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      1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 // Query.h: Defines the es2::Query class
     16 
     17 #ifndef LIBGLESV2_QUERY_H_
     18 #define LIBGLESV2_QUERY_H_
     19 
     20 #include "common/Object.hpp"
     21 #include "Renderer/Renderer.hpp"
     22 
     23 #include <GLES2/gl2.h>
     24 
     25 namespace es2
     26 {
     27 
     28 class Query : public gl::NamedObject
     29 {
     30 public:
     31 	Query(GLuint name, GLenum type);
     32 	virtual ~Query();
     33 
     34 	void begin();
     35 	void end();
     36 	GLuint getResult();
     37 	GLboolean isResultAvailable();
     38 
     39 	GLenum getType() const;
     40 
     41 private:
     42 	GLboolean testQuery();
     43 
     44 	sw::Query* mQuery;
     45 	GLenum mType;
     46 	GLboolean mStatus;
     47 	GLint mResult;
     48 };
     49 
     50 }
     51 
     52 #endif   // LIBGLESV2_QUERY_H_
     53