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      1 /*
      2 * Copyright 2016 Google Inc.
      3 *
      4 * Use of this source code is governed by a BSD-style license that can be
      5 * found in the LICENSE file.
      6 */
      7 
      8 #include "Viewer.h"
      9 
     10 #include "GMSlide.h"
     11 #include "ImageSlide.h"
     12 #include "Resources.h"
     13 #include "SampleSlide.h"
     14 #include "SkottieSlide.h"
     15 #include "SKPSlide.h"
     16 
     17 #include "GrContext.h"
     18 #include "SkCanvas.h"
     19 #include "SkColorSpacePriv.h"
     20 #include "SkColorSpaceXformCanvas.h"
     21 #include "SkCommandLineFlags.h"
     22 #include "SkCommonFlagsGpu.h"
     23 #include "SkEventTracingPriv.h"
     24 #include "SkGraphics.h"
     25 #include "SkImagePriv.h"
     26 #include "SkOSFile.h"
     27 #include "SkOSPath.h"
     28 #include "SkPictureRecorder.h"
     29 #include "SkScan.h"
     30 #include "SkStream.h"
     31 #include "SkSurface.h"
     32 #include "SkTaskGroup.h"
     33 #include "SkThreadedBMPDevice.h"
     34 
     35 #include "imgui.h"
     36 
     37 #include "ccpr/GrCoverageCountingPathRenderer.h"
     38 
     39 #include <stdlib.h>
     40 #include <map>
     41 
     42 using namespace sk_app;
     43 
     44 static std::map<GpuPathRenderers, std::string> gPathRendererNames;
     45 
     46 Application* Application::Create(int argc, char** argv, void* platformData) {
     47     return new Viewer(argc, argv, platformData);
     48 }
     49 
     50 static DEFINE_string2(match, m, nullptr,
     51                "[~][^]substring[$] [...] of bench name to run.\n"
     52                "Multiple matches may be separated by spaces.\n"
     53                "~ causes a matching bench to always be skipped\n"
     54                "^ requires the start of the bench to match\n"
     55                "$ requires the end of the bench to match\n"
     56                "^ and $ requires an exact match\n"
     57                "If a bench does not match any list entry,\n"
     58                "it is skipped unless some list entry starts with ~");
     59 
     60 static DEFINE_string(slide, "", "Start on this sample.");
     61 static DEFINE_bool(list, false, "List samples?");
     62 
     63 #ifdef SK_VULKAN
     64 #    define BACKENDS_STR "\"sw\", \"gl\", and \"vk\""
     65 #else
     66 #    define BACKENDS_STR "\"sw\" and \"gl\""
     67 #endif
     68 
     69 #ifdef SK_BUILD_FOR_ANDROID
     70 static DEFINE_string(skps, "/data/local/tmp/skps", "Directory to read skps from.");
     71 static DEFINE_string(jpgs, "/data/local/tmp/resources", "Directory to read jpgs from.");
     72 static DEFINE_string(jsons, "/data/local/tmp/jsons", "Directory to read (Bodymovin) jsons from.");
     73 #else
     74 static DEFINE_string(skps, "skps", "Directory to read skps from.");
     75 static DEFINE_string(jpgs, "jpgs", "Directory to read jpgs from.");
     76 static DEFINE_string(jsons, "jsons", "Directory to read (Bodymovin) jsons from.");
     77 #endif
     78 
     79 static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
     80 
     81 static DEFINE_int32(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
     82 
     83 DECLARE_int32(threads)
     84 
     85 const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
     86     "OpenGL",
     87 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
     88     "ANGLE",
     89 #endif
     90 #ifdef SK_VULKAN
     91     "Vulkan",
     92 #endif
     93     "Raster"
     94 };
     95 
     96 static sk_app::Window::BackendType get_backend_type(const char* str) {
     97 #ifdef SK_VULKAN
     98     if (0 == strcmp(str, "vk")) {
     99         return sk_app::Window::kVulkan_BackendType;
    100     } else
    101 #endif
    102 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
    103     if (0 == strcmp(str, "angle")) {
    104         return sk_app::Window::kANGLE_BackendType;
    105     } else
    106 #endif
    107     if (0 == strcmp(str, "gl")) {
    108         return sk_app::Window::kNativeGL_BackendType;
    109     } else if (0 == strcmp(str, "sw")) {
    110         return sk_app::Window::kRaster_BackendType;
    111     } else {
    112         SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
    113         return sk_app::Window::kRaster_BackendType;
    114     }
    115 }
    116 
    117 static SkColorSpacePrimaries gSrgbPrimaries = {
    118     0.64f, 0.33f,
    119     0.30f, 0.60f,
    120     0.15f, 0.06f,
    121     0.3127f, 0.3290f };
    122 
    123 static SkColorSpacePrimaries gAdobePrimaries = {
    124     0.64f, 0.33f,
    125     0.21f, 0.71f,
    126     0.15f, 0.06f,
    127     0.3127f, 0.3290f };
    128 
    129 static SkColorSpacePrimaries gP3Primaries = {
    130     0.680f, 0.320f,
    131     0.265f, 0.690f,
    132     0.150f, 0.060f,
    133     0.3127f, 0.3290f };
    134 
    135 static SkColorSpacePrimaries gRec2020Primaries = {
    136     0.708f, 0.292f,
    137     0.170f, 0.797f,
    138     0.131f, 0.046f,
    139     0.3127f, 0.3290f };
    140 
    141 struct NamedPrimaries {
    142     const char* fName;
    143     SkColorSpacePrimaries* fPrimaries;
    144 } gNamedPrimaries[] = {
    145     { "sRGB", &gSrgbPrimaries },
    146     { "AdobeRGB", &gAdobePrimaries },
    147     { "P3", &gP3Primaries },
    148     { "Rec. 2020", &gRec2020Primaries },
    149 };
    150 
    151 static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
    152     return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
    153 }
    154 
    155 static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
    156     // In raster mode, we still use GL for the window.
    157     // This lets us render the GUI faster (and correct).
