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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL (ES) Module
      3  * -----------------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Common object lifetime tests.
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "glsLifetimeTests.hpp"
     25 
     26 #include "deString.h"
     27 #include "deRandom.hpp"
     28 #include "deSTLUtil.hpp"
     29 #include "deStringUtil.hpp"
     30 #include "tcuRGBA.hpp"
     31 #include "tcuImageCompare.hpp"
     32 #include "tcuRenderTarget.hpp"
     33 #include "tcuStringTemplate.hpp"
     34 #include "tcuTestLog.hpp"
     35 #include "gluDrawUtil.hpp"
     36 #include "gluObjectWrapper.hpp"
     37 #include "gluPixelTransfer.hpp"
     38 #include "gluShaderProgram.hpp"
     39 #include "gluDefs.hpp"
     40 #include "glwFunctions.hpp"
     41 
     42 #include <vector>
     43 #include <map>
     44 #include <algorithm>
     45 #include <sstream>
     46 
     47 namespace deqp
     48 {
     49 namespace gls
     50 {
     51 namespace LifetimeTests
     52 {
     53 namespace details
     54 {
     55 
     56 using std::map;
     57 using std::string;
     58 using std::ostringstream;
     59 using de::Random;
     60 using tcu::RenderTarget;
     61 using tcu::RGBA;
     62 using tcu::StringTemplate;
     63 using tcu::TestCase;
     64 typedef TestCase::IterateResult IterateResult;
     65 using tcu::TestLog;
     66 using tcu::ScopedLogSection;
     67 using glu::Program;
     68 using glu::Shader;
     69 using glu::Framebuffer;
     70 using glu::SHADERTYPE_VERTEX;
     71 using glu::SHADERTYPE_FRAGMENT;
     72 using namespace glw;
     73 
     74 enum { VIEWPORT_SIZE = 128, FRAMEBUFFER_SIZE = 128 };
     75 
     76 GLint getInteger (ContextWrapper& gl, GLenum queryParam)
     77 {
     78 	GLint ret = 0;
     79 	GLU_CHECK_CALL_ERROR(
     80 		gl.glGetIntegerv(queryParam, &ret),
     81 		gl.glGetError());
     82 	gl.log() << TestLog::Message << "// Single integer output: " << ret << TestLog::EndMessage;
     83 	return ret;
     84 }
     85 
     86 #define GLSL100_SRC(BODY) ("#version 100\n" #BODY "\n")
     87 
     88 static const char* const s_vertexShaderSrc = GLSL100_SRC(
     89 	attribute vec2 pos;
     90 	void main()
     91 	{
     92 		gl_Position = vec4(pos.xy, 0.0, 1.0);
     93 	}
     94 	);
     95 
     96 static const char* const s_fragmentShaderSrc = GLSL100_SRC(
     97 	void main()
     98 	{
     99 		gl_FragColor = vec4(1.0);
    100 	}
    101 	);
    102 
    103 class CheckedShader : public Shader
    104 {
    105 public:
    106 	CheckedShader (const RenderContext& renderCtx, glu::ShaderType type, const string& src)
    107 		: Shader (renderCtx, type)
    108 	{
    109 		const char* const srcStr = src.c_str();
    110 		setSources(1, &srcStr, DE_NULL);
    111 		compile();
    112 		TCU_CHECK(getCompileStatus());
    113 	}
    114 };
    115 
    116 class CheckedProgram : public Program
    117 {
    118 public:
    119 	CheckedProgram	(const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader)
    120 		: Program	(renderCtx)
    121 	{
    122 		attachShader(vtxShader);
    123 		attachShader(fragShader);
    124 		link();
    125 		TCU_CHECK(getLinkStatus());
    126 	}
    127 };
    128 
    129 ContextWrapper::ContextWrapper (const Context& ctx)
    130 	: CallLogWrapper	(ctx.gl(), ctx.log())
    131 	, m_ctx				(ctx)
    132 {
    133 	enableLogging(true);
    134 }
    135 
    136 void SimpleBinder::bind (GLuint name)
    137 {
    138 	(this->*m_bindFunc)(m_bindTarget, name);
    139 }
    140 
    141 GLuint SimpleBinder::getBinding (void)
    142 {
    143 	return getInteger(*this, m_bindingParam);
    144 }
    145 
    146 GLuint SimpleType::gen (void)
    147 {
    148 	GLuint ret;
    149 	(this->*m_genFunc)(1, &ret);
    150 	return ret;
    151 }
    152 
    153 class VertexArrayBinder : public SimpleBinder
    154 {
    155 public:
    156 						VertexArrayBinder	(Context& ctx)
    157 							: SimpleBinder	(ctx, 0, GL_NONE, GL_VERTEX_ARRAY_BINDING, true) {}
    158 	void				bind				(GLuint name) { glBindVertexArray(name); }
    159 };
    160 
    161 class QueryBinder : public Binder
    162 {
    163 public:
    164 						QueryBinder		(Context& ctx) : Binder(ctx) {}
    165 	void				bind			(GLuint name)
    166 	{
    167 		if (name != 0)
    168 			glBeginQuery(GL_ANY_SAMPLES_PASSED, name);
    169 		else
    170 			glEndQuery(GL_ANY_SAMPLES_PASSED);
    171 	}
    172 	GLuint				getBinding		(void) { return 0; }
    173 };
    174 
    175 bool ProgramType::isDeleteFlagged (GLuint name)
    176 {
    177 	GLint deleteFlagged = 0;
    178 	glGetProgramiv(name, GL_DELETE_STATUS, &deleteFlagged);
    179 	return deleteFlagged != 0;
