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      1 /*
      2  * Copyright  2011 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #include "brw_context.h"
     25 #include "brw_state.h"
     26 #include "brw_defines.h"
     27 #include "brw_util.h"
     28 #include "program/prog_parameter.h"
     29 #include "program/prog_statevars.h"
     30 #include "intel_batchbuffer.h"
     31 
     32 static void
     33 upload_vs_state(struct brw_context *brw)
     34 {
     35    const struct gen_device_info *devinfo = &brw->screen->devinfo;
     36    const struct brw_stage_state *stage_state = &brw->vs.base;
     37    const struct brw_stage_prog_data *prog_data = stage_state->prog_data;
     38    const struct brw_vue_prog_data *vue_prog_data =
     39       brw_vue_prog_data(stage_state->prog_data);
     40    uint32_t floating_point_mode = 0;
     41    const int max_threads_shift = brw->is_haswell ?
     42       HSW_VS_MAX_THREADS_SHIFT : GEN6_VS_MAX_THREADS_SHIFT;
     43 
     44    if (!brw->is_haswell && !brw->is_baytrail)
     45       gen7_emit_vs_workaround_flush(brw);
     46 
     47    if (prog_data->use_alt_mode)
     48       floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
     49 
     50    BEGIN_BATCH(6);
     51    OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
     52    OUT_BATCH(stage_state->prog_offset);
     53    OUT_BATCH(floating_point_mode |
     54 	     ((ALIGN(stage_state->sampler_count, 4)/4) <<
     55               GEN6_VS_SAMPLER_COUNT_SHIFT) |
     56              ((prog_data->binding_table.size_bytes / 4) <<
     57               GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
     58 
     59    if (prog_data->total_scratch) {
     60       OUT_RELOC(stage_state->scratch_bo,
     61 		I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
     62 		ffs(stage_state->per_thread_scratch) - 11);
     63    } else {
     64       OUT_BATCH(0);
     65    }
     66 
     67    OUT_BATCH((prog_data->dispatch_grf_start_reg <<
     68               GEN6_VS_DISPATCH_START_GRF_SHIFT) |
     69 	     (vue_prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
     70 	     (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
     71 
     72    OUT_BATCH(((devinfo->max_vs_threads - 1) << max_threads_shift) |
     73 	     GEN6_VS_STATISTICS_ENABLE |
     74 	     GEN6_VS_ENABLE);
     75    ADVANCE_BATCH();
     76 }
     77 
     78 const struct brw_tracked_state gen7_vs_state = {
     79    .dirty = {
     80       .mesa  = 0,
     81       .brw   = BRW_NEW_BATCH |
     82                BRW_NEW_BLORP |
     83                BRW_NEW_CONTEXT |
     84                BRW_NEW_VS_PROG_DATA,
     85    },
     86    .emit = upload_vs_state,
     87 };
     88