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      1  /**************************************************************************
      2  *
      3  * Copyright 2003 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #ifndef I915CONTEXT_INC
     29 #define I915CONTEXT_INC
     30 
     31 #include "intel_context.h"
     32 
     33 #define I915_FALLBACK_TEXTURE		 0x1000
     34 #define I915_FALLBACK_COLORMASK		 0x2000
     35 #define I915_FALLBACK_STENCIL		 0x4000
     36 #define I915_FALLBACK_STIPPLE		 0x8000
     37 #define I915_FALLBACK_PROGRAM		 0x10000
     38 #define I915_FALLBACK_LOGICOP		 0x20000
     39 #define I915_FALLBACK_POLYGON_SMOOTH	 0x40000
     40 #define I915_FALLBACK_POINT_SMOOTH	 0x80000
     41 #define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN	 0x100000
     42 #define I915_FALLBACK_DRAW_OFFSET	 0x200000
     43 #define I915_FALLBACK_COORD_REPLACE	 0x400000
     44 
     45 #define I915_UPLOAD_CTX              0x1
     46 #define I915_UPLOAD_BUFFERS          0x2
     47 #define I915_UPLOAD_STIPPLE          0x4
     48 #define I915_UPLOAD_PROGRAM          0x8
     49 #define I915_UPLOAD_CONSTANTS        0x10
     50 #define I915_UPLOAD_INVARIENT        0x40
     51 #define I915_UPLOAD_DEFAULTS         0x80
     52 #define I915_UPLOAD_RASTER_RULES     0x100
     53 #define I915_UPLOAD_BLEND            0x200
     54 #define I915_UPLOAD_TEX(i)           (0x00010000<<(i))
     55 #define I915_UPLOAD_TEX_ALL          (0x00ff0000)
     56 #define I915_UPLOAD_TEX_0_SHIFT      16
     57 
     58 
     59 /* State structure offsets - these will probably disappear.
     60  */
     61 #define I915_DESTREG_CBUFADDR0 0
     62 #define I915_DESTREG_CBUFADDR1 1
     63 #define I915_DESTREG_DBUFADDR0 3
     64 #define I915_DESTREG_DBUFADDR1 4
     65 #define I915_DESTREG_DV0 6
     66 #define I915_DESTREG_DV1 7
     67 #define I915_DESTREG_SR0 8
     68 #define I915_DESTREG_SR1 9
     69 #define I915_DESTREG_SR2 10
     70 #define I915_DESTREG_SENABLE 11
     71 #define I915_DESTREG_DRAWRECT0 12
     72 #define I915_DESTREG_DRAWRECT1 13
     73 #define I915_DESTREG_DRAWRECT2 14
     74 #define I915_DESTREG_DRAWRECT3 15
     75 #define I915_DESTREG_DRAWRECT4 16
     76 #define I915_DESTREG_DRAWRECT5 17
     77 #define I915_DEST_SETUP_SIZE 18
     78 
     79 #define I915_CTXREG_STATE4		0
     80 #define I915_CTXREG_LI			1
     81 #define I915_CTXREG_LIS2		2
     82 #define I915_CTXREG_LIS4		3
     83 #define I915_CTXREG_LIS5		4
     84 #define I915_CTXREG_LIS6		5
     85 #define I915_CTXREG_BF_STENCIL_OPS	6
     86 #define I915_CTXREG_BF_STENCIL_MASKS	7
     87 #define I915_CTX_SETUP_SIZE		8
     88 
     89 #define I915_BLENDREG_IAB		0
     90 #define I915_BLENDREG_BLENDCOLOR0	1
     91 #define I915_BLENDREG_BLENDCOLOR1	2
     92 #define I915_BLEND_SETUP_SIZE		3
     93 
     94 #define I915_STPREG_ST0        0
     95 #define I915_STPREG_ST1        1
     96 #define I915_STP_SETUP_SIZE    2
     97 
     98 #define I915_TEXREG_MS3        1
     99 #define I915_TEXREG_MS4        2
    100 #define I915_TEXREG_SS2        3
    101 #define I915_TEXREG_SS3        4
    102 #define I915_TEXREG_SS4        5
    103 #define I915_TEX_SETUP_SIZE    6
    104 
    105 #define I915_DEFREG_C0    0
    106 #define I915_DEFREG_C1    1
    107 #define I915_DEFREG_S0    2
    108 #define I915_DEFREG_S1    3
    109 #define I915_DEFREG_Z0    4
    110 #define I915_DEFREG_Z1    5
    111 #define I915_DEF_SETUP_SIZE    6
    112 
    113 enum {
    114    I915_RASTER_RULES,
    115    I915_RASTER_RULES_SETUP_SIZE,
    116 };
    117 
    118 #define I915_TEX_UNITS 8
    119 
    120 #define I915_MAX_CONSTANT      32
    121 #define I915_CONSTANT_SIZE     (2+(4*I915_MAX_CONSTANT))
    122 
    123 #define I915_MAX_TEX_INDIRECT 4
    124 #define I915_MAX_TEX_INSN     32
    125 #define I915_MAX_ALU_INSN     64
    126 #define I915_MAX_DECL_INSN    27
    127 #define I915_MAX_TEMPORARY    16
    128 
    129 #define I915_MAX_INSN          (I915_MAX_DECL_INSN + \
    130 				I915_MAX_TEX_INSN + \
    131 				I915_MAX_ALU_INSN)
    132 
    133 /* Maximum size of the program packet, which matches the limits on
    134  * decl, tex, and ALU instructions.
