1 /* 2 ** 3 ** Copyright 2012, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 19 #define LOG_TAG "AudioFlinger" 20 //#define LOG_NDEBUG 0 21 #define ATRACE_TAG ATRACE_TAG_AUDIO 22 23 #include "Configuration.h" 24 #include <math.h> 25 #include <fcntl.h> 26 #include <sys/stat.h> 27 #include <cutils/properties.h> 28 #include <media/AudioParameter.h> 29 #include <utils/Log.h> 30 #include <utils/Trace.h> 31 32 #include <private/media/AudioTrackShared.h> 33 #include <hardware/audio.h> 34 #include <audio_effects/effect_ns.h> 35 #include <audio_effects/effect_aec.h> 36 #include <audio_utils/primitives.h> 37 38 // NBAIO implementations 39 #include <media/nbaio/AudioStreamOutSink.h> 40 #include <media/nbaio/MonoPipe.h> 41 #include <media/nbaio/MonoPipeReader.h> 42 #include <media/nbaio/Pipe.h> 43 #include <media/nbaio/PipeReader.h> 44 #include <media/nbaio/SourceAudioBufferProvider.h> 45 46 #include <powermanager/PowerManager.h> 47 48 #include <common_time/cc_helper.h> 49 #include <common_time/local_clock.h> 50 51 #include "AudioFlinger.h" 52 #include "AudioMixer.h" 53 #include "FastMixer.h" 54 #include "ServiceUtilities.h" 55 #include "SchedulingPolicyService.h" 56 57 #ifdef ADD_BATTERY_DATA 58 #include <media/IMediaPlayerService.h> 59 #include <media/IMediaDeathNotifier.h> 60 #endif 61 62 #ifdef DEBUG_CPU_USAGE 63 #include <cpustats/CentralTendencyStatistics.h> 64 #include <cpustats/ThreadCpuUsage.h> 65 #endif 66 67 // ---------------------------------------------------------------------------- 68 69 // Note: the following macro is used for extremely verbose logging message. In 70 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to 71 // 0; but one side effect of this is to turn all LOGV's as well. Some messages 72 // are so verbose that we want to suppress them even when we have ALOG_ASSERT 73 // turned on. Do not uncomment the #def below unless you really know what you 74 // are doing and want to see all of the extremely verbose messages. 75 //#define VERY_VERY_VERBOSE_LOGGING 76 #ifdef VERY_VERY_VERBOSE_LOGGING 77 #define ALOGVV ALOGV 78 #else 79 #define ALOGVV(a...) do { } while(0) 80 #endif 81 82 namespace android { 83 84 // retry counts for buffer fill timeout 85 // 50 * ~20msecs = 1 second 86 static const int8_t kMaxTrackRetries = 50; 87 static const int8_t kMaxTrackStartupRetries = 50; 88 // allow less retry attempts on direct output thread. 89 // direct outputs can be a scarce resource in audio hardware and should 90 // be released as quickly as possible. 91 static const int8_t kMaxTrackRetriesDirect = 2; 92 93 // don't warn about blocked writes or record buffer overflows more often than this 94 static const nsecs_t kWarningThrottleNs = seconds(5); 95 96 // RecordThread loop sleep time upon application overrun or audio HAL read error 97 static const int kRecordThreadSleepUs = 5000; 98 99 // maximum time to wait for setParameters to complete 100 static const nsecs_t kSetParametersTimeoutNs = seconds(2); 101 102 // minimum sleep time for the mixer thread loop when tracks are active but in underrun 103 static const uint32_t kMinThreadSleepTimeUs = 5000; 104 // maximum divider applied to the active sleep time in the mixer thread loop 105 static const uint32_t kMaxThreadSleepTimeShift = 2; 106 107 // minimum normal mix buffer size, expressed in milliseconds rather than frames 108 static const uint32_t kMinNormalMixBufferSizeMs = 20; 109 // maximum normal mix buffer size 110 static const uint32_t kMaxNormalMixBufferSizeMs = 24; 111 112 // Offloaded output thread standby delay: allows track transition without going to standby 113 static const nsecs_t kOffloadStandbyDelayNs = seconds(1); 114 115 // Whether to use fast mixer 116 static const enum { 117 FastMixer_Never, // never initialize or use: for debugging only 118 FastMixer_Always, // always initialize and use, even if not needed: for debugging only 119 // normal mixer multiplier is 1 120 FastMixer_Static, // initialize if needed, then use all the time if initialized, 121 // multiplier is calculated based on min & max normal mixer buffer size 122 FastMixer_Dynamic, // initialize if needed, then use dynamically depending on track load, 123 // multiplier is calculated based on min & max normal mixer buffer size 124 // FIXME for FastMixer_Dynamic: 125 // Supporting this option will require fixing HALs that can't handle large writes. 126 // For example, one HAL implementation returns an error from a large write, 127 // and another HAL implementation corrupts memory, possibly in the sample rate converter. 128 // We could either fix the HAL implementations, or provide a wrapper that breaks 129 // up large writes into smaller ones, and the wrapper would need to deal with scheduler. 130 } kUseFastMixer = FastMixer_Static; 131 132 // Priorities for requestPriority 133 static const int kPriorityAudioApp = 2; 134 static const int kPriorityFastMixer = 3; 135 136 // IAudioFlinger::createTrack() reports back to client the total size of shared memory area 137 // for the track. The client then sub-divides this into smaller buffers for its use. 138 // Currently the client uses N-buffering by default, but doesn't tell us about the value of N. 139 // So for now we just assume that client is double-buffered for fast tracks. 140 // FIXME It would be better for client to tell AudioFlinger the value of N, 141 // so AudioFlinger could allocate the right amount of memory. 142 // See the client's minBufCount and mNotificationFramesAct calculations for details. 143 static const int kFastTrackMultiplier = 2; 144 145 // ---------------------------------------------------------------------------- 146 147 #ifdef ADD_BATTERY_DATA 148 // To collect the amplifier usage 149 static void addBatteryData(uint32_t params) { 150 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService(); 151 if (service == NULL) { 152 // it already logged 153 return; 154 } 155 156 service->addBatteryData(params); 157 } 158 #endif 159 160 161 // ---------------------------------------------------------------------------- 162 // CPU Stats 163 // ---------------------------------------------------------------------------- 164 165 class CpuStats { 166 public: 167 CpuStats(); 168 void sample(const String8 &title); 169 #ifdef DEBUG_CPU_USAGE 170 private: 171 ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns 172 CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns 173 174 CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles 175 176 int mCpuNum; // thread's current CPU number 177 int mCpukHz; // frequency of thread's current CPU in kHz 178 #endif 179 }; 180 181 CpuStats::CpuStats() 182 #ifdef DEBUG_CPU_USAGE 183 : mCpuNum(-1), mCpukHz(-1) 184 #endif 185 { 186 } 187 188 void CpuStats::sample(const String8 &title) { 189 #ifdef DEBUG_CPU_USAGE 190 // get current thread's delta CPU time in wall clock ns 191 double wcNs; 192 bool valid = mCpuUsage.sampleAndEnable(wcNs); 193 194 // record sample for wall clock statistics 195 if (valid) { 196 mWcStats.sample(wcNs); 197 } 198 199 // get the current CPU number 200 int cpuNum = sched_getcpu(); 201 202 // get the current CPU frequency in kHz 203 int cpukHz = mCpuUsage.getCpukHz(cpuNum); 204 205 // check if either CPU number or frequency changed 206 if (cpuNum != mCpuNum || cpukHz != mCpukHz) { 207 mCpuNum = cpuNum; 208 mCpukHz = cpukHz; 209 // ignore sample for purposes of cycles 210 valid = false; 211 } 212 213 // if no change in CPU number or frequency, then record sample for cycle statistics 214 if (valid && mCpukHz > 0) { 215 double cycles = wcNs * cpukHz * 0.000001; 216 mHzStats.sample(cycles); 217 } 218 219 unsigned n = mWcStats.n(); 220 // mCpuUsage.elapsed() is expensive, so don't call it every loop 221 if ((n & 127) == 1) { 222 long long elapsed = mCpuUsage.elapsed(); 223 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 224 double perLoop = elapsed / (double) n; 225 double perLoop100 = perLoop * 0.01; 226 double perLoop1k = perLoop * 0.001; 227 double mean = mWcStats.mean(); 228 double stddev = mWcStats.stddev(); 229 double minimum = mWcStats.minimum(); 230 double maximum = mWcStats.maximum(); 231 double meanCycles = mHzStats.mean(); 232 double stddevCycles = mHzStats.stddev(); 233 double minCycles = mHzStats.minimum(); 234 double maxCycles = mHzStats.maximum(); 235 mCpuUsage.resetElapsed(); 236 mWcStats.reset(); 237 mHzStats.reset(); 238 ALOGD("CPU usage for %s over past %.1f secs\n" 239 " (%u mixer loops at %.1f mean ms per loop):\n" 240 " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n" 241 " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n" 242 " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f", 243 title.string(), 244 elapsed * .000000001, n, perLoop * .000001, 245 mean * .001, 246 stddev * .001, 247 minimum * .001, 248 maximum * .001, 249 mean / perLoop100, 250 stddev / perLoop100, 251 minimum / perLoop100, 252 maximum / perLoop100, 253 meanCycles / perLoop1k, 254 stddevCycles / perLoop1k, 255 minCycles / perLoop1k, 256 maxCycles / perLoop1k); 257 258 } 259 } 260 #endif 261 }; 262 263 // ---------------------------------------------------------------------------- 264 // ThreadBase 265 // ---------------------------------------------------------------------------- 266 267 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 268 audio_devices_t outDevice, audio_devices_t inDevice, type_t type) 269 : Thread(false /*canCallJava*/), 270 mType(type), 271 mAudioFlinger(audioFlinger), 272 // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are 273 // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters() 274 mParamStatus(NO_ERROR), 275 //FIXME: mStandby should be true here. Is this some kind of hack? 276 mStandby(false), mOutDevice(outDevice), mInDevice(inDevice), 277 mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id), 278 // mName will be set by concrete (non-virtual) subclass 279 mDeathRecipient(new PMDeathRecipient(this)) 280 { 281 } 282 283 AudioFlinger::ThreadBase::~ThreadBase() 284 { 285 // mConfigEvents should be empty, but just in case it isn't, free the memory it owns 286 for (size_t i = 0; i < mConfigEvents.size(); i++) { 287 delete mConfigEvents[i]; 288 } 289 mConfigEvents.clear(); 290 291 mParamCond.broadcast(); 292 // do not lock the mutex in destructor 293 releaseWakeLock_l(); 294 if (mPowerManager != 0) { 295 sp<IBinder> binder = mPowerManager->asBinder(); 296 binder->unlinkToDeath(mDeathRecipient); 297 } 298 } 299 300 void AudioFlinger::ThreadBase::exit() 301 { 302 ALOGV("ThreadBase::exit"); 303 // do any cleanup required for exit to succeed 304 preExit(); 305 { 306 // This lock prevents the following race in thread (uniprocessor for illustration): 307 // if (!exitPending()) { 308 // // context switch from here to exit() 309 // // exit() calls requestExit(), what exitPending() observes 310 // // exit() calls signal(), which is dropped since no waiters 311 // // context switch back from exit() to here 312 // mWaitWorkCV.wait(...); 313 // // now thread is hung 314 // } 315 AutoMutex lock(mLock); 316 requestExit(); 317 mWaitWorkCV.broadcast(); 318 } 319 // When Thread::requestExitAndWait is made virtual and this method is renamed to 320 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();" 321 requestExitAndWait(); 322 } 323 324 status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 325 { 326 status_t status; 327 328 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 329 Mutex::Autolock _l(mLock); 330 331 mNewParameters.add(keyValuePairs); 332 mWaitWorkCV.signal(); 333 // wait condition with timeout in case the thread loop has exited 334 // before the request could be processed 335 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) { 336 status = mParamStatus; 337 mWaitWorkCV.signal(); 338 } else { 339 status = TIMED_OUT; 340 } 341 return status; 342 } 343 344 void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param) 345 { 346 Mutex::Autolock _l(mLock); 347 sendIoConfigEvent_l(event, param); 348 } 349 350 // sendIoConfigEvent_l() must be called with ThreadBase::mLock held 351 void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param) 352 { 353 IoConfigEvent *ioEvent = new IoConfigEvent(event, param); 354 mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent)); 355 ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, 356 param); 357 mWaitWorkCV.signal(); 358 } 359 360 // sendPrioConfigEvent_l() must be called with ThreadBase::mLock held 361 void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio) 362 { 363 PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio); 364 mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent)); 365 ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d", 366 mConfigEvents.size(), pid, tid, prio); 367 mWaitWorkCV.signal(); 368 } 369 370 void AudioFlinger::ThreadBase::processConfigEvents() 371 { 372 mLock.lock(); 373 while (!mConfigEvents.isEmpty()) { 374 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 375 ConfigEvent *event = mConfigEvents[0]; 376 mConfigEvents.removeAt(0); 377 // release mLock before locking AudioFlinger mLock: lock order is always 378 // AudioFlinger then ThreadBase to avoid cross deadlock 379 mLock.unlock(); 380 switch(event->type()) { 381 case CFG_EVENT_PRIO: { 382 PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event); 383 // FIXME Need to understand why this has be done asynchronously 384 int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(), 385 true /*asynchronous*/); 386 if (err != 0) { 387 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; " 388 "error %d", 389 prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err); 390 } 391 } break; 392 case CFG_EVENT_IO: { 393 IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event); 394 mAudioFlinger->mLock.lock(); 395 audioConfigChanged_l(ioEvent->event(), ioEvent->param()); 396 mAudioFlinger->mLock.unlock(); 397 } break; 398 default: 399 ALOGE("processConfigEvents() unknown event type %d", event->type()); 400 break; 401 } 402 delete event; 403 mLock.lock(); 404 } 405 mLock.unlock(); 406 } 407 408 void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 409 { 410 const size_t SIZE = 256; 411 char buffer[SIZE]; 412 String8 result; 413 414 bool locked = AudioFlinger::dumpTryLock(mLock); 415 if (!locked) { 416 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 417 write(fd, buffer, strlen(buffer)); 418 } 419 420 snprintf(buffer, SIZE, "io handle: %d\n", mId); 421 result.append(buffer); 422 snprintf(buffer, SIZE, "TID: %d\n", getTid()); 423 result.append(buffer); 424 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 425 result.append(buffer); 426 snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate); 427 result.append(buffer); 428 snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount); 429 result.append(buffer); 430 snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount); 431 result.append(buffer); 432 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); 433 result.append(buffer); 434 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 435 result.append(buffer); 436 snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize); 437 result.append(buffer); 438 439 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 440 result.append(buffer); 441 result.append(" Index Command"); 442 for (size_t i = 0; i < mNewParameters.size(); ++i) { 443 snprintf(buffer, SIZE, "\n %02d ", i); 444 result.append(buffer); 445 result.append(mNewParameters[i]); 446 } 447 448 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 449 result.append(buffer); 450 for (size_t i = 0; i < mConfigEvents.size(); i++) { 451 mConfigEvents[i]->dump(buffer, SIZE); 452 result.append(buffer); 453 } 454 result.append("\n"); 455 456 write(fd, result.string(), result.size()); 457 458 if (locked) { 459 mLock.unlock(); 460 } 461 } 462 463 void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) 464 { 465 const size_t SIZE = 256; 466 char buffer[SIZE]; 467 String8 result; 468 469 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 470 write(fd, buffer, strlen(buffer)); 471 472 for (size_t i = 0; i < mEffectChains.size(); ++i) { 473 sp<EffectChain> chain = mEffectChains[i]; 474 if (chain != 0) { 475 chain->dump(fd, args); 476 } 477 } 478 } 479 480 void AudioFlinger::ThreadBase::acquireWakeLock(int uid) 481 { 482 Mutex::Autolock _l(mLock); 483 acquireWakeLock_l(uid); 484 } 485 486 String16 AudioFlinger::ThreadBase::getWakeLockTag() 487 { 488 switch (mType) { 489 case MIXER: 490 return String16("AudioMix"); 491 case DIRECT: 492 return String16("AudioDirectOut"); 493 case DUPLICATING: 494 return String16("AudioDup"); 495 case RECORD: 496 return String16("AudioIn"); 497 case OFFLOAD: 498 return String16("AudioOffload"); 499 default: 500 ALOG_ASSERT(false); 501 return String16("AudioUnknown"); 502 } 503 } 504 505 void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid) 506 { 507 getPowerManager_l(); 508 if (mPowerManager != 0) { 509 sp<IBinder> binder = new BBinder(); 510 status_t status; 511 if (uid >= 0) { 512 status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK, 513 binder, 514 getWakeLockTag(), 515 String16("media"), 516 uid); 517 } else { 518 status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, 519 binder, 520 getWakeLockTag(), 521 String16("media")); 522 } 523 if (status == NO_ERROR) { 524 mWakeLockToken = binder; 525 } 526 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 527 } 528 } 529 530 void AudioFlinger::ThreadBase::releaseWakeLock() 531 { 532 Mutex::Autolock _l(mLock); 533 releaseWakeLock_l(); 534 } 535 536 void AudioFlinger::ThreadBase::releaseWakeLock_l() 537 { 538 if (mWakeLockToken != 0) { 539 ALOGV("releaseWakeLock_l() %s", mName); 540 if (mPowerManager != 0) { 541 mPowerManager->releaseWakeLock(mWakeLockToken, 0); 542 } 543 mWakeLockToken.clear(); 544 } 545 } 546 547 void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) { 548 Mutex::Autolock _l(mLock); 549 updateWakeLockUids_l(uids); 550 } 551 552 void AudioFlinger::ThreadBase::getPowerManager_l() { 553 554 if (mPowerManager == 0) { 555 // use checkService() to avoid blocking if power service is not up yet 556 sp<IBinder> binder = 557 defaultServiceManager()->checkService(String16("power")); 558 if (binder == 0) { 559 ALOGW("Thread %s cannot connect to the power manager service", mName); 560 } else { 561 mPowerManager = interface_cast<IPowerManager>(binder); 562 binder->linkToDeath(mDeathRecipient); 563 } 564 } 565 } 566 567 void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) { 568 569 getPowerManager_l(); 570 if (mWakeLockToken == NULL) { 571 ALOGE("no wake lock to update!"); 572 return; 573 } 574 if (mPowerManager != 0) { 575 sp<IBinder> binder = new BBinder(); 576 status_t status; 577 status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array()); 578 ALOGV("acquireWakeLock_l() %s status %d", mName, status); 579 } 580 } 581 582 void AudioFlinger::ThreadBase::clearPowerManager() 583 { 584 Mutex::Autolock _l(mLock); 585 releaseWakeLock_l(); 586 mPowerManager.clear(); 587 } 588 589 void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who) 590 { 591 sp<ThreadBase> thread = mThread.promote(); 592 if (thread != 0) { 593 thread->clearPowerManager(); 594 } 595 ALOGW("power manager service died !!!"); 596 } 597 598 void AudioFlinger::ThreadBase::setEffectSuspended( 599 const effect_uuid_t *type, bool suspend, int sessionId) 600 { 601 Mutex::Autolock _l(mLock); 602 setEffectSuspended_l(type, suspend, sessionId); 603 } 604 605 void AudioFlinger::ThreadBase::setEffectSuspended_l( 606 const effect_uuid_t *type, bool suspend, int sessionId) 607 { 608 sp<EffectChain> chain = getEffectChain_l(sessionId); 609 if (chain != 0) { 610 if (type != NULL) { 611 chain->setEffectSuspended_l(type, suspend); 612 } else { 613 chain->setEffectSuspendedAll_l(suspend); 614 } 615 } 616 617 updateSuspendedSessions_l(type, suspend, sessionId); 618 } 619 620 void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain) 621 { 622 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId()); 623 if (index < 0) { 624 return; 625 } 626 627 const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects = 628 mSuspendedSessions.valueAt(index); 629 630 for (size_t i = 0; i < sessionEffects.size(); i++) { 631 sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i); 632 for (int j = 0; j < desc->mRefCount; j++) { 633 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) { 634 chain->setEffectSuspendedAll_l(true); 635 } else { 636 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x", 637 desc->mType.timeLow); 638 chain->setEffectSuspended_l(&desc->mType, true); 639 } 640 } 641 } 642 } 643 644 void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type, 645 bool suspend, 646 int sessionId) 647 { 648 ssize_t index = mSuspendedSessions.indexOfKey(sessionId); 649 650 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects; 651 652 if (suspend) { 653 if (index >= 0) { 654 sessionEffects = mSuspendedSessions.valueAt(index); 655 } else { 656 mSuspendedSessions.add(sessionId, sessionEffects); 657 } 658 } else { 659 if (index < 0) { 660 return; 661 } 662 sessionEffects = mSuspendedSessions.valueAt(index); 663 } 664 665 666 int key = EffectChain::kKeyForSuspendAll; 667 if (type != NULL) { 668 key = type->timeLow; 669 } 670 index = sessionEffects.indexOfKey(key); 671 672 sp<SuspendedSessionDesc> desc; 673 if (suspend) { 674 if (index >= 0) { 675 desc = sessionEffects.valueAt(index); 676 } else { 677 desc = new SuspendedSessionDesc(); 678 if (type != NULL) { 679 desc->mType = *type; 680 } 681 sessionEffects.add(key, desc); 682 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key); 683 } 684 desc->mRefCount++; 685 } else { 686 if (index < 0) { 687 return; 688 } 689 desc = sessionEffects.valueAt(index); 690 if (--desc->mRefCount == 0) { 691 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key); 692 sessionEffects.removeItemsAt(index); 693 if (sessionEffects.isEmpty()) { 694 ALOGV("updateSuspendedSessions_l() restore removing session %d", 695 sessionId); 696 mSuspendedSessions.removeItem(sessionId); 697 } 698 } 699 } 700 if (!sessionEffects.isEmpty()) { 701 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects); 702 } 703 } 704 705 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 706 bool enabled, 707 int sessionId) 708 { 709 Mutex::Autolock _l(mLock); 710 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId); 711 } 712 713 void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 714 bool enabled, 715 int sessionId) 716 { 717 if (mType != RECORD) { 718 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on 719 // another session. This gives the priority to well behaved effect control panels 720 // and applications not using global effects. 