Home | History | Annotate | Download | only in a3xx
      1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
      2 
      3 /*
      4  * Copyright (C) 2013 Rob Clark <robclark (at) freedesktop.org>
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice (including the next
     14  * paragraph) shall be included in all copies or substantial portions of the
     15  * Software.
     16  *
     17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     23  * SOFTWARE.
     24  *
     25  * Authors:
     26  *    Rob Clark <robclark (at) freedesktop.org>
     27  */
     28 
     29 #ifndef FD3_PROGRAM_H_
     30 #define FD3_PROGRAM_H_
     31 
     32 #include "pipe/p_context.h"
     33 #include "freedreno_context.h"
     34 #include "ir3_shader.h"
     35 
     36 struct fd3_shader_stateobj {
     37 	struct ir3_shader *shader;
     38 };
     39 
     40 struct fd3_emit;
     41 
     42 void fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit,
     43 					  int nr, struct pipe_surface **bufs);
     44 
     45 void fd3_prog_init(struct pipe_context *pctx);
     46 
     47 bool fd3_needs_manual_clipping(const struct fd3_shader_stateobj *,
     48 							   const struct pipe_rasterizer_state *);
     49 
     50 #endif /* FD3_PROGRAM_H_ */
     51