1 /*------------------------------------------------------------------------- 2 * OpenGL Conformance Test Suite 3 * ----------------------------- 4 * 5 * Copyright (c) 2014-2016 The Khronos Group Inc. 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 */ /*! 20 * \file 21 * \brief 22 */ /*-------------------------------------------------------------------*/ 23 24 /*! 25 * \file esextcGPUShader5AtomicCountersArrayIndexing.cpp 26 * \brief GPUShader5 Atomic Counters Array Indexing (Test 3) 27 */ /*-------------------------------------------------------------------*/ 28 29 #include "esextcGPUShader5AtomicCountersArrayIndexing.hpp" 30 #include "gluContextInfo.hpp" 31 #include "gluDefs.hpp" 32 #include "glwEnums.hpp" 33 #include "glwFunctions.hpp" 34 #include "tcuTestLog.hpp" 35 #include <cstring> 36 37 namespace glcts 38 { 39 const glw::GLuint GPUShader5AtomicCountersArrayIndexing::m_atomic_counters_array_size = 4; 40 41 /* Compute Shader code */ 42 const char* GPUShader5AtomicCountersArrayIndexing::m_compute_shader_code = 43 "${VERSION}\n" 44 "\n" 45 "${GPU_SHADER5_REQUIRE}\n" 46 "\n" 47 "layout (local_size_x = 2, local_size_y = 2) in;\n" 48 "layout (binding = 0, offset = 0) uniform atomic_uint counters[4];\n" 49 "\n" 50 "void main(void)\n" 51 "{\n" 52 " for (uint index = 0u; index <= 3u; ++index)\n" 53 " {\n" 54 " for (uint iteration = 0u; iteration <= gl_LocalInvocationID.x * 2u + gl_LocalInvocationID.y; " 55 "++iteration)\n" 56 " {\n" 57 " atomicCounterIncrement( counters[index] );\n" 58 " }\n" 59 " }\n" 60 "}\n"; 61 62 /** Constructor 63 * 64 * @param context Test context 65 * @param name Test case's name 66 * @param description Test case's description 67 **/ 68 GPUShader5AtomicCountersArrayIndexing::GPUShader5AtomicCountersArrayIndexing(Context& context, 69 const ExtParameters& extParams, 70 const char* name, const char* description) 71 : TestCaseBase(context, extParams, name, description), m_buffer_id(0), m_compute_shader_id(0), m_program_id(0) 72 { 73 /* Nothing to be done here */ 74 } 75 76 /** Initializes GLES objects used during the test. 77 * 78 */ 79 void GPUShader5AtomicCountersArrayIndexing::initTest(void) 80 { 81 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 82 83 /* Check if gpu_shader5 extension is supported */ 84 if (!m_is_gpu_shader5_supported) 85 { 86 throw tcu::NotSupportedError(GPU_SHADER5_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__); 87 } 88 89 /* Create program object from the supplied compute shader code */ 90 m_program_id = gl.createProgram(); 91 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating program object failed"); 92 93 m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER); 94 GLU_EXPECT_NO_ERROR(gl.getError(), "Creating compute shader object failed"); 95 96 if (!buildProgram(m_program_id, m_compute_shader_id, 1, &m_compute_shader_code)) 97 { 98 TCU_FAIL("Could not create program object!"); 99 } 100 101 glw::GLuint bufferData[m_atomic_counters_array_size]; 102 for (glw::GLuint index = 0; index < m_atomic_counters_array_size; ++index) 103 { 104 bufferData[index] = index; 105 } 106 107 gl.genBuffers(1, &m_buffer_id); 108 gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_buffer_id); 109 gl.bufferData(GL_ATOMIC_COUNTER_BUFFER, m_atomic_counters_array_size * sizeof(glw::GLuint), bufferData, 110 GL_DYNAMIC_COPY); 111 gl.bindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, m_buffer_id); 112 113 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not setup buffer object!"); 114 } 115 116 /** Executes the test. 117 * 118 * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise. 119 * 120 * Note the function throws exception should an error occur! 121 * 122 * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again. 123 **/ 124 tcu::TestNode::IterateResult GPUShader5AtomicCountersArrayIndexing::iterate(void) 125 { 126 initTest(); 127 128 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 129 130 /* Do the computations */ 131 gl.useProgram(m_program_id); 132 GLU_EXPECT_NO_ERROR(gl.getError(), "Could not use program object!"); 133 134 gl.dispatchCompute(10, /* num_groups_x */ 135 10, /* num_groups_y */ 136 1); /* num_groups_z */ 137 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to dispatch compute operation!"); 138 139 /* Map the buffer object storage into user space */ 140 glw::GLuint* bufferData = 141 (glw::GLuint*)gl.mapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, /* offset */ 142 m_atomic_counters_array_size * sizeof(glw::GLuint), GL_MAP_READ_BIT); 143 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to map buffer range to client space!"); 144 145 /* Compare the result values with reference value */ 146 const glw::GLuint expectedResult = 1000; 147 148 if (expectedResult != bufferData[0] || expectedResult + 1 != bufferData[1] || expectedResult + 2 != bufferData[2] || 149 expectedResult + 3 != bufferData[3]) 150 { 151 m_testCtx.getLog() << tcu::TestLog::Message << "Invalid data rendered. Expected Data" 152 << " (" << expectedResult << ", " << expectedResult << ", " << expectedResult << ", " 153 << expectedResult << ") Result Data" 154 << " (" << bufferData[0] << " ," << bufferData[1] << " ," << bufferData[2] << " ," 155 << bufferData[3] << ")" << tcu::TestLog::EndMessage; 156 157 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); 158 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to unmap buffer!"); 159 160 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); 161 return STOP; 162 } 163 164 gl.unmapBuffer(GL_ATOMIC_COUNTER_BUFFER); 165 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to unmap buffer!"); 166 167 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 168 return STOP; 169 } 170 171 /** Deinitializes GLES objects created during the test. 172 * 173 */ 174 void GPUShader5AtomicCountersArrayIndexing::deinit(void) 175 { 176 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 177 178 /* Reset OpenGL ES state */ 179 gl.useProgram(0); 180 gl.bindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0); 181 182 if (m_program_id != 0) 183 { 184 gl.deleteProgram(m_program_id); 185 m_program_id = 0; 186 } 187 188 if (m_compute_shader_id != 0) 189 { 190 gl.deleteShader(m_compute_shader_id); 191 m_compute_shader_id = 0; 192 } 193 194 if (m_buffer_id != 0) 195 { 196 gl.deleteBuffers(1, &m_buffer_id); 197 m_buffer_id = 0; 198 } 199 200 /* Release base class */ 201 TestCaseBase::deinit(); 202 } 203 204 } // namespace glcts 205