    135  */
    136 #define I915_PROGRAM_SIZE      (I915_MAX_INSN * 3 + 1)
    137 
    138 /* Hardware version of a parsed fragment program.  "Derived" from the
    139  * mesa fragment_program struct.
    140  */
    141 struct i915_fragment_program
    142 {
    143    struct gl_program FragProg;
    144 
    145    bool translated;
    146    bool params_uptodate;
    147    bool on_hardware;
    148    bool error;             /* If program is malformed for any reason. */
    149 
    150    /** Record of which phases R registers were last written in. */
    151    GLuint register_phases[16];
    152    GLuint indirections;
    153    GLuint nr_tex_indirect;
    154    GLuint nr_tex_insn;
    155    GLuint nr_alu_insn;
    156    GLuint nr_decl_insn;
    157 
    158 
    159 
    160 
    161    /* TODO: split between the stored representation of a program and
    162     * the state used to build that representation.
    163     */
    164    struct gl_context *ctx;
    165 
    166    /* declarations contains the packet header. */
    167    GLuint declarations[I915_MAX_DECL_INSN * 3 + 1];
    168    GLuint program[(I915_MAX_TEX_INSN + I915_MAX_ALU_INSN) * 3];
    169 
    170    GLfloat constant[I915_MAX_CONSTANT][4];
    171    GLuint constant_flags[I915_MAX_CONSTANT];
    172    GLuint nr_constants;
    173 
    174    GLuint *csr;                 /* Cursor, points into program.
    175                                  */
    176 
    177    GLuint *decl;                /* Cursor, points into declarations.
    178                                  */
    179 
    180    GLuint decl_s;               /* flags for which s regs need to be decl'd */
    181    GLuint decl_t;               /* flags for which t regs need to be decl'd */
    182 
    183    GLuint temp_flag;            /* Tracks temporary regs which are in
    184                                  * use.
    185                                  */
    186 
    187    GLuint utemp_flag;           /* Tracks TYPE_U temporary regs which are in
    188                                  * use.
    189                                  */
    190 
    191 
    192    /* Track which R registers are "live" for each instruction.
    193     * A register is live between the time it's written to and the last time
    194     * it's read. */
    195    GLuint usedRegs[I915_MAX_INSN];
    196 
    197    /* Helpers for i915_fragprog.c:
    198     */
    199    uint8_t texcoord_mapping[I915_TEX_UNITS];
    200    uint8_t wpos_tex;
    201    bool depth_written;
    202 
    203    struct
    204    {
    205       GLuint reg;               /* Hardware constant idx */
    206       const GLfloat *values;    /* Pointer to tracked values */
    207    } param[I915_MAX_CONSTANT];
    208    GLuint nr_params;
    209 };
    210 
    211 struct i915_hw_state
    212 {
    213    GLuint Ctx[I915_CTX_SETUP_SIZE];
    214    GLuint Blend[I915_BLEND_SETUP_SIZE];
    215    GLuint Buffer[I915_DEST_SETUP_SIZE];
    216    GLuint Stipple[I915_STP_SETUP_SIZE];
    217    GLuint Defaults[I915_DEF_SETUP_SIZE];
    218    GLuint RasterRules[I915_RASTER_RULES_SETUP_SIZE];
    219    GLuint Tex[I915_TEX_UNITS][I915_TEX_SETUP_SIZE];
    220    GLuint Constant[I915_CONSTANT_SIZE];
    221    GLuint ConstantSize;
    222    GLuint Program[I915_PROGRAM_SIZE];
    223    GLuint ProgramSize;
    224 
    225    /* Region pointers for relocation:
    226     */
    227    struct intel_region *draw_region;
    228    struct intel_region *depth_region;
    229 /*    struct intel_region *tex_region[I915_TEX_UNITS]; */
    230 
    231    /* Regions aren't actually that appropriate here as the memory may
    232     * be from a PBO or FBO.  Will have to do this for draw and depth for
    233     * FBO's...