    158     return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
    159 }
    160 
    161 const char* kName = "name";
    162 const char* kValue = "value";
    163 const char* kOptions = "options";
    164 const char* kSlideStateName = "Slide";
    165 const char* kBackendStateName = "Backend";
    166 const char* kMSAAStateName = "MSAA";
    167 const char* kPathRendererStateName = "Path renderer";
    168 const char* kSoftkeyStateName = "Softkey";
    169 const char* kSoftkeyHint = "Please select a softkey";
    170 const char* kFpsStateName = "FPS";
    171 const char* kON = "ON";
    172 const char* kOFF = "OFF";
    173 const char* kRefreshStateName = "Refresh";
    174 
    175 Viewer::Viewer(int argc, char** argv, void* platformData)
    176     : fCurrentSlide(-1)
    177     , fRefresh(false)
    178     , fSaveToSKP(false)
    179     , fShowImGuiDebugWindow(false)
    180     , fShowSlidePicker(false)
    181     , fShowImGuiTestWindow(false)
    182     , fShowZoomWindow(false)
    183     , fLastImage(nullptr)
    184     , fBackendType(sk_app::Window::kNativeGL_BackendType)
    185     , fColorMode(ColorMode::kLegacy)
    186     , fColorSpacePrimaries(gSrgbPrimaries)
    187     // Our UI can only tweak gamma (currently), so start out gamma-only
    188     , fColorSpaceTransferFn(g2Dot2_TransferFn)
    189     , fZoomLevel(0.0f)
    190     , fGestureDevice(GestureDevice::kNone)
    191     , fTileCnt(0)
    192     , fThreadCnt(0)
    193 {
    194     SkGraphics::Init();
    195 
    196     gPathRendererNames[GpuPathRenderers::kAll] = "All Path Renderers";
    197     gPathRendererNames[GpuPathRenderers::kDefault] =
    198             "Default Ganesh Behavior (best path renderer, not including CCPR)";
    199     gPathRendererNames[GpuPathRenderers::kStencilAndCover] = "NV_path_rendering";
    200     gPathRendererNames[GpuPathRenderers::kMSAA] = "Sample shading";
    201     gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
    202     gPathRendererNames[GpuPathRenderers::kCoverageCounting] = "Coverage counting";
    203     gPathRendererNames[GpuPathRenderers::kTessellating] = "Tessellating";
    204     gPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
    205 
    206     SkDebugf("Command line arguments: ");
    207     for (int i = 1; i < argc; ++i) {
    208         SkDebugf("%s ", argv[i]);
    209     }
    210     SkDebugf("\n");
    211 
    212     SkCommandLineFlags::Parse(argc, argv);
    213 #ifdef SK_BUILD_FOR_ANDROID
    214     SetResourcePath("/data/local/tmp/resources");
    215 #endif
    216 
    217     initializeEventTracingForTools();
    218     static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
    219 
    220     fBackendType = get_backend_type(FLAGS_backend[0]);
    221     fWindow = Window::CreateNativeWindow(platformData);
    222 
    223     DisplayParams displayParams;
    224     displayParams.fMSAASampleCount = FLAGS_msaa;
    225     SetCtxOptionsFromCommonFlags(&displayParams.fGrContextOptions);
    226     fWindow->setRequestedDisplayParams(displayParams);
    227 
    228     // Configure timers
    229     fStatsLayer.setActive(false);
    230     fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
    231     fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
    232     fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
    233 
    234     // register callbacks
    235     fCommands.attach(fWindow);
    236     fWindow->pushLayer(this);
    237     fWindow->pushLayer(&fStatsLayer);
    238     fWindow->pushLayer(&fImGuiLayer);
    239 
    240     // add key-bindings
    241     fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
    242         this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
    243         fWindow->inval();
    244     });
    245     // Command to jump directly to the slide picker and give it focus
    246     fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
    247         this->fShowImGuiDebugWindow = true;
    248         this->fShowSlidePicker = true;
    249         fWindow->inval();
    250     });
    251     // Alias that to Backspace, to match SampleApp
    252     fCommands.addCommand(Window::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
    253         this->fShowImGuiDebugWindow = true;
    254         this->fShowSlidePicker = true;
    255         fWindow->inval();
    256     });
    257     fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
    258         this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
    259         fWindow->inval();
    260     });
    261     fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
    262         this->fShowZoomWindow = !this->fShowZoomWindow;
    263         fWindow->inval();
    264     });
    265     fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
    266         fStatsLayer.setActive(!fStatsLayer.getActive());
    267         fWindow->inval();
    268     });
    269     fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
    270         fStatsLayer.resetMeasurements();
    271         this->updateTitle();
    272         fWindow->inval();
    273     });
    274     fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
    275         switch (fColorMode) {
    276             case ColorMode::kLegacy:
    277                 this->setColorMode(ColorMode::kColorManagedSRGB8888_NonLinearBlending);
    278                 break;
    279             case ColorMode::kColorManagedSRGB8888_NonLinearBlending:
    280                 this->setColorMode(ColorMode::kColorManagedSRGB8888);
    281                 break;
    282             case ColorMode::kColorManagedSRGB8888:
    283                 this->setColorMode(ColorMode::kColorManagedLinearF16);
    284                 break;
    285             case ColorMode::kColorManagedLinearF16:
    286                 this->setColorMode(ColorMode::kLegacy);
    287                 break;
    288         }
    289     });
    290     fCommands.addCommand(Window::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
    291         this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
    292     });
    293     fCommands.addCommand(Window::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
    294         this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
    295     });
    296     fCommands.addCommand(Window::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
    297         this->changeZoomLevel(1.f / 32.f);
    298         fWindow->inval();
    299     });
    300     fCommands.addCommand(Window::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
    301         this->changeZoomLevel(-1.f / 32.f);
    302         fWindow->inval();
    303     });
    304     fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
    305         sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)(
    306                 (fBackendType + 1) % sk_app::Window::kBackendTypeCount);
    307         // Switching to and from Vulkan is problematic on Linux so disabled for now
    308 #if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN)
    309         if (newBackend == sk_app::Window::kVulkan_BackendType) {
    310             newBackend = (sk_app::Window::BackendType)((newBackend + 1) %
    311                                                        sk_app::Window::kBackendTypeCount);