721 // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect 722 // global effects 723 if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) { 724 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX); 725 } 726 } 727 728 sp<EffectChain> chain = getEffectChain_l(sessionId); 729 if (chain != 0) { 730 chain->checkSuspendOnEffectEnabled(effect, enabled); 731 } 732 } 733 734 // ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held 735 sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( 736 const sp<AudioFlinger::Client>& client, 737 const sp<IEffectClient>& effectClient, 738 int32_t priority, 739 int sessionId, 740 effect_descriptor_t *desc, 741 int *enabled, 742 status_t *status 743 ) 744 { 745 sp<EffectModule> effect; 746 sp<EffectHandle> handle; 747 status_t lStatus; 748 sp<EffectChain> chain; 749 bool chainCreated = false; 750 bool effectCreated = false; 751 bool effectRegistered = false; 752 753 lStatus = initCheck(); 754 if (lStatus != NO_ERROR) { 755 ALOGW("createEffect_l() Audio driver not initialized."); 756 goto Exit; 757 } 758 759 // Allow global effects only on offloaded and mixer threads 760 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 761 switch (mType) { 762 case MIXER: 763 case OFFLOAD: 764 break; 765 case DIRECT: 766 case DUPLICATING: 767 case RECORD: 768 default: 769 ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName); 770 lStatus = BAD_VALUE; 771 goto Exit; 772 } 773 } 774 775 // Only Pre processor effects are allowed on input threads and only on input threads 776 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { 777 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", 778 desc->name, desc->flags, mType); 779 lStatus = BAD_VALUE; 780 goto Exit; 781 } 782 783 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 784 785 { // scope for mLock 786 Mutex::Autolock _l(mLock); 787 788 // check for existing effect chain with the requested audio session 789 chain = getEffectChain_l(sessionId); 790 if (chain == 0) { 791 // create a new chain for this session 792 ALOGV("createEffect_l() new effect chain for session %d", sessionId); 793 chain = new EffectChain(this, sessionId); 794 addEffectChain_l(chain); 795 chain->setStrategy(getStrategyForSession_l(sessionId)); 796 chainCreated = true; 797 } else { 798 effect = chain->getEffectFromDesc_l(desc); 799 } 800 801 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get()); 802 803 if (effect == 0) { 804 int id = mAudioFlinger->nextUniqueId(); 805 // Check CPU and memory usage 806 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 807 if (lStatus != NO_ERROR) { 808 goto Exit; 809 } 810 effectRegistered = true; 811 // create a new effect module if none present in the chain 812 effect = new EffectModule(this, chain, desc, id, sessionId); 813 lStatus = effect->status(); 814 if (lStatus != NO_ERROR) { 815 goto Exit; 816 } 817 effect->setOffloaded(mType == OFFLOAD, mId); 818 819 lStatus = chain->addEffect_l(effect); 820 if (lStatus != NO_ERROR) { 821 goto Exit; 822 } 823 effectCreated = true; 824 825 effect->setDevice(mOutDevice); 826 effect->setDevice(mInDevice); 827 effect->setMode(mAudioFlinger->getMode()); 828 effect->setAudioSource(mAudioSource); 829 } 830 // create effect handle and connect it to effect module 831 handle = new EffectHandle(effect, client, effectClient, priority); 832 lStatus = effect->addHandle(handle.get()); 833 if (enabled != NULL) { 834 *enabled = (int)effect->isEnabled(); 835 } 836 } 837 838 Exit: 839 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 840 Mutex::Autolock _l(mLock); 841 if (effectCreated) { 842 chain->removeEffect_l(effect); 843 } 844 if (effectRegistered) { 845 AudioSystem::unregisterEffect(effect->id()); 846 } 847 if (chainCreated) { 848 removeEffectChain_l(chain); 849 } 850 handle.clear(); 851 } 852 853 if (status != NULL) { 854 *status = lStatus; 855 } 856 return handle; 857 } 858 859 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId) 860 { 861 Mutex::Autolock _l(mLock); 862 return getEffect_l(sessionId, effectId); 863 } 864 865 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) 866 { 867 sp<EffectChain> chain = getEffectChain_l(sessionId); 868 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0; 869 } 870 871 // PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 872 // PlaybackThread::mLock held 873 status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) 874 { 875 // check for existing effect chain with the requested audio session 876 int sessionId = effect->sessionId(); 877 sp<EffectChain> chain = getEffectChain_l(sessionId); 878 bool chainCreated = false; 879 880 ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(), 881 "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x", 882 this, effect->desc().name, effect->desc().flags); 883 884 if (chain == 0) { 885 // create a new chain for this session 886 ALOGV("addEffect_l() new effect chain for session %d", sessionId); 887 chain = new EffectChain(this, sessionId); 888 addEffectChain_l(chain); 889 chain->setStrategy(getStrategyForSession_l(sessionId)); 890 chainCreated = true; 891 } 892 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 893 894 if (chain->getEffectFromId_l(effect->id()) != 0) { 895 ALOGW("addEffect_l() %p effect %s already present in chain %p", 896 this, effect->desc().name, chain.get()); 897 return BAD_VALUE; 898 } 899 900 effect->setOffloaded(mType == OFFLOAD, mId); 901 902 status_t status = chain->addEffect_l(effect); 903 if (status != NO_ERROR) { 904 if (chainCreated) { 905 removeEffectChain_l(chain); 906 } 907 return status; 908 } 909 910 effect->setDevice(mOutDevice); 911 effect->setDevice(mInDevice); 912 effect->setMode(mAudioFlinger->getMode()); 913 effect->setAudioSource(mAudioSource); 914 return NO_ERROR; 915 } 916 917 void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { 918 919 ALOGV("removeEffect_l() %p effect %p", this, effect.get()); 920 effect_descriptor_t desc = effect->desc(); 921 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 922 detachAuxEffect_l(effect->id()); 923 } 924 925 sp<EffectChain> chain = effect->chain().promote(); 926 if (chain != 0) { 927 // remove effect chain if removing last effect 928 if (chain->removeEffect_l(effect) == 0) { 929 removeEffectChain_l(chain); 930 } 931 } else { 932 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 933 } 934 } 935 936 void AudioFlinger::ThreadBase::lockEffectChains_l( 937 Vector< sp<AudioFlinger::EffectChain> >& effectChains) 938 { 939 effectChains = mEffectChains; 940 for (size_t i = 0; i < mEffectChains.size(); i++) { 941 mEffectChains[i]->lock(); 942 } 943 } 944 945 void AudioFlinger::ThreadBase::unlockEffectChains( 946 const Vector< sp<AudioFlinger::EffectChain> >& effectChains) 947 { 948 for (size_t i = 0; i < effectChains.size(); i++) { 949 effectChains[i]->unlock(); 950 } 951 } 952 953 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) 954 { 955 Mutex::Autolock _l(mLock); 956 return getEffectChain_l(sessionId); 957 } 958 959 sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const 960 { 961 size_t size = mEffectChains.size(); 962 for (size_t i = 0; i < size; i++) { 963 if (mEffectChains[i]->sessionId() == sessionId) { 964 return mEffectChains[i]; 965 } 966 } 967 return 0; 968 } 969 970 void AudioFlinger::ThreadBase::setMode(audio_mode_t mode) 971 { 972 Mutex::Autolock _l(mLock); 973 size_t size = mEffectChains.size(); 974 for (size_t i = 0; i < size; i++) { 975 mEffectChains[i]->setMode_l(mode); 976 } 977 } 978 979 void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect, 980 EffectHandle *handle, 981 bool unpinIfLast) { 982 983 Mutex::Autolock _l(mLock); 984 ALOGV("disconnectEffect() %p effect %p", this, effect.get()); 985 // delete the effect module if removing last handle on it 986 if (effect->removeHandle(handle) == 0) { 987 if (!effect->isPinned() || unpinIfLast) { 988 removeEffect_l(effect); 989 AudioSystem::unregisterEffect(effect->id()); 990 } 991 } 992 } 993 994 // ---------------------------------------------------------------------------- 995 // Playback 996 // ---------------------------------------------------------------------------- 997 998 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, 999 AudioStreamOut* output, 1000 audio_io_handle_t id, 1001 audio_devices_t device, 1002 type_t type) 1003 : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type), 1004 mNormalFrameCount(0), mMixBuffer(NULL), 1005 mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0), 1006 mActiveTracksGeneration(0), 1007 // mStreamTypes[] initialized in constructor body 1008 mOutput(output), 1009 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), 1010 mMixerStatus(MIXER_IDLE), 1011 mMixerStatusIgnoringFastTracks(MIXER_IDLE), 1012 standbyDelay(AudioFlinger::mStandbyTimeInNsecs), 1013 mBytesRemaining(0), 1014 mCurrentWriteLength(0), 1015 mUseAsyncWrite(false), 1016 mWriteAckSequence(0), 1017 mDrainSequence(0), 1018 mSignalPending(false), 1019 mScreenState(AudioFlinger::mScreenState), 1020 // index 0 is reserved for normal mixer's submix 1021 mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1), 1022 // mLatchD, mLatchQ, 1023 mLatchDValid(false), mLatchQValid(false) 1024 { 1025 snprintf(mName, kNameLength, "AudioOut_%X", id); 1026 mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName); 1027 1028 // Assumes constructor is called by AudioFlinger with it's mLock held, but 1029 // it would be safer to explicitly pass initial masterVolume/masterMute as 1030 // parameter. 1031 // 1032 // If the HAL we are using has support for master volume or master mute, 1033 // then do not attenuate or mute during mixing (just leave the volume at 1.0 1034 // and the mute set to false). 1035 mMasterVolume = audioFlinger->masterVolume_l(); 1036 mMasterMute = audioFlinger->masterMute_l(); 1037 if (mOutput && mOutput->audioHwDev) { 1038 if (mOutput->audioHwDev->canSetMasterVolume()) { 1039 mMasterVolume = 1.0; 1040 } 1041 1042 if (mOutput->audioHwDev->canSetMasterMute()) { 1043 mMasterMute = false; 1044 } 1045 } 1046 1047 readOutputParameters(); 1048 1049 // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor 1050 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile 1051 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT; 1052 stream = (audio_stream_type_t) (stream + 1)) { 1053 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream); 1054 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream); 1055 } 1056 // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here, 1057 // because mAudioFlinger doesn't have one to copy from 1058 } 1059 1060 AudioFlinger::PlaybackThread::~PlaybackThread() 1061 { 1062 mAudioFlinger->unregisterWriter(mNBLogWriter); 1063 delete [] mAllocMixBuffer; 1064 } 1065 1066 void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1067 { 1068 dumpInternals(fd, args); 1069 dumpTracks(fd, args); 1070 dumpEffectChains(fd, args); 1071 } 1072 1073 void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 1074 { 1075 const size_t SIZE = 256; 1076 char buffer[SIZE]; 1077 String8 result; 1078 1079 result.appendFormat("Output thread %p stream volumes in dB:\n ", this); 1080 for (int i = 0; i < AUDIO_STREAM_CNT; ++i) { 1081 const stream_type_t *st = &mStreamTypes[i]; 1082 if (i > 0) { 1083 result.appendFormat(", "); 1084 } 1085 result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume)); 1086 if (st->mute) { 1087 result.append("M"); 1088 } 1089 } 1090 result.append("\n"); 1091 write(fd, result.string(), result.length()); 1092 result.clear(); 1093 1094 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 1095 result.append(buffer); 1096 Track::appendDumpHeader(result); 1097 for (size_t i = 0; i < mTracks.size(); ++i) { 1098 sp<Track> track = mTracks[i]; 1099 if (track != 0) { 1100 track->dump(buffer, SIZE); 1101 result.append(buffer); 1102 } 1103 } 1104 1105 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1106 result.append(buffer); 1107 Track::appendDumpHeader(result); 1108 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1109 sp<Track> track = mActiveTracks[i].promote(); 1110 if (track != 0) { 1111 track->dump(buffer, SIZE); 1112 result.append(buffer); 1113 } 1114 } 1115 write(fd, result.string(), result.size()); 1116 1117 // These values are "raw"; they will wrap around. See prepareTracks_l() for a better way. 1118 FastTrackUnderruns underruns = getFastTrackUnderruns(0); 1119 fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n", 1120 underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty); 1121 } 1122 1123 void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1124 { 1125 const size_t SIZE = 256; 1126 char buffer[SIZE]; 1127 String8 result; 1128 1129 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1130 result.append(buffer); 1131 snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount); 1132 result.append(buffer); 1133 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", 1134 ns2ms(systemTime() - mLastWriteTime)); 1135 result.append(buffer); 1136 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1137 result.append(buffer); 1138 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1139 result.append(buffer); 1140 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1141 result.append(buffer); 1142 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1143 result.append(buffer); 1144 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1145 result.append(buffer); 1146 write(fd, result.string(), result.size()); 1147 fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask); 1148 1149 dumpBase(fd, args); 1150 } 1151 1152 // Thread virtuals 1153 status_t AudioFlinger::PlaybackThread::readyToRun() 1154 { 1155 status_t status = initCheck(); 1156 if (status == NO_ERROR) { 1157 ALOGI("AudioFlinger's thread %p ready to run", this); 1158 } else { 1159 ALOGE("No working audio driver found."); 1160 } 1161 return status; 1162 } 1163 1164 void AudioFlinger::PlaybackThread::onFirstRef() 1165 { 1166 run(mName, ANDROID_PRIORITY_URGENT_AUDIO); 1167 } 1168 1169 // ThreadBase virtuals 1170 void AudioFlinger::PlaybackThread::preExit() 1171 { 1172 ALOGV(" preExit()"); 1173 // FIXME this is using hard-coded strings but in the future, this functionality will be 1174 // converted to use audio HAL extensions required to support tunneling 1175 mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1"); 1176 } 1177 1178 // PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1179 sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1180 const sp<AudioFlinger::Client>& client, 1181 audio_stream_type_t streamType, 1182 uint32_t sampleRate, 1183 audio_format_t format, 1184 audio_channel_mask_t channelMask, 1185 size_t frameCount, 1186 const sp<IMemory>& sharedBuffer, 1187 int sessionId, 1188 IAudioFlinger::track_flags_t *flags, 1189 pid_t tid, 1190 int uid, 1191 status_t *status) 1192 { 1193 sp<Track> track; 1194 status_t lStatus; 1195 1196 bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0; 1197 1198 // client expresses a preference for FAST, but we get the final say 1199 if (*flags & IAudioFlinger::TRACK_FAST) { 1200 if ( 1201 // not timed 1202 (!isTimed) && 1203 // either of these use cases: 1204 ( 1205 // use case 1: shared buffer with any frame count 1206 ( 1207 (sharedBuffer != 0) 1208 ) || 1209 // use case 2: callback handler and frame count is default or at least as large as HAL 1210 ( 1211 (tid != -1) && 1212 ((frameCount == 0) || 1213 (frameCount >= mFrameCount)) 1214 ) 1215 ) && 1216 // PCM data 1217 audio_is_linear_pcm(format) && 1218 // mono or stereo 1219 ( (channelMask == AUDIO_CHANNEL_OUT_MONO) || 1220 (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) && 1221 #ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE 1222 // hardware sample rate 1223 (sampleRate == mSampleRate) && 1224 #endif 1225 // normal mixer has an associated fast mixer 1226 hasFastMixer() && 1227 // there are sufficient fast track slots available 1228 (mFastTrackAvailMask != 0) 1229 // FIXME test that MixerThread for this fast track has a capable output HAL 1230 // FIXME add a permission test also? 1231 ) { 1232 // if frameCount not specified, then it defaults to fast mixer (HAL) frame count 1233 if (frameCount == 0) { 1234 frameCount = mFrameCount * kFastTrackMultiplier; 1235 } 1236 ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d", 1237 frameCount, mFrameCount); 1238 } else { 1239 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d " 1240 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u " 1241 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x", 1242 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, 1243 audio_is_linear_pcm(format), 1244 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask); 1245 *flags &= ~IAudioFlinger::TRACK_FAST; 1246 // For compatibility with AudioTrack calculation, buffer depth is forced 1247 // to be at least 2 x the normal mixer frame count and cover audio hardware latency. 1248 // This is probably too conservative, but legacy application code may depend on it. 1249 // If you change this calculation, also review the start threshold which is related. 1250 uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream); 1251 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate); 1252 if (minBufCount < 2) { 1253 minBufCount = 2; 1254 } 1255 size_t minFrameCount = mNormalFrameCount * minBufCount; 1256 if (frameCount < minFrameCount) { 1257 frameCount = minFrameCount; 1258 } 1259 } 1260 } 1261 1262 if (mType == DIRECT) { 1263 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { 1264 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1265 ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x " 1266 "for output %p with format %d", 1267 sampleRate, format, channelMask, mOutput, mFormat); 1268 lStatus = BAD_VALUE; 1269 goto Exit; 1270 } 1271 } 1272 } else if (mType == OFFLOAD) { 1273 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1274 ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" 1275 "for output %p with format %d", 1276 sampleRate, format, channelMask, mOutput, mFormat); 1277 lStatus = BAD_VALUE; 1278 goto Exit; 1279 } 1280 } else { 1281 if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) { 1282 ALOGE("createTrack_l() Bad parameter: format %d \"" 1283 "for output %p with format %d", 1284 format, mOutput, mFormat); 1285 lStatus = BAD_VALUE; 1286 goto Exit; 1287 } 1288 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1289 if (sampleRate > mSampleRate*2) { 1290 ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate); 1291 lStatus = BAD_VALUE; 1292 goto Exit; 1293 } 1294 } 1295 1296 lStatus = initCheck(); 1297 if (lStatus != NO_ERROR) { 1298 ALOGE("Audio driver not initialized."); 1299 goto Exit; 1300 } 1301 1302 { // scope for mLock 1303 Mutex::Autolock _l(mLock); 1304 1305 // all tracks in same audio session must share the same routing strategy otherwise 1306 // conflicts will happen when tracks are moved from one output to another by audio policy 1307 // manager 1308 uint32_t strategy = AudioSystem::getStrategyForStream(streamType); 1309 for (size_t i = 0; i < mTracks.size(); ++i) { 1310 sp<Track> t = mTracks[i]; 1311 if (t != 0 && !t->isOutputTrack()) { 1312 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType()); 1313 if (sessionId == t->sessionId() && strategy != actual) { 1314 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u", 1315 strategy, actual); 1316 lStatus = BAD_VALUE; 1317 goto Exit; 1318 } 1319 } 1320 } 1321 1322 if (!isTimed) { 1323 track = new Track(this, client, streamType, sampleRate, format, 1324 channelMask, frameCount, sharedBuffer, sessionId, uid, *flags); 1325 } else { 1326 track = TimedTrack::create(this, client, streamType, sampleRate, format, 1327 channelMask, frameCount, sharedBuffer, sessionId, uid); 1328 } 1329 1330 if (track == 0 || track->getCblk() == NULL || track->name() < 0) { 1331 lStatus = NO_MEMORY; 1332 // track must be cleared from the caller as the caller has the AF lock 1333 goto Exit; 1334 } 1335 1336 mTracks.add(track); 1337 1338 sp<EffectChain> chain = getEffectChain_l(sessionId); 1339 if (chain != 0) { 1340 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1341 track->setMainBuffer(chain->inBuffer()); 1342 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType())); 1343 chain->incTrackCnt(); 1344 } 1345 1346 if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) { 1347 pid_t callingPid = IPCThreadState::self()->getCallingPid(); 1348 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful, 1349 // so ask activity manager to do this on our behalf 1350 sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp); 1351 } 1352 } 1353 1354 lStatus = NO_ERROR; 1355 1356 Exit: 1357 if (status) { 1358 *status = lStatus; 1359 } 1360 return track; 1361 } 1362 1363 uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const 1364 { 1365 return latency; 1366 } 1367 1368 uint32_t AudioFlinger::PlaybackThread::latency() const 1369 { 1370 Mutex::Autolock _l(mLock); 1371 return latency_l(); 1372 } 1373 uint32_t AudioFlinger::PlaybackThread::latency_l() const 1374 { 1375 if (initCheck() == NO_ERROR) { 1376 return correctLatency_l(mOutput->stream->get_latency(mOutput->stream)); 1377 } else { 1378 return 0; 1379 } 1380 } 1381 1382 void AudioFlinger::PlaybackThread::setMasterVolume(float value) 1383 { 1384 Mutex::Autolock _l(mLock); 1385 // Don't apply master volume in SW if our HAL can do it for us. 1386 if (mOutput && mOutput->audioHwDev && 1387 mOutput->audioHwDev->canSetMasterVolume()) { 1388 mMasterVolume = 1.0; 1389 } else { 1390 mMasterVolume = value; 1391 } 1392 } 1393 1394 void AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1395 { 1396 Mutex::Autolock _l(mLock); 1397 // Don't apply master mute in SW if our HAL can do it for us. 1398 if (mOutput && mOutput->audioHwDev && 1399 mOutput->audioHwDev->canSetMasterMute()) { 1400 mMasterMute = false; 1401 } else { 1402 mMasterMute = muted; 1403 } 1404 } 1405 1406 void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value) 1407 { 1408 Mutex::Autolock _l(mLock); 1409 mStreamTypes[stream].volume = value; 1410 broadcast_l(); 1411 } 1412 1413 void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) 1414 { 1415 Mutex::Autolock _l(mLock); 1416 mStreamTypes[stream].mute = muted; 1417 broadcast_l(); 1418 } 1419 1420 float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const 1421 { 1422 Mutex::Autolock _l(mLock); 1423 return mStreamTypes[stream].volume; 1424 } 1425 1426 // addTrack_l() must be called with ThreadBase::mLock held 1427 status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1428 { 1429 status_t status = ALREADY_EXISTS; 1430 1431 // set retry count for buffer fill 1432 track->mRetryCount = kMaxTrackStartupRetries; 1433 if (mActiveTracks.indexOf(track) < 0) { 1434 // the track is newly added, make sure it fills up all its 1435 // buffers before playing. This is to ensure the client will 1436 // effectively get the latency it requested. 