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      1 //===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Collect native machine code for a function.  This class contains a list of
     11 // MachineBasicBlock instances that make up the current compiled function.
     12 //
     13 // This class also contains pointers to various classes which hold
     14 // target-specific information about the generated code.
     15 //
     16 //===----------------------------------------------------------------------===//
     17 
     18 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
     19 #define LLVM_CODEGEN_MACHINEFUNCTION_H
     20 
     21 #include "llvm/CodeGen/MachineBasicBlock.h"
     22 #include "llvm/ADT/ilist.h"
     23 #include "llvm/Support/DebugLoc.h"
     24 #include "llvm/Support/Allocator.h"
     25 #include "llvm/Support/Recycler.h"
     26 
     27 namespace llvm {
     28 
     29 class Value;
     30 class Function;
     31 class GCModuleInfo;
     32 class MachineRegisterInfo;
     33 class MachineFrameInfo;
     34 class MachineConstantPool;
     35 class MachineJumpTableInfo;
     36 class MachineModuleInfo;
     37 class MCContext;
     38 class Pass;
     39 class TargetMachine;
     40 class TargetRegisterClass;
     41 struct MachinePointerInfo;
     42 
     43 template <>
     44 struct ilist_traits<MachineBasicBlock>
     45     : public ilist_default_traits<MachineBasicBlock> {
     46   mutable ilist_half_node<MachineBasicBlock> Sentinel;
     47 public:
     48   MachineBasicBlock *createSentinel() const {
     49     return static_cast<MachineBasicBlock*>(&Sentinel);
     50   }
     51   void destroySentinel(MachineBasicBlock *) const {}
     52 
     53   MachineBasicBlock *provideInitialHead() const { return createSentinel(); }
     54   MachineBasicBlock *ensureHead(MachineBasicBlock*) const {
     55     return createSentinel();
     56   }
     57   static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {}
     58 
     59   void addNodeToList(MachineBasicBlock* MBB);
     60   void removeNodeFromList(MachineBasicBlock* MBB);
     61   void deleteNode(MachineBasicBlock *MBB);
     62 private:
     63   void createNode(const MachineBasicBlock &);
     64 };
     65 
     66 /// MachineFunctionInfo - This class can be derived from and used by targets to
     67 /// hold private target-specific information for each MachineFunction.  Objects
     68 /// of type are accessed/created with MF::getInfo and destroyed when the
     69 /// MachineFunction is destroyed.
     70 struct MachineFunctionInfo {
     71   virtual ~MachineFunctionInfo();
     72 };
     73 
     74 class MachineFunction {
     75   const Function *Fn;
     76   const TargetMachine &Target;
     77   MCContext &Ctx;
     78   MachineModuleInfo &MMI;
     79   GCModuleInfo *GMI;
     80 
     81   // RegInfo - Information about each register in use in the function.
     82   MachineRegisterInfo *RegInfo;
     83 
     84   // Used to keep track of target-specific per-machine function information for
     85   // the target implementation.
     86   MachineFunctionInfo *MFInfo;
     87 
     88   // Keep track of objects allocated on the stack.
     89   MachineFrameInfo *FrameInfo;
     90 
     91   // Keep track of constants which are spilled to memory
     92   MachineConstantPool *ConstantPool;
     93 
     94   // Keep track of jump tables for switch instructions
     95   MachineJumpTableInfo *JumpTableInfo;
     96 
     97   // Function-level unique numbering for MachineBasicBlocks.  When a
     98   // MachineBasicBlock is inserted into a MachineFunction is it automatically
     99   // numbered and this vector keeps track of the mapping from ID's to MBB's.
    100   std::vector<MachineBasicBlock*> MBBNumbering;
    101 
    102   // Pool-allocate MachineFunction-lifetime and IR objects.
    103   BumpPtrAllocator Allocator;
    104 
    105   // Allocation management for instructions in function.