    312         } else if (fBackendType == sk_app::Window::kVulkan_BackendType) {
    313             newBackend = sk_app::Window::kVulkan_BackendType;
    314         }
    315 #endif
    316         this->setBackend(newBackend);
    317     });
    318 
    319     fCommands.addCommand('A', "AA", "Toggle analytic AA", [this]() {
    320         if (!gSkUseAnalyticAA) {
    321             gSkUseAnalyticAA = true;
    322         } else if (!gSkForceAnalyticAA) {
    323             gSkForceAnalyticAA = true;
    324         } else {
    325             gSkUseAnalyticAA = gSkForceAnalyticAA = false;
    326         }
    327         this->updateTitle();
    328         fWindow->inval();
    329     });
    330     fCommands.addCommand('D', "AA", "Toggle delta AA", [this]() {
    331         if (!gSkUseDeltaAA) {
    332             gSkUseDeltaAA = true;
    333         } else if (!gSkForceDeltaAA) {
    334             gSkForceDeltaAA = true;
    335         } else {
    336             gSkUseDeltaAA = gSkForceDeltaAA = false;
    337         }
    338         this->updateTitle();
    339         fWindow->inval();
    340     });
    341 
    342     fCommands.addCommand('+', "Threaded Backend", "Increase tile count", [this]() {
    343         fTileCnt++;
    344         if (fThreadCnt == 0) {
    345             this->resetExecutor();
    346         }
    347         this->updateTitle();
    348         fWindow->inval();
    349     });
    350     fCommands.addCommand('-', "Threaded Backend", "Decrease tile count", [this]() {
    351         fTileCnt = SkTMax(0, fTileCnt - 1);
    352         if (fThreadCnt == 0) {
    353             this->resetExecutor();
    354         }
    355         this->updateTitle();
    356         fWindow->inval();
    357     });
    358     fCommands.addCommand('>', "Threaded Backend", "Increase thread count", [this]() {
    359         if (fTileCnt == 0) {
    360             return;
    361         }
    362         fThreadCnt = (fThreadCnt + 1) % fTileCnt;
    363         this->resetExecutor();
    364         this->updateTitle();
    365         fWindow->inval();
    366     });
    367     fCommands.addCommand('<', "Threaded Backend", "Decrease thread count", [this]() {
    368         if (fTileCnt == 0) {
    369             return;
    370         }
    371         fThreadCnt = (fThreadCnt + fTileCnt - 1) % fTileCnt;
    372         this->resetExecutor();
    373         this->updateTitle();
    374         fWindow->inval();
    375     });
    376     fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
    377         fSaveToSKP = true;
    378         fWindow->inval();
    379     });
    380 
    381     // set up slides
    382     this->initSlides();
    383     if (FLAGS_list) {
    384         this->listNames();
    385     }
    386 
    387     fAnimTimer.run();
    388 
    389     auto gamutImage = GetResourceAsImage("images/gamut.png");
    390     if (gamutImage) {
    391         fImGuiGamutPaint.setShader(gamutImage->makeShader());
    392     }
    393     fImGuiGamutPaint.setColor(SK_ColorWHITE);
    394     fImGuiGamutPaint.setFilterQuality(kLow_SkFilterQuality);
    395 
    396     fWindow->attach(backend_type_for_window(fBackendType));
    397     this->setCurrentSlide(this->startupSlide());
    398 }
    399 
    400 void Viewer::initSlides() {
    401     fAllSlideNames = Json::Value(Json::arrayValue);
    402 
    403     const skiagm::GMRegistry* gms(skiagm::GMRegistry::Head());
    404     while (gms) {
    405         std::unique_ptr<skiagm::GM> gm(gms->factory()(nullptr));
    406 
    407         if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) {
    408             sk_sp<Slide> slide(new GMSlide(gm.release()));
    409             fSlides.push_back(slide);
    410         }
    411 
    412         gms = gms->next();
    413     }
    414 
    415     // reverse array
    416     for (int i = 0; i < fSlides.count()/2; ++i) {
    417         sk_sp<Slide> temp = fSlides[i];
    418         fSlides[i] = fSlides[fSlides.count() - i - 1];
    419         fSlides[fSlides.count() - i - 1] = temp;
    420     }
    421 
    422     // samples
    423     const SkViewRegister* reg = SkViewRegister::Head();
    424     while (reg) {
    425         sk_sp<Slide> slide(new SampleSlide(reg->factory()));
    426         if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
    427             fSlides.push_back(slide);
    428         }
    429         reg = reg->next();
    430     }
    431 
    432     // SKPs
    433     for (int i = 0; i < FLAGS_skps.count(); i++) {
    434         if (SkStrEndsWith(FLAGS_skps[i], ".skp")) {
    435             if (SkCommandLineFlags::ShouldSkip(FLAGS_match, FLAGS_skps[i])) {
    436                 continue;
    437             }
    438 
    439             SkString path(FLAGS_skps[i]);
    440             sk_sp<SKPSlide> slide(new SKPSlide(SkOSPath::Basename(path.c_str()), path));
    441             if (slide) {
    442                 fSlides.push_back(slide);
    443             }
    444         } else {
    445             SkOSFile::Iter it(FLAGS_skps[i], ".skp");
    446             SkString skpName;
    447             while (it.next(&skpName)) {
    448                 if (SkCommandLineFlags::ShouldSkip(FLAGS_match, skpName.c_str())) {
    449                     continue;
    450                 }
    451 
    452                 SkString path = SkOSPath::Join(FLAGS_skps[i], skpName.c_str());
    453                 sk_sp<SKPSlide> slide(new SKPSlide(skpName, path));
    454                 if (slide) {
    455                     fSlides.push_back(slide);
    456                 }
    457             }
    458         }
    459     }
    460 
    461     // JPGs
    462     for (int i = 0; i < FLAGS_jpgs.count(); i++) {
    463         SkOSFile::Iter it(FLAGS_jpgs[i], ".jpg");
    464         SkString jpgName;
    465         while (it.next(&jpgName)) {
    466             if (SkCommandLineFlags::ShouldSkip(FLAGS_match, jpgName.c_str())) {
    467                 continue;
    468             }
    469 
    470             SkString path = SkOSPath::Join(FLAGS_jpgs[i], jpgName.c_str());
    471             sk_sp<ImageSlide> slide(new ImageSlide(jpgName, path));
    472             if (slide) {
    473                 fSlides.push_back(slide);
    474             }
    475         }
    476     }
    477 
    478     // JSONs
    479     for (const auto& json : FLAGS_jsons) {
    480         fSlides.push_back(sk_make_sp<SkottieSlide2>(json));
    481 
    482         SkOSFile::Iter it(json.c_str(), ".json");
    483         SkString jsonName;
    484         while (it.next(&jsonName)) {
    485             if (SkCommandLineFlags::ShouldSkip(FLAGS_match, jsonName.c_str())) {
    486                 continue;
    487             }
    488             fSlides.push_back(sk_make_sp<SkottieSlide>(jsonName, SkOSPath::Join(json.c_str(),
    489                                                                                 jsonName.c_str())));
    490         }
    491     }
    492 }
    493 
    494 
    495 Viewer::~Viewer() {
    496     fWindow->detach();
    497     delete fWindow;
    498 }
    499 
    500 void Viewer::updateTitle() {
    501     if (!fWindow) {
    502         return;
    503     }
    504     if (fWindow->sampleCount() < 1) {
    505         return; // Surface hasn't been created yet.