    234     */
    235    drm_intel_bo *tex_buffer[I915_TEX_UNITS];
    236    GLuint tex_offset[I915_TEX_UNITS];
    237 
    238 
    239    GLuint active;               /* I915_UPLOAD_* */
    240    GLuint emitted;              /* I915_UPLOAD_* */
    241 };
    242 
    243 struct i915_context
    244 {
    245    struct intel_context intel;
    246 
    247    GLuint lodbias_ss2[MAX_TEXTURE_UNITS];
    248 
    249 
    250    struct i915_fragment_program *current_program;
    251 
    252    drm_intel_bo *current_vb_bo;
    253    unsigned int current_vertex_size;
    254 
    255    struct i915_hw_state state;
    256    uint32_t last_draw_offset;
    257    GLuint last_sampler;
    258 };
    259 
    260 
    261 #define I915_STATECHANGE(i915, flag)					\
    262 do {									\
    263    INTEL_FIREVERTICES( &(i915)->intel );					\
    264    (i915)->state.emitted &= ~(flag);					\
    265 } while (0)
    266 
    267 #define I915_ACTIVESTATE(i915, flag, mode)			\
    268 do {								\
    269    INTEL_FIREVERTICES( &(i915)->intel );				\
    270    if (mode)							\
    271       (i915)->state.active |= (flag);				\
    272    else								\
    273       (i915)->state.active &= ~(flag);				\
    274 } while (0)
    275 
    276 
    277 /*======================================================================
    278  * i915_vtbl.c
    279  */
    280 extern void i915InitVtbl(struct i915_context *i915);
    281 
    282 extern void
    283 i915_state_draw_region(struct intel_context *intel,
    284                        struct i915_hw_state *state,
    285                        struct intel_region *color_region,
    286                        struct intel_region *depth_region);
    287 
    288 
    289 
    290 #define SZ_TO_HW(sz)  ((sz-2)&0x3)
    291 #define EMIT_SZ(sz)   (EMIT_1F + (sz) - 1)
    292 #define EMIT_ATTR( ATTR, STYLE, S4, SZ )				\
    293 do {									\
    294    intel->vertex_attrs[intel->vertex_attr_count].attrib = (ATTR);	\
    295    intel->vertex_attrs[intel->vertex_attr_count].format = (STYLE);	\
    296    s4 |= S4;								\
    297    intel->vertex_attr_count++;						\
    298    offset += (SZ);							\
    299 } while (0)
    300 
    301 #define EMIT_PAD( N )							\
    302 do {									\
    303    intel->vertex_attrs[intel->vertex_attr_count].attrib = 0;		\
    304    intel->vertex_attrs[intel->vertex_attr_count].format = EMIT_PAD;	\
    305    intel->vertex_attrs[intel->vertex_attr_count].offset = (N);		\
    306    intel->vertex_attr_count++;						\
    307    offset += (N);							\
    308 } while (0)
    309 
    310 
    311 
    312 /*======================================================================
    313  * i915_context.c
    314  */
    315 extern bool i915CreateContext(int api,
    316 			      const struct gl_config * mesaVis,
    317 			      __DRIcontext * driContextPriv,
    318                               unsigned major_version,
    319                               unsigned minor_version,
    320                               uint32_t flags,
    321                               unsigned *error,
    322 			      void *sharedContextPrivate);
    323 
    324 
    325 /*======================================================================
    326  * i915_debug.c
    327  */
    328 extern void i915_disassemble_program(const GLuint * program, GLuint sz);
    329 extern void i915_print_ureg(const char *msg, GLuint ureg);
    330 
    331 
    332 /*======================================================================
    333  * i915_state.c
    334  */
    335 extern void i915InitStateFunctions(struct dd_function_table *functions);
    336 extern void i915InitState(struct i915_context *i915);
    337 extern void i915_update_stencil(struct gl_context * ctx);
    338 extern void i915_update_provoking_vertex(struct gl_context *ctx);
    339 extern void i915_update_sprite_point_enable(struct gl_context *ctx);
    340 
    341 
    342 /*======================================================================
    343  * i915_tex.c
    344  */
    345 extern void i915UpdateTextureState(struct intel_context *intel);
    346 extern void i915InitTextureFuncs(struct dd_function_table *functions);
    347 
    348 /*======================================================================
    349  * i915_fragprog.c
    350  */
    351 extern void i915ValidateFragmentProgram(struct i915_context *i915);
    352 extern void i915InitFragProgFuncs(struct dd_function_table *functions);
    353 
    354 /*======================================================================
    355  * Inline conversion functions.  These are better-typed than the
    356  * macros used previously:
    357  */
    358 static inline struct i915_context *
    359 i915_context(struct gl_context * ctx)
    360 {
    361    return (struct i915_context *) ctx;
    362 }
    363 
    364 
    365 
    366 #define I915_CONTEXT(ctx)	i915_context(ctx)
    367 
    368 
    369 
    370 #endif
    371