    106   Recycler<MachineInstr> InstructionRecycler;
    107 
    108   // Allocation management for basic blocks in function.
    109   Recycler<MachineBasicBlock> BasicBlockRecycler;
    110 
    111   // List of machine basic blocks in function
    112   typedef ilist<MachineBasicBlock> BasicBlockListType;
    113   BasicBlockListType BasicBlocks;
    114 
    115   /// FunctionNumber - This provides a unique ID for each function emitted in
    116   /// this translation unit.
    117   ///
    118   unsigned FunctionNumber;
    119 
    120   /// Alignment - The alignment of the function.
    121   unsigned Alignment;
    122 
    123   /// ExposesReturnsTwice - True if the function calls setjmp or related
    124   /// functions with attribute "returns twice", but doesn't have
    125   /// the attribute itself.
    126   /// This is used to limit optimizations which cannot reason
    127   /// about the control flow of such functions.
    128   bool ExposesReturnsTwice;
    129 
    130   MachineFunction(const MachineFunction &); // DO NOT IMPLEMENT
    131   void operator=(const MachineFunction&);   // DO NOT IMPLEMENT
    132 public:
    133   MachineFunction(const Function *Fn, const TargetMachine &TM,
    134                   unsigned FunctionNum, MachineModuleInfo &MMI,
    135                   GCModuleInfo* GMI);
    136   ~MachineFunction();
    137 
    138   MachineModuleInfo &getMMI() const { return MMI; }
    139   GCModuleInfo *getGMI() const { return GMI; }
    140   MCContext &getContext() const { return Ctx; }
    141 
    142   /// getFunction - Return the LLVM function that this machine code represents
    143   ///
    144   const Function *getFunction() const { return Fn; }
    145 
    146   /// getName - Return the name of the corresponding LLVM function.
    147   ///
    148   StringRef getName() const;
    149 
    150   /// getFunctionNumber - Return a unique ID for the current function.
    151   ///
    152   unsigned getFunctionNumber() const { return FunctionNumber; }
    153 
    154   /// getTarget - Return the target machine this machine code is compiled with
    155   ///
    156   const TargetMachine &getTarget() const { return Target; }
    157 
    158   /// getRegInfo - Return information about the registers currently in use.
    159   ///
    160   MachineRegisterInfo &getRegInfo() { return *RegInfo; }
    161   const MachineRegisterInfo &getRegInfo() const { return *RegInfo; }
    162 
    163   /// getFrameInfo - Return the frame info object for the current function.
    164   /// This object contains information about objects allocated on the stack
    165   /// frame of the current function in an abstract way.
    166   ///
    167   MachineFrameInfo *getFrameInfo() { return FrameInfo; }
    168   const MachineFrameInfo *getFrameInfo() const { return FrameInfo; }
    169 
    170   /// getJumpTableInfo - Return the jump table info object for the current
    171   /// function.  This object contains information about jump tables in the
    172   /// current function.  If the current function has no jump tables, this will
    173   /// return null.
    174   const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
    175   MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
    176 
    177   /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
    178   /// does already exist, allocate one.
    179   MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind);
    180 
    181 
    182   /// getConstantPool - Return the constant pool object for the current
    183   /// function.
    184   ///
    185   MachineConstantPool *getConstantPool() { return ConstantPool; }
    186   const MachineConstantPool *getConstantPool() const { return ConstantPool; }
    187 
    188   /// getAlignment - Return the alignment (log2, not bytes) of the function.
    189   ///
    190   unsigned getAlignment() const { return Alignment; }
    191 
    192   /// setAlignment - Set the alignment (log2, not bytes) of the function.
    193   ///
    194   void setAlignment(unsigned A) { Alignment = A; }
    195 
    196   /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned.
    197   void ensureAlignment(unsigned A) {
    198     if (Alignment < A) Alignment = A;
    199   }
    200 
    201   /// exposesReturnsTwice - Returns true if the function calls setjmp or
    202   /// any other similar functions with attribute "returns twice" without
    203   /// having the attribute itself.
