL40.inl 312 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
    [all...]
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 288 dst->uniformMatrix3fv = src.uniformMatrix3fv;
  /external/skia/src/gpu/gl/
GrGLAssembleInterface.cpp 241 GET_PROC(UniformMatrix3fv);
610 GET_PROC(UniformMatrix3fv);
GrGLProgramDataManager.cpp 224 GR_GL_CALL(gli, UniformMatrix3fv(loc, cnt, false, m));
GrGLTestInterface.cpp 166 fFunctions.fUniformMatrix3fv = bind_to_member(this, &GrGLTestInterface::uniformMatrix3fv);
  /external/skqp/src/gpu/gl/
GrGLProgramDataManager.cpp 224 GR_GL_CALL(gli, UniformMatrix3fv(loc, cnt, false, m));
GrGLAssembleInterface.cpp 241 GET_PROC(UniformMatrix3fv);
742 GET_PROC(UniformMatrix3fv);
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.hpp 183 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value);
sglrContext.hpp 171 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value) = DE_NULL;
  /external/swiftshader/src/OpenGL/libGLESv2/
entry_points.cpp 182 void UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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  /external/deqp/modules/gles31/functional/
es31fShaderSharedVarTests.cpp 286 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv (location, numValues, DE_FALSE, &values[0]); break;
es31fFboTestUtil.cpp 364 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr());

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