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  /external/skia/src/gpu/gl/
GrGLCaps.cpp 428 // If we don't support MSAA then undo any places above where we set a config as renderable with
429 // msaa.
569 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed
578 // chrome's extension is equivalent to the EXT msaa
761 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]);
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  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGpuGL.cpp 273 // The arm extension requires specifically enabling MSAA fetching per sample.
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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blitter.h 303 * Some drivers use them internally to do things like MSAA resolve
325 /* Used by r600g for MSAA color resolve. */
  /external/chromium_org/third_party/skia/include/gpu/gl/
GrGLInterface.h 250 // On OpenGL ES there are multiple incompatible extensions that add support for MSAA
251 // and ES3 adds MSAA support to the standard. On an ES3 driver we may still use the
  /external/chromium_org/third_party/skia/src/utils/win/
SkWGL_win.cpp 301 // Get a MSAA format if requested and possible.
322 // Get a non-MSAA format
  /external/chromium_org/ui/views/accessibility/
native_view_accessibility_win.cc 406 // Check navigation bounds, adjusting for View child indexing (MSAA
427 // Check navigation bounds, adjusting for MSAA child indexing (MSAA
714 // This returns MSAA states. See also the IAccessible2 interface
833 // This returns IAccessible2 states, which supplement MSAA states.
834 // See also the MSAA interface get_accState.
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  /external/deqp/modules/gles3/functional/
es3fFboMultisampleTests.cpp 134 // Fill MSAA fbo with gradient, depth = [-1..1]
250 : TestCaseGroup(context, "msaa", "Multisample FBO tests")
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.h 303 * Some drivers use them internally to do things like MSAA resolve
325 /* Used by r600g for MSAA color resolve. */
  /external/skia/include/gpu/gl/
GrGLInterface.h 249 // On OpenGL ES there are multiple incompatible extensions that add support for MSAA
250 // and ES3 adds MSAA support to the standard. On an ES3 driver we may still use the
  /external/chromium_org/third_party/iaccessible2/
ia2_api_all.idl 560 methods available either in the MSAA IAccessible interface or in the set of
570 The first action should be equivalent to the MSAA default action. If there is
632 that would be redundant with the standard MSAA programming practice of
752 the %IAccessible2 interface. These roles are in addition to the MSAA roles obtained
753 through the MSAA get_accRole method. Examples are 'footnote', 'heading', and
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  /external/chromium_org/chrome/browser/ui/views/accessibility/
accessibility_event_router_views.h 28 // implements platform accessibility APIs like MSAA or ATK.
  /external/chromium_org/third_party/skia/debugger/QT/
SkSettingsWidget.cpp 78 fGLMSAAButtonGroup.setTitle("MSAA");
  /external/chromium_org/third_party/skia/experimental/SkiaExamples/
SkExample.cpp 75 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo);
  /external/chromium_org/third_party/skia/include/utils/
SkWGL.h 139 * (including non-MSAA) will be created. If preferCoreProfile is true but a core profile cannot be
  /external/chromium_org/third_party/skia/src/core/
SkPictureData.h 152 * sampleCount is the number of samples-per-pixel or zero if non-MSAA.
  /external/skia/debugger/QT/
SkSettingsWidget.cpp 78 fGLMSAAButtonGroup.setTitle("MSAA");
  /external/skia/experimental/SkiaExamples/
SkExample.cpp 75 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo);
  /external/chromium_org/third_party/skia/include/gpu/
GrTypes.h 578 * count Gr will create an MSAA buffer that resolves into the texture. Gr auto-
610 * then Gr will create an MSAA buffer that resolves to the texture.
  /external/skia/include/gpu/
GrTypes.h 540 * count Gr will create an MSAA buffer that resolves into the texture. Gr auto-
572 * then Gr will create an MSAA buffer that resolves to the texture.
  /external/chromium_org/third_party/isimpledom/
ISimpleDOMText.idl 46 cpp_quote("// An interface that extends MSAA's IAccessible to provide important additional capabilities on text nodes")
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_sf_state.c 252 /* TODO: line width of 0 is not allowed when MSAA enabled */
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_blend.c 271 if msaa is enabled */
  /external/chromium_org/third_party/skia/platform_tools/android/app/jni/
com_skia_SkiaSampleRenderer.cpp 206 args.push_back("--msaa");
  /external/chromium_org/third_party/skia/src/gpu/
GrClipMaskManager.cpp 160 // Coverage based AA clips don't place nicely with MSAA.
286 // If MSAA is enabled we can do everything in the stencil buffer.
753 // if the target is MSAA then we want MSAA enabled when the clip is soft
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  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_sf_state.c 252 /* TODO: line width of 0 is not allowed when MSAA enabled */

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