/external/skia/src/gpu/gl/ |
GrGLCaps.cpp | 428 // If we don't support MSAA then undo any places above where we set a config as renderable with 429 // msaa. 569 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed 578 // chrome's extension is equivalent to the EXT msaa 761 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]); [all...] |
/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGpuGL.cpp | 273 // The arm extension requires specifically enabling MSAA fetching per sample. [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_blitter.h | 303 * Some drivers use them internally to do things like MSAA resolve 325 /* Used by r600g for MSAA color resolve. */
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/external/chromium_org/third_party/skia/include/gpu/gl/ |
GrGLInterface.h | 250 // On OpenGL ES there are multiple incompatible extensions that add support for MSAA 251 // and ES3 adds MSAA support to the standard. On an ES3 driver we may still use the
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/external/chromium_org/third_party/skia/src/utils/win/ |
SkWGL_win.cpp | 301 // Get a MSAA format if requested and possible. 322 // Get a non-MSAA format
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/external/chromium_org/ui/views/accessibility/ |
native_view_accessibility_win.cc | 406 // Check navigation bounds, adjusting for View child indexing (MSAA 427 // Check navigation bounds, adjusting for MSAA child indexing (MSAA 714 // This returns MSAA states. See also the IAccessible2 interface 833 // This returns IAccessible2 states, which supplement MSAA states. 834 // See also the MSAA interface get_accState. [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboMultisampleTests.cpp | 134 // Fill MSAA fbo with gradient, depth = [-1..1] 250 : TestCaseGroup(context, "msaa", "Multisample FBO tests")
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_blitter.h | 303 * Some drivers use them internally to do things like MSAA resolve 325 /* Used by r600g for MSAA color resolve. */
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/external/skia/include/gpu/gl/ |
GrGLInterface.h | 249 // On OpenGL ES there are multiple incompatible extensions that add support for MSAA 250 // and ES3 adds MSAA support to the standard. On an ES3 driver we may still use the
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/external/chromium_org/third_party/iaccessible2/ |
ia2_api_all.idl | 560 methods available either in the MSAA IAccessible interface or in the set of 570 The first action should be equivalent to the MSAA default action. If there is 632 that would be redundant with the standard MSAA programming practice of 752 the %IAccessible2 interface. These roles are in addition to the MSAA roles obtained 753 through the MSAA get_accRole method. Examples are 'footnote', 'heading', and [all...] |
/external/chromium_org/chrome/browser/ui/views/accessibility/ |
accessibility_event_router_views.h | 28 // implements platform accessibility APIs like MSAA or ATK.
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/external/chromium_org/third_party/skia/debugger/QT/ |
SkSettingsWidget.cpp | 78 fGLMSAAButtonGroup.setTitle("MSAA");
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/external/chromium_org/third_party/skia/experimental/SkiaExamples/ |
SkExample.cpp | 75 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo);
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/external/chromium_org/third_party/skia/include/utils/ |
SkWGL.h | 139 * (including non-MSAA) will be created. If preferCoreProfile is true but a core profile cannot be
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/external/chromium_org/third_party/skia/src/core/ |
SkPictureData.h | 152 * sampleCount is the number of samples-per-pixel or zero if non-MSAA.
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/external/skia/debugger/QT/ |
SkSettingsWidget.cpp | 78 fGLMSAAButtonGroup.setTitle("MSAA");
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/external/skia/experimental/SkiaExamples/ |
SkExample.cpp | 75 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo);
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/external/chromium_org/third_party/skia/include/gpu/ |
GrTypes.h | 578 * count Gr will create an MSAA buffer that resolves into the texture. Gr auto- 610 * then Gr will create an MSAA buffer that resolves to the texture.
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/external/skia/include/gpu/ |
GrTypes.h | 540 * count Gr will create an MSAA buffer that resolves into the texture. Gr auto- 572 * then Gr will create an MSAA buffer that resolves to the texture.
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/external/chromium_org/third_party/isimpledom/ |
ISimpleDOMText.idl | 46 cpp_quote("// An interface that extends MSAA's IAccessible to provide important additional capabilities on text nodes")
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen7_sf_state.c | 252 /* TODO: line width of 0 is not allowed when MSAA enabled */
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_atom_blend.c | 271 if msaa is enabled */
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/external/chromium_org/third_party/skia/platform_tools/android/app/jni/ |
com_skia_SkiaSampleRenderer.cpp | 206 args.push_back("--msaa");
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/external/chromium_org/third_party/skia/src/gpu/ |
GrClipMaskManager.cpp | 160 // Coverage based AA clips don't place nicely with MSAA. 286 // If MSAA is enabled we can do everything in the stencil buffer. 753 // if the target is MSAA then we want MSAA enabled when the clip is soft [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_sf_state.c | 252 /* TODO: line width of 0 is not allowed when MSAA enabled */
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