    204   bool exposesReturnsTwice() const {
    205     return ExposesReturnsTwice;
    206   }
    207 
    208   /// setCallsSetJmp - Set a flag that indicates if there's a call to
    209   /// a "returns twice" function.
    210   void setExposesReturnsTwice(bool B) {
    211     ExposesReturnsTwice = B;
    212   }
    213 
    214   /// getInfo - Keep track of various per-function pieces of information for
    215   /// backends that would like to do so.
    216   ///
    217   template<typename Ty>
    218   Ty *getInfo() {
    219     if (!MFInfo) {
    220         // This should be just `new (Allocator.Allocate<Ty>()) Ty(*this)', but
    221         // that apparently breaks GCC 3.3.
    222         Ty *Loc = static_cast<Ty*>(Allocator.Allocate(sizeof(Ty),
    223                                                       AlignOf<Ty>::Alignment));
    224         MFInfo = new (Loc) Ty(*this);
    225     }
    226     return static_cast<Ty*>(MFInfo);
    227   }
    228 
    229   template<typename Ty>
    230   const Ty *getInfo() const {
    231      return const_cast<MachineFunction*>(this)->getInfo<Ty>();
    232   }
    233 
    234   /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
    235   /// are inserted into the machine function.  The block number for a machine
    236   /// basic block can be found by using the MBB::getBlockNumber method, this
    237   /// method provides the inverse mapping.
    238   ///
    239   MachineBasicBlock *getBlockNumbered(unsigned N) const {
    240     assert(N < MBBNumbering.size() && "Illegal block number");
    241     assert(MBBNumbering[N] && "Block was removed from the machine function!");
    242     return MBBNumbering[N];
    243   }
    244 
    245   /// getNumBlockIDs - Return the number of MBB ID's allocated.
    246   ///
    247   unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
    248 
    249   /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
    250   /// recomputes them.  This guarantees that the MBB numbers are sequential,
    251   /// dense, and match the ordering of the blocks within the function.  If a
    252   /// specific MachineBasicBlock is specified, only that block and those after
    253   /// it are renumbered.
    254   void RenumberBlocks(MachineBasicBlock *MBBFrom = 0);
    255 
    256   /// print - Print out the MachineFunction in a format suitable for debugging
    257   /// to the specified stream.
    258   ///
    259   void print(raw_ostream &OS, SlotIndexes* = 0) const;
    260 
    261   /// viewCFG - This function is meant for use from the debugger.  You can just
    262   /// say 'call F->viewCFG()' and a ghostview window should pop up from the
    263   /// program, displaying the CFG of the current function with the code for each
    264   /// basic block inside.  This depends on there being a 'dot' and 'gv' program
    265   /// in your path.
    266   ///
    267   void viewCFG() const;
    268 
    269   /// viewCFGOnly - This function is meant for use from the debugger.  It works
    270   /// just like viewCFG, but it does not include the contents of basic blocks
    271   /// into the nodes, just the label.  If you are only interested in the CFG
    272   /// this can make the graph smaller.
    273   ///
    274   void viewCFGOnly() const;
    275 
    276   /// dump - Print the current MachineFunction to cerr, useful for debugger use.
    277   ///
    278   void dump() const;
    279 
    280   /// verify - Run the current MachineFunction through the machine code
    281   /// verifier, useful for debugger use.
    282   void verify(Pass *p = NULL, const char *Banner = NULL) const;
    283 
    284   // Provide accessors for the MachineBasicBlock list...
    285   typedef BasicBlockListType::iterator iterator;
    286   typedef BasicBlockListType::const_iterator const_iterator;
    287   typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
    288   typedef std::reverse_iterator<iterator>             reverse_iterator;
    289 
    290   /// addLiveIn - Add the specified physical register as a live-in value and
    291   /// create a corresponding virtual register for it.