    506     }
    507 
    508     SkString title("Viewer: ");
    509     title.append(fSlides[fCurrentSlide]->getName());
    510 
    511     if (gSkUseDeltaAA) {
    512         if (gSkForceDeltaAA) {
    513             title.append(" <FDAA>");
    514         } else {
    515             title.append(" <DAA>");
    516         }
    517     } else if (gSkUseAnalyticAA) {
    518         if (gSkForceAnalyticAA) {
    519             title.append(" <FAAA>");
    520         } else {
    521             title.append(" <AAA>");
    522         }
    523     }
    524 
    525     if (fTileCnt > 0) {
    526         title.appendf(" T%d", fTileCnt);
    527         if (fThreadCnt > 0) {
    528             title.appendf("/%d", fThreadCnt);
    529         }
    530     }
    531 
    532     switch (fColorMode) {
    533         case ColorMode::kLegacy:
    534             title.append(" Legacy 8888");
    535             break;
    536         case ColorMode::kColorManagedSRGB8888_NonLinearBlending:
    537             title.append(" ColorManaged 8888 (Nonlinear blending)");
    538             break;
    539         case ColorMode::kColorManagedSRGB8888:
    540             title.append(" ColorManaged 8888");
    541             break;
    542         case ColorMode::kColorManagedLinearF16:
    543             title.append(" ColorManaged F16");
    544             break;
    545     }
    546 
    547     if (ColorMode::kLegacy != fColorMode) {
    548         int curPrimaries = -1;
    549         for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
    550             if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
    551                 curPrimaries = i;
    552                 break;
    553             }
    554         }
    555         title.appendf(" %s", curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom");
    556 
    557         if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
    558             title.appendf(" Gamma %f", fColorSpaceTransferFn.fG);
    559         }
    560     }
    561 
    562     title.append(" [");
    563     title.append(kBackendTypeStrings[fBackendType]);
    564     int msaa = fWindow->sampleCount();
    565     if (msaa > 1) {
    566         title.appendf(" MSAA: %i", msaa);
    567     }
    568     title.append("]");
    569 
    570     GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
    571     if (GpuPathRenderers::kDefault != pr) {
    572         title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str());
    573     }
    574 
    575     fWindow->setTitle(title.c_str());
    576 }
    577 
    578 int Viewer::startupSlide() const {
    579 
    580     if (!FLAGS_slide.isEmpty()) {
    581         int count = fSlides.count();
    582         for (int i = 0; i < count; i++) {
    583             if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
    584                 return i;
    585             }
    586         }
    587 
    588         fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
    589         this->listNames();
    590     }
    591 
    592     return 0;
    593 }
    594 
    595 void Viewer::listNames() const {
    596     SkDebugf("All Slides:\n");
    597     for (const auto& slide : fSlides) {
    598         SkDebugf("    %s\n", slide->getName().c_str());
    599     }
    600 }
    601 
    602 void Viewer::setCurrentSlide(int slide) {
    603     SkASSERT(slide >= 0 && slide < fSlides.count());
    604 
    605     if (slide == fCurrentSlide) {
    606         return;
    607     }
    608 
    609     if (fCurrentSlide >= 0) {
    610         fSlides[fCurrentSlide]->unload();
    611     }
    612 
    613     fSlides[slide]->load(SkIntToScalar(fWindow->width()),
    614                          SkIntToScalar(fWindow->height()));
    615     fCurrentSlide = slide;
    616     this->setupCurrentSlide();
    617 }
    618 
    619 void Viewer::setupCurrentSlide() {
    620     if (fCurrentSlide >= 0) {
    621         // prepare dimensions for image slides
    622         fGesture.resetTouchState();
    623         fDefaultMatrix.reset();
    624 
    625         const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
    626         const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
    627         const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
    628 
    629         // Start with a matrix that scales the slide to the available screen space
    630         if (fWindow->scaleContentToFit()) {
    631             if (windowRect.width() > 0 && windowRect.height() > 0) {
    632                 fDefaultMatrix.setRectToRect(slideBounds, windowRect, SkMatrix::kStart_ScaleToFit);
    633             }
    634         }
    635 
    636         // Prevent the user from dragging content so far outside the window they can't find it again
    637         fGesture.setTransLimit(slideBounds, windowRect, fDefaultMatrix);
    638 
    639         this->updateTitle();
    640         this->updateUIState();
    641 
    642         fStatsLayer.resetMeasurements();
    643 
    644         fWindow->inval();
    645     }
    646 }
    647 
    648 #define MAX_ZOOM_LEVEL  8
    649 #define MIN_ZOOM_LEVEL  -8
    650 
    651 void Viewer::changeZoomLevel(float delta) {
    652     fZoomLevel += delta;
    653     fZoomLevel = SkScalarPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
    654 }
    655 
    656 SkMatrix Viewer::computeMatrix() {
    657     SkMatrix m;
    658 
    659     SkScalar zoomScale = (fZoomLevel < 0) ? SK_Scalar1 / (SK_Scalar1 - fZoomLevel)
    660                                           : SK_Scalar1 + fZoomLevel;
    661     m = fGesture.localM();
    662     m.preConcat(fGesture.globalM());
    663     m.preConcat(fDefaultMatrix);
    664     m.preScale(zoomScale, zoomScale);
    665 
    666     return m;
    667 }
    668 
    669 void Viewer::setBackend(sk_app::Window::BackendType backendType) {
    670     fBackendType = backendType;
    671 
    672     fWindow->detach();
    673 
    674 #if defined(SK_BUILD_FOR_WIN)
    675     // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
    676     // on Windows, so we just delete the window and recreate it.
    677     DisplayParams params = fWindow->getRequestedDisplayParams();
    678     delete fWindow;
    679     fWindow = Window::CreateNativeWindow(nullptr);
    680 
    681     // re-register callbacks
    682     fCommands.attach(fWindow);
    683     fWindow->pushLayer(this);
    684     fWindow->pushLayer(&fStatsLayer);
    685     fWindow->pushLayer(&fImGuiLayer);
    686 
    687     // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
    688     // will still include our correct sample count. But the re-created fWindow will lose that
    689     // information. On Windows, we need to re-create the window when changing sample count,
    690     // so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
    691     // rendering this tear-down step pointless (and causing the Vulkan window context to fail
    692     // as if we had never changed windows at all).
    693     fWindow->setRequestedDisplayParams(params, false);
    694 #endif
    695 
    696     fWindow->attach(backend_type_for_window(fBackendType));
    697 }
    698 
    699 void Viewer::setColorMode(ColorMode colorMode) {
    700     fColorMode = colorMode;
    701 
    702     // When we're in color managed mode, we tag our window surface as sRGB. If we've switched into
    703     // or out of legacy/nonlinear mode, we need to update our window configuration.
    704     DisplayParams params = fWindow->getRequestedDisplayParams();
    705     bool wasInLegacy = !SkToBool(params.fColorSpace);
    706     bool wantLegacy = (ColorMode::kLegacy == fColorMode) ||
    707                       (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode);
    708     if (wasInLegacy != wantLegacy) {
    709         params.fColorSpace = wantLegacy ? nullptr : SkColorSpace::MakeSRGB();
    710         fWindow->setRequestedDisplayParams(params);
    711     }
    712 
    713     this->updateTitle();
    714     fWindow->inval();
    715 }
    716 
    717 void Viewer::drawSlide(SkCanvas* canvas) {
    718     SkAutoCanvasRestore autorestore(canvas, false);
    719 
    720     // By default, we render directly into the window's surface/canvas
    721     SkCanvas* slideCanvas = canvas;
    722     fLastImage.reset();
    723 
    724     // If we're in any of the color managed modes, construct the color space we're going to use
    725     sk_sp<SkColorSpace> cs = nullptr;
    726     if (ColorMode::kLegacy != fColorMode) {
    727         auto transferFn = (ColorMode::kColorManagedLinearF16 == fColorMode)
    728             ? SkColorSpace::kLinear_RenderTargetGamma : SkColorSpace::kSRGB_RenderTargetGamma;
    729         SkMatrix44 toXYZ(SkMatrix44::kIdentity_Constructor);
    730         SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
    731         if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
    732             cs = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
    733         } else {
    734             cs = SkColorSpace::MakeRGB(transferFn, toXYZ);
    735         }
    736     }
    737 
    738     if (fSaveToSKP) {
    739         SkPictureRecorder recorder;
    740         SkCanvas* recorderCanvas = recorder.beginRecording(
    741                 SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
    742         // In xform-canvas mode, record the transformed output
    743         std::unique_ptr<SkCanvas> xformCanvas = nullptr;
    744         if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
    745             xformCanvas = SkCreateColorSpaceXformCanvas(recorderCanvas, cs);
    746             recorderCanvas = xformCanvas.get();
    747         }
    748         fSlides[fCurrentSlide]->draw(recorderCanvas);
    749         sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
    750         SkFILEWStream stream("sample_app.skp");
    751         picture->serialize(&stream);
    752         fSaveToSKP = false;
    753     }
    754 
    755     // If we're in F16, or we're zooming, or we're in color correct 8888 and the gamut isn't sRGB,
    756     // we need to render offscreen. We also need to render offscreen if we're in any raster mode,
    757     // because the window surface is actually GL.
