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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma once
     18 
     19 #include "Readback.h"
     20 
     21 #include <EGL/egl.h>
     22 #include <EGL/eglext.h>
     23 
     24 namespace android {
     25 namespace uirenderer {
     26 
     27 class Matrix4;
     28 class GlLayer;
     29 
     30 class OpenGLReadback : public Readback {
     31 public:
     32     virtual CopyResult copySurfaceInto(Surface& surface, const Rect& srcRect,
     33                                        SkBitmap* bitmap) override;
     34     virtual CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer,
     35                                              SkBitmap* bitmap) override;
     36 
     37 protected:
     38     explicit OpenGLReadback(renderthread::RenderThread& thread) : Readback(thread) {}
     39     virtual ~OpenGLReadback() {}
     40 
     41     virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
     42                                      int imgWidth, int imgHeight, const Rect& srcRect,
     43                                      SkBitmap* bitmap) = 0;
     44 
     45 private:
     46     CopyResult copyGraphicBufferInto(GraphicBuffer* graphicBuffer, Matrix4& texTransform,
     47                                      const Rect& srcRect, SkBitmap* bitmap);
     48 };
     49 
     50 class OpenGLReadbackImpl : public OpenGLReadback {
     51 public:
     52     OpenGLReadbackImpl(renderthread::RenderThread& thread) : OpenGLReadback(thread) {}
     53 
     54     /**
     55      * Copies the layer's contents into the provided bitmap.
     56      */
     57     static bool copyLayerInto(renderthread::RenderThread& renderThread, GlLayer& layer,
     58                               SkBitmap* bitmap);
     59 
     60 protected:
     61     virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
     62                                      int imgWidth, int imgHeight, const Rect& srcRect,
     63                                      SkBitmap* bitmap) override;
     64 };
     65 
     66 }  // namespace uirenderer
     67 }  // namespace android
     68