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      1 //===- RuntimeDyld.h - Run-time dynamic linker for MC-JIT -------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Interface for the runtime dynamic linker facilities of the MC-JIT.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
     15 #define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
     16 
     17 #include "llvm/ADT/STLExtras.h"
     18 #include "llvm/ADT/StringRef.h"
     19 #include "llvm/DebugInfo/DIContext.h"
     20 #include "llvm/ExecutionEngine/JITSymbol.h"
     21 #include "llvm/Object/ObjectFile.h"
     22 #include "llvm/Support/Error.h"
     23 #include <algorithm>
     24 #include <cassert>
     25 #include <cstddef>
     26 #include <cstdint>
     27 #include <map>
     28 #include <memory>
     29 #include <string>
     30 #include <system_error>
     31 
     32 namespace llvm {
     33 
     34 namespace object {
     35 
     36 template <typename T> class OwningBinary;
     37 
     38 } // end namespace object
     39 
     40 /// Base class for errors originating in RuntimeDyld, e.g. missing relocation
     41 /// support.
     42 class RuntimeDyldError : public ErrorInfo<RuntimeDyldError> {
     43 public:
     44   static char ID;
     45 
     46   RuntimeDyldError(std::string ErrMsg) : ErrMsg(std::move(ErrMsg)) {}
     47 
     48   void log(raw_ostream &OS) const override;
     49   const std::string &getErrorMessage() const { return ErrMsg; }
     50   std::error_code convertToErrorCode() const override;
     51 
     52 private:
     53   std::string ErrMsg;
     54 };
     55 
     56 class RuntimeDyldCheckerImpl;
     57 class RuntimeDyldImpl;
     58 
     59 class RuntimeDyld {
     60   friend class RuntimeDyldCheckerImpl;
     61 
     62 protected:
     63   // Change the address associated with a section when resolving relocations.
     64   // Any relocations already associated with the symbol will be re-resolved.
     65   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
     66 
     67 public:
     68   /// \brief Information about the loaded object.
     69   class LoadedObjectInfo : public llvm::LoadedObjectInfo {
     70     friend class RuntimeDyldImpl;
     71 
     72   public:
     73     using ObjSectionToIDMap = std::map<object::SectionRef, unsigned>;
     74 
     75     LoadedObjectInfo(RuntimeDyldImpl &RTDyld, ObjSectionToIDMap ObjSecToIDMap)
     76         : RTDyld(RTDyld), ObjSecToIDMap(std::move(ObjSecToIDMap)) {}
     77 
     78     virtual object::OwningBinary<object::ObjectFile>
     79     getObjectForDebug(const object::ObjectFile &Obj) const = 0;
     80 
     81     uint64_t
     82     getSectionLoadAddress(const object::SectionRef &Sec) const override;
     83 
     84   protected:
     85     virtual void anchor();
     86 
     87     RuntimeDyldImpl &RTDyld;
     88     ObjSectionToIDMap ObjSecToIDMap;
     89   };
     90 
     91   /// \brief Memory Management.
     92   class MemoryManager {
     93     friend class RuntimeDyld;
     94 
     95   public:
     96     MemoryManager() = default;
     97     virtual ~MemoryManager() = default;
     98 
     99     /// Allocate a memory block of (at least) the given size suitable for
    100     /// executable code. The SectionID is a unique identifier assigned by the
    101     /// RuntimeDyld instance, and optionally recorded by the memory manager to
    102     /// access a loaded section.
    103     virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
    104                                          unsigned SectionID,
    105                                          StringRef SectionName) = 0;
    106 
    107     /// Allocate a memory block of (at least) the given size suitable for data.
    108     /// The SectionID is a unique identifier assigned by the JIT engine, and
    109     /// optionally recorded by the memory manager to access a loaded section.
    110     virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
    111                                          unsigned SectionID,
    112                                          StringRef SectionName,
    113                                          bool IsReadOnly) = 0;
    114 
    115     /// Inform the memory manager about the total amount of memory required to
    116     /// allocate all sections to be loaded:
    117     /// \p CodeSize - the total size of all code sections
    118     /// \p DataSizeRO - the total size of all read-only data sections
    119     /// \p DataSizeRW - the total size of all read-write data sections
    120     ///
    121     /// Note that by default the callback is disabled. To enable it
    122     /// redefine the method needsToReserveAllocationSpace to return true.
    123     virtual void reserveAllocationSpace(uintptr_t CodeSize, uint32_t CodeAlign,
    124                                         uintptr_t RODataSize,
    125                                         uint32_t RODataAlign,
    126                                         uintptr_t RWDataSize,
    127                                         uint32_t RWDataAlign) {}
    128 
    129     /// Override to return true to enable the reserveAllocationSpace callback.
    130     virtual bool needsToReserveAllocationSpace() { return false; }
    131 
    132     /// Register the EH frames with the runtime so that c++ exceptions work.
    133     ///
    134     /// \p Addr parameter provides the local address of the EH frame section
    135     /// data, while \p LoadAddr provides the address of the data in the target
    136     /// address space.  If the section has not been remapped (which will usually
    137     /// be the case for local execution) these two values will be the same.