    292   unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC);
    293 
    294   //===--------------------------------------------------------------------===//
    295   // BasicBlock accessor functions.
    296   //
    297   iterator                 begin()       { return BasicBlocks.begin(); }
    298   const_iterator           begin() const { return BasicBlocks.begin(); }
    299   iterator                 end  ()       { return BasicBlocks.end();   }
    300   const_iterator           end  () const { return BasicBlocks.end();   }
    301 
    302   reverse_iterator        rbegin()       { return BasicBlocks.rbegin(); }
    303   const_reverse_iterator  rbegin() const { return BasicBlocks.rbegin(); }
    304   reverse_iterator        rend  ()       { return BasicBlocks.rend();   }
    305   const_reverse_iterator  rend  () const { return BasicBlocks.rend();   }
    306 
    307   unsigned                  size() const { return (unsigned)BasicBlocks.size();}
    308   bool                     empty() const { return BasicBlocks.empty(); }
    309   const MachineBasicBlock &front() const { return BasicBlocks.front(); }
    310         MachineBasicBlock &front()       { return BasicBlocks.front(); }
    311   const MachineBasicBlock & back() const { return BasicBlocks.back(); }
    312         MachineBasicBlock & back()       { return BasicBlocks.back(); }
    313 
    314   void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); }
    315   void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); }
    316   void insert(iterator MBBI, MachineBasicBlock *MBB) {
    317     BasicBlocks.insert(MBBI, MBB);
    318   }
    319   void splice(iterator InsertPt, iterator MBBI) {
    320     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
    321   }
    322   void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
    323     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
    324   }
    325 
    326   void remove(iterator MBBI) {
    327     BasicBlocks.remove(MBBI);
    328   }
    329   void erase(iterator MBBI) {
    330     BasicBlocks.erase(MBBI);
    331   }
    332 
    333   //===--------------------------------------------------------------------===//
    334   // Internal functions used to automatically number MachineBasicBlocks
    335   //
    336 
    337   /// getNextMBBNumber - Returns the next unique number to be assigned
    338   /// to a MachineBasicBlock in this MachineFunction.
    339   ///
    340   unsigned addToMBBNumbering(MachineBasicBlock *MBB) {
    341     MBBNumbering.push_back(MBB);
    342     return (unsigned)MBBNumbering.size()-1;
    343   }
    344 
    345   /// removeFromMBBNumbering - Remove the specific machine basic block from our
    346   /// tracker, this is only really to be used by the MachineBasicBlock
    347   /// implementation.
    348   void removeFromMBBNumbering(unsigned N) {
    349     assert(N < MBBNumbering.size() && "Illegal basic block #");
    350     MBBNumbering[N] = 0;
    351   }
    352 
    353   /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
    354   /// of `new MachineInstr'.
    355   ///
    356   MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID,
    357                                    DebugLoc DL,
    358                                    bool NoImp = false);
    359 
    360   /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
    361   /// 'Orig' instruction, identical in all ways except the instruction
    362   /// has no parent, prev, or next.
    363   ///
    364   /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned
    365   /// instructions.
    366   MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
    367 
    368   /// DeleteMachineInstr - Delete the given MachineInstr.
    369   ///
    370   void DeleteMachineInstr(MachineInstr *MI);
    371 
    372   /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
    373   /// instead of `new MachineBasicBlock'.
    374   ///
    375   MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = 0);
    376 
    377   /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
    378   ///
    379   void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
    380 
    381   /// getMachineMemOperand - Allocate a new MachineMemOperand.
    382   /// MachineMemOperands are owned by the MachineFunction and need not be
    383   /// explicitly deallocated.
    384   MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo,
    385                                           unsigned f, uint64_t s,
    386                                           unsigned base_alignment,
    387                                           const MDNode *TBAAInfo = 0,
    388                                           const MDNode *Ranges = 0);
    389 
    390   /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
    391   /// an existing one, adjusting by an offset and using the given size.