1437 if (!track->isOutputTrack()) { 1438 TrackBase::track_state state = track->mState; 1439 mLock.unlock(); 1440 status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId()); 1441 mLock.lock(); 1442 // abort track was stopped/paused while we released the lock 1443 if (state != track->mState) { 1444 if (status == NO_ERROR) { 1445 mLock.unlock(); 1446 AudioSystem::stopOutput(mId, track->streamType(), track->sessionId()); 1447 mLock.lock(); 1448 } 1449 return INVALID_OPERATION; 1450 } 1451 // abort if start is rejected by audio policy manager 1452 if (status != NO_ERROR) { 1453 return PERMISSION_DENIED; 1454 } 1455 #ifdef ADD_BATTERY_DATA 1456 // to track the speaker usage 1457 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 1458 #endif 1459 } 1460 1461 track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING; 1462 track->mResetDone = false; 1463 track->mPresentationCompleteFrames = 0; 1464 mActiveTracks.add(track); 1465 mWakeLockUids.add(track->uid()); 1466 mActiveTracksGeneration++; 1467 mLatestActiveTrack = track; 1468 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1469 if (chain != 0) { 1470 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), 1471 track->sessionId()); 1472 chain->incActiveTrackCnt(); 1473 } 1474 1475 status = NO_ERROR; 1476 } 1477 1478 ALOGV("signal playback thread"); 1479 broadcast_l(); 1480 1481 return status; 1482 } 1483 1484 bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1485 { 1486 track->terminate(); 1487 // active tracks are removed by threadLoop() 1488 bool trackActive = (mActiveTracks.indexOf(track) >= 0); 1489 track->mState = TrackBase::STOPPED; 1490 if (!trackActive) { 1491 removeTrack_l(track); 1492 } else if (track->isFastTrack() || track->isOffloaded()) { 1493 track->mState = TrackBase::STOPPING_1; 1494 } 1495 1496 return trackActive; 1497 } 1498 1499 void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1500 { 1501 track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE); 1502 mTracks.remove(track); 1503 deleteTrackName_l(track->name()); 1504 // redundant as track is about to be destroyed, for dumpsys only 1505 track->mName = -1; 1506 if (track->isFastTrack()) { 1507 int index = track->mFastIndex; 1508 ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks); 1509 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index))); 1510 mFastTrackAvailMask |= 1 << index; 1511 // redundant as track is about to be destroyed, for dumpsys only 1512 track->mFastIndex = -1; 1513 } 1514 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1515 if (chain != 0) { 1516 chain->decTrackCnt(); 1517 } 1518 } 1519 1520 void AudioFlinger::PlaybackThread::broadcast_l() 1521 { 1522 // Thread could be blocked waiting for async 1523 // so signal it to handle state changes immediately 1524 // If threadLoop is currently unlocked a signal of mWaitWorkCV will 1525 // be lost so we also flag to prevent it blocking on mWaitWorkCV 1526 mSignalPending = true; 1527 mWaitWorkCV.broadcast(); 1528 } 1529 1530 String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1531 { 1532 Mutex::Autolock _l(mLock); 1533 if (initCheck() != NO_ERROR) { 1534 return String8(); 1535 } 1536 1537 char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 1538 const String8 out_s8(s); 1539 free(s); 1540 return out_s8; 1541 } 1542 1543 // audioConfigChanged_l() must be called with AudioFlinger::mLock held 1544 void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1545 AudioSystem::OutputDescriptor desc; 1546 void *param2 = NULL; 1547 1548 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, 1549 param); 1550 1551 switch (event) { 1552 case AudioSystem::OUTPUT_OPENED: 1553 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1554 desc.channelMask = mChannelMask; 1555 desc.samplingRate = mSampleRate; 1556 desc.format = mFormat; 1557 desc.frameCount = mNormalFrameCount; // FIXME see 1558 // AudioFlinger::frameCount(audio_io_handle_t) 1559 desc.latency = latency(); 1560 param2 = &desc; 1561 break; 1562 1563 case AudioSystem::STREAM_CONFIG_CHANGED: 1564 param2 = ¶m; 1565 case AudioSystem::OUTPUT_CLOSED: 1566 default: 1567 break; 1568 } 1569 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1570 } 1571 1572 void AudioFlinger::PlaybackThread::writeCallback() 1573 { 1574 ALOG_ASSERT(mCallbackThread != 0); 1575 mCallbackThread->resetWriteBlocked(); 1576 } 1577 1578 void AudioFlinger::PlaybackThread::drainCallback() 1579 { 1580 ALOG_ASSERT(mCallbackThread != 0); 1581 mCallbackThread->resetDraining(); 1582 } 1583 1584 void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence) 1585 { 1586 Mutex::Autolock _l(mLock); 1587 // reject out of sequence requests 1588 if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) { 1589 mWriteAckSequence &= ~1; 1590 mWaitWorkCV.signal(); 1591 } 1592 } 1593 1594 void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence) 1595 { 1596 Mutex::Autolock _l(mLock); 1597 // reject out of sequence requests 1598 if ((mDrainSequence & 1) && (sequence == mDrainSequence)) { 1599 mDrainSequence &= ~1; 1600 mWaitWorkCV.signal(); 1601 } 1602 } 1603 1604 // static 1605 int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event, 1606 void *param, 1607 void *cookie) 1608 { 1609 AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie; 1610 ALOGV("asyncCallback() event %d", event); 1611 switch (event) { 1612 case STREAM_CBK_EVENT_WRITE_READY: 1613 me->writeCallback(); 1614 break; 1615 case STREAM_CBK_EVENT_DRAIN_READY: 1616 me->drainCallback(); 1617 break; 1618 default: 1619 ALOGW("asyncCallback() unknown event %d", event); 1620 break; 1621 } 1622 return 0; 1623 } 1624 1625 void AudioFlinger::PlaybackThread::readOutputParameters() 1626 { 1627 // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL 1628 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 1629 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 1630 if (!audio_is_output_channel(mChannelMask)) { 1631 LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask); 1632 } 1633 if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) { 1634 LOG_FATAL("HAL channel mask %#x not supported for mixed output; " 1635 "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask); 1636 } 1637 mChannelCount = popcount(mChannelMask); 1638 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 1639 if (!audio_is_valid_format(mFormat)) { 1640 LOG_FATAL("HAL format %d not valid for output", mFormat); 1641 } 1642 if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) { 1643 LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT", 1644 mFormat); 1645 } 1646 mFrameSize = audio_stream_frame_size(&mOutput->stream->common); 1647 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; 1648 if (mFrameCount & 15) { 1649 ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames", 1650 mFrameCount); 1651 } 1652 1653 if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) && 1654 (mOutput->stream->set_callback != NULL)) { 1655 if (mOutput->stream->set_callback(mOutput->stream, 1656 AudioFlinger::PlaybackThread::asyncCallback, this) == 0) { 1657 mUseAsyncWrite = true; 1658 mCallbackThread = new AudioFlinger::AsyncCallbackThread(this); 1659 } 1660 } 1661 1662 // Calculate size of normal mix buffer relative to the HAL output buffer size 1663 double multiplier = 1.0; 1664 if (mType == MIXER && (kUseFastMixer == FastMixer_Static || 1665 kUseFastMixer == FastMixer_Dynamic)) { 1666 size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000; 1667 size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000; 1668 // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer 1669 minNormalFrameCount = (minNormalFrameCount + 15) & ~15; 1670 maxNormalFrameCount = maxNormalFrameCount & ~15; 1671 if (maxNormalFrameCount < minNormalFrameCount) { 1672 maxNormalFrameCount = minNormalFrameCount; 1673 } 1674 multiplier = (double) minNormalFrameCount / (double) mFrameCount; 1675 if (multiplier <= 1.0) { 1676 multiplier = 1.0; 1677 } else if (multiplier <= 2.0) { 1678 if (2 * mFrameCount <= maxNormalFrameCount) { 1679 multiplier = 2.0; 1680 } else { 1681 multiplier = (double) maxNormalFrameCount / (double) mFrameCount; 1682 } 1683 } else { 1684 // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL 1685 // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast 1686 // track, but we sometimes have to do this to satisfy the maximum frame count 1687 // constraint) 1688 // FIXME this rounding up should not be done if no HAL SRC 1689 uint32_t truncMult = (uint32_t) multiplier; 1690 if ((truncMult & 1)) { 1691 if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) { 1692 ++truncMult; 1693 } 1694 } 1695 multiplier = (double) truncMult; 1696 } 1697 } 1698 mNormalFrameCount = multiplier * mFrameCount; 1699 // round up to nearest 16 frames to satisfy AudioMixer 1700 mNormalFrameCount = (mNormalFrameCount + 15) & ~15; 1701 ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, 1702 mNormalFrameCount); 1703 1704 delete[] mAllocMixBuffer; 1705 size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize; 1706 mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1]; 1707 mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align); 1708 memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize); 1709 1710 // force reconfiguration of effect chains and engines to take new buffer size and audio 1711 // parameters into account 1712 // Note that mLock is not held when readOutputParameters() is called from the constructor 1713 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1714 // matter. 1715 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1716 Vector< sp<EffectChain> > effectChains = mEffectChains; 1717 for (size_t i = 0; i < effectChains.size(); i ++) { 1718 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1719 } 1720 } 1721 1722 1723 status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames) 1724 { 1725 if (halFrames == NULL || dspFrames == NULL) { 1726 return BAD_VALUE; 1727 } 1728 Mutex::Autolock _l(mLock); 1729 if (initCheck() != NO_ERROR) { 1730 return INVALID_OPERATION; 1731 } 1732 size_t framesWritten = mBytesWritten / mFrameSize; 1733 *halFrames = framesWritten; 1734 1735 if (isSuspended()) { 1736 // return an estimation of rendered frames when the output is suspended 1737 size_t latencyFrames = (latency_l() * mSampleRate) / 1000; 1738 *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0; 1739 return NO_ERROR; 1740 } else { 1741 return mOutput->stream->get_render_position(mOutput->stream, dspFrames); 1742 } 1743 } 1744 1745 uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const 1746 { 1747 Mutex::Autolock _l(mLock); 1748 uint32_t result = 0; 1749 if (getEffectChain_l(sessionId) != 0) { 1750 result = EFFECT_SESSION; 1751 } 1752 1753 for (size_t i = 0; i < mTracks.size(); ++i) { 1754 sp<Track> track = mTracks[i]; 1755 if (sessionId == track->sessionId() && !track->isInvalid()) { 1756 result |= TRACK_SESSION; 1757 break; 1758 } 1759 } 1760 1761 return result; 1762 } 1763 1764 uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1765 { 1766 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1767 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1768 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 1769 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1770 } 1771 for (size_t i = 0; i < mTracks.size(); i++) { 1772 sp<Track> track = mTracks[i]; 1773 if (sessionId == track->sessionId() && !track->isInvalid()) { 1774 return AudioSystem::getStrategyForStream(track->streamType()); 1775 } 1776 } 1777 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1778 } 1779 1780 1781 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const 1782 { 1783 Mutex::Autolock _l(mLock); 1784 return mOutput; 1785 } 1786 1787 AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() 1788 { 1789 Mutex::Autolock _l(mLock); 1790 AudioStreamOut *output = mOutput; 1791 mOutput = NULL; 1792 // FIXME FastMixer might also have a raw ptr to mOutputSink; 1793 // must push a NULL and wait for ack 1794 mOutputSink.clear(); 1795 mPipeSink.clear(); 1796 mNormalSink.clear(); 1797 return output; 1798 } 1799 1800 // this method must always be called either with ThreadBase mLock held or inside the thread loop 1801 audio_stream_t* AudioFlinger::PlaybackThread::stream() const 1802 { 1803 if (mOutput == NULL) { 1804 return NULL; 1805 } 1806 return &mOutput->stream->common; 1807 } 1808 1809 uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const 1810 { 1811 return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000); 1812 } 1813 1814 status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event) 1815 { 1816 if (!isValidSyncEvent(event)) { 1817 return BAD_VALUE; 1818 } 1819 1820 Mutex::Autolock _l(mLock); 1821 1822 for (size_t i = 0; i < mTracks.size(); ++i) { 1823 sp<Track> track = mTracks[i]; 1824 if (event->triggerSession() == track->sessionId()) { 1825 (void) track->setSyncEvent(event); 1826 return NO_ERROR; 1827 } 1828 } 1829 1830 return NAME_NOT_FOUND; 1831 } 1832 1833 bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const 1834 { 1835 return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE; 1836 } 1837 1838 void AudioFlinger::PlaybackThread::threadLoop_removeTracks( 1839 const Vector< sp<Track> >& tracksToRemove) 1840 { 1841 size_t count = tracksToRemove.size(); 1842 if (count) { 1843 for (size_t i = 0 ; i < count ; i++) { 1844 const sp<Track>& track = tracksToRemove.itemAt(i); 1845 if (!track->isOutputTrack()) { 1846 AudioSystem::stopOutput(mId, track->streamType(), track->sessionId()); 1847 #ifdef ADD_BATTERY_DATA 1848 // to track the speaker usage 1849 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 1850 #endif 1851 if (track->isTerminated()) { 1852 AudioSystem::releaseOutput(mId); 1853 } 1854 } 1855 } 1856 } 1857 } 1858 1859 void AudioFlinger::PlaybackThread::checkSilentMode_l() 1860 { 1861 if (!mMasterMute) { 1862 char value[PROPERTY_VALUE_MAX]; 1863 if (property_get("ro.audio.silent", value, "0") > 0) { 1864 char *endptr; 1865 unsigned long ul = strtoul(value, &endptr, 0); 1866 if (*endptr == '\0' && ul != 0) { 1867 ALOGD("Silence is golden"); 1868 // The setprop command will not allow a property to be changed after 1869 // the first time it is set, so we don't have to worry about un-muting. 1870 setMasterMute_l(true); 1871 } 1872 } 1873 } 1874 } 1875 1876 // shared by MIXER and DIRECT, overridden by DUPLICATING 1877 ssize_t AudioFlinger::PlaybackThread::threadLoop_write() 1878 { 1879 // FIXME rewrite to reduce number of system calls 1880 mLastWriteTime = systemTime(); 1881 mInWrite = true; 1882 ssize_t bytesWritten; 1883 1884 // If an NBAIO sink is present, use it to write the normal mixer's submix 1885 if (mNormalSink != 0) { 1886 #define mBitShift 2 // FIXME 1887 size_t count = mBytesRemaining >> mBitShift; 1888 size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1; 1889 ATRACE_BEGIN("write"); 1890 // update the setpoint when AudioFlinger::mScreenState changes 1891 uint32_t screenState = AudioFlinger::mScreenState; 1892 if (screenState != mScreenState) { 1893 mScreenState = screenState; 1894 MonoPipe *pipe = (MonoPipe *)mPipeSink.get(); 1895 if (pipe != NULL) { 1896 pipe->setAvgFrames((mScreenState & 1) ? 1897 (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); 1898 } 1899 } 1900 ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count); 1901 ATRACE_END(); 1902 if (framesWritten > 0) { 1903 bytesWritten = framesWritten << mBitShift; 1904 } else { 1905 bytesWritten = framesWritten; 1906 } 1907 status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp); 1908 if (status == NO_ERROR) { 1909 size_t totalFramesWritten = mNormalSink->framesWritten(); 1910 if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) { 1911 mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition; 1912 mLatchDValid = true; 1913 } 1914 } 1915 // otherwise use the HAL / AudioStreamOut directly 1916 } else { 1917 // Direct output and offload threads 1918 size_t offset = (mCurrentWriteLength - mBytesRemaining); 1919 if (mUseAsyncWrite) { 1920 ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request"); 1921 mWriteAckSequence += 2; 1922 mWriteAckSequence |= 1; 1923 ALOG_ASSERT(mCallbackThread != 0); 1924 mCallbackThread->setWriteBlocked(mWriteAckSequence); 1925 } 1926 // FIXME We should have an implementation of timestamps for direct output threads. 1927 // They are used e.g for multichannel PCM playback over HDMI. 1928 bytesWritten = mOutput->stream->write(mOutput->stream, 1929 (char *)mMixBuffer + offset, mBytesRemaining); 1930 if (mUseAsyncWrite && 1931 ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) { 1932 // do not wait for async callback in case of error of full write 1933 mWriteAckSequence &= ~1; 1934 ALOG_ASSERT(mCallbackThread != 0); 1935 mCallbackThread->setWriteBlocked(mWriteAckSequence); 1936 } 1937 } 1938 1939 mNumWrites++; 1940 mInWrite = false; 1941 mStandby = false; 1942 return bytesWritten; 1943 } 1944 1945 void AudioFlinger::PlaybackThread::threadLoop_drain() 1946 { 1947 if (mOutput->stream->drain) { 1948 ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full"); 1949 if (mUseAsyncWrite) { 1950 ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request"); 1951 mDrainSequence |= 1; 1952 ALOG_ASSERT(mCallbackThread != 0); 1953 mCallbackThread->setDraining(mDrainSequence); 1954 } 1955 mOutput->stream->drain(mOutput->stream, 1956 (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY 1957 : AUDIO_DRAIN_ALL); 1958 } 1959 } 1960 1961 void AudioFlinger::PlaybackThread::threadLoop_exit() 1962 { 1963 // Default implementation has nothing to do 1964 } 1965 1966 /* 1967 The derived values that are cached: 1968 - mixBufferSize from frame count * frame size 1969 - activeSleepTime from activeSleepTimeUs() 1970 - idleSleepTime from idleSleepTimeUs() 1971 - standbyDelay from mActiveSleepTimeUs (DIRECT only) 1972 - maxPeriod from frame count and sample rate (MIXER only) 1973 1974 The parameters that affect these derived values are: 1975 - frame count 1976 - frame size 1977 - sample rate 1978 - device type: A2DP or not 1979 - device latency 1980 - format: PCM or not 1981 - active sleep time 1982 - idle sleep time 1983 */ 1984 1985 void AudioFlinger::PlaybackThread::cacheParameters_l() 1986 { 1987 mixBufferSize = mNormalFrameCount * mFrameSize; 1988 activeSleepTime = activeSleepTimeUs(); 1989 idleSleepTime = idleSleepTimeUs(); 1990 } 1991 1992 void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType) 1993 { 1994 ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 1995 this, streamType, mTracks.size()); 1996 Mutex::Autolock _l(mLock); 1997 1998 size_t size = mTracks.size(); 1999 for (size_t i = 0; i < size; i++) { 2000 sp<Track> t = mTracks[i]; 2001 if (t->streamType() == streamType) { 2002 t->invalidate(); 2003 } 2004 } 2005 } 2006 2007 status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 2008 { 2009 int session = chain->sessionId(); 2010 int16_t *buffer = mMixBuffer; 2011 bool ownsBuffer = false; 2012 2013 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 2014 if (session > 0) { 2015 // Only one effect chain can be present in direct output thread and it uses 2016 // the mix buffer as input 2017 if (mType != DIRECT) { 2018 size_t numSamples = mNormalFrameCount * mChannelCount; 2019 buffer = new int16_t[numSamples]; 2020 memset(buffer, 0, numSamples * sizeof(int16_t)); 2021 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 2022 ownsBuffer = true; 2023 } 2024 2025 // Attach all tracks with same session ID to this chain. 