1 /************************************************************************** 2 * 3 * Copyright 2010 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include "draw/draw_private.h" 29 #include "draw/draw_vs.h" 30 #include "draw/draw_gs.h" 31 #include "draw/draw_context.h" 32 #include "draw/draw_vbuf.h" 33 #include "draw/draw_vertex.h" 34 #include "draw/draw_pt.h" 35 36 #include "pipe/p_state.h" 37 38 #include "util/u_math.h" 39 #include "util/u_memory.h" 40 41 struct pt_so_emit { 42 struct draw_context *draw; 43 44 unsigned input_vertex_stride; 45 const float (*inputs)[4]; 46 const float *pre_clip_pos; 47 boolean has_so; 48 boolean use_pre_clip_pos; 49 int pos_idx; 50 unsigned emitted_primitives; 51 unsigned generated_primitives; 52 }; 53 54 static const struct pipe_stream_output_info * 55 draw_so_info(const struct draw_context *draw) 56 { 57 const struct pipe_stream_output_info *state = NULL; 58 59 if (draw->gs.geometry_shader) { 60 state = &draw->gs.geometry_shader->state.stream_output; 61 } else { 62 state = &draw->vs.vertex_shader->state.stream_output; 63 } 64 65 return state; 66 } 67 68 static inline boolean 69 draw_has_so(const struct draw_context *draw) 70 { 71 const struct pipe_stream_output_info *state = draw_so_info(draw); 72 73 if (state && state->num_outputs > 0) 74 return TRUE; 75 76 return FALSE; 77 } 78 79 void draw_pt_so_emit_prepare(struct pt_so_emit *emit, boolean use_pre_clip_pos) 80 { 81 struct draw_context *draw = emit->draw; 82 83 emit->use_pre_clip_pos = use_pre_clip_pos; 84 emit->has_so = draw_has_so(draw); 85 if (use_pre_clip_pos) 86 emit->pos_idx = draw_current_shader_position_output(draw); 87 88 /* if we have a state with outputs make sure we have 89 * buffers to output to */ 90 if (emit->has_so) { 91 boolean has_valid_buffer = FALSE; 92 unsigned i; 93 for (i = 0; i < draw->so.num_targets; ++i) { 94 if (draw->so.targets[i]) { 95 has_valid_buffer = TRUE; 96 break; 97 } 98 } 99 emit->has_so = has_valid_buffer; 100 } 101 102 if (!emit->has_so) 103 return; 104 105 /* XXX: need to flush to get prim_vbuf.c to release its allocation?? 106 */ 107 draw_do_flush( draw, DRAW_FLUSH_BACKEND ); 108 } 109 110 static void so_emit_prim(struct pt_so_emit *so, 111 unsigned *indices, 112 unsigned num_vertices) 113 { 114 unsigned slot, i; 115 unsigned input_vertex_stride = so->input_vertex_stride; 116 struct draw_context *draw = so->draw; 117 const float (*input_ptr)[4]; 118 const float *pcp_ptr = NULL; 119 const struct pipe_stream_output_info *state = draw_so_info(draw); 120 float *buffer; 121 int buffer_total_bytes[PIPE_MAX_SO_BUFFERS]; 122 boolean buffer_written[PIPE_MAX_SO_BUFFERS] = {0}; 123 124 input_ptr = so->inputs; 125 if (so->use_pre_clip_pos) 126 pcp_ptr = so->pre_clip_pos; 127 128 ++so->generated_primitives; 129 130 for (i = 0; i < draw->so.num_targets; i++) { 131 struct draw_so_target *target = draw->so.targets[i]; 132 if (target) { 133 buffer_total_bytes[i] = target->internal_offset; 134 } else { 135 buffer_total_bytes[i] = 0; 136 } 137 } 138 139 /* check have we space to emit prim first - if not don't do anything */ 140 for (i = 0; i < num_vertices; ++i) { 141 unsigned ob; 142 for (slot = 0; slot < state->num_outputs; ++slot) { 143 unsigned num_comps = state->output[slot].num_components; 144 int ob = state->output[slot].output_buffer; 145 unsigned dst_offset = state->output[slot].dst_offset * sizeof(float); 146 unsigned write_size = num_comps * sizeof(float); 147 /* If a buffer is missing then that's equivalent to 148 * an overflow */ 149 if (!draw->so.targets[ob]) { 150 return; 151 } 152 if ((buffer_total_bytes[ob] + write_size + dst_offset) > 153 draw->so.targets[ob]->target.buffer_size) { 154 return; 155 } 156 } 157 for (ob = 0; ob < draw->so.num_targets; ++ob) { 158 buffer_total_bytes[ob] += state->stride[ob] * sizeof(float); 159 } 160 } 161 162 for (i = 0; i < num_vertices; ++i) { 163 const float (*input)[4]; 164 const float *pre_clip_pos = NULL; 165 unsigned ob; 166 167 input = (const float (*)[4])( 168 (const char *)input_ptr + (indices[i] * input_vertex_stride)); 169 170 if (pcp_ptr) 171 pre_clip_pos = (const float *)( 172 (const char *)pcp_ptr + (indices[i] * input_vertex_stride)); 173 174 for (slot = 0; slot < state->num_outputs; ++slot) { 175 unsigned idx = state->output[slot].register_index; 176 unsigned start_comp = state->output[slot].start_component; 177 unsigned num_comps = state->output[slot].num_components; 178 179 ob = state->output[slot].output_buffer; 180 buffer_written[ob] = TRUE; 181 182 buffer = (float *)((char *)draw->so.targets[ob]->mapping + 183 draw->so.targets[ob]->target.buffer_offset + 184 draw->so.targets[ob]->internal_offset) + 185 state->output[slot].dst_offset; 186 187 if (idx == so->pos_idx && pcp_ptr) 188 memcpy(buffer, &pre_clip_pos[start_comp], 189 num_comps * sizeof(float)); 190 else 191 memcpy(buffer, &input[idx][start_comp], 192 num_comps * sizeof(float)); 193 #if 0 194 { 195 int j; 196 debug_printf("VERT[%d], offset = %d, slot[%d] sc = %d, num_c = %d, idx = %d = [", 197 i, 198 draw->so.targets[ob]->internal_offset, 199 slot, start_comp, num_comps, idx); 200 for (j = 0; j < num_comps; ++j) { 201 unsigned *ubuffer = (unsigned*)buffer; 202 debug_printf("%d (0x%x), ", ubuffer[j], ubuffer[j]); 203 } 204 debug_printf("]\n"); 205 } 206 #endif 207 } 208 for (ob = 0; ob < draw->so.num_targets; ++ob) { 209 struct draw_so_target *target = draw->so.targets[ob]; 210 if (target && buffer_written[ob]) { 211 target->internal_offset += state->stride[ob] * sizeof(float); 212 } 213 } 214 } 215 ++so->emitted_primitives; 216 } 217 218 static void so_point(struct pt_so_emit *so, int idx) 219 { 220 unsigned indices[1]; 221 222 indices[0] = idx; 223 224 so_emit_prim(so, indices, 1); 225 } 226 227 static void so_line(struct pt_so_emit *so, int i0, int i1) 228 { 229 unsigned indices[2]; 230 231 indices[0] = i0; 232 indices[1] = i1; 233 234 so_emit_prim(so, indices, 2); 235 } 236 237 static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2) 238 { 239 unsigned indices[3]; 240 241 indices[0] = i0; 242 indices[1] = i1; 243 indices[2] = i2; 244 245 so_emit_prim(so, indices, 3); 246 } 247 248 249 #define FUNC so_run_linear 250 #define GET_ELT(idx) (start + (idx)) 251 #include "draw_so_emit_tmp.h" 252 253 254 #define FUNC so_run_elts 255 #define LOCAL_VARS const ushort *elts = input_prims->elts; 256 #define GET_ELT(idx) (elts[start + (idx)]) 257 #include "draw_so_emit_tmp.h" 258 259 260 void draw_pt_so_emit( struct pt_so_emit *emit, 261 const struct draw_vertex_info *input_verts, 262 const struct draw_prim_info *input_prims ) 263 { 264 struct draw_context *draw = emit->draw; 265 struct vbuf_render *render = draw->render; 266 unsigned start, i; 267 268 if (!emit->has_so) 269 return; 270 271 if (!draw->so.num_targets) 272 return; 273 274 emit->emitted_primitives = 0; 275 emit->generated_primitives = 0; 276 emit->input_vertex_stride = input_verts->stride; 277 if (emit->use_pre_clip_pos) 278 emit->pre_clip_pos = input_verts->verts->clip_pos; 279 280 emit->inputs = (const float (*)[4])input_verts->verts->data; 281 282 /* XXX: need to flush to get prim_vbuf.c to release its allocation??*/ 283 draw_do_flush( draw, DRAW_FLUSH_BACKEND ); 284 285 for (start = i = 0; i < input_prims->primitive_count; 286 start += input_prims->primitive_lengths[i], i++) 287 { 288 unsigned count = input_prims->primitive_lengths[i]; 289 290 if (input_prims->linear) { 291 so_run_linear(emit, input_prims, input_verts, 292 start, count); 293 } else { 294 so_run_elts(emit, input_prims, input_verts, 295 start, count); 296 } 297 } 298 299 render->set_stream_output_info(render, 300 emit->emitted_primitives, 301 emit->generated_primitives); 302 } 303 304 305 struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw ) 306 { 307 struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit); 308 if (!emit) 309 return NULL; 310 311 emit->draw = draw; 312 313 return emit; 314 } 315 316 void draw_pt_so_emit_destroy( struct pt_so_emit *emit ) 317 { 318 FREE(emit); 319 } 320