    758     sk_sp<SkSurface> offscreenSurface = nullptr;
    759     std::unique_ptr<SkThreadedBMPDevice> threadedDevice;
    760     std::unique_ptr<SkCanvas> threadedCanvas;
    761     if (Window::kRaster_BackendType == fBackendType ||
    762         ColorMode::kColorManagedLinearF16 == fColorMode ||
    763         fShowZoomWindow ||
    764         (ColorMode::kColorManagedSRGB8888 == fColorMode &&
    765          !primaries_equal(fColorSpacePrimaries, gSrgbPrimaries))) {
    766 
    767         SkColorType colorType = (ColorMode::kColorManagedLinearF16 == fColorMode)
    768             ? kRGBA_F16_SkColorType : kN32_SkColorType;
    769         // In nonlinear blending mode, we actually use a legacy off-screen canvas, and wrap it
    770         // with a special canvas (below) that has the color space attached
    771         sk_sp<SkColorSpace> offscreenColorSpace =
    772             (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) ? nullptr : cs;
    773         SkImageInfo info = SkImageInfo::Make(fWindow->width(), fWindow->height(), colorType,
    774                                              kPremul_SkAlphaType, std::move(offscreenColorSpace));
    775         offscreenSurface = Window::kRaster_BackendType == fBackendType ? SkSurface::MakeRaster(info)
    776                                                                        : canvas->makeSurface(info);
    777         SkPixmap offscreenPixmap;
    778         if (fTileCnt > 0 && offscreenSurface->peekPixels(&offscreenPixmap)) {
    779             SkBitmap offscreenBitmap;
    780             offscreenBitmap.installPixels(offscreenPixmap);
    781             threadedDevice.reset(new SkThreadedBMPDevice(offscreenBitmap, fTileCnt,
    782                                                          fThreadCnt, fExecutor.get()));
    783             threadedCanvas.reset(new SkCanvas(threadedDevice.get()));
    784             slideCanvas = threadedCanvas.get();
    785         } else {
    786             slideCanvas = offscreenSurface->getCanvas();
    787         }
    788     }
    789 
    790     std::unique_ptr<SkCanvas> xformCanvas = nullptr;
    791     if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
    792         xformCanvas = SkCreateColorSpaceXformCanvas(slideCanvas, cs);
    793         slideCanvas = xformCanvas.get();
    794     }
    795 
    796     int count = slideCanvas->save();
    797     slideCanvas->clear(SK_ColorWHITE);
    798     slideCanvas->concat(computeMatrix());
    799     // Time the painting logic of the slide
    800     fStatsLayer.beginTiming(fPaintTimer);
    801     fSlides[fCurrentSlide]->draw(slideCanvas);
    802     fStatsLayer.endTiming(fPaintTimer);
    803     slideCanvas->restoreToCount(count);
    804 
    805     // Force a flush so we can time that, too
    806     fStatsLayer.beginTiming(fFlushTimer);
    807     slideCanvas->flush();
    808     fStatsLayer.endTiming(fFlushTimer);
    809 
    810     // If we rendered offscreen, snap an image and push the results to the window's canvas
    811     if (offscreenSurface) {
    812         fLastImage = offscreenSurface->makeImageSnapshot();
    813 
    814         // Tag the image with the sRGB gamut, so no further color space conversion happens
    815         sk_sp<SkColorSpace> srgb = (ColorMode::kColorManagedLinearF16 == fColorMode)
    816             ? SkColorSpace::MakeSRGBLinear() : SkColorSpace::MakeSRGB();
    817         auto retaggedImage = SkImageMakeRasterCopyAndAssignColorSpace(fLastImage.get(), srgb.get());
    818         SkPaint paint;
    819         paint.setBlendMode(SkBlendMode::kSrc);
    820         canvas->drawImage(retaggedImage, 0, 0, &paint);
    821     }
    822 }
    823 
    824 void Viewer::onBackendCreated() {
    825     this->setupCurrentSlide();
    826     fWindow->show();
    827 }
    828 
    829 void Viewer::onPaint(SkCanvas* canvas) {
    830     this->drawSlide(canvas);
    831 
    832     fCommands.drawHelp(canvas);
    833 
    834     this->drawImGui();
    835 
    836     // Update the FPS
    837     this->updateUIState();
    838 }
    839 
    840 bool Viewer::onTouch(intptr_t owner, Window::InputState state, float x, float y) {
    841     if (GestureDevice::kMouse == fGestureDevice) {
    842         return false;
    843     }
    844     void* castedOwner = reinterpret_cast<void*>(owner);
    845     switch (state) {
    846         case Window::kUp_InputState: {
    847             fGesture.touchEnd(castedOwner);
    848             break;
    849         }
    850         case Window::kDown_InputState: {
    851             fGesture.touchBegin(castedOwner, x, y);
    852             break;
    853         }
    854         case Window::kMove_InputState: {
    855             fGesture.touchMoved(castedOwner, x, y);
    856             break;
    857         }
    858     }
    859     fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
    860     fWindow->inval();
    861     return true;
    862 }
    863 
    864 bool Viewer::onMouse(int x, int y, Window::InputState state, uint32_t modifiers) {
    865     if (GestureDevice::kTouch == fGestureDevice) {
    866         return false;
    867     }
    868 
    869     if (fSlides[fCurrentSlide]->onMouse(x, y, state, modifiers)) {
    870         fWindow->inval();
    871         return true;
    872     }
    873 
    874     switch (state) {
    875         case Window::kUp_InputState: {
    876             fGesture.touchEnd(nullptr);
    877             break;
    878         }
    879         case Window::kDown_InputState: {
    880             fGesture.touchBegin(nullptr, x, y);
    881             break;
    882         }
    883         case Window::kMove_InputState: {
    884             fGesture.touchMoved(nullptr, x, y);
    885             break;
    886         }
    887     }
    888     fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
    889 
    890     if (state != Window::kMove_InputState || fGesture.isBeingTouched()) {
    891         fWindow->inval();
    892     }
    893     return true;
    894 }
    895 
    896 static ImVec2 ImGui_DragPrimary(const char* label, float* x, float* y,
    897                                 const ImVec2& pos, const ImVec2& size) {
    898     // Transform primaries ([0, 0] - [0.8, 0.9]) to screen coords (including Y-flip)
    899     ImVec2 center(pos.x + (*x / 0.8f) * size.x, pos.y + (1.0f - (*y / 0.9f)) * size.y);
    900 
    901     // Invisible 10x10 button
    902     ImGui::SetCursorScreenPos(ImVec2(center.x - 5, center.y - 5));
    903     ImGui::InvisibleButton(label, ImVec2(10, 10));
    904 
    905     if (ImGui::IsItemActive() && ImGui::IsMouseDragging()) {
    906         ImGuiIO& io = ImGui::GetIO();
    907         // Normalized mouse position, relative to our gamut box
    908         ImVec2 mousePosXY((io.MousePos.x - pos.x) / size.x, (io.MousePos.y - pos.y) / size.y);
    909         // Clamp to edge of box, convert back to primary scale
    910         *x = SkTPin(mousePosXY.x, 0.0f, 1.0f) * 0.8f;
    911         *y = SkTPin(1 - mousePosXY.y, 0.0f, 1.0f) * 0.9f;
    912     }
    913 
    914     if (ImGui::IsItemHovered()) {
    915         ImGui::SetTooltip("x: %.3f\ny: %.3f", *x, *y);
    916     }
    917 
    918     // Return screen coordinates for the caller. We could just return center here, but we'd have
    919     // one frame of lag during drag.