2026 for (size_t i = 0; i < mTracks.size(); ++i) { 2027 sp<Track> track = mTracks[i]; 2028 if (session == track->sessionId()) { 2029 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), 2030 buffer); 2031 track->setMainBuffer(buffer); 2032 chain->incTrackCnt(); 2033 } 2034 } 2035 2036 // indicate all active tracks in the chain 2037 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 2038 sp<Track> track = mActiveTracks[i].promote(); 2039 if (track == 0) { 2040 continue; 2041 } 2042 if (session == track->sessionId()) { 2043 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 2044 chain->incActiveTrackCnt(); 2045 } 2046 } 2047 } 2048 2049 chain->setInBuffer(buffer, ownsBuffer); 2050 chain->setOutBuffer(mMixBuffer); 2051 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 2052 // chains list in order to be processed last as it contains output stage effects 2053 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 2054 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 2055 // after track specific effects and before output stage 2056 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 2057 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 2058 // Effect chain for other sessions are inserted at beginning of effect 2059 // chains list to be processed before output mix effects. Relative order between other 2060 // sessions is not important 2061 size_t size = mEffectChains.size(); 2062 size_t i = 0; 2063 for (i = 0; i < size; i++) { 2064 if (mEffectChains[i]->sessionId() < session) { 2065 break; 2066 } 2067 } 2068 mEffectChains.insertAt(chain, i); 2069 checkSuspendOnAddEffectChain_l(chain); 2070 2071 return NO_ERROR; 2072 } 2073 2074 size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 2075 { 2076 int session = chain->sessionId(); 2077 2078 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 2079 2080 for (size_t i = 0; i < mEffectChains.size(); i++) { 2081 if (chain == mEffectChains[i]) { 2082 mEffectChains.removeAt(i); 2083 // detach all active tracks from the chain 2084 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 2085 sp<Track> track = mActiveTracks[i].promote(); 2086 if (track == 0) { 2087 continue; 2088 } 2089 if (session == track->sessionId()) { 2090 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 2091 chain.get(), session); 2092 chain->decActiveTrackCnt(); 2093 } 2094 } 2095 2096 // detach all tracks with same session ID from this chain 2097 for (size_t i = 0; i < mTracks.size(); ++i) { 2098 sp<Track> track = mTracks[i]; 2099 if (session == track->sessionId()) { 2100 track->setMainBuffer(mMixBuffer); 2101 chain->decTrackCnt(); 2102 } 2103 } 2104 break; 2105 } 2106 } 2107 return mEffectChains.size(); 2108 } 2109 2110 status_t AudioFlinger::PlaybackThread::attachAuxEffect( 2111 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 2112 { 2113 Mutex::Autolock _l(mLock); 2114 return attachAuxEffect_l(track, EffectId); 2115 } 2116 2117 status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 2118 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 2119 { 2120 status_t status = NO_ERROR; 2121 2122 if (EffectId == 0) { 2123 track->setAuxBuffer(0, NULL); 2124 } else { 2125 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 2126 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 2127 if (effect != 0) { 2128 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 2129 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 2130 } else { 2131 status = INVALID_OPERATION; 2132 } 2133 } else { 2134 status = BAD_VALUE; 2135 } 2136 } 2137 return status; 2138 } 2139 2140 void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 2141 { 2142 for (size_t i = 0; i < mTracks.size(); ++i) { 2143 sp<Track> track = mTracks[i]; 2144 if (track->auxEffectId() == effectId) { 2145 attachAuxEffect_l(track, 0); 2146 } 2147 } 2148 } 2149 2150 bool AudioFlinger::PlaybackThread::threadLoop() 2151 { 2152 Vector< sp<Track> > tracksToRemove; 2153 2154 standbyTime = systemTime(); 2155 2156 // MIXER 2157 nsecs_t lastWarning = 0; 2158 2159 // DUPLICATING 2160 // FIXME could this be made local to while loop? 2161 writeFrames = 0; 2162 2163 int lastGeneration = 0; 2164 2165 cacheParameters_l(); 2166 sleepTime = idleSleepTime; 2167 2168 if (mType == MIXER) { 2169 sleepTimeShift = 0; 2170 } 2171 2172 CpuStats cpuStats; 2173 const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid())); 2174 2175 acquireWakeLock(); 2176 2177 // mNBLogWriter->log can only be called while thread mutex mLock is held. 2178 // So if you need to log when mutex is unlocked, set logString to a non-NULL string, 2179 // and then that string will be logged at the next convenient opportunity. 2180 const char *logString = NULL; 2181 2182 checkSilentMode_l(); 2183 2184 while (!exitPending()) 2185 { 2186 cpuStats.sample(myName); 2187 2188 Vector< sp<EffectChain> > effectChains; 2189 2190 processConfigEvents(); 2191 2192 { // scope for mLock 2193 2194 Mutex::Autolock _l(mLock); 2195 2196 if (logString != NULL) { 2197 mNBLogWriter->logTimestamp(); 2198 mNBLogWriter->log(logString); 2199 logString = NULL; 2200 } 2201 2202 if (mLatchDValid) { 2203 mLatchQ = mLatchD; 2204 mLatchDValid = false; 2205 mLatchQValid = true; 2206 } 2207 2208 if (checkForNewParameters_l()) { 2209 cacheParameters_l(); 2210 } 2211 2212 saveOutputTracks(); 2213 if (mSignalPending) { 2214 // A signal was raised while we were unlocked 2215 mSignalPending = false; 2216 } else if (waitingAsyncCallback_l()) { 2217 if (exitPending()) { 2218 break; 2219 } 2220 releaseWakeLock_l(); 2221 mWakeLockUids.clear(); 2222 mActiveTracksGeneration++; 2223 ALOGV("wait async completion"); 2224 mWaitWorkCV.wait(mLock); 2225 ALOGV("async completion/wake"); 2226 acquireWakeLock_l(); 2227 standbyTime = systemTime() + standbyDelay; 2228 sleepTime = 0; 2229 2230 continue; 2231 } 2232 if ((!mActiveTracks.size() && systemTime() > standbyTime) || 2233 isSuspended()) { 2234 // put audio hardware into standby after short delay 2235 if (shouldStandby_l()) { 2236 2237 threadLoop_standby(); 2238 2239 mStandby = true; 2240 } 2241 2242 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2243 // we're about to wait, flush the binder command buffer 2244 IPCThreadState::self()->flushCommands(); 2245 2246 clearOutputTracks(); 2247 2248 if (exitPending()) { 2249 break; 2250 } 2251 2252 releaseWakeLock_l(); 2253 mWakeLockUids.clear(); 2254 mActiveTracksGeneration++; 2255 // wait until we have something to do... 2256 ALOGV("%s going to sleep", myName.string()); 2257 mWaitWorkCV.wait(mLock); 2258 ALOGV("%s waking up", myName.string()); 2259 acquireWakeLock_l(); 2260 2261 mMixerStatus = MIXER_IDLE; 2262 mMixerStatusIgnoringFastTracks = MIXER_IDLE; 2263 mBytesWritten = 0; 2264 mBytesRemaining = 0; 2265 checkSilentMode_l(); 2266 2267 standbyTime = systemTime() + standbyDelay; 2268 sleepTime = idleSleepTime; 2269 if (mType == MIXER) { 2270 sleepTimeShift = 0; 2271 } 2272 2273 continue; 2274 } 2275 } 2276 // mMixerStatusIgnoringFastTracks is also updated internally 2277 mMixerStatus = prepareTracks_l(&tracksToRemove); 2278 2279 // compare with previously applied list 2280 if (lastGeneration != mActiveTracksGeneration) { 2281 // update wakelock 2282 updateWakeLockUids_l(mWakeLockUids); 2283 lastGeneration = mActiveTracksGeneration; 2284 } 2285 2286 // prevent any changes in effect chain list and in each effect chain 2287 // during mixing and effect process as the audio buffers could be deleted 2288 // or modified if an effect is created or deleted 2289 lockEffectChains_l(effectChains); 2290 } // mLock scope ends 2291 2292 if (mBytesRemaining == 0) { 2293 mCurrentWriteLength = 0; 2294 if (mMixerStatus == MIXER_TRACKS_READY) { 2295 // threadLoop_mix() sets mCurrentWriteLength 2296 threadLoop_mix(); 2297 } else if ((mMixerStatus != MIXER_DRAIN_TRACK) 2298 && (mMixerStatus != MIXER_DRAIN_ALL)) { 2299 // threadLoop_sleepTime sets sleepTime to 0 if data 2300 // must be written to HAL 2301 threadLoop_sleepTime(); 2302 if (sleepTime == 0) { 2303 mCurrentWriteLength = mixBufferSize; 2304 } 2305 } 2306 mBytesRemaining = mCurrentWriteLength; 2307 if (isSuspended()) { 2308 sleepTime = suspendSleepTimeUs(); 2309 // simulate write to HAL when suspended 2310 mBytesWritten += mixBufferSize; 2311 mBytesRemaining = 0; 2312 } 2313 2314 // only process effects if we're going to write 2315 if (sleepTime == 0 && mType != OFFLOAD) { 2316 for (size_t i = 0; i < effectChains.size(); i ++) { 2317 effectChains[i]->process_l(); 2318 } 2319 } 2320 } 2321 // Process effect chains for offloaded thread even if no audio 2322 // was read from audio track: process only updates effect state 2323 // and thus does have to be synchronized with audio writes but may have 2324 // to be called while waiting for async write callback 2325 if (mType == OFFLOAD) { 2326 for (size_t i = 0; i < effectChains.size(); i ++) { 2327 effectChains[i]->process_l(); 2328 } 2329 } 2330 2331 // enable changes in effect chain 2332 unlockEffectChains(effectChains); 2333 2334 if (!waitingAsyncCallback()) { 2335 // sleepTime == 0 means we must write to audio hardware 2336 if (sleepTime == 0) { 2337 if (mBytesRemaining) { 2338 ssize_t ret = threadLoop_write(); 2339 if (ret < 0) { 2340 mBytesRemaining = 0; 2341 } else { 2342 mBytesWritten += ret; 2343 mBytesRemaining -= ret; 2344 } 2345 } else if ((mMixerStatus == MIXER_DRAIN_TRACK) || 2346 (mMixerStatus == MIXER_DRAIN_ALL)) { 2347 threadLoop_drain(); 2348 } 2349 if (mType == MIXER) { 2350 // write blocked detection 2351 nsecs_t now = systemTime(); 2352 nsecs_t delta = now - mLastWriteTime; 2353 if (!mStandby && delta > maxPeriod) { 2354 mNumDelayedWrites++; 2355 if ((now - lastWarning) > kWarningThrottleNs) { 2356 ATRACE_NAME("underrun"); 2357 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 2358 ns2ms(delta), mNumDelayedWrites, this); 2359 lastWarning = now; 2360 } 2361 } 2362 } 2363 2364 } else { 2365 usleep(sleepTime); 2366 } 2367 } 2368 2369 // Finally let go of removed track(s), without the lock held 2370 // since we can't guarantee the destructors won't acquire that 2371 // same lock. This will also mutate and push a new fast mixer state. 2372 threadLoop_removeTracks(tracksToRemove); 2373 tracksToRemove.clear(); 2374 2375 // FIXME I don't understand the need for this here; 2376 // it was in the original code but maybe the 2377 // assignment in saveOutputTracks() makes this unnecessary? 2378 clearOutputTracks(); 2379 2380 // Effect chains will be actually deleted here if they were removed from 2381 // mEffectChains list during mixing or effects processing 2382 effectChains.clear(); 2383 2384 // FIXME Note that the above .clear() is no longer necessary since effectChains 2385 // is now local to this block, but will keep it for now (at least until merge done). 2386 } 2387 2388 threadLoop_exit(); 2389 2390 // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ... 2391 if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) { 2392 // put output stream into standby mode 2393 if (!mStandby) { 2394 mOutput->stream->common.standby(&mOutput->stream->common); 2395 } 2396 } 2397 2398 releaseWakeLock(); 2399 mWakeLockUids.clear(); 2400 mActiveTracksGeneration++; 2401 2402 ALOGV("Thread %p type %d exiting", this, mType); 2403 return false; 2404 } 2405 2406 // removeTracks_l() must be called with ThreadBase::mLock held 2407 void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove) 2408 { 2409 size_t count = tracksToRemove.size(); 2410 if (count) { 2411 for (size_t i=0 ; i<count ; i++) { 2412 const sp<Track>& track = tracksToRemove.itemAt(i); 2413 mActiveTracks.remove(track); 2414 mWakeLockUids.remove(track->uid()); 2415 mActiveTracksGeneration++; 2416 ALOGV("removeTracks_l removing track on session %d", track->sessionId()); 2417 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 2418 if (chain != 0) { 2419 ALOGV("stopping track on chain %p for session Id: %d", chain.get(), 2420 track->sessionId()); 2421 chain->decActiveTrackCnt(); 2422 } 2423 if (track->isTerminated()) { 2424 removeTrack_l(track); 2425 } 2426 } 2427 } 2428 2429 } 2430 2431 status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp) 2432 { 2433 if (mNormalSink != 0) { 2434 return mNormalSink->getTimestamp(timestamp); 2435 } 2436 if (mType == OFFLOAD && mOutput->stream->get_presentation_position) { 2437 uint64_t position64; 2438 int ret = mOutput->stream->get_presentation_position( 2439 mOutput->stream, &position64, ×tamp.mTime); 2440 if (ret == 0) { 2441 timestamp.mPosition = (uint32_t)position64; 2442 return NO_ERROR; 2443 } 2444 } 2445 return INVALID_OPERATION; 2446 } 2447 // ---------------------------------------------------------------------------- 2448 2449 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 2450 audio_io_handle_t id, audio_devices_t device, type_t type) 2451 : PlaybackThread(audioFlinger, output, id, device, type), 2452 // mAudioMixer below 2453 // mFastMixer below 2454 mFastMixerFutex(0) 2455 // mOutputSink below 2456 // mPipeSink below 2457 // mNormalSink below 2458 { 2459 ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type); 2460 ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, " 2461 "mFrameCount=%d, mNormalFrameCount=%d", 2462 mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount, 2463 mNormalFrameCount); 2464 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); 2465 2466 // FIXME - Current mixer implementation only supports stereo output 2467 if (mChannelCount != FCC_2) { 2468 ALOGE("Invalid audio hardware channel count %d", mChannelCount); 2469 } 2470 2471 // create an NBAIO sink for the HAL output stream, and negotiate 2472 mOutputSink = new AudioStreamOutSink(output->stream); 2473 size_t numCounterOffers = 0; 2474 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)}; 2475 ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers); 2476 ALOG_ASSERT(index == 0); 2477 2478 // initialize fast mixer depending on configuration 2479 bool initFastMixer; 2480 switch (kUseFastMixer) { 2481 case FastMixer_Never: 2482 initFastMixer = false; 2483 break; 2484 case FastMixer_Always: 2485 initFastMixer = true; 2486 break; 2487 case FastMixer_Static: 2488 case FastMixer_Dynamic: 2489 initFastMixer = mFrameCount < mNormalFrameCount; 2490 break; 2491 } 2492 if (initFastMixer) { 2493 2494 // create a MonoPipe to connect our submix to FastMixer 2495 NBAIO_Format format = mOutputSink->format(); 2496 // This pipe depth compensates for scheduling latency of the normal mixer thread. 2497 // When it wakes up after a maximum latency, it runs a few cycles quickly before 2498 // finally blocking. Note the pipe implementation rounds up the request to a power of 2. 2499 MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/); 2500 const NBAIO_Format offers[1] = {format}; 2501 size_t numCounterOffers = 0; 2502 ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers); 2503 ALOG_ASSERT(index == 0); 2504 monoPipe->setAvgFrames((mScreenState & 1) ? 2505 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); 2506 mPipeSink = monoPipe; 2507 2508 #ifdef TEE_SINK 2509 if (mTeeSinkOutputEnabled) { 2510 // create a Pipe to archive a copy of FastMixer's output for dumpsys 2511 Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format); 2512 numCounterOffers = 0; 2513 index = teeSink->negotiate(offers, 1, NULL, numCounterOffers); 2514 ALOG_ASSERT(index == 0); 2515 mTeeSink = teeSink; 2516 PipeReader *teeSource = new PipeReader(*teeSink); 2517 numCounterOffers = 0; 2518 index = teeSource->negotiate(offers, 1, NULL, numCounterOffers); 2519 ALOG_ASSERT(index == 0); 2520 mTeeSource = teeSource; 2521 } 2522 #endif 2523 2524 // create fast mixer and configure it initially with just one fast track for our submix 2525 mFastMixer = new FastMixer(); 2526 FastMixerStateQueue *sq = mFastMixer->sq(); 2527 #ifdef STATE_QUEUE_DUMP 2528 sq->setObserverDump(&mStateQueueObserverDump); 2529 sq->setMutatorDump(&mStateQueueMutatorDump); 2530 #endif 2531 FastMixerState *state = sq->begin(); 2532 FastTrack *fastTrack = &state->mFastTracks[0]; 2533 // wrap the source side of the MonoPipe to make it an AudioBufferProvider 2534 fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe)); 2535 fastTrack->mVolumeProvider = NULL; 2536 fastTrack->mGeneration++; 2537 state->mFastTracksGen++; 2538 state->mTrackMask = 1; 2539 // fast mixer will use the HAL output sink 2540 state->mOutputSink = mOutputSink.get(); 2541 state->mOutputSinkGen++; 2542 state->mFrameCount = mFrameCount; 2543 state->mCommand = FastMixerState::COLD_IDLE; 2544 // already done in constructor initialization list 2545 //mFastMixerFutex = 0; 2546 state->mColdFutexAddr = &mFastMixerFutex; 2547 state->mColdGen++; 2548 state->mDumpState = &mFastMixerDumpState; 2549 #ifdef TEE_SINK 2550 state->mTeeSink = mTeeSink.get(); 2551 #endif 2552 mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer"); 2553 state->mNBLogWriter = mFastMixerNBLogWriter.get(); 2554 sq->end(); 2555 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2556 2557 // start the fast mixer 2558 mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO); 2559 pid_t tid = mFastMixer->getTid(); 2560 int err = requestPriority(getpid_cached, tid, kPriorityFastMixer); 2561 if (err != 0) { 2562 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 2563 kPriorityFastMixer, getpid_cached, tid, err); 2564 } 2565 2566 #ifdef AUDIO_WATCHDOG 2567 // create and start the watchdog 2568 mAudioWatchdog = new AudioWatchdog(); 2569 mAudioWatchdog->setDump(&mAudioWatchdogDump); 2570 mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO); 2571 tid = mAudioWatchdog->getTid(); 2572 err = requestPriority(getpid_cached, tid, kPriorityFastMixer); 2573 if (err != 0) { 2574 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d", 2575 kPriorityFastMixer, getpid_cached, tid, err); 2576 } 2577 #endif 2578 2579 } else { 2580 mFastMixer = NULL; 2581 } 2582 2583 switch (kUseFastMixer) { 2584 case FastMixer_Never: 2585 case FastMixer_Dynamic: 2586 mNormalSink = mOutputSink; 2587 break; 2588 case FastMixer_Always: 2589 mNormalSink = mPipeSink; 2590 break; 2591 case FastMixer_Static: 2592 mNormalSink = initFastMixer ? mPipeSink : mOutputSink; 2593 break; 2594 } 2595 } 2596 2597 AudioFlinger::MixerThread::~MixerThread() 2598 { 2599 if (mFastMixer != NULL) { 2600 FastMixerStateQueue *sq = mFastMixer->sq(); 2601 FastMixerState *state = sq->begin(); 2602 if (state->mCommand == FastMixerState::COLD_IDLE) { 2603 int32_t old = android_atomic_inc(&mFastMixerFutex); 2604 if (old == -1) { 2605 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); 2606 } 2607 } 2608 state->mCommand = FastMixerState::EXIT; 2609 sq->end(); 2610 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2611 mFastMixer->join(); 2612 // Though the fast mixer thread has exited, it's state queue is still valid. 2613 // We'll use that extract the final state which contains one remaining fast track 2614 // corresponding to our sub-mix. 2615 state = sq->begin(); 2616 ALOG_ASSERT(state->mTrackMask == 1); 2617 FastTrack *fastTrack = &state->mFastTracks[0]; 2618 ALOG_ASSERT(fastTrack->mBufferProvider != NULL); 2619 delete fastTrack->mBufferProvider; 2620 sq->end(false /*didModify*/); 2621 delete mFastMixer; 2622 #ifdef AUDIO_WATCHDOG 2623 if (mAudioWatchdog != 0) { 2624 mAudioWatchdog->requestExit(); 2625 mAudioWatchdog->requestExitAndWait(); 2626 mAudioWatchdog.clear(); 2627 } 2628 #endif 2629 } 2630 mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter); 2631 delete mAudioMixer; 2632 } 2633 2634 2635 uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const 2636 { 2637 if (mFastMixer != NULL) { 2638 MonoPipe *pipe = (MonoPipe *)mPipeSink.get(); 2639 latency += (pipe->getAvgFrames() * 1000) / mSampleRate; 2640 } 2641 return latency; 2642 } 2643 2644 2645 void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove) 2646 { 2647 PlaybackThread::threadLoop_removeTracks(tracksToRemove); 2648 } 2649 2650 ssize_t AudioFlinger::MixerThread::threadLoop_write() 2651 { 2652 // FIXME we should only do one push per cycle; confirm this is true 2653 // Start the fast mixer if it's not already running 2654 if (mFastMixer != NULL) { 2655 FastMixerStateQueue *sq = mFastMixer->sq(); 2656 FastMixerState *state = sq->begin(); 2657 if (state->mCommand != FastMixerState::MIX_WRITE && 2658 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) { 2659 if (state->mCommand == FastMixerState::COLD_IDLE) { 2660 int32_t old = android_atomic_inc(&mFastMixerFutex); 2661 if (old == -1) { 2662 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1); 2663 } 2664 #ifdef AUDIO_WATCHDOG 2665 if (mAudioWatchdog != 0) { 2666 mAudioWatchdog->resume(); 2667 } 2668 #endif 2669 } 2670 state->mCommand = FastMixerState::MIX_WRITE; 2671 mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ? 2672 FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN); 2673 sq->end(); 2674 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 2675 if (kUseFastMixer == FastMixer_Dynamic) { 2676 mNormalSink = mPipeSink; 2677 } 2678 } else { 2679 sq->end(false /*didModify*/); 2680 } 2681 } 2682 return PlaybackThread::threadLoop_write(); 2683 } 2684 2685 void AudioFlinger::MixerThread::threadLoop_standby() 2686 { 2687 // Idle the fast mixer if it's currently running 2688 if (mFastMixer != NULL) { 2689 FastMixerStateQueue *sq = mFastMixer->sq(); 2690 FastMixerState *state = sq->begin(); 2691 if (!