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  /external/webkit/Tools/iExploder/iexploder-1.7.2/src/media/
bug.svg 5 <circle cx="0" cy="0" r="1" fill="rgba(255,255,255,0)"/>
6 <circle cx="1" cy="0" r="1" fill="rgba(255,254,254,0)"/>
7 <circle cx="2" cy="0" r="1" fill="rgba(255,254,254,0)"/>
8 <circle cx="3" cy="0" r="1" fill="rgba(255,254,254,0)"/>
9 <circle cx="4" cy="0" r="1" fill="rgba(255,254,254,0)"/>
10 <circle cx="5" cy="0" r="1" fill="rgba(255,254,254,0)"/>
11 <circle cx="6" cy="0" r="1" fill="rgba(255,254,254,0)"/>
12 <circle cx="7" cy="0" r="1" fill="rgba(255,254,254,0)"/>
13 <circle cx="8" cy="0" r="1" fill="rgba(255,254,254,0)"/>
14 <circle cx="9" cy="0" r="1" fill="rgba(255,254,254,0)"/
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
Color.java 40 private final float[] rgba = new float[4]; field in class:Color
49 this.rgba[0] = (r & 255) / 256f;
50 this.rgba[1] = (g & 255) / 256f;
51 this.rgba[2] = (b & 255) / 256f;
52 this.rgba[3] = (a & 255) / 256f;
60 this.rgba[0] = ShaderUtils.clamp(r, 0, 1);
61 this.rgba[1] = ShaderUtils.clamp(g, 0, 1);
62 this.rgba[2] = ShaderUtils.clamp(b, 0, 1);
63 this.rgba[3] = ShaderUtils.clamp(a, 0, 1);
71 this.rgba[3] = a;
    [all...]
  /frameworks/base/tests/RenderScriptTests/SceneGraph/res/raw/
texture.glsl 4 lowp vec4 col = texture2D(UNI_color, varTex0).rgba;
  /packages/wallpapers/MagicSmoke/res/raw/
pf5tex.glslf 11 lowp vec4 col = mix(UNI_clearColor, tex.rgba, tex.a);
14 col = mix(col, tex.rgba, tex.a);
17 col = mix(col, tex.rgba, tex.a);
20 col = mix(col, tex.rgba, tex.a);
23 col = mix(col, tex.rgba, tex.a);
pf4tex.glslf 10 lowp vec4 col = mix(UNI_clearColor, tex.rgba, tex.a);
13 col = mix(col, tex.rgba, tex.a);
16 col = mix(col, tex.rgba, tex.a);
19 col = mix(col, tex.rgba, tex.a);
  /external/chromium-trace/trace-viewer/src/tracks/
track.css 6 background-color: rgba(255, 255, 255, 0.5);
7 border: 1px solid rgba(0, 0, 0, 0.1);
8 color: rgba(0,0,0,0.2);
16 background-color: rgba(255, 255, 255, 1.0);
17 border: 1px solid rgba(0, 0, 0, 0.5);
18 box-shadow: 0 0 .05em rgba(0, 0, 0, 0.4);
19 color: rgba(0, 0, 0, 1);
  /frameworks/base/tests/RenderScriptTests/MiscSamples/res/raw/
multitexf.glsl 5 lowp vec4 col0 = texture2D(UNI_Tex0, t0).rgba;
6 lowp vec4 col1 = texture2D(UNI_Tex1, t0*4.0).rgba;
7 lowp vec4 col2 = texture2D(UNI_Tex2, t0).rgba;
  /frameworks/base/tests/RenderScriptTests/PerfTest/res/raw/
multitexf.glsl 5 lowp vec4 col0 = texture2D(UNI_Tex0, t0).rgba;
6 lowp vec4 col1 = texture2D(UNI_Tex1, t0*4.0).rgba;
7 lowp vec4 col2 = texture2D(UNI_Tex2, t0).rgba;
  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnSolidFillShader.cpp 58 float rgba[4]; local
59 color.getRGBA(rgba[0], rgba[1], rgba[2], rgba[3]);
60 m_context->uniform4f(m_colorLocation, rgba[0] * rgba[3], rgba[1] * rgba[3], rgba[2] * rgba[3], rgba[3])
    [all...]
SolidFillShader.cpp 64 float rgba[4]; local
65 color.getRGBA(rgba[0], rgba[1], rgba[2], rgba[3]);
66 m_context->uniform4f(m_colorLocation, rgba[0] * rgba[3], rgba[1] * rgba[3], rgba[2] * rgba[3], rgba[3])
    [all...]