    920     return ImVec2(pos.x + (*x / 0.8f) * size.x, pos.y + (1.0f - (*y / 0.9f)) * size.y);
    921 }
    922 
    923 static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
    924     ImDrawList* drawList = ImGui::GetWindowDrawList();
    925 
    926     // The gamut image covers a (0.8 x 0.9) shaped region, so fit our image/canvas to the available
    927     // width, and scale the height to maintain aspect ratio.
    928     float canvasWidth = SkTMax(ImGui::GetContentRegionAvailWidth(), 50.0f);
    929     ImVec2 size = ImVec2(canvasWidth, canvasWidth * (0.9f / 0.8f));
    930     ImVec2 pos = ImGui::GetCursorScreenPos();
    931 
    932     // Background image. Only draw a subset of the image, to avoid the regions less than zero.
    933     // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
    934     // Magic numbers are pixel locations of the origin and upper-right corner.
    935     drawList->AddImage(gamutPaint, pos, ImVec2(pos.x + size.x, pos.y + size.y),
    936                        ImVec2(242, 61), ImVec2(1897, 1922));
    937     ImVec2 endPos = ImGui::GetCursorPos();
    938 
    939     // Primary markers
    940     ImVec2 r = ImGui_DragPrimary("R", &primaries->fRX, &primaries->fRY, pos, size);
    941     ImVec2 g = ImGui_DragPrimary("G", &primaries->fGX, &primaries->fGY, pos, size);
    942     ImVec2 b = ImGui_DragPrimary("B", &primaries->fBX, &primaries->fBY, pos, size);
    943     ImVec2 w = ImGui_DragPrimary("W", &primaries->fWX, &primaries->fWY, pos, size);
    944 
    945     // Gamut triangle
    946     drawList->AddCircle(r, 5.0f, 0xFF000040);
    947     drawList->AddCircle(g, 5.0f, 0xFF004000);
    948     drawList->AddCircle(b, 5.0f, 0xFF400000);
    949     drawList->AddCircle(w, 5.0f, 0xFFFFFFFF);
    950     drawList->AddTriangle(r, g, b, 0xFFFFFFFF);
    951 
    952     // Re-position cursor immediate after the diagram for subsequent controls
    953     ImGui::SetCursorPos(endPos);
    954 }
    955 
    956 void Viewer::drawImGui() {
    957     // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
    958     if (fShowImGuiTestWindow) {
    959         ImGui::ShowTestWindow(&fShowImGuiTestWindow);
    960     }
    961 
    962     if (fShowImGuiDebugWindow) {
    963         // We have some dynamic content that sizes to fill available size. If the scroll bar isn't
    964         // always visible, we can end up in a layout feedback loop.
    965         ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiSetCond_FirstUseEver);
    966         DisplayParams params = fWindow->getRequestedDisplayParams();
    967         bool paramsChanged = false;
    968         if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
    969                          ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
    970             if (ImGui::CollapsingHeader("Backend")) {
    971                 int newBackend = static_cast<int>(fBackendType);
    972                 ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
    973                 ImGui::SameLine();
    974                 ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
    975 #if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
    976                 ImGui::SameLine();
    977                 ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
    978 #endif
    979 #if defined(SK_VULKAN)
    980                 ImGui::SameLine();
    981                 ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
    982 #endif
    983                 if (newBackend != fBackendType) {
    984                     fDeferredActions.push_back([=]() {
    985                         this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
    986                     });
    987                 }
    988 
    989                 const GrContext* ctx = fWindow->getGrContext();
    990                 bool* wire = &params.fGrContextOptions.fWireframeMode;
    991                 if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) {
    992                     paramsChanged = true;
    993                 }
    994 
    995                 if (ctx) {
    996                     int sampleCount = fWindow->sampleCount();
    997                     ImGui::Text("MSAA: "); ImGui::SameLine();
    998                     ImGui::RadioButton("1", &sampleCount, 1); ImGui::SameLine();
    999                     ImGui::RadioButton("4", &sampleCount, 4); ImGui::SameLine();
   1000                     ImGui::RadioButton("8", &sampleCount, 8); ImGui::SameLine();
   1001                     ImGui::RadioButton("16", &sampleCount, 16);
   1002 
   1003                     if (sampleCount != params.fMSAASampleCount) {
   1004                         params.fMSAASampleCount = sampleCount;
   1005                         paramsChanged = true;
   1006                     }
   1007                 }
   1008 
   1009                 if (ImGui::TreeNode("Path Renderers")) {
   1010                     GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
   1011                     auto prButton = [&](GpuPathRenderers x) {
   1012                         if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) {
   1013                             if (x != params.fGrContextOptions.fGpuPathRenderers) {
   1014                                 params.fGrContextOptions.fGpuPathRenderers = x;
   1015                                 paramsChanged = true;
   1016                             }
   1017                         }
   1018                     };
   1019 
   1020                     if (!ctx) {
   1021                         ImGui::RadioButton("Software", true);
   1022                     } else if (fWindow->sampleCount() > 1) {
   1023                         prButton(GpuPathRenderers::kDefault);
   1024                         prButton(GpuPathRenderers::kAll);
   1025                         if (ctx->caps()->shaderCaps()->pathRenderingSupport()) {
   1026                             prButton(GpuPathRenderers::kStencilAndCover);
   1027                         }
   1028                         if (ctx->caps()->sampleShadingSupport()) {
   1029                             prButton(GpuPathRenderers::kMSAA);
   1030                         }
   1031                         prButton(GpuPathRenderers::kTessellating);
   1032                         prButton(GpuPathRenderers::kNone);
   1033                     } else {
   1034                         prButton(GpuPathRenderers::kDefault);
   1035                         prButton(GpuPathRenderers::kAll);
   1036                         if (GrCoverageCountingPathRenderer::IsSupported(*ctx->caps())) {
   1037                             prButton(GpuPathRenderers::kCoverageCounting);
   1038                         }
   1039                         prButton(GpuPathRenderers::kSmall);
   1040                         prButton(GpuPathRenderers::kTessellating);
   1041                         prButton(GpuPathRenderers::kNone);
   1042                     }
   1043                     ImGui::TreePop();
   1044                 }
   1045             }
   1046 
   1047             if (fShowSlidePicker) {
   1048                 ImGui::SetNextTreeNodeOpen(true);
   1049             }
   1050 
   1051             if (ImGui::CollapsingHeader("Slide")) {
   1052                 static ImGuiTextFilter filter;
   1053                 static ImVector<const char*> filteredSlideNames;
   1054                 static ImVector<int> filteredSlideIndices;
   1055 
   1056                 if (fShowSlidePicker) {
   1057                     ImGui::SetKeyboardFocusHere();
   1058                     fShowSlidePicker = false;
   1059                 }
   1060 
   1061                 filter.Draw();
   1062                 filteredSlideNames.clear();
   1063                 filteredSlideIndices.clear();
   1064                 int filteredIndex = 0;
   1065                 for (int i = 0; i < fSlides.count(); ++i) {
   1066                     const char* slideName = fSlides[i]->getName().c_str();
   1067                     if (filter.PassFilter(slideName) || i == fCurrentSlide) {
   1068                         if (i == fCurrentSlide) {
   1069                             filteredIndex = filteredSlideIndices.size();
   1070                         }
   1071                         filteredSlideNames.push_back(slideName);
   1072                         filteredSlideIndices.push_back(i);
   1073                     }
   1074                 }
   1075 
   1076                 if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
   1077                                    filteredSlideNames.size(), 20)) {
   1078                     this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
   1079                 }
   1080             }
   1081 
   1082             if (ImGui::CollapsingHeader("Color Mode")) {
   1083                 ColorMode newMode = fColorMode;
   1084                 auto cmButton = [&](ColorMode mode, const char* label) {
   1085                     if (ImGui::RadioButton(label, mode == fColorMode)) {
   1086                         newMode = mode;
   1087                     }
   1088                 };
   1089 
   1090                 cmButton(ColorMode::kLegacy, "Legacy 8888");
   1091                 cmButton(ColorMode::kColorManagedSRGB8888_NonLinearBlending,
   1092                          "Color Managed 8888 (Nonlinear blending)");
   1093                 cmButton(ColorMode::kColorManagedSRGB8888, "Color Managed 8888");
   1094                 cmButton(ColorMode::kColorManagedLinearF16, "Color Managed F16");
   1095 
   1096                 if (newMode != fColorMode) {
   1097                     // It isn't safe to switch color mode now (in the middle of painting). We might
   1098                     // tear down the back-end, etc... Defer this change until the next onIdle.