(state->mCommand & FastMixerState::IDLE)) { 2692 state->mCommand = FastMixerState::COLD_IDLE; 2693 state->mColdFutexAddr = &mFastMixerFutex; 2694 state->mColdGen++; 2695 mFastMixerFutex = 0; 2696 sq->end(); 2697 // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now 2698 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); 2699 if (kUseFastMixer == FastMixer_Dynamic) { 2700 mNormalSink = mOutputSink; 2701 } 2702 #ifdef AUDIO_WATCHDOG 2703 if (mAudioWatchdog != 0) { 2704 mAudioWatchdog->pause(); 2705 } 2706 #endif 2707 } else { 2708 sq->end(false /*didModify*/); 2709 } 2710 } 2711 PlaybackThread::threadLoop_standby(); 2712 } 2713 2714 // Empty implementation for standard mixer 2715 // Overridden for offloaded playback 2716 void AudioFlinger::PlaybackThread::flushOutput_l() 2717 { 2718 } 2719 2720 bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l() 2721 { 2722 return false; 2723 } 2724 2725 bool AudioFlinger::PlaybackThread::shouldStandby_l() 2726 { 2727 return !mStandby; 2728 } 2729 2730 bool AudioFlinger::PlaybackThread::waitingAsyncCallback() 2731 { 2732 Mutex::Autolock _l(mLock); 2733 return waitingAsyncCallback_l(); 2734 } 2735 2736 // shared by MIXER and DIRECT, overridden by DUPLICATING 2737 void AudioFlinger::PlaybackThread::threadLoop_standby() 2738 { 2739 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended); 2740 mOutput->stream->common.standby(&mOutput->stream->common); 2741 if (mUseAsyncWrite != 0) { 2742 // discard any pending drain or write ack by incrementing sequence 2743 mWriteAckSequence = (mWriteAckSequence + 2) & ~1; 2744 mDrainSequence = (mDrainSequence + 2) & ~1; 2745 ALOG_ASSERT(mCallbackThread != 0); 2746 mCallbackThread->setWriteBlocked(mWriteAckSequence); 2747 mCallbackThread->setDraining(mDrainSequence); 2748 } 2749 } 2750 2751 void AudioFlinger::MixerThread::threadLoop_mix() 2752 { 2753 // obtain the presentation timestamp of the next output buffer 2754 int64_t pts; 2755 status_t status = INVALID_OPERATION; 2756 2757 if (mNormalSink != 0) { 2758 status = mNormalSink->getNextWriteTimestamp(&pts); 2759 } else { 2760 status = mOutputSink->getNextWriteTimestamp(&pts); 2761 } 2762 2763 if (status != NO_ERROR) { 2764 pts = AudioBufferProvider::kInvalidPTS; 2765 } 2766 2767 // mix buffers... 2768 mAudioMixer->process(pts); 2769 mCurrentWriteLength = mixBufferSize; 2770 // increase sleep time progressively when application underrun condition clears. 2771 // Only increase sleep time if the mixer is ready for two consecutive times to avoid 2772 // that a steady state of alternating ready/not ready conditions keeps the sleep time 2773 // such that we would underrun the audio HAL. 2774 if ((sleepTime == 0) && (sleepTimeShift > 0)) { 2775 sleepTimeShift--; 2776 } 2777 sleepTime = 0; 2778 standbyTime = systemTime() + standbyDelay; 2779 //TODO: delay standby when effects have a tail 2780 } 2781 2782 void AudioFlinger::MixerThread::threadLoop_sleepTime() 2783 { 2784 // If no tracks are ready, sleep once for the duration of an output 2785 // buffer size, then write 0s to the output 2786 if (sleepTime == 0) { 2787 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 2788 sleepTime = activeSleepTime >> sleepTimeShift; 2789 if (sleepTime < kMinThreadSleepTimeUs) { 2790 sleepTime = kMinThreadSleepTimeUs; 2791 } 2792 // reduce sleep time in case of consecutive application underruns to avoid 2793 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer 2794 // duration we would end up writing less data than needed by the audio HAL if 2795 // the condition persists. 2796 if (sleepTimeShift < kMaxThreadSleepTimeShift) { 2797 sleepTimeShift++; 2798 } 2799 } else { 2800 sleepTime = idleSleepTime; 2801 } 2802 } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) { 2803 memset (mMixBuffer, 0, mixBufferSize); 2804 sleepTime = 0; 2805 ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED), 2806 "anticipated start"); 2807 } 2808 // TODO add standby time extension fct of effect tail 2809 } 2810 2811 // prepareTracks_l() must be called with ThreadBase::mLock held 2812 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l( 2813 Vector< sp<Track> > *tracksToRemove) 2814 { 2815 2816 mixer_state mixerStatus = MIXER_IDLE; 2817 // find out which tracks need to be processed 2818 size_t count = mActiveTracks.size(); 2819 size_t mixedTracks = 0; 2820 size_t tracksWithEffect = 0; 2821 // counts only _active_ fast tracks 2822 size_t fastTracks = 0; 2823 uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset 2824 2825 float masterVolume = mMasterVolume; 2826 bool masterMute = mMasterMute; 2827 2828 if (masterMute) { 2829 masterVolume = 0; 2830 } 2831 // Delegate master volume control to effect in output mix effect chain if needed 2832 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 2833 if (chain != 0) { 2834 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 2835 chain->setVolume_l(&v, &v); 2836 masterVolume = (float)((v + (1 << 23)) >> 24); 2837 chain.clear(); 2838 } 2839 2840 // prepare a new state to push 2841 FastMixerStateQueue *sq = NULL; 2842 FastMixerState *state = NULL; 2843 bool didModify = false; 2844 FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED; 2845 if (mFastMixer != NULL) { 2846 sq = mFastMixer->sq(); 2847 state = sq->begin(); 2848 } 2849 2850 for (size_t i=0 ; i<count ; i++) { 2851 const sp<Track> t = mActiveTracks[i].promote(); 2852 if (t == 0) { 2853 continue; 2854 } 2855 2856 // this const just means the local variable doesn't change 2857 Track* const track = t.get(); 2858 2859 // process fast tracks 2860 if (track->isFastTrack()) { 2861 2862 // It's theoretically possible (though unlikely) for a fast track to be created 2863 // and then removed within the same normal mix cycle. This is not a problem, as 2864 // the track never becomes active so it's fast mixer slot is never touched. 2865 // The converse, of removing an (active) track and then creating a new track 2866 // at the identical fast mixer slot within the same normal mix cycle, 2867 // is impossible because the slot isn't marked available until the end of each cycle. 2868 int j = track->mFastIndex; 2869 ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks); 2870 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j))); 2871 FastTrack *fastTrack = &state->mFastTracks[j]; 2872 2873 // Determine whether the track is currently in underrun condition, 2874 // and whether it had a recent underrun. 2875 FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j]; 2876 FastTrackUnderruns underruns = ftDump->mUnderruns; 2877 uint32_t recentFull = (underruns.mBitFields.mFull - 2878 track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK; 2879 uint32_t recentPartial = (underruns.mBitFields.mPartial - 2880 track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK; 2881 uint32_t recentEmpty = (underruns.mBitFields.mEmpty - 2882 track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK; 2883 uint32_t recentUnderruns = recentPartial + recentEmpty; 2884 track->mObservedUnderruns = underruns; 2885 // don't count underruns that occur while stopping or pausing 2886 // or stopped which can occur when flush() is called while active 2887 if (!(track->isStopping() || track->isPausing() || track->isStopped()) && 2888 recentUnderruns > 0) { 2889 // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun 2890 track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount); 2891 } 2892 2893 // This is similar to the state machine for normal tracks, 2894 // with a few modifications for fast tracks. 2895 bool isActive = true; 2896 switch (track->mState) { 2897 case TrackBase::STOPPING_1: 2898 // track stays active in STOPPING_1 state until first underrun 2899 if (recentUnderruns > 0 || track->isTerminated()) { 2900 track->mState = TrackBase::STOPPING_2; 2901 } 2902 break; 2903 case TrackBase::PAUSING: 2904 // ramp down is not yet implemented 2905 track->setPaused(); 2906 break; 2907 case TrackBase::RESUMING: 2908 // ramp up is not yet implemented 2909 track->mState = TrackBase::ACTIVE; 2910 break; 2911 case TrackBase::ACTIVE: 2912 if (recentFull > 0 || recentPartial > 0) { 2913 // track has provided at least some frames recently: reset retry count 2914 track->mRetryCount = kMaxTrackRetries; 2915 } 2916 if (recentUnderruns == 0) { 2917 // no recent underruns: stay active 2918 break; 2919 } 2920 // there has recently been an underrun of some kind 2921 if (track->sharedBuffer() == 0) { 2922 // were any of the recent underruns "empty" (no frames available)? 2923 if (recentEmpty == 0) { 2924 // no, then ignore the partial underruns as they are allowed indefinitely 2925 break; 2926 } 2927 // there has recently been an "empty" underrun: decrement the retry counter 2928 if (--(track->mRetryCount) > 0) { 2929 break; 2930 } 2931 // indicate to client process that the track was disabled because of underrun; 2932 // it will then automatically call start() when data is available 2933 android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags); 2934 // remove from active list, but state remains ACTIVE [confusing but true] 2935 isActive = false; 2936 break; 2937 } 2938 // fall through 2939 case TrackBase::STOPPING_2: 2940 case TrackBase::PAUSED: 2941 case TrackBase::STOPPED: 2942 case TrackBase::FLUSHED: // flush() while active 2943 // Check for presentation complete if track is inactive 2944 // We have consumed all the buffers of this track. 2945 // This would be incomplete if we auto-paused on underrun 2946 { 2947 size_t audioHALFrames = 2948 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000; 2949 size_t framesWritten = mBytesWritten / mFrameSize; 2950 if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) { 2951 // track stays in active list until presentation is complete 2952 break; 2953 } 2954 } 2955 if (track->isStopping_2()) { 2956 track->mState = TrackBase::STOPPED; 2957 } 2958 if (track->isStopped()) { 2959 // Can't reset directly, as fast mixer is still polling this track 2960 // track->reset(); 2961 // So instead mark this track as needing to be reset after push with ack 2962 resetMask |= 1 << i; 2963 } 2964 isActive = false; 2965 break; 2966 case TrackBase::IDLE: 2967 default: 2968 LOG_FATAL("unexpected track state %d", track->mState); 2969 } 2970 2971 if (isActive) { 2972 // was it previously inactive? 2973 if (!(state->mTrackMask & (1 << j))) { 2974 ExtendedAudioBufferProvider *eabp = track; 2975 VolumeProvider *vp = track; 2976 fastTrack->mBufferProvider = eabp; 2977 fastTrack->mVolumeProvider = vp; 2978 fastTrack->mSampleRate = track->mSampleRate; 2979 fastTrack->mChannelMask = track->mChannelMask; 2980 fastTrack->mGeneration++; 2981 state->mTrackMask |= 1 << j; 2982 didModify = true; 2983 // no acknowledgement required for newly active tracks 2984 } 2985 // cache the combined master volume and stream type volume for fast mixer; this 2986 // lacks any synchronization or barrier so VolumeProvider may read a stale value 2987 track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume; 2988 ++fastTracks; 2989 } else { 2990 // was it previously active? 2991 if (state->mTrackMask & (1 << j)) { 2992 fastTrack->mBufferProvider = NULL; 2993 fastTrack->mGeneration++; 2994 state->mTrackMask &= ~(1 << j); 2995 didModify = true; 2996 // If any fast tracks were removed, we must wait for acknowledgement 2997 // because we're about to decrement the last sp<> on those tracks. 2998 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; 2999 } else { 3000 LOG_FATAL("fast track %d should have been active", j); 3001 } 3002 tracksToRemove->add(track); 3003 // Avoids a misleading display in dumpsys 3004 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL; 3005 } 3006 continue; 3007 } 3008 3009 { // local variable scope to avoid goto warning 3010 3011 audio_track_cblk_t* cblk = track->cblk(); 3012 3013 // The first time a track is added we wait 3014 // for all its buffers to be filled before processing it 3015 int name = track->name(); 3016 // make sure that we have enough frames to mix one full buffer. 3017 // enforce this condition only once to enable draining the buffer in case the client 3018 // app does not call stop() and relies on underrun to stop: 3019 // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed 3020 // during last round 3021 size_t desiredFrames; 3022 uint32_t sr = track->sampleRate(); 3023 if (sr == mSampleRate) { 3024 desiredFrames = mNormalFrameCount; 3025 } else { 3026 // +1 for rounding and +1 for additional sample needed for interpolation 3027 desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1; 3028 // add frames already consumed but not yet released by the resampler 3029 // because cblk->framesReady() will include these frames 3030 desiredFrames += mAudioMixer->getUnreleasedFrames(track->name()); 3031 // the minimum track buffer size is normally twice the number of frames necessary 3032 // to fill one buffer and the resampler should not leave more than one buffer worth 3033 // of unreleased frames after each pass, but just in case... 3034 ALOG_ASSERT(desiredFrames <= cblk->frameCount_); 3035 } 3036 uint32_t minFrames = 1; 3037 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() && 3038 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) { 3039 minFrames = desiredFrames; 3040 } 3041 3042 size_t framesReady = track->framesReady(); 3043 if ((framesReady >= minFrames) && track->isReady() && 3044 !track->isPaused() && !track->isTerminated()) 3045 { 3046 ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this); 3047 3048 mixedTracks++; 3049 3050 // track->mainBuffer() != mMixBuffer means there is an effect chain 3051 // connected to the track 3052 chain.clear(); 3053 if (track->mainBuffer() != mMixBuffer) { 3054 chain = getEffectChain_l(track->sessionId()); 3055 // Delegate volume control to effect in track effect chain if needed 3056 if (chain != 0) { 3057 tracksWithEffect++; 3058 } else { 3059 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on " 3060 "session %d", 3061 name, track->sessionId()); 3062 } 3063 } 3064 3065 3066 int param = AudioMixer::VOLUME; 3067 if (track->mFillingUpStatus == Track::FS_FILLED) { 3068 // no ramp for the first volume setting 3069 track->mFillingUpStatus = Track::FS_ACTIVE; 3070 if (track->mState == TrackBase::RESUMING) { 3071 track->mState = TrackBase::ACTIVE; 3072 param = AudioMixer::RAMP_VOLUME; 3073 } 3074 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 3075 // FIXME should not make a decision based on mServer 3076 } else if (cblk->mServer != 0) { 3077 // If the track is stopped before the first frame was mixed, 3078 // do not apply ramp 3079 param = AudioMixer::RAMP_VOLUME; 3080 } 3081 3082 // compute volume for this track 3083 uint32_t vl, vr, va; 3084 if (track->isPausing() || mStreamTypes[track->streamType()].mute) { 3085 vl = vr = va = 0; 3086 if (track->isPausing()) { 3087 track->setPaused(); 3088 } 3089 } else { 3090 3091 // read original volumes with volume control 3092 float typeVolume = mStreamTypes[track->streamType()].volume; 3093 float v = masterVolume * typeVolume; 3094 AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy; 3095 uint32_t vlr = proxy->getVolumeLR(); 3096 vl = vlr & 0xFFFF; 3097 vr = vlr >> 16; 3098 // track volumes come from shared memory, so can't be trusted and must be clamped 3099 if (vl > MAX_GAIN_INT) { 3100 ALOGV("Track left volume out of range: %04X", vl); 3101 vl = MAX_GAIN_INT; 3102 } 3103 if (vr > MAX_GAIN_INT) { 3104 ALOGV("Track right volume out of range: %04X", vr); 3105 vr = MAX_GAIN_INT; 3106 } 3107 // now apply the master volume and stream type volume 3108 vl = (uint32_t)(v * vl) << 12; 3109 vr = (uint32_t)(v * vr) << 12; 3110 // assuming master volume and stream type volume each go up to 1.0, 3111 // vl and vr are now in 8.24 format 3112 3113 uint16_t sendLevel = proxy->getSendLevel_U4_12(); 3114 // send level comes from shared memory and so may be corrupt 3115 if (sendLevel > MAX_GAIN_INT) { 3116 ALOGV("Track send level out of range: %04X", sendLevel); 3117 sendLevel = MAX_GAIN_INT; 3118 } 3119 va = (uint32_t)(v * sendLevel); 3120 } 3121 3122 // Delegate volume control to effect in track effect chain if needed 3123 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 3124 // Do not ramp volume if volume is controlled by effect 3125 param = AudioMixer::VOLUME; 3126 track->mHasVolumeController = true; 3127 } else { 3128 // force no volume ramp when volume controller was just disabled or removed 3129 // from effect chain to avoid volume spike 3130 if (track->mHasVolumeController) { 3131 param = AudioMixer::VOLUME; 3132 } 3133 track->mHasVolumeController = false; 3134 } 3135 3136 // Convert volumes from 8.24 to 4.12 format 3137 // This additional clamping is needed in case chain->setVolume_l() overshot 3138 vl = (vl + (1 << 11)) >> 12; 3139 if (vl > MAX_GAIN_INT) { 3140 vl = MAX_GAIN_INT; 3141 } 3142 vr = (vr + (1 << 11)) >> 12; 3143 if (vr > MAX_GAIN_INT) { 3144 vr = MAX_GAIN_INT; 3145 } 3146 3147 if (va > MAX_GAIN_INT) { 3148 va = MAX_GAIN_INT; // va is uint32_t, so no need to check for - 3149 } 3150 3151 // XXX: these things DON'T need to be done each time 3152 mAudioMixer->setBufferProvider(name, track); 3153 mAudioMixer->enable(name); 3154 3155 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl); 3156 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr); 3157 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va); 3158 mAudioMixer->setParameter( 3159 name, 3160 AudioMixer::TRACK, 3161 AudioMixer::FORMAT, (void *)track->format()); 3162 mAudioMixer->setParameter( 3163 name, 3164 AudioMixer::TRACK, 3165 AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); 3166 // limit track sample rate to 2 x output sample rate, which changes at re-configuration 3167 uint32_t maxSampleRate = mSampleRate * 2; 3168 uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate(); 3169 if (reqSampleRate == 0) { 3170 reqSampleRate = mSampleRate; 3171 } else if (reqSampleRate > maxSampleRate) { 3172 reqSampleRate = maxSampleRate; 3173 } 3174 mAudioMixer->setParameter( 3175 name, 3176 AudioMixer::RESAMPLE, 3177 AudioMixer::SAMPLE_RATE, 3178 (void *)reqSampleRate); 3179 mAudioMixer->setParameter( 3180 name, 3181 AudioMixer::TRACK, 3182 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 3183 mAudioMixer->setParameter( 3184 name, 3185 AudioMixer::TRACK, 3186 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 3187 3188 // reset retry count 3189 track->mRetryCount = kMaxTrackRetries; 3190 3191 // If one track is ready, set the mixer ready if: 3192 // - the mixer was not ready during previous round OR 3193 // - no other track is not ready 3194 if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY || 3195 mixerStatus != MIXER_TRACKS_ENABLED) { 3196 mixerStatus = MIXER_TRACKS_READY; 3197 } 3198 } else { 3199 if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) { 3200 track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames); 3201 } 3202 // clear effect chain input buffer if an active track underruns to avoid sending 3203 // previous audio buffer again to effects 3204 chain = getEffectChain_l(track->sessionId()); 3205 if (chain != 0) { 3206 chain->clearInputBuffer(); 3207 } 3208 3209 ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this); 3210 if ((track->sharedBuffer() != 0) || track->isTerminated() || 3211 track->isStopped() || track->isPaused()) { 3212 // We have consumed all the buffers of this track. 3213 // Remove it from the list of active tracks. 3214 // TODO: use actual buffer filling status instead of latency when available from 3215 // audio HAL 3216 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000; 3217 size_t framesWritten = mBytesWritten / mFrameSize; 3218 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) { 3219 if (track->isStopped()) { 3220 track->reset(); 3221 } 3222 tracksToRemove->add(track); 3223 } 3224 } else { 3225 // No buffers for this track. Give it a few chances to 3226 // fill a buffer, then remove it from active list. 3227 if (--(track->mRetryCount) <= 0) { 3228 ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this); 3229 tracksToRemove->add(track); 3230 // indicate to client process that the track was disabled because of underrun; 3231 // it will then automatically call start() when data is available 3232 android_atomic_or(CBLK_DISABLED, &cblk->mFlags); 3233 // If one track is not ready, mark the mixer also not ready if: 3234 // - the mixer was ready during previous round OR 3235 // - no other track is ready 3236 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY || 3237 mixerStatus != MIXER_TRACKS_READY) { 3238 mixerStatus = MIXER_TRACKS_ENABLED; 3239 } 3240 } 3241 mAudioMixer->disable(name); 3242 } 3243 3244 } // local variable scope to avoid goto warning 3245 track_is_ready: ; 3246 3247 } 3248 3249 // Push the new FastMixer state if necessary 3250 bool pauseAudioWatchdog = false; 3251 if (didModify) { 3252 state->mFastTracksGen++; 3253 // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle 3254 if (kUseFastMixer == FastMixer_Dynamic && 3255 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) { 3256 state->mCommand = FastMixerState::COLD_IDLE; 3257 state->mColdFutexAddr = &mFastMixerFutex; 3258 state->mColdGen++; 3259 mFastMixerFutex = 0; 3260 if (kUseFastMixer == FastMixer_Dynamic) { 3261 mNormalSink = mOutputSink; 3262 } 3263 // If we go into cold idle, need to wait for acknowledgement 3264 // so that fast mixer stops doing I/O. 3265 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED; 3266 pauseAudioWatchdog = true; 3267 } 3268 } 3269 if (sq != NULL) { 3270 sq->end(didModify); 3271 sq->push(block); 3272 } 3273 #ifdef AUDIO_WATCHDOG 3274 if (pauseAudioWatchdog && mAudioWatchdog != 0) { 3275 mAudioWatchdog->pause(); 3276 } 3277 #endif 3278 3279 // Now perform the deferred reset on fast tracks that have stopped 3280 while (resetMask != 0) { 3281 size_t i = __builtin_ctz(resetMask); 3282 ALOG_ASSERT(i < count); 3283 resetMask &= ~(1 << i); 3284 sp<Track> t = mActiveTracks[i].promote(); 3285 if (t == 0) { 3286 continue; 3287 } 3288 Track* track = t.get(); 3289 ALOG_ASSERT(track->isFastTrack() && track->isStopped()); 3290 track->reset(); 3291 } 3292 3293 // remove all the tracks that need to be... 3294 removeTracks_l(*tracksToRemove); 3295 3296 // mix buffer must be cleared if all tracks are connected to an 3297 // effect chain as in this case the mixer will not write to 3298 // mix buffer and track effects will accumulate into it 3299 if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || 3300 (mixedTracks == 0 && fastTracks > 0))) { 3301 // FIXME as a performance optimization, should remember previous zero status 3302 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t)); 3303 } 3304 3305 // if any fast tracks, then status is ready 3306 mMixerStatusIgnoringFastTracks = mixerStatus; 3307 if (fastTracks > 0) { 3308 mixerStatus = MIXER_TRACKS_READY; 3309 } 3310 return mixerStatus; 3311 } 3312 3313 // getTrackName_l() must be called with ThreadBase::mLock held 3314 int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId) 3315 { 3316 return mAudioMixer->getTrackName(channelMask, sessionId); 3317 } 3318 3319 // deleteTrackName_l() must be called with ThreadBase::mLock held 3320 void AudioFlinger::MixerThread::deleteTrackName_l(int name) 3321 { 3322 ALOGV("remove track (%d) and delete from mixer", name); 3323 mAudioMixer->deleteTrackName(name); 3324 } 3325 3326 // checkForNewParameters_l() must be called with ThreadBase::mLock held 3327 bool AudioFlinger::MixerThread::checkForNewParameters_l() 3328 { 3329 // if !