1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <GLES2/gl2.h> 18 19 #include <utils/Mutex.h> 20 21 #include "Caches.h" 22 #include "DeviceInfo.h" 23 #include "Properties.h" 24 #include "Texture.h" 25 #include "TextureCache.h" 26 #include "hwui/Bitmap.h" 27 #include "utils/TraceUtils.h" 28 29 namespace android { 30 namespace uirenderer { 31 32 /////////////////////////////////////////////////////////////////////////////// 33 // Constructors/destructor 34 /////////////////////////////////////////////////////////////////////////////// 35 36 TextureCache::TextureCache() 37 : mCache(LruCache<uint32_t, Texture*>::kUnlimitedCapacity) 38 , mSize(0) 39 , mMaxSize(DeviceInfo::multiplyByResolution(4 * 6)) // 6 screen-sized RGBA_8888 bitmaps 40 , mFlushRate(.4f) { 41 mCache.setOnEntryRemovedListener(this); 42 mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); 43 mDebugEnabled = Properties::debugLevel & kDebugCaches; 44 } 45 46 TextureCache::~TextureCache() { 47 this->clear(); 48 } 49 50 /////////////////////////////////////////////////////////////////////////////// 51 // Size management 52 /////////////////////////////////////////////////////////////////////////////// 53 54 uint32_t TextureCache::getSize() { 55 return mSize; 56 } 57 58 uint32_t TextureCache::getMaxSize() { 59 return mMaxSize; 60 } 61 62 /////////////////////////////////////////////////////////////////////////////// 63 // Callbacks 64 /////////////////////////////////////////////////////////////////////////////// 65 66 void TextureCache::operator()(uint32_t&, Texture*& texture) { 67 // This will be called already locked 68 if (texture) { 69 mSize -= texture->bitmapSize; 70 TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d", texture->id, 71 texture->bitmapSize, mSize); 72 if (mDebugEnabled) { 73 ALOGD("Texture deleted, size = %d", texture->bitmapSize); 74 } 75 texture->deleteTexture(); 76 delete texture; 77 } 78 } 79 80 /////////////////////////////////////////////////////////////////////////////// 81 // Caching 82 /////////////////////////////////////////////////////////////////////////////// 83 84 void TextureCache::resetMarkInUse(void* ownerToken) { 85 LruCache<uint32_t, Texture*>::Iterator iter(mCache); 86 while (iter.next()) { 87 if (iter.value()->isInUse == ownerToken) { 88 iter.value()->isInUse = nullptr; 89 } 90 } 91 } 92 93 bool TextureCache::canMakeTextureFromBitmap(Bitmap* bitmap) { 94 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) { 95 ALOGW("Bitmap too large to be uploaded into a texture (%dx%d, max=%dx%d)", bitmap->width(), 96 bitmap->height(), mMaxTextureSize, mMaxTextureSize); 97 return false; 98 } 99 return true; 100 } 101 102 Texture* TextureCache::createTexture(Bitmap* bitmap) { 103 Texture* texture = new Texture(Caches::getInstance()); 104 texture->bitmapSize = bitmap->rowBytes() * bitmap->height(); 105 texture->generation = bitmap->getGenerationID(); 106 texture->upload(*bitmap); 107 return texture; 108 } 109 110 // Returns a prepared Texture* that either is already in the cache or can fit 111 // in the cache (and is thus added to the cache) 112 Texture* TextureCache::getCachedTexture(Bitmap* bitmap) { 113 if (bitmap->isHardware()) { 114 auto textureIterator = mHardwareTextures.find(bitmap->getStableID()); 115 if (textureIterator == mHardwareTextures.end()) { 116 Texture* texture = createTexture(bitmap); 117 mHardwareTextures.insert( 118 std::make_pair(bitmap->getStableID(), std::unique_ptr<Texture>(texture))); 119 if (mDebugEnabled) { 120 ALOGD("Texture created for hw bitmap size = %d", texture->bitmapSize); 121 } 122 return texture; 123 } 124 return textureIterator->second.get(); 125 } 126 127 Texture* texture = mCache.get(bitmap->getStableID()); 128 129 if (!texture) { 130 if (!canMakeTextureFromBitmap(bitmap)) { 131 return nullptr; 132 } 133 134 const uint32_t size = bitmap->rowBytes() * bitmap->height(); 135 bool canCache = size < mMaxSize; 136 // Don't even try to cache a bitmap that's bigger than the cache 137 while (canCache && mSize + size > mMaxSize) { 138 Texture* oldest = mCache.peekOldestValue(); 139 if (oldest && !oldest->isInUse) { 140 mCache.removeOldest(); 141 } else { 142 canCache = false; 143 } 144 } 145 146 if (canCache) { 147 texture = createTexture(bitmap); 148 mSize += size; 149 TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d", 150 bitmap, texture->id, size, mSize); 151 if (mDebugEnabled) { 152 ALOGD("Texture created, size = %d", size); 153 } 154 mCache.put(bitmap->getStableID(), texture); 155 } 156 } else if (!texture->isInUse && bitmap->getGenerationID() != texture->generation) { 157 // Texture was in the cache but is dirty, re-upload 158 // TODO: Re-adjust the cache size if the bitmap's dimensions have changed 159 texture->upload(*bitmap); 160 texture->generation = bitmap->getGenerationID(); 161 } 162 163 return texture; 164 } 165 166 bool TextureCache::prefetchAndMarkInUse(void* ownerToken, Bitmap* bitmap) { 167 Texture* texture = getCachedTexture(bitmap); 168 if (texture) { 169 texture->isInUse = ownerToken; 170 } 171 return texture; 172 } 173 174 bool TextureCache::prefetch(Bitmap* bitmap) { 175 return getCachedTexture(bitmap); 176 } 177 178 Texture* TextureCache::get(Bitmap* bitmap) { 179 Texture* texture = getCachedTexture(bitmap); 180 181 if (!texture) { 182 if (!canMakeTextureFromBitmap(bitmap)) { 183 return nullptr; 184 } 185 texture = createTexture(bitmap); 186 texture->cleanup = true; 187 } 188 189 return texture; 190 } 191 192 bool TextureCache::destroyTexture(uint32_t pixelRefStableID) { 193 auto hardwareIter = mHardwareTextures.find(pixelRefStableID); 194 if (hardwareIter != mHardwareTextures.end()) { 195 hardwareIter->second->deleteTexture(); 196 mHardwareTextures.erase(hardwareIter); 197 return true; 198 } 199 return mCache.remove(pixelRefStableID); 200 } 201 202 void TextureCache::clear() { 203 mCache.clear(); 204 for (auto& iter : mHardwareTextures) { 205 iter.second->deleteTexture(); 206 } 207 mHardwareTextures.clear(); 208 TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize); 209 } 210 211 void TextureCache::flush() { 212 if (mFlushRate >= 1.0f || mCache.size() == 0) return; 213 if (mFlushRate <= 0.0f) { 214 clear(); 215 return; 216 } 217 218 uint32_t targetSize = uint32_t(mSize * mFlushRate); 219 TEXTURE_LOGD("TextureCache::flush: target size: %d", targetSize); 220 221 while (mSize > targetSize) { 222 mCache.removeOldest(); 223 } 224 } 225 226 }; // namespace uirenderer 227 }; // namespace android 228