   1099                     fDeferredActions.push_back([=]() {
   1100                         this->setColorMode(newMode);
   1101                     });
   1102                 }
   1103 
   1104                 // Pick from common gamuts:
   1105                 int primariesIdx = 4; // Default: Custom
   1106                 for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
   1107                     if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
   1108                         primariesIdx = i;
   1109                         break;
   1110                     }
   1111                 }
   1112 
   1113                 // When we're in xform canvas mode, we can alter the transfer function, too
   1114                 if (ColorMode::kColorManagedSRGB8888_NonLinearBlending == fColorMode) {
   1115                     ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.fG, 0.5f, 3.5f);
   1116                 }
   1117 
   1118                 if (ImGui::Combo("Primaries", &primariesIdx,
   1119                                  "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
   1120                     if (primariesIdx >= 0 && primariesIdx <= 3) {
   1121                         fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
   1122                     }
   1123                 }
   1124 
   1125                 // Allow direct editing of gamut
   1126                 ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
   1127             }
   1128         }
   1129         if (paramsChanged) {
   1130             fDeferredActions.push_back([=]() {
   1131                 fWindow->setRequestedDisplayParams(params);
   1132                 fWindow->inval();
   1133                 this->updateTitle();
   1134             });
   1135         }
   1136         ImGui::End();
   1137     }
   1138 
   1139     if (fShowZoomWindow && fLastImage) {
   1140         if (ImGui::Begin("Zoom", &fShowZoomWindow, ImVec2(200, 200))) {
   1141             static int zoomFactor = 8;
   1142             if (ImGui::Button("<<")) {
   1143                 zoomFactor = SkTMax(zoomFactor / 2, 4);
   1144             }
   1145             ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
   1146             if (ImGui::Button(">>")) {
   1147                 zoomFactor = SkTMin(zoomFactor * 2, 32);
   1148             }
   1149 
   1150             ImVec2 mousePos = ImGui::GetMousePos();
   1151             ImVec2 avail = ImGui::GetContentRegionAvail();
   1152 
   1153             uint32_t pixel = 0;
   1154             SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
   1155             if (fLastImage->readPixels(info, &pixel, info.minRowBytes(), mousePos.x, mousePos.y)) {
   1156                 ImGui::SameLine();
   1157                 ImGui::Text("(X, Y): %d, %d RGBA: %x %x %x %x",
   1158                             sk_float_round2int(mousePos.x), sk_float_round2int(mousePos.y),
   1159                             SkGetPackedR32(pixel), SkGetPackedG32(pixel),
   1160                             SkGetPackedB32(pixel), SkGetPackedA32(pixel));
   1161             }
   1162 
   1163             fImGuiLayer.skiaWidget(avail, [=](SkCanvas* c) {
   1164                 // Translate so the region of the image that's under the mouse cursor is centered
   1165                 // in the zoom canvas:
   1166                 c->scale(zoomFactor, zoomFactor);
   1167                 c->translate(avail.x * 0.5f / zoomFactor - mousePos.x - 0.5f,
   1168                              avail.y * 0.5f / zoomFactor - mousePos.y - 0.5f);
   1169                 c->drawImage(this->fLastImage, 0, 0);
   1170 
   1171                 SkPaint outline;
   1172                 outline.setStyle(SkPaint::kStroke_Style);
   1173                 c->drawRect(SkRect::MakeXYWH(mousePos.x, mousePos.y, 1, 1), outline);
   1174             });
   1175         }
   1176 
   1177         ImGui::End();
   1178     }
   1179 }
   1180 
   1181 void Viewer::onIdle() {
   1182     for (int i = 0; i < fDeferredActions.count(); ++i) {
   1183         fDeferredActions[i]();
   1184     }
   1185     fDeferredActions.reset();
   1186 
   1187     fStatsLayer.beginTiming(fAnimateTimer);
   1188     fAnimTimer.updateTime();
   1189     bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer);
   1190     fStatsLayer.endTiming(fAnimateTimer);
   1191 
   1192     ImGuiIO& io = ImGui::GetIO();
   1193     if (animateWantsInval || fStatsLayer.getActive() || fRefresh || io.MetricsActiveWindows) {
   1194         fWindow->inval();
   1195     }
   1196 }
   1197 
   1198 void Viewer::updateUIState() {
   1199     if (!fWindow) {
   1200         return;
   1201     }
   1202     if (fWindow->sampleCount() < 1) {
   1203         return; // Surface hasn't been created yet.