&IDLE, holds the FastMixer state to restore after new parameters processed 3330 FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE; 3331 bool reconfig = false; 3332 3333 while (!mNewParameters.isEmpty()) { 3334 3335 if (mFastMixer != NULL) { 3336 FastMixerStateQueue *sq = mFastMixer->sq(); 3337 FastMixerState *state = sq->begin(); 3338 if (!(state->mCommand & FastMixerState::IDLE)) { 3339 previousCommand = state->mCommand; 3340 state->mCommand = FastMixerState::HOT_IDLE; 3341 sq->end(); 3342 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED); 3343 } else { 3344 sq->end(false /*didModify*/); 3345 } 3346 } 3347 3348 status_t status = NO_ERROR; 3349 String8 keyValuePair = mNewParameters[0]; 3350 AudioParameter param = AudioParameter(keyValuePair); 3351 int value; 3352 3353 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 3354 reconfig = true; 3355 } 3356 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 3357 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { 3358 status = BAD_VALUE; 3359 } else { 3360 reconfig = true; 3361 } 3362 } 3363 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 3364 if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) { 3365 status = BAD_VALUE; 3366 } else { 3367 reconfig = true; 3368 } 3369 } 3370 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3371 // do not accept frame count changes if tracks are open as the track buffer 3372 // size depends on frame count and correct behavior would not be guaranteed 3373 // if frame count is changed after track creation 3374 if (!mTracks.isEmpty()) { 3375 status = INVALID_OPERATION; 3376 } else { 3377 reconfig = true; 3378 } 3379 } 3380 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 3381 #ifdef ADD_BATTERY_DATA 3382 // when changing the audio output device, call addBatteryData to notify 3383 // the change 3384 if (mOutDevice != value) { 3385 uint32_t params = 0; 3386 // check whether speaker is on 3387 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 3388 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 3389 } 3390 3391 audio_devices_t deviceWithoutSpeaker 3392 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 3393 // check if any other device (except speaker) is on 3394 if (value & deviceWithoutSpeaker ) { 3395 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 3396 } 3397 3398 if (params != 0) { 3399 addBatteryData(params); 3400 } 3401 } 3402 #endif 3403 3404 // forward device change to effects that have requested to be 3405 // aware of attached audio device. 3406 if (value != AUDIO_DEVICE_NONE) { 3407 mOutDevice = value; 3408 for (size_t i = 0; i < mEffectChains.size(); i++) { 3409 mEffectChains[i]->setDevice_l(mOutDevice); 3410 } 3411 } 3412 } 3413 3414 if (status == NO_ERROR) { 3415 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3416 keyValuePair.string()); 3417 if (!mStandby && status == INVALID_OPERATION) { 3418 mOutput->stream->common.standby(&mOutput->stream->common); 3419 mStandby = true; 3420 mBytesWritten = 0; 3421 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3422 keyValuePair.string()); 3423 } 3424 if (status == NO_ERROR && reconfig) { 3425 readOutputParameters(); 3426 delete mAudioMixer; 3427 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate); 3428 for (size_t i = 0; i < mTracks.size() ; i++) { 3429 int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId); 3430 if (name < 0) { 3431 break; 3432 } 3433 mTracks[i]->mName = name; 3434 } 3435 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3436 } 3437 } 3438 3439 mNewParameters.removeAt(0); 3440 3441 mParamStatus = status; 3442 mParamCond.signal(); 3443 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 3444 // already timed out waiting for the status and will never signal the condition. 3445 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 3446 } 3447 3448 if (!(previousCommand & FastMixerState::IDLE)) { 3449 ALOG_ASSERT(mFastMixer != NULL); 3450 FastMixerStateQueue *sq = mFastMixer->sq(); 3451 FastMixerState *state = sq->begin(); 3452 ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE); 3453 state->mCommand = previousCommand; 3454 sq->end(); 3455 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED); 3456 } 3457 3458 return reconfig; 3459 } 3460 3461 3462 void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 3463 { 3464 const size_t SIZE = 256; 3465 char buffer[SIZE]; 3466 String8 result; 3467 3468 PlaybackThread::dumpInternals(fd, args); 3469 3470 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 3471 result.append(buffer); 3472 write(fd, result.string(), result.size()); 3473 3474 // Make a non-atomic copy of fast mixer dump state so it won't change underneath us 3475 const FastMixerDumpState copy(mFastMixerDumpState); 3476 copy.dump(fd); 3477 3478 #ifdef STATE_QUEUE_DUMP 3479 // Similar for state queue 3480 StateQueueObserverDump observerCopy = mStateQueueObserverDump; 3481 observerCopy.dump(fd); 3482 StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump; 3483 mutatorCopy.dump(fd); 3484 #endif 3485 3486 #ifdef TEE_SINK 3487 // Write the tee output to a .wav file 3488 dumpTee(fd, mTeeSource, mId); 3489 #endif 3490 3491 #ifdef AUDIO_WATCHDOG 3492 if (mAudioWatchdog != 0) { 3493 // Make a non-atomic copy of audio watchdog dump so it won't change underneath us 3494 AudioWatchdogDump wdCopy = mAudioWatchdogDump; 3495 wdCopy.dump(fd); 3496 } 3497 #endif 3498 } 3499 3500 uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const 3501 { 3502 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2; 3503 } 3504 3505 uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const 3506 { 3507 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000); 3508 } 3509 3510 void AudioFlinger::MixerThread::cacheParameters_l() 3511 { 3512 PlaybackThread::cacheParameters_l(); 3513 3514 // FIXME: Relaxed timing because of a certain device that can't meet latency 3515 // Should be reduced to 2x after the vendor fixes the driver issue 3516 // increase threshold again due to low power audio mode. The way this warning 3517 // threshold is calculated and its usefulness should be reconsidered anyway. 3518 maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15; 3519 } 3520 3521 // ---------------------------------------------------------------------------- 3522 3523 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, 3524 AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device) 3525 : PlaybackThread(audioFlinger, output, id, device, DIRECT) 3526 // mLeftVolFloat, mRightVolFloat 3527 { 3528 } 3529 3530 AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, 3531 AudioStreamOut* output, audio_io_handle_t id, uint32_t device, 3532 ThreadBase::type_t type) 3533 : PlaybackThread(audioFlinger, output, id, device, type) 3534 // mLeftVolFloat, mRightVolFloat 3535 { 3536 } 3537 3538 AudioFlinger::DirectOutputThread::~DirectOutputThread() 3539 { 3540 } 3541 3542 void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack) 3543 { 3544 audio_track_cblk_t* cblk = track->cblk(); 3545 float left, right; 3546 3547 if (mMasterMute || mStreamTypes[track->streamType()].mute) { 3548 left = right = 0; 3549 } else { 3550 float typeVolume = mStreamTypes[track->streamType()].volume; 3551 float v = mMasterVolume * typeVolume; 3552 AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy; 3553 uint32_t vlr = proxy->getVolumeLR(); 3554 float v_clamped = v * (vlr & 0xFFFF); 3555 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 3556 left = v_clamped/MAX_GAIN; 3557 v_clamped = v * (vlr >> 16); 3558 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 3559 right = v_clamped/MAX_GAIN; 3560 } 3561 3562 if (lastTrack) { 3563 if (left != mLeftVolFloat || right != mRightVolFloat) { 3564 mLeftVolFloat = left; 3565 mRightVolFloat = right; 3566 3567 // Convert volumes from float to 8.24 3568 uint32_t vl = (uint32_t)(left * (1 << 24)); 3569 uint32_t vr = (uint32_t)(right * (1 << 24)); 3570 3571 // Delegate volume control to effect in track effect chain if needed 3572 // only one effect chain can be present on DirectOutputThread, so if 3573 // there is one, the track is connected to it 3574 if (!mEffectChains.isEmpty()) { 3575 mEffectChains[0]->setVolume_l(&vl, &vr); 3576 left = (float)vl / (1 << 24); 3577 right = (float)vr / (1 << 24); 3578 } 3579 if (mOutput->stream->set_volume) { 3580 mOutput->stream->set_volume(mOutput->stream, left, right); 3581 } 3582 } 3583 } 3584 } 3585 3586 3587 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l( 3588 Vector< sp<Track> > *tracksToRemove 3589 ) 3590 { 3591 size_t count = mActiveTracks.size(); 3592 mixer_state mixerStatus = MIXER_IDLE; 3593 3594 // find out which tracks need to be processed 3595 for (size_t i = 0; i < count; i++) { 3596 sp<Track> t = mActiveTracks[i].promote(); 3597 // The track died recently 3598 if (t == 0) { 3599 continue; 3600 } 3601 3602 Track* const track = t.get(); 3603 audio_track_cblk_t* cblk = track->cblk(); 3604 // Only consider last track started for volume and mixer state control. 3605 // In theory an older track could underrun and restart after the new one starts 3606 // but as we only care about the transition phase between two tracks on a 3607 // direct output, it is not a problem to ignore the underrun case. 3608 sp<Track> l = mLatestActiveTrack.promote(); 3609 bool last = l.get() == track; 3610 3611 // The first time a track is added we wait 3612 // for all its buffers to be filled before processing it 3613 uint32_t minFrames; 3614 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) { 3615 minFrames = mNormalFrameCount; 3616 } else { 3617 minFrames = 1; 3618 } 3619 3620 if ((track->framesReady() >= minFrames) && track->isReady() && 3621 !track->isPaused() && !track->isTerminated()) 3622 { 3623 ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer); 3624 3625 if (track->mFillingUpStatus == Track::FS_FILLED) { 3626 track->mFillingUpStatus = Track::FS_ACTIVE; 3627 // make sure processVolume_l() will apply new volume even if 0 3628 mLeftVolFloat = mRightVolFloat = -1.0; 3629 if (track->mState == TrackBase::RESUMING) { 3630 track->mState = TrackBase::ACTIVE; 3631 } 3632 } 3633 3634 // compute volume for this track 3635 processVolume_l(track, last); 3636 if (last) { 3637 // reset retry count 3638 track->mRetryCount = kMaxTrackRetriesDirect; 3639 mActiveTrack = t; 3640 mixerStatus = MIXER_TRACKS_READY; 3641 } 3642 } else { 3643 // clear effect chain input buffer if the last active track started underruns 3644 // to avoid sending previous audio buffer again to effects 3645 if (!mEffectChains.isEmpty() && last) { 3646 mEffectChains[0]->clearInputBuffer(); 3647 } 3648 3649 ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer); 3650 if ((track->sharedBuffer() != 0) || track->isTerminated() || 3651 track->isStopped() || track->isPaused()) { 3652 // We have consumed all the buffers of this track. 3653 // Remove it from the list of active tracks. 3654 // TODO: implement behavior for compressed audio 3655 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000; 3656 size_t framesWritten = mBytesWritten / mFrameSize; 3657 if (mStandby || !last || 3658 track->presentationComplete(framesWritten, audioHALFrames)) { 3659 if (track->isStopped()) { 3660 track->reset(); 3661 } 3662 tracksToRemove->add(track); 3663 } 3664 } else { 3665 // No buffers for this track. Give it a few chances to 3666 // fill a buffer, then remove it from active list. 3667 // Only consider last track started for mixer state control 3668 if (--(track->mRetryCount) <= 0) { 3669 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 3670 tracksToRemove->add(track); 3671 // indicate to client process that the track was disabled because of underrun; 3672 // it will then automatically call start() when data is available 3673 android_atomic_or(CBLK_DISABLED, &cblk->mFlags); 3674 } else if (last) { 3675 mixerStatus = MIXER_TRACKS_ENABLED; 3676 } 3677 } 3678 } 3679 } 3680 3681 // remove all the tracks that need to be... 3682 removeTracks_l(*tracksToRemove); 3683 3684 return mixerStatus; 3685 } 3686 3687 void AudioFlinger::DirectOutputThread::threadLoop_mix() 3688 { 3689 size_t frameCount = mFrameCount; 3690 int8_t *curBuf = (int8_t *)mMixBuffer; 3691 // output audio to hardware 3692 while (frameCount) { 3693 AudioBufferProvider::Buffer buffer; 3694 buffer.frameCount = frameCount; 3695 mActiveTrack->getNextBuffer(&buffer); 3696 if (buffer.raw == NULL) { 3697 memset(curBuf, 0, frameCount * mFrameSize); 3698 break; 3699 } 3700 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 3701 frameCount -= buffer.frameCount; 3702 curBuf += buffer.frameCount * mFrameSize; 3703 mActiveTrack->releaseBuffer(&buffer); 3704 } 3705 mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer; 3706 sleepTime = 0; 3707 standbyTime = systemTime() + standbyDelay; 3708 mActiveTrack.clear(); 3709 } 3710 3711 void AudioFlinger::DirectOutputThread::threadLoop_sleepTime() 3712 { 3713 if (sleepTime == 0) { 3714 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 3715 sleepTime = activeSleepTime; 3716 } else { 3717 sleepTime = idleSleepTime; 3718 } 3719 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 3720 memset(mMixBuffer, 0, mFrameCount * mFrameSize); 3721 sleepTime = 0; 3722 } 3723 } 3724 3725 // getTrackName_l() must be called with ThreadBase::mLock held 3726 int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask, 3727 int sessionId) 3728 { 3729 return 0; 3730 } 3731 3732 // deleteTrackName_l() must be called with ThreadBase::mLock held 3733 void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 3734 { 3735 } 3736 3737 // checkForNewParameters_l() must be called with ThreadBase::mLock held 3738 bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 3739 { 3740 bool reconfig = false; 3741 3742 while (!mNewParameters.isEmpty()) { 3743 status_t status = NO_ERROR; 3744 String8 keyValuePair = mNewParameters[0]; 3745 AudioParameter param = AudioParameter(keyValuePair); 3746 int value; 3747 3748 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 3749 // do not accept frame count changes if tracks are open as the track buffer 3750 // size depends on frame count and correct behavior would not be garantied 3751 // if frame count is changed after track creation 3752 if (!mTracks.isEmpty()) { 3753 status = INVALID_OPERATION; 3754 } else { 3755 reconfig = true; 3756 } 3757 } 3758 if (status == NO_ERROR) { 3759 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3760 keyValuePair.string()); 3761 if (!mStandby && status == INVALID_OPERATION) { 3762 mOutput->stream->common.standby(&mOutput->stream->common); 3763 mStandby = true; 3764 mBytesWritten = 0; 3765 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 3766 keyValuePair.string()); 3767 } 3768 if (status == NO_ERROR && reconfig) { 3769 readOutputParameters(); 3770 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 3771 } 3772 } 3773 3774 mNewParameters.removeAt(0); 3775 3776 mParamStatus = status; 3777 mParamCond.signal(); 3778 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 3779 // already timed out waiting for the status and will never signal the condition. 3780 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 3781 } 3782 return reconfig; 3783 } 3784 3785 uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const 3786 { 3787 uint32_t time; 3788 if (audio_is_linear_pcm(mFormat)) { 3789 time = PlaybackThread::activeSleepTimeUs(); 3790 } else { 3791 time = 10000; 3792 } 3793 return time; 3794 } 3795 3796 uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const 3797 { 3798 uint32_t time; 3799 if (audio_is_linear_pcm(mFormat)) { 3800 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 3801 } else { 3802 time = 10000; 3803 } 3804 return time; 3805 } 3806 3807 uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const 3808 { 3809 uint32_t time; 3810 if (audio_is_linear_pcm(mFormat)) { 3811 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 3812 } else { 3813 time = 10000; 3814 } 3815 return time; 3816 } 3817 3818 void AudioFlinger::DirectOutputThread::cacheParameters_l() 3819 { 3820 PlaybackThread::cacheParameters_l(); 3821 3822 // use shorter standby delay as on normal output to release 3823 // hardware resources as soon as possible 3824 if (audio_is_linear_pcm(mFormat)) { 3825 standbyDelay = microseconds(activeSleepTime*2); 3826 } else { 3827 standbyDelay = kOffloadStandbyDelayNs; 3828 } 3829 } 3830 3831 // ---------------------------------------------------------------------------- 3832 3833 AudioFlinger::AsyncCallbackThread::AsyncCallbackThread( 3834 const wp<AudioFlinger::PlaybackThread>& playbackThread) 3835 : Thread(false /*canCallJava*/), 3836 mPlaybackThread(playbackThread), 3837 mWriteAckSequence(0), 3838 mDrainSequence(0) 3839 { 3840 } 3841 3842 AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread() 3843 { 3844 } 3845 3846 void AudioFlinger::AsyncCallbackThread::onFirstRef() 3847 { 3848 run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO); 3849 } 3850 3851 bool AudioFlinger::AsyncCallbackThread::threadLoop() 3852 { 3853 while (!exitPending()) { 3854 uint32_t writeAckSequence; 3855 uint32_t drainSequence; 3856 3857 { 3858 Mutex::Autolock _l(mLock); 3859 while (!((mWriteAckSequence & 1) || 3860 (mDrainSequence & 1) || 3861 exitPending())) { 3862 mWaitWorkCV.wait(mLock); 3863 } 3864 3865 if (exitPending()) { 3866 break; 3867 } 3868 ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d", 3869 mWriteAckSequence, mDrainSequence); 3870 writeAckSequence = mWriteAckSequence; 3871 mWriteAckSequence &= ~1; 3872 drainSequence = mDrainSequence; 3873 mDrainSequence &= ~1; 3874 } 3875 { 3876 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); 3877 if (playbackThread != 0) { 3878 if (writeAckSequence & 1) { 3879 playbackThread->resetWriteBlocked(writeAckSequence >> 1); 3880 } 3881 if (drainSequence & 1) { 3882 playbackThread->resetDraining(drainSequence >> 1); 3883 } 3884 } 3885 } 3886 } 3887 return false; 3888 } 3889 3890 void AudioFlinger::AsyncCallbackThread::exit() 3891 { 3892 ALOGV("AsyncCallbackThread::exit"); 3893 Mutex::Autolock _l(mLock); 3894 requestExit(); 3895 mWaitWorkCV.broadcast(); 3896 } 3897 3898 void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence) 3899 { 3900 Mutex::Autolock _l(mLock); 3901 // bit 0 is cleared 3902 mWriteAckSequence = sequence << 1; 3903 } 3904 3905 void AudioFlinger::AsyncCallbackThread::resetWriteBlocked() 3906 { 3907 Mutex::Autolock _l(mLock); 3908 // ignore unexpected callbacks 3909 if (mWriteAckSequence & 2) { 3910 mWriteAckSequence |= 1; 3911 mWaitWorkCV.signal(); 3912 } 3913 } 3914 3915 void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence) 3916 { 3917 Mutex::Autolock _l(mLock); 3918 // bit 0 is cleared 3919 mDrainSequence = sequence << 1; 3920 } 3921 3922 void AudioFlinger::AsyncCallbackThread::resetDraining() 3923 { 3924 Mutex::Autolock _l(mLock); 3925 // ignore unexpected callbacks 3926 if (mDrainSequence & 2) { 3927 mDrainSequence |= 1; 3928 mWaitWorkCV.signal(); 3929 } 3930 } 3931 3932 3933 // ---------------------------------------------------------------------------- 3934 AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger, 3935 AudioStreamOut* output, audio_io_handle_t id, uint32_t device) 3936 : DirectOutputThread(audioFlinger, output, id, device, OFFLOAD), 3937 mHwPaused(false), 3938 mFlushPending(false), 3939 mPausedBytesRemaining(0) 3940 { 3941 //FIXME: mStandby should be set to true by ThreadBase constructor 3942 mStandby = true; 3943 } 3944 3945 void AudioFlinger::OffloadThread::threadLoop_exit() 3946 { 3947 if (mFlushPending || mHwPaused) { 3948 // If a flush is pending or track was paused, just discard buffered data 3949 flushHw_l(); 3950 } else { 3951 mMixerStatus = MIXER_DRAIN_ALL; 3952 threadLoop_drain(); 3953 } 3954 mCallbackThread->exit(); 3955 PlaybackThread::threadLoop_exit(); 3956 } 3957 3958 AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l( 3959 Vector< sp<Track> > *tracksToRemove 3960 ) 3961 { 3962 size_t count = mActiveTracks.size(); 3963 3964 mixer_state mixerStatus = MIXER_IDLE; 3965 bool doHwPause = false; 3966 bool doHwResume = false; 3967 3968 ALOGV("OffloadThread::prepareTracks_l active tracks %d", count); 3969 3970 // find out which tracks need to be processed 3971 for (size_t i = 0; i < count; i++) { 3972 sp<Track> t = mActiveTracks[i].promote(); 3973 // The track died recently 3974 if (t == 0) { 3975 continue; 3976 } 3977 Track* const track = t.get(); 3978 audio_track_cblk_t* cblk = track->cblk(); 3979 // Only consider last track started for volume and mixer state control. 