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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package jme3test.water;
     34 
     35 import com.jme3.app.SimpleApplication;
     36 import com.jme3.input.KeyInput;
     37 import com.jme3.input.controls.ActionListener;
     38 import com.jme3.input.controls.KeyTrigger;
     39 import com.jme3.material.Material;
     40 import com.jme3.math.Vector3f;
     41 import com.jme3.scene.Geometry;
     42 import com.jme3.scene.Node;
     43 import com.jme3.scene.Spatial;
     44 import com.jme3.scene.shape.Box;
     45 import com.jme3.scene.shape.Sphere;
     46 import com.jme3.util.SkyFactory;
     47 import com.jme3.water.SimpleWaterProcessor;
     48 
     49 /**
     50  *
     51  * @author normenhansen
     52  */
     53 public class TestSimpleWater extends SimpleApplication implements ActionListener {
     54 
     55     Material mat;
     56     Spatial waterPlane;
     57     Geometry lightSphere;
     58     SimpleWaterProcessor waterProcessor;
     59     Node sceneNode;
     60     boolean useWater = true;
     61     private Vector3f lightPos =  new Vector3f(33,12,-29);
     62 
     63 
     64     public static void main(String[] args) {
     65         TestSimpleWater app = new TestSimpleWater();
     66         app.start();
     67     }
     68 
     69     @Override
     70     public void simpleInitApp() {
     71         initInput();
     72         initScene();
     73 
     74         //create processor
     75         waterProcessor = new SimpleWaterProcessor(assetManager);
     76         waterProcessor.setReflectionScene(sceneNode);
     77         waterProcessor.setDebug(true);
     78         viewPort.addProcessor(waterProcessor);
     79 
     80         waterProcessor.setLightPosition(lightPos);
     81 
     82         //create water quad
     83         //waterPlane = waterProcessor.createWaterGeometry(100, 100);
     84         waterPlane=(Spatial)  assetManager.loadAsset("Models/WaterTest/WaterTest.mesh.xml");
     85         waterPlane.setMaterial(waterProcessor.getMaterial());
     86         waterPlane.setLocalScale(40);
     87         waterPlane.setLocalTranslation(-5, 0, 5);
     88 
     89         rootNode.attachChild(waterPlane);
     90     }
     91 
     92     private void initScene() {
     93         //init cam location
     94         cam.setLocation(new Vector3f(0, 10, 10));
     95         cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
     96         //init scene
     97         sceneNode = new Node("Scene");
     98         mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
     99         mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));
    100         Box b = new Box(1, 1, 1);
    101         Geometry geom = new Geometry("Box", b);
    102         geom.setMaterial(mat);
    103         sceneNode.attachChild(geom);
    104 
    105         // load sky
    106         sceneNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
    107         rootNode.attachChild(sceneNode);
    108 
    109         //add lightPos Geometry
    110         Sphere lite=new Sphere(8, 8, 3.0f);
    111         lightSphere=new Geometry("lightsphere", lite);
    112         lightSphere.setMaterial(mat);
    113         lightSphere.setLocalTranslation(lightPos);
    114         rootNode.attachChild(lightSphere);
    115     }
    116 
    117     protected void initInput() {
    118         flyCam.setMoveSpeed(3);
    119         //init input
    120         inputManager.addMapping("use_water", new KeyTrigger(KeyInput.KEY_O));
    121         inputManager.addListener(this, "use_water");
    122         inputManager.addMapping("lightup", new KeyTrigger(KeyInput.KEY_T));
    123         inputManager.addListener(this, "lightup");
    124         inputManager.addMapping("lightdown", new KeyTrigger(KeyInput.KEY_G));
    125         inputManager.addListener(this, "lightdown");
    126         inputManager.addMapping("lightleft", new KeyTrigger(KeyInput.KEY_H));
    127         inputManager.addListener(this, "lightleft");
    128         inputManager.addMapping("lightright", new KeyTrigger(KeyInput.KEY_K));
    129         inputManager.addListener(this, "lightright");
    130         inputManager.addMapping("lightforward", new KeyTrigger(KeyInput.KEY_U));
    131         inputManager.addListener(this, "lightforward");
    132         inputManager.addMapping("lightback", new KeyTrigger(KeyInput.KEY_J));
    133         inputManager.addListener(this, "lightback");
    134     }
    135 
    136     @Override
    137     public void simpleUpdate(float tpf) {
    138         fpsText.setText("Light Position: "+lightPos.toString()+" Change Light position with [U], [H], [J], [K] and [T], [G] Turn off water with [O]");
    139         lightSphere.setLocalTranslation(lightPos);
    140         waterProcessor.setLightPosition(lightPos);
    141     }
    142 
    143     public void onAction(String name, boolean value, float tpf) {
    144         if (name.equals("use_water") && value) {
    145             if (!useWater) {
    146                 useWater = true;
    147                 waterPlane.setMaterial(waterProcessor.getMaterial());
    148             } else {
    149                 useWater = false;
    150                 waterPlane.setMaterial(mat);
    151             }
    152         } else if (name.equals("lightup") && value) {
    153             lightPos.y++;
    154         } else if (name.equals("lightdown") && value) {
    155             lightPos.y--;
    156         } else if (name.equals("lightleft") && value) {
    157             lightPos.x--;
    158         } else if (name.equals("lightright") && value) {
    159             lightPos.x++;
    160         } else if (name.equals("lightforward") && value) {
    161             lightPos.z--;
    162         } else if (name.equals("lightback") && value) {
    163             lightPos.z++;
    164         }
    165     }
    166 }
    167