  /external/skia/include/gpu/
GrColor.h 34 * Pack 4 components (RGBA) into a GrColor int
61 /** Converts a GrColor to an rgba array of GrGLfloat */
62 static inline void GrColorToRGBAFloat(GrColor color, float rgba[4]) {
64 rgba[0] = GrColorUnpackR(color) * ONE_OVER_255;
65 rgba[1] = GrColorUnpackG(color) * ONE_OVER_255;
66 rgba[2] = GrColorUnpackB(color) * ONE_OVER_255;
67 rgba[3] = GrColorUnpackA(color) * ONE_OVER_255;
  /external/chromium/chrome/browser/resources/
wrench_menu.css 5 border: solid 1px rgba(0, 0, 0, 0.3);
19 border: solid 1px rgba(0, 0, 0, 0.3);
25 border: solid 1px rgba(0, 0, 0, 0.3);
31 border-top: solid 1px rgba(0, 0, 0, 0.3);
32 border-bottom: solid 1px rgba(0, 0, 0, 0.3);
  /external/chromium/chrome/common/extensions/docs/examples/api/extension/isAllowedAccess/
sample.css 16 background: -webkit-linear-gradient(rgba(234, 238, 243, 0.2), #EAEEF3),
23 box-shadow: inset 0px 2px 5px rgba(0,0,0,0.5);
39 background: rgba(255,255,0, 0.5);
42 background: rgba(0, 255, 0, 0.5);
45 background: rgba(255, 0, 0, 0.5);
  /external/chromium/chrome/browser/resources/options/
search_page.css 6 background-color: rgba(255, 240, 120, 0.9);
11 background-color: rgba(255, 240, 120, 0.8);
25 border-color: rgba(255, 240, 120, 0.9) transparent;
  /frameworks/base/media/mca/filterfw/jni/
jni_native_frame.cpp 32 uint8_t rgba[4]; member in union:__anon19820
186 case 1: { // RGBA -> GRAY
189 *(dst_ptr++) = (pixel.rgba[0] + pixel.rgba[1] + pixel.rgba[2]) / 3;
193 case 3: { // RGBA -> RGB
196 *(dst_ptr++) = pixel.rgba[0];
197 *(dst_ptr++) = pixel.rgba[1];
198 *(dst_ptr++) = pixel.rgba[2];
202 case 4: { // RGBA -> RGB
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  /external/chromium/chrome/browser/resources/options/chromeos/
change_picture_options.css 19 border: 1px solid rgba(0, 0, 0, 0.15);
  /external/chromium/chrome/browser/resources/shared/css/
menu.css 4 border: 1px solid rgba(0, 0, 0, .50);
5 -webkit-box-shadow: 0px 2px 4px rgba(0, 0, 0, .50);
38 rgba(0, 0, 0, .10),
39 rgba(0, 0, 0, .02) 96%);
46 color: rgba(0, 0, 0, .3);
list.css 14 background-color: rgba(255,255,255,0);
15 border: 1px solid rgba(255,255,255,0); /* transparent white */
63 background-image: -webkit-linear-gradient(rgba(255, 255, 255, 0.8),
64 rgba(255, 255, 255, 0));
tabs.css 16 background: rgba(160, 160, 160, .3);
17 border: 1px solid rgba(160, 160, 160, .3);
29 background: rgba(200, 200, 200, .3);
53 box-shadow: 2px 2px 5px rgba(0, 0, 0, .2);
  /external/webkit/Source/WebCore/html/canvas/
CanvasStyle.cpp 71 RGBA32 rgba = Color::black;
72 CSSParser::parseColor(rgba, canvas->style()->getPropertyValue(CSSPropertyColor));
73 return rgba;
100 CanvasStyle::CanvasStyle(RGBA32 rgba)
101 : m_type(RGBA)
102 , m_rgba(rgba)
107 : m_type(RGBA)
113 : m_type(RGBA)
139 RGBA32 rgba; local
140 ColorParseResult parseResult = parseColor(rgba, color, document)
157 RGBA32 rgba; local
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  /external/llvm/lib/Target/NVPTX/
cl_common_defines.h 37 CLK_SNORM_INT8 = 0x10D0, // four channel RGBA unorm8
38 CLK_SNORM_INT16 = 0x10D1, // four channel RGBA unorm16
39 CLK_UNORM_INT8 = 0x10D2, // four channel RGBA unorm8
40 CLK_UNORM_INT16 = 0x10D3, // four channel RGBA unorm16
41 CLK_HALF_FLOAT = 0x10DD, // four channel RGBA half
42 CLK_FLOAT = 0x10DE, // four channel RGBA float
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_GetRGBA.3 3 SDL_GetRGBA \- Get RGBA values from a pixel in the specified pixel format\&.
11 Get RGBA component values from a pixel stored in the specified pixel format\&.
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
blend.rs 21 v_out->rgba = convert_uchar4((convert_uint4(v_out->rgba) * alpha) >> (uint4)8);
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
blend.rs 20 v_out->rgba = convert_uchar4((convert_uint4(v_out->rgba) * alpha) >> (uint4)8);
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
blend.rs 20 v_out->rgba = convert_uchar4((convert_uint4(v_out->rgba) * alpha) >> (uint4)8);

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