3980 // In theory an older track could underrun and restart after the new one starts 3981 // but as we only care about the transition phase between two tracks on a 3982 // direct output, it is not a problem to ignore the underrun case. 3983 sp<Track> l = mLatestActiveTrack.promote(); 3984 bool last = l.get() == track; 3985 3986 if (track->isPausing()) { 3987 track->setPaused(); 3988 if (last) { 3989 if (!mHwPaused) { 3990 doHwPause = true; 3991 mHwPaused = true; 3992 } 3993 // If we were part way through writing the mixbuffer to 3994 // the HAL we must save this until we resume 3995 // BUG - this will be wrong if a different track is made active, 3996 // in that case we want to discard the pending data in the 3997 // mixbuffer and tell the client to present it again when the 3998 // track is resumed 3999 mPausedWriteLength = mCurrentWriteLength; 4000 mPausedBytesRemaining = mBytesRemaining; 4001 mBytesRemaining = 0; // stop writing 4002 } 4003 tracksToRemove->add(track); 4004 } else if (track->framesReady() && track->isReady() && 4005 !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) { 4006 ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer); 4007 if (track->mFillingUpStatus == Track::FS_FILLED) { 4008 track->mFillingUpStatus = Track::FS_ACTIVE; 4009 // make sure processVolume_l() will apply new volume even if 0 4010 mLeftVolFloat = mRightVolFloat = -1.0; 4011 if (track->mState == TrackBase::RESUMING) { 4012 track->mState = TrackBase::ACTIVE; 4013 if (last) { 4014 if (mPausedBytesRemaining) { 4015 // Need to continue write that was interrupted 4016 mCurrentWriteLength = mPausedWriteLength; 4017 mBytesRemaining = mPausedBytesRemaining; 4018 mPausedBytesRemaining = 0; 4019 } 4020 if (mHwPaused) { 4021 doHwResume = true; 4022 mHwPaused = false; 4023 // threadLoop_mix() will handle the case that we need to 4024 // resume an interrupted write 4025 } 4026 // enable write to audio HAL 4027 sleepTime = 0; 4028 } 4029 } 4030 } 4031 4032 if (last) { 4033 sp<Track> previousTrack = mPreviousTrack.promote(); 4034 if (previousTrack != 0) { 4035 if (track != previousTrack.get()) { 4036 // Flush any data still being written from last track 4037 mBytesRemaining = 0; 4038 if (mPausedBytesRemaining) { 4039 // Last track was paused so we also need to flush saved 4040 // mixbuffer state and invalidate track so that it will 4041 // re-submit that unwritten data when it is next resumed 4042 mPausedBytesRemaining = 0; 4043 // Invalidate is a bit drastic - would be more efficient 4044 // to have a flag to tell client that some of the 4045 // previously written data was lost 4046 previousTrack->invalidate(); 4047 } 4048 // flush data already sent to the DSP if changing audio session as audio 4049 // comes from a different source. Also invalidate previous track to force a 4050 // seek when resuming. 4051 if (previousTrack->sessionId() != track->sessionId()) { 4052 previousTrack->invalidate(); 4053 mFlushPending = true; 4054 } 4055 } 4056 } 4057 mPreviousTrack = track; 4058 // reset retry count 4059 track->mRetryCount = kMaxTrackRetriesOffload; 4060 mActiveTrack = t; 4061 mixerStatus = MIXER_TRACKS_READY; 4062 } 4063 } else { 4064 ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer); 4065 if (track->isStopping_1()) { 4066 // Hardware buffer can hold a large amount of audio so we must 4067 // wait for all current track's data to drain before we say 4068 // that the track is stopped. 4069 if (mBytesRemaining == 0) { 4070 // Only start draining when all data in mixbuffer 4071 // has been written 4072 ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2"); 4073 track->mState = TrackBase::STOPPING_2; // so presentation completes after drain 4074 // do not drain if no data was ever sent to HAL (mStandby == true) 4075 if (last && !mStandby) { 4076 // do not modify drain sequence if we are already draining. This happens 4077 // when resuming from pause after drain. 4078 if ((mDrainSequence & 1) == 0) { 4079 sleepTime = 0; 4080 standbyTime = systemTime() + standbyDelay; 4081 mixerStatus = MIXER_DRAIN_TRACK; 4082 mDrainSequence += 2; 4083 } 4084 if (mHwPaused) { 4085 // It is possible to move from PAUSED to STOPPING_1 without 4086 // a resume so we must ensure hardware is running 4087 doHwResume = true; 4088 mHwPaused = false; 4089 } 4090 } 4091 } 4092 } else if (track->isStopping_2()) { 4093 // Drain has completed or we are in standby, signal presentation complete 4094 if (!(mDrainSequence & 1) || !last || mStandby) { 4095 track->mState = TrackBase::STOPPED; 4096 size_t audioHALFrames = 4097 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000; 4098 size_t framesWritten = 4099 mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 4100 track->presentationComplete(framesWritten, audioHALFrames); 4101 track->reset(); 4102 tracksToRemove->add(track); 4103 } 4104 } else { 4105 // No buffers for this track. Give it a few chances to 4106 // fill a buffer, then remove it from active list. 4107 if (--(track->mRetryCount) <= 0) { 4108 ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list", 4109 track->name()); 4110 tracksToRemove->add(track); 4111 // indicate to client process that the track was disabled because of underrun; 4112 // it will then automatically call start() when data is available 4113 android_atomic_or(CBLK_DISABLED, &cblk->mFlags); 4114 } else if (last){ 4115 mixerStatus = MIXER_TRACKS_ENABLED; 4116 } 4117 } 4118 } 4119 // compute volume for this track 4120 processVolume_l(track, last); 4121 } 4122 4123 // make sure the pause/flush/resume sequence is executed in the right order. 4124 // If a flush is pending and a track is active but the HW is not paused, force a HW pause 4125 // before flush and then resume HW. This can happen in case of pause/flush/resume 4126 // if resume is received before pause is executed. 4127 if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) { 4128 mOutput->stream->pause(mOutput->stream); 4129 if (!doHwPause) { 4130 doHwResume = true; 4131 } 4132 } 4133 if (mFlushPending) { 4134 flushHw_l(); 4135 mFlushPending = false; 4136 } 4137 if (!mStandby && doHwResume) { 4138 mOutput->stream->resume(mOutput->stream); 4139 } 4140 4141 // remove all the tracks that need to be... 4142 removeTracks_l(*tracksToRemove); 4143 4144 return mixerStatus; 4145 } 4146 4147 void AudioFlinger::OffloadThread::flushOutput_l() 4148 { 4149 mFlushPending = true; 4150 } 4151 4152 // must be called with thread mutex locked 4153 bool AudioFlinger::OffloadThread::waitingAsyncCallback_l() 4154 { 4155 ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d", 4156 mWriteAckSequence, mDrainSequence); 4157 if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) { 4158 return true; 4159 } 4160 return false; 4161 } 4162 4163 // must be called with thread mutex locked 4164 bool AudioFlinger::OffloadThread::shouldStandby_l() 4165 { 4166 bool TrackPaused = false; 4167 4168 // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack 4169 // after a timeout and we will enter standby then. 4170 if (mTracks.size() > 0) { 4171 TrackPaused = mTracks[mTracks.size() - 1]->isPaused(); 4172 } 4173 4174 return !mStandby && !TrackPaused; 4175 } 4176 4177 4178 bool AudioFlinger::OffloadThread::waitingAsyncCallback() 4179 { 4180 Mutex::Autolock _l(mLock); 4181 return waitingAsyncCallback_l(); 4182 } 4183 4184 void AudioFlinger::OffloadThread::flushHw_l() 4185 { 4186 mOutput->stream->flush(mOutput->stream); 4187 // Flush anything still waiting in the mixbuffer 4188 mCurrentWriteLength = 0; 4189 mBytesRemaining = 0; 4190 mPausedWriteLength = 0; 4191 mPausedBytesRemaining = 0; 4192 if (mUseAsyncWrite) { 4193 // discard any pending drain or write ack by incrementing sequence 4194 mWriteAckSequence = (mWriteAckSequence + 2) & ~1; 4195 mDrainSequence = (mDrainSequence + 2) & ~1; 4196 ALOG_ASSERT(mCallbackThread != 0); 4197 mCallbackThread->setWriteBlocked(mWriteAckSequence); 4198 mCallbackThread->setDraining(mDrainSequence); 4199 } 4200 } 4201 4202 // ---------------------------------------------------------------------------- 4203 4204 AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, 4205 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) 4206 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(), 4207 DUPLICATING), 4208 mWaitTimeMs(UINT_MAX) 4209 { 4210 addOutputTrack(mainThread); 4211 } 4212 4213 AudioFlinger::DuplicatingThread::~DuplicatingThread() 4214 { 4215 for (size_t i = 0; i < mOutputTracks.size(); i++) { 4216 mOutputTracks[i]->destroy(); 4217 } 4218 } 4219 4220 void AudioFlinger::DuplicatingThread::threadLoop_mix() 4221 { 4222 // mix buffers... 4223 if (outputsReady(outputTracks)) { 4224 mAudioMixer->process(AudioBufferProvider::kInvalidPTS); 4225 } else { 4226 memset(mMixBuffer, 0, mixBufferSize); 4227 } 4228 sleepTime = 0; 4229 writeFrames = mNormalFrameCount; 4230 mCurrentWriteLength = mixBufferSize; 4231 standbyTime = systemTime() + standbyDelay; 4232 } 4233 4234 void AudioFlinger::DuplicatingThread::threadLoop_sleepTime() 4235 { 4236 if (sleepTime == 0) { 4237 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 4238 sleepTime = activeSleepTime; 4239 } else { 4240 sleepTime = idleSleepTime; 4241 } 4242 } else if (mBytesWritten != 0) { 4243 if (mMixerStatus == MIXER_TRACKS_ENABLED) { 4244 writeFrames = mNormalFrameCount; 4245 memset(mMixBuffer, 0, mixBufferSize); 4246 } else { 4247 // flush remaining overflow buffers in output tracks 4248 writeFrames = 0; 4249 } 4250 sleepTime = 0; 4251 } 4252 } 4253 4254 ssize_t AudioFlinger::DuplicatingThread::threadLoop_write() 4255 { 4256 for (size_t i = 0; i < outputTracks.size(); i++) { 4257 outputTracks[i]->write(mMixBuffer, writeFrames); 4258 } 4259 mStandby = false; 4260 return (ssize_t)mixBufferSize; 4261 } 4262 4263 void AudioFlinger::DuplicatingThread::threadLoop_standby() 4264 { 4265 // DuplicatingThread implements standby by stopping all tracks 4266 for (size_t i = 0; i < outputTracks.size(); i++) { 4267 outputTracks[i]->stop(); 4268 } 4269 } 4270 4271 void AudioFlinger::DuplicatingThread::saveOutputTracks() 4272 { 4273 outputTracks = mOutputTracks; 4274 } 4275 4276 void AudioFlinger::DuplicatingThread::clearOutputTracks() 4277 { 4278 outputTracks.clear(); 4279 } 4280 4281 void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 4282 { 4283 Mutex::Autolock _l(mLock); 4284 // FIXME explain this formula 4285 size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate(); 4286 OutputTrack *outputTrack = new OutputTrack(thread, 4287 this, 4288 mSampleRate, 4289 mFormat, 4290 mChannelMask, 4291 frameCount, 4292 IPCThreadState::self()->getCallingUid()); 4293 if (outputTrack->cblk() != NULL) { 4294 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); 4295 mOutputTracks.add(outputTrack); 4296 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 4297 updateWaitTime_l(); 4298 } 4299 } 4300 4301 void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 4302 { 4303 Mutex::Autolock _l(mLock); 4304 for (size_t i = 0; i < mOutputTracks.size(); i++) { 4305 if (mOutputTracks[i]->thread() == thread) { 4306 mOutputTracks[i]->destroy(); 4307 mOutputTracks.removeAt(i); 4308 updateWaitTime_l(); 4309 return; 4310 } 4311 } 4312 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread); 4313 } 4314 4315 // caller must hold mLock 4316 void AudioFlinger::DuplicatingThread::updateWaitTime_l() 4317 { 4318 mWaitTimeMs = UINT_MAX; 4319 for (size_t i = 0; i < mOutputTracks.size(); i++) { 4320 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 4321 if (strong != 0) { 4322 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 4323 if (waitTimeMs < mWaitTimeMs) { 4324 mWaitTimeMs = waitTimeMs; 4325 } 4326 } 4327 } 4328 } 4329 4330 4331 bool AudioFlinger::DuplicatingThread::outputsReady( 4332 const SortedVector< sp<OutputTrack> > &outputTracks) 4333 { 4334 for (size_t i = 0; i < outputTracks.size(); i++) { 4335 sp<ThreadBase> thread = outputTracks[i]->thread().promote(); 4336 if (thread == 0) { 4337 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", 4338 outputTracks[i].get()); 4339 return false; 4340 } 4341 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 4342 // see note at standby() declaration 4343 if (playbackThread->standby() && !playbackThread->isSuspended()) { 4344 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), 4345 thread.get()); 4346 return false; 4347 } 4348 } 4349 return true; 4350 } 4351 4352 uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const 4353 { 4354 return (mWaitTimeMs * 1000) / 2; 4355 } 4356 4357 void AudioFlinger::DuplicatingThread::cacheParameters_l() 4358 { 4359 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first 4360 updateWaitTime_l(); 4361 4362 MixerThread::cacheParameters_l(); 4363 } 4364 4365 // ---------------------------------------------------------------------------- 4366 // Record 4367 // ---------------------------------------------------------------------------- 4368 4369 AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, 4370 AudioStreamIn *input, 4371 uint32_t sampleRate, 4372 audio_channel_mask_t channelMask, 4373 audio_io_handle_t id, 4374 audio_devices_t outDevice, 4375 audio_devices_t inDevice 4376 #ifdef TEE_SINK 4377 , const sp<NBAIO_Sink>& teeSink 4378 #endif 4379 ) : 4380 ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD), 4381 mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL), 4382 // mRsmpInIndex and mBufferSize set by readInputParameters() 4383 mReqChannelCount(popcount(channelMask)), 4384 mReqSampleRate(sampleRate) 4385 // mBytesRead is only meaningful while active, and so is cleared in start() 4386 // (but might be better to also clear here for dump?) 4387 #ifdef TEE_SINK 4388 , mTeeSink(teeSink) 4389 #endif 4390 { 4391 snprintf(mName, kNameLength, "AudioIn_%X", id); 4392 4393 readInputParameters(); 4394 } 4395 4396 4397 AudioFlinger::RecordThread::~RecordThread() 4398 { 4399 delete[] mRsmpInBuffer; 4400 delete mResampler; 4401 delete[] mRsmpOutBuffer; 4402 } 4403 4404 void AudioFlinger::RecordThread::onFirstRef() 4405 { 4406 run(mName, PRIORITY_URGENT_AUDIO); 4407 } 4408 4409 status_t AudioFlinger::RecordThread::readyToRun() 4410 { 4411 status_t status = initCheck(); 4412 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); 4413 return status; 4414 } 4415 4416 bool AudioFlinger::RecordThread::threadLoop() 4417 { 4418 AudioBufferProvider::Buffer buffer; 4419 sp<RecordTrack> activeTrack; 4420 Vector< sp<EffectChain> > effectChains; 4421 4422 nsecs_t lastWarning = 0; 4423 4424 inputStandBy(); 4425 { 4426 Mutex::Autolock _l(mLock); 4427 activeTrack = mActiveTrack; 4428 acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1); 4429 } 4430 4431 // used to verify we've read at least once before evaluating how many bytes were read 4432 bool readOnce = false; 4433 4434 // start recording 4435 while (!exitPending()) { 4436 4437 processConfigEvents(); 4438 4439 { // scope for mLock 4440 Mutex::Autolock _l(mLock); 4441 checkForNewParameters_l(); 4442 if (mActiveTrack != 0 && activeTrack != mActiveTrack) { 4443 SortedVector<int> tmp; 4444 tmp.add(mActiveTrack->uid()); 4445 updateWakeLockUids_l(tmp); 4446 } 4447 activeTrack = mActiveTrack; 4448 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 4449 standby(); 4450 4451 if (exitPending()) { 4452 break; 4453 } 4454 4455 releaseWakeLock_l(); 4456 ALOGV("RecordThread: loop stopping"); 4457 // go to sleep 4458 mWaitWorkCV.wait(mLock); 4459 ALOGV("RecordThread: loop starting"); 4460 acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1); 4461 continue; 4462 } 4463 if (mActiveTrack != 0) { 4464 if (mActiveTrack->isTerminated()) { 4465 removeTrack_l(mActiveTrack); 4466 mActiveTrack.clear(); 4467 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 4468 standby(); 4469 mActiveTrack.clear(); 4470 mStartStopCond.broadcast(); 4471 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 4472 if (mReqChannelCount != mActiveTrack->channelCount()) { 4473 mActiveTrack.clear(); 4474 mStartStopCond.broadcast(); 4475 } else if (readOnce) { 4476 // record start succeeds only if first read from audio input 4477 // succeeds 4478 if (mBytesRead >= 0) { 4479 mActiveTrack->mState = TrackBase::ACTIVE; 4480 } else { 4481 mActiveTrack.clear(); 4482 } 4483 mStartStopCond.broadcast(); 4484 } 4485 mStandby = false; 4486 } 4487 } 4488 4489 lockEffectChains_l(effectChains); 4490 } 4491 4492 if (mActiveTrack != 0) { 4493 if (mActiveTrack->mState != TrackBase::ACTIVE && 4494 mActiveTrack->mState != TrackBase::RESUMING) { 4495 unlockEffectChains(effectChains); 4496 usleep(kRecordThreadSleepUs); 4497 continue; 4498 } 4499 for (size_t i = 0; i < effectChains.size(); i ++) { 4500 effectChains[i]->process_l(); 4501 } 4502 4503 buffer.frameCount = mFrameCount; 4504 status_t status = mActiveTrack->getNextBuffer(&buffer); 4505 if (status == NO_ERROR) { 4506 readOnce = true; 4507 size_t framesOut = buffer.frameCount; 4508 if (mResampler == NULL) { 4509 // no resampling 4510 while (framesOut) { 4511 size_t framesIn = mFrameCount - mRsmpInIndex; 4512 if (framesIn) { 4513 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 4514 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * 4515 mActiveTrack->mFrameSize; 4516 if (framesIn > framesOut) 4517 framesIn = framesOut; 4518 mRsmpInIndex += framesIn; 4519 framesOut -= framesIn; 4520 if (mChannelCount == mReqChannelCount) { 4521 memcpy(dst, src, framesIn * mFrameSize); 4522 } else { 4523 if (mChannelCount == 1) { 4524 upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, 4525 (int16_t *)src, framesIn); 4526 } else { 4527 downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, 4528 (int16_t *)src, framesIn); 4529 } 4530 } 4531 } 4532 if (framesOut && mFrameCount == mRsmpInIndex) { 4533 void *readInto; 4534 if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) { 4535 readInto = buffer.raw; 4536 framesOut = 0; 4537 } else { 4538 readInto = mRsmpInBuffer; 4539 mRsmpInIndex = 0; 4540 } 4541 mBytesRead = mInput->stream->read(mInput->stream, readInto, 4542 mBufferSize); 4543 if (mBytesRead <= 0) { 4544 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) 4545 { 4546 ALOGE("Error reading audio input"); 4547 // Force input into standby so that it tries to 4548 // recover at next read attempt 4549 inputStandBy(); 4550 usleep(kRecordThreadSleepUs); 4551 } 4552 mRsmpInIndex = mFrameCount; 4553 framesOut = 0; 4554 buffer.frameCount = 0; 4555 } 4556 #ifdef TEE_SINK 4557 else if (mTeeSink != 0) { 4558 (void) mTeeSink->write(readInto, 4559 mBytesRead >> Format_frameBitShift(mTeeSink->format())); 4560 } 4561 #endif 4562 } 4563 } 4564 } else { 4565 // resampling 4566 4567 // resampler accumulates, but we only have one source track 4568 memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t)); 4569 // alter output frame count as if we were expecting stereo samples 4570 if (mChannelCount == 1 && mReqChannelCount == 1) { 4571 framesOut >>= 1; 4572 } 4573 mResampler->resample(mRsmpOutBuffer, framesOut, 4574 this /* AudioBufferProvider* */); 4575 // ditherAndClamp() works as long as all buffers returned by 4576 // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true. 4577 if (mChannelCount == 2 && mReqChannelCount == 1) { 4578 // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t 4579 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 4580 // the resampler always outputs stereo samples: 4581 // do post stereo to mono conversion 4582 downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer, 4583 framesOut); 4584 } else { 4585 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 4586 } 4587 // now done with mRsmpOutBuffer 4588 4589 } 4590 if (mFramestoDrop == 0) { 4591 mActiveTrack->releaseBuffer(&buffer); 4592 } else { 4593 if (mFramestoDrop > 0) { 4594 mFramestoDrop -= buffer.frameCount; 4595 if (mFramestoDrop <= 0) { 4596 clearSyncStartEvent(); 4597 } 4598 } else { 4599 mFramestoDrop += buffer.frameCount; 4600 if (mFramestoDrop >= 0 || mSyncStartEvent == 0 || 4601 mSyncStartEvent->isCancelled()) { 4602 ALOGW("Synced record %s, session %d, trigger session %d", 4603 (mFramestoDrop >= 0) ? "timed out" : "cancelled", 4604 mActiveTrack->sessionId(), 4605 (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0); 4606 clearSyncStartEvent(); 4607 } 4608 } 4609 } 4610 mActiveTrack->clearOverflow(); 4611 } 4612 // client isn't retrieving buffers fast enough 4613 else { 4614 if (!mActiveTrack->setOverflow()) { 4615 nsecs_t now = systemTime(); 4616 if ((now - lastWarning) > kWarningThrottleNs) { 4617 ALOGW("RecordThread: buffer overflow"); 4618 lastWarning = now; 4619 } 4620 } 4621 // Release the processor for a while before asking for a new buffer. 4622 // This will give the application more chance to read from the buffer and 4623 // clear the overflow. 