   1204     }
   1205 
   1206     // Slide state
   1207     Json::Value slideState(Json::objectValue);
   1208     slideState[kName] = kSlideStateName;
   1209     slideState[kValue] = fSlides[fCurrentSlide]->getName().c_str();
   1210     if (fAllSlideNames.size() == 0) {
   1211         for(auto slide : fSlides) {
   1212             fAllSlideNames.append(Json::Value(slide->getName().c_str()));
   1213         }
   1214     }
   1215     slideState[kOptions] = fAllSlideNames;
   1216 
   1217     // Backend state
   1218     Json::Value backendState(Json::objectValue);
   1219     backendState[kName] = kBackendStateName;
   1220     backendState[kValue] = kBackendTypeStrings[fBackendType];
   1221     backendState[kOptions] = Json::Value(Json::arrayValue);
   1222     for (auto str : kBackendTypeStrings) {
   1223         backendState[kOptions].append(Json::Value(str));
   1224     }
   1225 
   1226     // MSAA state
   1227     Json::Value msaaState(Json::objectValue);
   1228     msaaState[kName] = kMSAAStateName;
   1229     msaaState[kValue] = fWindow->sampleCount();
   1230     msaaState[kOptions] = Json::Value(Json::arrayValue);
   1231     if (sk_app::Window::kRaster_BackendType == fBackendType) {
   1232         msaaState[kOptions].append(Json::Value(0));
   1233     } else {
   1234         for (int msaa : {0, 4, 8, 16}) {
   1235             msaaState[kOptions].append(Json::Value(msaa));
   1236         }
   1237     }
   1238 
   1239     // Path renderer state
   1240     GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
   1241     Json::Value prState(Json::objectValue);
   1242     prState[kName] = kPathRendererStateName;
   1243     prState[kValue] = gPathRendererNames[pr];
   1244     prState[kOptions] = Json::Value(Json::arrayValue);
   1245     const GrContext* ctx = fWindow->getGrContext();
   1246     if (!ctx) {
   1247         prState[kOptions].append("Software");
   1248     } else if (fWindow->sampleCount() > 1) {
   1249         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kDefault]);
   1250         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kAll]);
   1251         if (ctx->caps()->shaderCaps()->pathRenderingSupport()) {
   1252             prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kStencilAndCover]);
   1253         }
   1254         if (ctx->caps()->sampleShadingSupport()) {
   1255             prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kMSAA]);
   1256         }
   1257         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kTessellating]);
   1258         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kNone]);
   1259     } else {
   1260         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kDefault]);
   1261         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kAll]);
   1262         if (GrCoverageCountingPathRenderer::IsSupported(*ctx->caps())) {
   1263             prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kCoverageCounting]);
   1264         }
   1265         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kSmall]);
   1266         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kTessellating]);
   1267         prState[kOptions].append(gPathRendererNames[GpuPathRenderers::kNone]);
   1268     }
   1269 
   1270     // Softkey state
   1271     Json::Value softkeyState(Json::objectValue);
   1272     softkeyState[kName] = kSoftkeyStateName;
   1273     softkeyState[kValue] = kSoftkeyHint;
   1274     softkeyState[kOptions] = Json::Value(Json::arrayValue);
   1275     softkeyState[kOptions].append(kSoftkeyHint);
   1276     for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
   1277         softkeyState[kOptions].append(Json::Value(softkey.c_str()));
   1278     }
   1279 
   1280     // FPS state
   1281     Json::Value fpsState(Json::objectValue);
   1282     fpsState[kName] = kFpsStateName;
   1283     double animTime = fStatsLayer.getLastTime(fAnimateTimer);
   1284     double paintTime = fStatsLayer.getLastTime(fPaintTimer);
   1285     double flushTime = fStatsLayer.getLastTime(fFlushTimer);
   1286     fpsState[kValue] = SkStringPrintf("%8.3lf ms\n\nA %8.3lf\nP %8.3lf\nF%8.3lf",
   1287                                       animTime + paintTime + flushTime,
   1288                                       animTime, paintTime, flushTime).c_str();
   1289     fpsState[kOptions] = Json::Value(Json::arrayValue);
   1290 
   1291     Json::Value state(Json::arrayValue);
   1292     state.append(slideState);
   1293     state.append(backendState);
   1294     state.append(msaaState);
   1295     state.append(prState);
   1296     state.append(softkeyState);
   1297     state.append(fpsState);
   1298 
   1299     fWindow->setUIState(state.toStyledString().c_str());
   1300 }
   1301 
   1302 void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
   1303     // For those who will add more features to handle the state change in this function:
   1304     // After the change, please call updateUIState no notify the frontend (e.g., Android app).
   1305     // For example, after slide change, updateUIState is called inside setupCurrentSlide;
   1306     // after backend change, updateUIState is called in this function.
   1307     if (stateName.equals(kSlideStateName)) {
   1308         for (int i = 0; i < fSlides.count(); ++i) {
   1309             if (fSlides[i]->getName().equals(stateValue)) {
   1310                 this->setCurrentSlide(i);
   1311                 return;
   1312             }
   1313         }
   1314 
   1315         SkDebugf("Slide not found: %s", stateValue.c_str());
   1316     } else if (stateName.equals(kBackendStateName)) {
   1317         for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
   1318             if (stateValue.equals(kBackendTypeStrings[i])) {
   1319                 if (fBackendType != i) {
   1320                     fBackendType = (sk_app::Window::BackendType)i;
   1321                     fWindow->detach();
   1322                     fWindow->attach(backend_type_for_window(fBackendType));
   1323                 }
   1324                 break;
   1325             }
   1326         }
   1327     } else if (stateName.equals(kMSAAStateName)) {
   1328         DisplayParams params = fWindow->getRequestedDisplayParams();
   1329         int sampleCount = atoi(stateValue.c_str());
   1330         if (sampleCount != params.fMSAASampleCount) {
   1331             params.fMSAASampleCount = sampleCount;
   1332             fWindow->setRequestedDisplayParams(params);
   1333             fWindow->inval();
   1334             this->updateTitle();
   1335             this->updateUIState();
   1336         }
   1337     } else if (stateName.equals(kPathRendererStateName)) {
   1338         DisplayParams params = fWindow->getRequestedDisplayParams();
   1339         for (const auto& pair : gPathRendererNames) {
   1340             if (pair.second == stateValue.c_str()) {
   1341                 if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
   1342                     params.fGrContextOptions.fGpuPathRenderers = pair.first;
   1343                     fWindow->setRequestedDisplayParams(params);
   1344                     fWindow->inval();
   1345                     this->updateTitle();
   1346                     this->updateUIState();
   1347                 }
   1348                 break;
   1349             }
   1350         }
   1351     } else if (stateName.equals(kSoftkeyStateName)) {
   1352         if (!stateValue.equals(kSoftkeyHint)) {
   1353             fCommands.onSoftkey(stateValue);
   1354             this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
   1355         }
   1356     } else if (stateName.equals(kRefreshStateName)) {
   1357         // This state is actually NOT in the UI state.
   1358         // We use this to allow Android to quickly set bool fRefresh.
   1359         fRefresh = stateValue.equals(kON);
   1360     } else {
   1361         SkDebugf("Unknown stateName: %s", stateName.c_str());
   1362     }
   1363 }
   1364 
   1365 bool Viewer::onKey(sk_app::Window::Key key, sk_app::Window::InputState state, uint32_t modifiers) {
   1366     return fCommands.onKey(key, state, modifiers);
   1367 }
   1368 
   1369 bool Viewer::onChar(SkUnichar c, uint32_t modifiers) {
   1370     if (fSlides[fCurrentSlide]->onChar(c)) {
   1371         fWindow->inval();
   1372         return true;
   1373     } else {
   1374         return fCommands.onChar(c, modifiers);
   1375     }
   1376 }
   1377