    138     virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr,
    139                                   size_t Size) = 0;
    140     virtual void deregisterEHFrames() = 0;
    141 
    142     /// This method is called when object loading is complete and section page
    143     /// permissions can be applied.  It is up to the memory manager implementation
    144     /// to decide whether or not to act on this method.  The memory manager will
    145     /// typically allocate all sections as read-write and then apply specific
    146     /// permissions when this method is called.  Code sections cannot be executed
    147     /// until this function has been called.  In addition, any cache coherency
    148     /// operations needed to reliably use the memory are also performed.
    149     ///
    150     /// Returns true if an error occurred, false otherwise.
    151     virtual bool finalizeMemory(std::string *ErrMsg = nullptr) = 0;
    152 
    153     /// This method is called after an object has been loaded into memory but
    154     /// before relocations are applied to the loaded sections.
    155     ///
    156     /// Memory managers which are preparing code for execution in an external
    157     /// address space can use this call to remap the section addresses for the
    158     /// newly loaded object.
    159     ///
    160     /// For clients that do not need access to an ExecutionEngine instance this
    161     /// method should be preferred to its cousin
    162     /// MCJITMemoryManager::notifyObjectLoaded as this method is compatible with
    163     /// ORC JIT stacks.
    164     virtual void notifyObjectLoaded(RuntimeDyld &RTDyld,
    165                                     const object::ObjectFile &Obj) {}
    166 
    167   private:
    168     virtual void anchor();
    169 
    170     bool FinalizationLocked = false;
    171   };
    172 
    173   /// \brief Construct a RuntimeDyld instance.
    174   RuntimeDyld(MemoryManager &MemMgr, JITSymbolResolver &Resolver);
    175   RuntimeDyld(const RuntimeDyld &) = delete;
    176   RuntimeDyld &operator=(const RuntimeDyld &) = delete;
    177   ~RuntimeDyld();
    178 
    179   /// Add the referenced object file to the list of objects to be loaded and
    180   /// relocated.
    181   std::unique_ptr<LoadedObjectInfo> loadObject(const object::ObjectFile &O);
    182 
    183   /// Get the address of our local copy of the symbol. This may or may not
    184   /// be the address used for relocation (clients can copy the data around
    185   /// and resolve relocatons based on where they put it).
    186   void *getSymbolLocalAddress(StringRef Name) const;
    187 
    188   /// Get the target address and flags for the named symbol.
    189   /// This address is the one used for relocation.
    190   JITEvaluatedSymbol getSymbol(StringRef Name) const;
    191 
    192   /// Resolve the relocations for all symbols we currently know about.
    193   void resolveRelocations();
    194 
    195   /// Map a section to its target address space value.
    196   /// Map the address of a JIT section as returned from the memory manager
    197   /// to the address in the target process as the running code will see it.
    198   /// This is the address which will be used for relocation resolution.
    199   void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
    200 
    201   /// Register any EH frame sections that have been loaded but not previously
    202   /// registered with the memory manager.  Note, RuntimeDyld is responsible
    203   /// for identifying the EH frame and calling the memory manager with the
    204   /// EH frame section data.  However, the memory manager itself will handle
    205   /// the actual target-specific EH frame registration.
    206   void registerEHFrames();
    207 
    208   void deregisterEHFrames();
    209 
    210   bool hasError();
    211   StringRef getErrorString();
    212 
    213   /// By default, only sections that are "required for execution" are passed to
    214   /// the RTDyldMemoryManager, and other sections are discarded. Passing 'true'
    215   /// to this method will cause RuntimeDyld to pass all sections to its
    216   /// memory manager regardless of whether they are "required to execute" in the
    217   /// usual sense. This is useful for inspecting metadata sections that may not
    218   /// contain relocations, E.g. Debug info, stackmaps.
    219   ///
    220   /// Must be called before the first object file is loaded.
    221   void setProcessAllSections(bool ProcessAllSections) {
    222     assert(!Dyld && "setProcessAllSections must be called before loadObject.");
    223     this->ProcessAllSections = ProcessAllSections;
    224   }
    225 
    226   /// Perform all actions needed to make the code owned by this RuntimeDyld
    227   /// instance executable:
    228   ///
    229   /// 1) Apply relocations.
    230   /// 2) Register EH frames.
    231   /// 3) Update memory permissions*.
    232   ///
    233   /// * Finalization is potentially recursive**, and the 3rd step will only be
    234   ///   applied by the outermost call to finalize. This allows different
    235   ///   RuntimeDyld instances to share a memory manager without the innermost
    236   ///   finalization locking the memory and causing relocation fixup errors in
    237   ///   outer instances.
    238   ///
    239   /// ** Recursive finalization occurs when one RuntimeDyld instances needs the
    240   ///   address of a symbol owned by some other instance in order to apply
    241   ///   relocations.
    242   ///
    243   void finalizeWithMemoryManagerLocking();
    244 
    245 private:
    246   // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
    247   // interface.
    248   std::unique_ptr<RuntimeDyldImpl> Dyld;
    249   MemoryManager &MemMgr;
    250   JITSymbolResolver &Resolver;
    251   bool ProcessAllSections;
    252   RuntimeDyldCheckerImpl *Checker;
    253 };
    254 
    255 } // end namespace llvm
    256 
    257 #endif // LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
    258