4624 usleep(kRecordThreadSleepUs); 4625 } 4626 } 4627 // enable changes in effect chain 4628 unlockEffectChains(effectChains); 4629 effectChains.clear(); 4630 } 4631 4632 standby(); 4633 4634 { 4635 Mutex::Autolock _l(mLock); 4636 for (size_t i = 0; i < mTracks.size(); i++) { 4637 sp<RecordTrack> track = mTracks[i]; 4638 track->invalidate(); 4639 } 4640 mActiveTrack.clear(); 4641 mStartStopCond.broadcast(); 4642 } 4643 4644 releaseWakeLock(); 4645 4646 ALOGV("RecordThread %p exiting", this); 4647 return false; 4648 } 4649 4650 void AudioFlinger::RecordThread::standby() 4651 { 4652 if (!mStandby) { 4653 inputStandBy(); 4654 mStandby = true; 4655 } 4656 } 4657 4658 void AudioFlinger::RecordThread::inputStandBy() 4659 { 4660 mInput->stream->common.standby(&mInput->stream->common); 4661 } 4662 4663 sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( 4664 const sp<AudioFlinger::Client>& client, 4665 uint32_t sampleRate, 4666 audio_format_t format, 4667 audio_channel_mask_t channelMask, 4668 size_t frameCount, 4669 int sessionId, 4670 int uid, 4671 IAudioFlinger::track_flags_t *flags, 4672 pid_t tid, 4673 status_t *status) 4674 { 4675 sp<RecordTrack> track; 4676 status_t lStatus; 4677 4678 lStatus = initCheck(); 4679 if (lStatus != NO_ERROR) { 4680 ALOGE("createRecordTrack_l() audio driver not initialized"); 4681 goto Exit; 4682 } 4683 // client expresses a preference for FAST, but we get the final say 4684 if (*flags & IAudioFlinger::TRACK_FAST) { 4685 if ( 4686 // use case: callback handler and frame count is default or at least as large as HAL 4687 ( 4688 (tid != -1) && 4689 ((frameCount == 0) || 4690 (frameCount >= mFrameCount)) 4691 ) && 4692 // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format) 4693 // mono or stereo 4694 ( (channelMask == AUDIO_CHANNEL_OUT_MONO) || 4695 (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) && 4696 // hardware sample rate 4697 (sampleRate == mSampleRate) && 4698 // record thread has an associated fast recorder 4699 hasFastRecorder() 4700 // FIXME test that RecordThread for this fast track has a capable output HAL 4701 // FIXME add a permission test also? 4702 ) { 4703 // if frameCount not specified, then it defaults to fast recorder (HAL) frame count 4704 if (frameCount == 0) { 4705 frameCount = mFrameCount * kFastTrackMultiplier; 4706 } 4707 ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d", 4708 frameCount, mFrameCount); 4709 } else { 4710 ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d " 4711 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u " 4712 "hasFastRecorder=%d tid=%d", 4713 frameCount, mFrameCount, format, 4714 audio_is_linear_pcm(format), 4715 channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid); 4716 *flags &= ~IAudioFlinger::TRACK_FAST; 4717 // For compatibility with AudioRecord calculation, buffer depth is forced 4718 // to be at least 2 x the record thread frame count and cover audio hardware latency. 4719 // This is probably too conservative, but legacy application code may depend on it. 4720 // If you change this calculation, also review the start threshold which is related. 4721 uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream); 4722 size_t mNormalFrameCount = 2048; // FIXME 4723 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate); 4724 if (minBufCount < 2) { 4725 minBufCount = 2; 4726 } 4727 size_t minFrameCount = mNormalFrameCount * minBufCount; 4728 if (frameCount < minFrameCount) { 4729 frameCount = minFrameCount; 4730 } 4731 } 4732 } 4733 4734 // FIXME use flags and tid similar to createTrack_l() 4735 4736 { // scope for mLock 4737 Mutex::Autolock _l(mLock); 4738 4739 track = new RecordTrack(this, client, sampleRate, 4740 format, channelMask, frameCount, sessionId, uid); 4741 4742 if (track->getCblk() == 0) { 4743 ALOGE("createRecordTrack_l() no control block"); 4744 lStatus = NO_MEMORY; 4745 // track must be cleared from the caller as the caller has the AF lock 4746 goto Exit; 4747 } 4748 mTracks.add(track); 4749 4750 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings 4751 bool suspend = audio_is_bluetooth_sco_device(mInDevice) && 4752 mAudioFlinger->btNrecIsOff(); 4753 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId); 4754 setEffectSuspended_l(FX_IID_NS, suspend, sessionId); 4755 4756 if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) { 4757 pid_t callingPid = IPCThreadState::self()->getCallingPid(); 4758 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful, 4759 // so ask activity manager to do this on our behalf 4760 sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp); 4761 } 4762 } 4763 lStatus = NO_ERROR; 4764 4765 Exit: 4766 if (status) { 4767 *status = lStatus; 4768 } 4769 return track; 4770 } 4771 4772 status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack, 4773 AudioSystem::sync_event_t event, 4774 int triggerSession) 4775 { 4776 ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession); 4777 sp<ThreadBase> strongMe = this; 4778 status_t status = NO_ERROR; 4779 4780 if (event == AudioSystem::SYNC_EVENT_NONE) { 4781 clearSyncStartEvent(); 4782 } else if (event != AudioSystem::SYNC_EVENT_SAME) { 4783 mSyncStartEvent = mAudioFlinger->createSyncEvent(event, 4784 triggerSession, 4785 recordTrack->sessionId(), 4786 syncStartEventCallback, 4787 this); 4788 // Sync event can be cancelled by the trigger session if the track is not in a 4789 // compatible state in which case we start record immediately 4790 if (mSyncStartEvent->isCancelled()) { 4791 clearSyncStartEvent(); 4792 } else { 4793 // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs 4794 mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000); 4795 } 4796 } 4797 4798 { 4799 AutoMutex lock(mLock); 4800 if (mActiveTrack != 0) { 4801 if (recordTrack != mActiveTrack.get()) { 4802 status = -EBUSY; 4803 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 4804 mActiveTrack->mState = TrackBase::ACTIVE; 4805 } 4806 return status; 4807 } 4808 4809 recordTrack->mState = TrackBase::IDLE; 4810 mActiveTrack = recordTrack; 4811 mLock.unlock(); 4812 status_t status = AudioSystem::startInput(mId); 4813 mLock.lock(); 4814 if (status != NO_ERROR) { 4815 mActiveTrack.clear(); 4816 clearSyncStartEvent(); 4817 return status; 4818 } 4819 mRsmpInIndex = mFrameCount; 4820 mBytesRead = 0; 4821 if (mResampler != NULL) { 4822 mResampler->reset(); 4823 } 4824 mActiveTrack->mState = TrackBase::RESUMING; 4825 // signal thread to start 4826 ALOGV("Signal record thread"); 4827 mWaitWorkCV.broadcast(); 4828 // do not wait for mStartStopCond if exiting 4829 if (exitPending()) { 4830 mActiveTrack.clear(); 4831 status = INVALID_OPERATION; 4832 goto startError; 4833 } 4834 mStartStopCond.wait(mLock); 4835 if (mActiveTrack == 0) { 4836 ALOGV("Record failed to start"); 4837 status = BAD_VALUE; 4838 goto startError; 4839 } 4840 ALOGV("Record started OK"); 4841 return status; 4842 } 4843 4844 startError: 4845 AudioSystem::stopInput(mId); 4846 clearSyncStartEvent(); 4847 return status; 4848 } 4849 4850 void AudioFlinger::RecordThread::clearSyncStartEvent() 4851 { 4852 if (mSyncStartEvent != 0) { 4853 mSyncStartEvent->cancel(); 4854 } 4855 mSyncStartEvent.clear(); 4856 mFramestoDrop = 0; 4857 } 4858 4859 void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event) 4860 { 4861 sp<SyncEvent> strongEvent = event.promote(); 4862 4863 if (strongEvent != 0) { 4864 RecordThread *me = (RecordThread *)strongEvent->cookie(); 4865 me->handleSyncStartEvent(strongEvent); 4866 } 4867 } 4868 4869 void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event) 4870 { 4871 if (event == mSyncStartEvent) { 4872 // TODO: use actual buffer filling status instead of 2 buffers when info is available 4873 // from audio HAL 4874 mFramestoDrop = mFrameCount * 2; 4875 } 4876 } 4877 4878 bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 4879 ALOGV("RecordThread::stop"); 4880 AutoMutex _l(mLock); 4881 if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) { 4882 return false; 4883 } 4884 recordTrack->mState = TrackBase::PAUSING; 4885 // do not wait for mStartStopCond if exiting 4886 if (exitPending()) { 4887 return true; 4888 } 4889 mStartStopCond.wait(mLock); 4890 // if we have been restarted, recordTrack == mActiveTrack.get() here 4891 if (exitPending() || recordTrack != mActiveTrack.get()) { 4892 ALOGV("Record stopped OK"); 4893 return true; 4894 } 4895 return false; 4896 } 4897 4898 bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const 4899 { 4900 return false; 4901 } 4902 4903 status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event) 4904 { 4905 #if 0 // This branch is currently dead code, but is preserved in case it will be needed in future 4906 if (!isValidSyncEvent(event)) { 4907 return BAD_VALUE; 4908 } 4909 4910 int eventSession = event->triggerSession(); 4911 status_t ret = NAME_NOT_FOUND; 4912 4913 Mutex::Autolock _l(mLock); 4914 4915 for (size_t i = 0; i < mTracks.size(); i++) { 4916 sp<RecordTrack> track = mTracks[i]; 4917 if (eventSession == track->sessionId()) { 4918 (void) track->setSyncEvent(event); 4919 ret = NO_ERROR; 4920 } 4921 } 4922 return ret; 4923 #else 4924 return BAD_VALUE; 4925 #endif 4926 } 4927 4928 // destroyTrack_l() must be called with ThreadBase::mLock held 4929 void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track) 4930 { 4931 track->terminate(); 4932 track->mState = TrackBase::STOPPED; 4933 // active tracks are removed by threadLoop() 4934 if (mActiveTrack != track) { 4935 removeTrack_l(track); 4936 } 4937 } 4938 4939 void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track) 4940 { 4941 mTracks.remove(track); 4942 // need anything related to effects here? 4943 } 4944 4945 void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 4946 { 4947 dumpInternals(fd, args); 4948 dumpTracks(fd, args); 4949 dumpEffectChains(fd, args); 4950 } 4951 4952 void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args) 4953 { 4954 const size_t SIZE = 256; 4955 char buffer[SIZE]; 4956 String8 result; 4957 4958 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 4959 result.append(buffer); 4960 4961 if (mActiveTrack != 0) { 4962 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 4963 result.append(buffer); 4964 snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize); 4965 result.append(buffer); 4966 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL)); 4967 result.append(buffer); 4968 snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount); 4969 result.append(buffer); 4970 snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate); 4971 result.append(buffer); 4972 } else { 4973 result.append("No active record client\n"); 4974 } 4975 4976 write(fd, result.string(), result.size()); 4977 4978 dumpBase(fd, args); 4979 } 4980 4981 void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args) 4982 { 4983 const size_t SIZE = 256; 4984 char buffer[SIZE]; 4985 String8 result; 4986 4987 snprintf(buffer, SIZE, "Input thread %p tracks\n", this); 4988 result.append(buffer); 4989 RecordTrack::appendDumpHeader(result); 4990 for (size_t i = 0; i < mTracks.size(); ++i) { 4991 sp<RecordTrack> track = mTracks[i]; 4992 if (track != 0) { 4993 track->dump(buffer, SIZE); 4994 result.append(buffer); 4995 } 4996 } 4997 4998 if (mActiveTrack != 0) { 4999 snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this); 5000 result.append(buffer); 5001 RecordTrack::appendDumpHeader(result); 5002 mActiveTrack->dump(buffer, SIZE); 5003 result.append(buffer); 5004 5005 } 5006 write(fd, result.string(), result.size()); 5007 } 5008 5009 // AudioBufferProvider interface 5010 status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) 5011 { 5012 size_t framesReq = buffer->frameCount; 5013 size_t framesReady = mFrameCount - mRsmpInIndex; 5014 int channelCount; 5015 5016 if (framesReady == 0) { 5017 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize); 5018 if (mBytesRead <= 0) { 5019 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) { 5020 ALOGE("RecordThread::getNextBuffer() Error reading audio input"); 5021 // Force input into standby so that it tries to 5022 // recover at next read attempt 5023 inputStandBy(); 5024 usleep(kRecordThreadSleepUs); 5025 } 5026 buffer->raw = NULL; 5027 buffer->frameCount = 0; 5028 return NOT_ENOUGH_DATA; 5029 } 5030 mRsmpInIndex = 0; 5031 framesReady = mFrameCount; 5032 } 5033 5034 if (framesReq > framesReady) { 5035 framesReq = framesReady; 5036 } 5037 5038 if (mChannelCount == 1 && mReqChannelCount == 2) { 5039 channelCount = 1; 5040 } else { 5041 channelCount = 2; 5042 } 5043 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 5044 buffer->frameCount = framesReq; 5045 return NO_ERROR; 5046 } 5047 5048 // AudioBufferProvider interface 5049 void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 5050 { 5051 mRsmpInIndex += buffer->frameCount; 5052 buffer->frameCount = 0; 5053 } 5054 5055 bool AudioFlinger::RecordThread::checkForNewParameters_l() 5056 { 5057 bool reconfig = false; 5058 5059 while (!mNewParameters.isEmpty()) { 5060 status_t status = NO_ERROR; 5061 String8 keyValuePair = mNewParameters[0]; 5062 AudioParameter param = AudioParameter(keyValuePair); 5063 int value; 5064 audio_format_t reqFormat = mFormat; 5065 uint32_t reqSamplingRate = mReqSampleRate; 5066 uint32_t reqChannelCount = mReqChannelCount; 5067 5068 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 5069 reqSamplingRate = value; 5070 reconfig = true; 5071 } 5072 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 5073 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) { 5074 status = BAD_VALUE; 5075 } else { 5076 reqFormat = (audio_format_t) value; 5077 reconfig = true; 5078 } 5079 } 5080 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 5081 reqChannelCount = popcount(value); 5082 reconfig = true; 5083 } 5084 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 5085 // do not accept frame count changes if tracks are open as the track buffer 5086 // size depends on frame count and correct behavior would not be guaranteed 5087 // if frame count is changed after track creation 5088 if (mActiveTrack != 0) { 5089 status = INVALID_OPERATION; 5090 } else { 5091 reconfig = true; 5092 } 5093 } 5094 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 5095 // forward device change to effects that have requested to be 5096 // aware of attached audio device. 5097 for (size_t i = 0; i < mEffectChains.size(); i++) { 5098 mEffectChains[i]->setDevice_l(value); 5099 } 5100 5101 // store input device and output device but do not forward output device to audio HAL. 5102 // Note that status is ignored by the caller for output device 5103 // (see AudioFlinger::setParameters() 5104 if (audio_is_output_devices(value)) { 5105 mOutDevice = value; 5106 status = BAD_VALUE; 5107 } else { 5108 mInDevice = value; 5109 // disable AEC and NS if the device is a BT SCO headset supporting those 5110 // pre processings 5111 if (mTracks.size() > 0) { 5112 bool suspend = audio_is_bluetooth_sco_device(mInDevice) && 5113 mAudioFlinger->btNrecIsOff(); 5114 for (size_t i = 0; i < mTracks.size(); i++) { 5115 sp<RecordTrack> track = mTracks[i]; 5116 setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId()); 5117 setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId()); 5118 } 5119 } 5120 } 5121 } 5122 if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR && 5123 mAudioSource != (audio_source_t)value) { 5124 // forward device change to effects that have requested to be 5125 // aware of attached audio device. 5126 for (size_t i = 0; i < mEffectChains.size(); i++) { 5127 mEffectChains[i]->setAudioSource_l((audio_source_t)value); 5128 } 5129 mAudioSource = (audio_source_t)value; 5130 } 5131 if (status == NO_ERROR) { 5132 status = mInput->stream->common.set_parameters(&mInput->stream->common, 5133 keyValuePair.string()); 5134 if (status == INVALID_OPERATION) { 5135 inputStandBy(); 5136 status = mInput->stream->common.set_parameters(&mInput->stream->common, 5137 keyValuePair.string()); 5138 } 5139 if (reconfig) { 5140 if (status == BAD_VALUE && 5141 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 5142 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 5143 (mInput->stream->common.get_sample_rate(&mInput->stream->common) 5144 <= (2 * reqSamplingRate)) && 5145 popcount(mInput->stream->common.get_channels(&mInput->stream->common)) 5146 <= FCC_2 && 5147 (reqChannelCount <= FCC_2)) { 5148 status = NO_ERROR; 5149 } 5150 if (status == NO_ERROR) { 5151 readInputParameters(); 5152 sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 5153 } 5154 } 5155 } 5156 5157 mNewParameters.removeAt(0); 5158 5159 mParamStatus = status; 5160 mParamCond.signal(); 5161 // wait for condition with time out in case the thread calling ThreadBase::setParameters() 5162 // already timed out waiting for the status and will never signal the condition. 5163 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs); 5164 } 5165 return reconfig; 5166 } 5167 5168 String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 5169 { 5170 Mutex::Autolock _l(mLock); 5171 if (initCheck() != NO_ERROR) { 5172 return String8(); 5173 } 5174 5175 char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 5176 const String8 out_s8(s); 5177 free(s); 5178 return out_s8; 5179 } 5180 5181 void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 5182 AudioSystem::OutputDescriptor desc; 5183 void *param2 = NULL; 5184 5185 switch (event) { 5186 case AudioSystem::INPUT_OPENED: 5187 case AudioSystem::INPUT_CONFIG_CHANGED: 5188 desc.channelMask = mChannelMask; 5189 desc.samplingRate = mSampleRate; 5190 desc.format = mFormat; 5191 desc.frameCount = mFrameCount; 5192 desc.latency = 0; 5193 param2 = &desc; 5194 break; 5195 5196 case AudioSystem::INPUT_CLOSED: 5197 default: 5198 break; 5199 } 5200 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 5201 } 5202 5203 void AudioFlinger::RecordThread::readInputParameters() 5204 { 5205 delete[] mRsmpInBuffer; 5206 // mRsmpInBuffer is always assigned a new[] below 5207 delete[] mRsmpOutBuffer; 5208 mRsmpOutBuffer = NULL; 5209 delete mResampler; 5210 mResampler = NULL; 5211 5212 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 5213 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 5214 mChannelCount = popcount(mChannelMask); 5215 mFormat = mInput->stream->common.get_format(&mInput->stream->common); 5216 if (mFormat != AUDIO_FORMAT_PCM_16_BIT) { 5217 ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat); 5218 } 5219 mFrameSize = audio_stream_frame_size(&mInput->stream->common); 5220 mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common); 5221 mFrameCount = mBufferSize / mFrameSize; 5222 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 5223 5224 if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) 5225 { 5226 int channelCount; 5227 // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid 5228 // stereo to mono post process as the resampler always outputs stereo. 5229 if (mChannelCount == 1 && mReqChannelCount == 2) { 5230 channelCount = 1; 5231 } else { 5232 channelCount = 2; 5233 } 5234 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 5235 mResampler->setSampleRate(mSampleRate); 5236 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 5237 mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2]; 5238 5239 // optmization: if mono to mono, alter input frame count as if we were inputing 5240 // stereo samples 5241 if (mChannelCount == 1 && mReqChannelCount == 1) { 5242 mFrameCount >>= 1; 5243 } 5244 5245 } 5246 mRsmpInIndex = mFrameCount; 5247 } 5248 5249 unsigned int AudioFlinger::RecordThread::getInputFramesLost() 5250 { 5251 Mutex::Autolock _l(mLock); 5252 if (initCheck() != NO_ERROR) { 5253 return 0; 5254 } 5255 5256 return mInput->stream->get_input_frames_lost(mInput->stream); 5257 } 5258 5259 uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const 5260 { 5261 Mutex::Autolock _l(mLock); 5262 uint32_t result = 0; 5263 if (getEffectChain_l(sessionId) != 0) { 5264 result = EFFECT_SESSION; 5265 } 5266 5267 for (size_t i = 0; i < mTracks.size(); ++i) { 5268 if (sessionId == mTracks[i]->sessionId()) { 5269 result |= TRACK_SESSION; 5270 break; 5271 } 5272 } 5273 5274 return result; 5275 } 5276 5277 KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const 5278 { 5279 KeyedVector<int, bool> ids; 5280 Mutex::Autolock _l(mLock); 5281 for (size_t j = 0; j < mTracks.size(); ++j) { 5282 sp<RecordThread::RecordTrack> track = mTracks[j]; 5283 int sessionId = track->sessionId(); 5284 if (ids.indexOfKey(sessionId) < 0) { 5285 ids.add(sessionId, true); 5286 } 5287 } 5288 return ids; 5289 } 5290 5291 AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() 5292 { 5293 Mutex::Autolock _l(mLock); 5294 AudioStreamIn *input = mInput; 5295 mInput = NULL; 5296 return input; 5297 } 5298 5299 // this method must always be called either with ThreadBase mLock held or inside the thread loop 5300 audio_stream_t* AudioFlinger::RecordThread::stream() const 5301 { 5302 if (mInput == NULL) { 5303 return NULL; 5304 } 5305 return &mInput->stream->common; 5306 } 5307 5308 status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) 5309 { 5310 // only one chain per input thread 5311 if (mEffectChains.size() != 0) { 5312 return INVALID_OPERATION; 5313 } 5314 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this); 5315 5316 chain->setInBuffer(NULL); 5317 chain->setOutBuffer(NULL); 5318 5319 checkSuspendOnAddEffectChain_l(chain); 5320 5321 mEffectChains.add(chain); 5322 5323 return NO_ERROR; 5324 } 5325 5326 size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) 5327 { 5328 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); 5329 ALOGW_IF(mEffectChains.size() != 1, 5330 "removeEffectChain_l() %p invalid chain size %d on thread %p", 5331 chain.get(), mEffectChains.size(), this); 5332 if (mEffectChains.size() == 1) { 5333 mEffectChains.removeAt(0); 5334 } 5335 return 0; 5336 } 5337 5338 }; // namespace android 5339