    392   /// MachineMemOperands are owned by the MachineFunction and need not be
    393   /// explicitly deallocated.
    394   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
    395                                           int64_t Offset, uint64_t Size);
    396 
    397   /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand
    398   /// pointers.  This array is owned by the MachineFunction.
    399   MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num);
    400 
    401   /// extractLoadMemRefs - Allocate an array and populate it with just the
    402   /// load information from the given MachineMemOperand sequence.
    403   std::pair<MachineInstr::mmo_iterator,
    404             MachineInstr::mmo_iterator>
    405     extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
    406                        MachineInstr::mmo_iterator End);
    407 
    408   /// extractStoreMemRefs - Allocate an array and populate it with just the
    409   /// store information from the given MachineMemOperand sequence.
    410   std::pair<MachineInstr::mmo_iterator,
    411             MachineInstr::mmo_iterator>
    412     extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
    413                         MachineInstr::mmo_iterator End);
    414 
    415   //===--------------------------------------------------------------------===//
    416   // Label Manipulation.
    417   //
    418 
    419   /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
    420   /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
    421   /// normal 'L' label is returned.
    422   MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
    423                          bool isLinkerPrivate = false) const;
    424 
    425   /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
    426   /// base.
    427   MCSymbol *getPICBaseSymbol() const;
    428 };
    429 
    430 //===--------------------------------------------------------------------===//
    431 // GraphTraits specializations for function basic block graphs (CFGs)
    432 //===--------------------------------------------------------------------===//
    433 
    434 // Provide specializations of GraphTraits to be able to treat a
    435 // machine function as a graph of machine basic blocks... these are
    436 // the same as the machine basic block iterators, except that the root
    437 // node is implicitly the first node of the function.
    438 //
    439 template <> struct GraphTraits<MachineFunction*> :
    440   public GraphTraits<MachineBasicBlock*> {
    441   static NodeType *getEntryNode(MachineFunction *F) {
    442     return &F->front();
    443   }
    444 
    445   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
    446   typedef MachineFunction::iterator nodes_iterator;
    447   static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); }
    448   static nodes_iterator nodes_end  (MachineFunction *F) { return F->end(); }
    449   static unsigned       size       (MachineFunction *F) { return F->size(); }
    450 };
    451 template <> struct GraphTraits<const MachineFunction*> :
    452   public GraphTraits<const MachineBasicBlock*> {
    453   static NodeType *getEntryNode(const MachineFunction *F) {
    454     return &F->front();
    455   }
    456 
    457   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
    458   typedef MachineFunction::const_iterator nodes_iterator;
    459   static nodes_iterator nodes_begin(const MachineFunction *F) {
    460     return F->begin();
    461   }
    462   static nodes_iterator nodes_end  (const MachineFunction *F) {
    463     return F->end();
    464   }
    465   static unsigned       size       (const MachineFunction *F)  {
    466     return F->size();
    467   }
    468 };
    469 
    470 
    471 // Provide specializations of GraphTraits to be able to treat a function as a
    472 // graph of basic blocks... and to walk it in inverse order.  Inverse order for
    473 // a function is considered to be when traversing the predecessor edges of a BB
    474 // instead of the successor edges.
    475 //
    476 template <> struct GraphTraits<Inverse<MachineFunction*> > :
    477   public GraphTraits<Inverse<MachineBasicBlock*> > {
    478   static NodeType *getEntryNode(Inverse<MachineFunction*> G) {
    479     return &G.Graph->front();
    480   }
    481 };
    482 template <> struct GraphTraits<Inverse<const MachineFunction*> > :
    483   public GraphTraits<Inverse<const MachineBasicBlock*> > {
    484   static NodeType *getEntryNode(Inverse<const MachineFunction *> G) {
    485     return &G.Graph->front();
    486   }
    487 };
    488 
    489 } // End llvm namespace
    490 
    491 #endif
    492