    180 }
    181 
    182 bool ShaderType::isDeleteFlagged (GLuint name)
    183 {
    184 	GLint deleteFlagged = 0;
    185 	glGetShaderiv(name, GL_DELETE_STATUS, &deleteFlagged);
    186 	return deleteFlagged != 0;
    187 }
    188 
    189 void setupFbo (const Context& ctx, GLuint seed, GLuint fbo)
    190 {
    191 	const Functions& gl = ctx.getRenderContext().getFunctions();
    192 
    193 	GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
    194 						 gl.getError());
    195 
    196 	if (seed == 0)
    197 	{
    198 		gl.clearColor(0.0, 0.0, 0.0, 1.0);
    199 		GLU_CHECK_CALL_ERROR(gl.clear(GL_COLOR_BUFFER_BIT), gl.getError());
    200 	}
    201 	else
    202 	{
    203 		Random			rnd		(seed);
    204 		const GLsizei	width	= rnd.getInt(0, FRAMEBUFFER_SIZE);
    205 		const GLsizei	height	= rnd.getInt(0, FRAMEBUFFER_SIZE);
    206 		const GLint		x		= rnd.getInt(0, FRAMEBUFFER_SIZE - width);
    207 		const GLint		y		= rnd.getInt(0, FRAMEBUFFER_SIZE - height);
    208 		const GLfloat	r1		= rnd.getFloat();
    209 		const GLfloat	g1		= rnd.getFloat();
    210 		const GLfloat	b1		= rnd.getFloat();
    211 		const GLfloat	a1		= rnd.getFloat();
    212 		const GLfloat	r2		= rnd.getFloat();
    213 		const GLfloat	g2		= rnd.getFloat();
    214 		const GLfloat	b2		= rnd.getFloat();
    215 		const GLfloat	a2		= rnd.getFloat();
    216 
    217 		GLU_CHECK_CALL_ERROR(gl.clearColor(r1, g1, b1, a1), gl.getError());
    218 		GLU_CHECK_CALL_ERROR(gl.clear(GL_COLOR_BUFFER_BIT), gl.getError());
    219 		gl.scissor(x, y, width, height);
    220 		gl.enable(GL_SCISSOR_TEST);
    221 		gl.clearColor(r2, g2, b2, a2);
    222 		gl.clear(GL_COLOR_BUFFER_BIT);
    223 		gl.disable(GL_SCISSOR_TEST);
    224 	}
    225 
    226 	gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
    227 	GLU_CHECK_ERROR(gl.getError());
    228 }
    229 
    230 void drawFbo (const Context& ctx, GLuint fbo, Surface& dst)
    231 {
    232 	const RenderContext& renderCtx = ctx.getRenderContext();
    233 	const Functions& gl = renderCtx.getFunctions();
    234 
    235 	GLU_CHECK_CALL_ERROR(
    236 		gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
    237 		gl.getError());
    238 
    239 	dst.setSize(FRAMEBUFFER_SIZE, FRAMEBUFFER_SIZE);
    240 	glu::readPixels(renderCtx, 0, 0, dst.getAccess());
    241 	GLU_EXPECT_NO_ERROR(gl.getError(), "Read pixels from framebuffer");
    242 
    243 	GLU_CHECK_CALL_ERROR(
    244 		gl.bindFramebuffer(GL_FRAMEBUFFER, 0),
    245 		gl.getError());
    246 }
    247 
    248 GLuint getFboAttachment (const Functions& gl, GLuint fbo, GLenum requiredType)
    249 {
    250 	GLint type = 0, name = 0;
    251 	gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
    252 	GLU_CHECK_CALL_ERROR(
    253 		gl.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
    254 											   GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE,
    255 											   &type),
    256 		gl.getError());
    257 	GLU_CHECK_CALL_ERROR(
    258 		gl.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
    259 											   GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME,
    260 											   &name),
    261 		gl.getError());
    262 	gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
    263 	GLU_CHECK_ERROR(gl.getError());
    264 
    265 	GLuint ret = GLenum(type) == requiredType ? name : 0;
    266 	return ret;
    267 }
    268 
    269 void FboAttacher::initAttachment (GLuint seed, GLuint element)
    270 {
    271 	Binder& binder = *getElementType().binder();
    272 	Framebuffer fbo(getRenderContext());
    273 
    274 	enableLogging(false);
    275 
    276 	binder.enableLogging(false);
    277 	binder.bind(element);
    278 	initStorage();
    279 	binder.bind(0);
    280 	binder.enableLogging(true);
    281 
    282 	attach(element, *fbo);
    283 	setupFbo(getContext(), seed, *fbo);
    284 	detach(element, *fbo);
    285 
    286 	enableLogging(true);
    287 
    288 	log() << TestLog::Message
    289 		  << "// Drew to " << getElementType().getName() << " " << element
    290 		  << " with seed " << seed << "."
    291 		  << TestLog::EndMessage;
    292 }
    293 
    294 void FboInputAttacher::drawContainer (GLuint fbo, Surface& dst)
    295 {
    296 	drawFbo(getContext(), fbo, dst);
    297 	log() << TestLog::Message
    298 		  << "// Read pixels from framebuffer " << fbo << " to output image."
    299 		  << TestLog::EndMessage;
    300 }
    301 
    302 void FboOutputAttacher::setupContainer (GLuint seed, GLuint fbo)
    303 {
    304 	setupFbo(getContext(), seed, fbo);
    305 	log() << TestLog::Message
    306 		  << "// Drew to framebuffer " << fbo << " with seed " << seed << "."
    307 		  << TestLog::EndMessage;
    308 }
    309 
    310 void FboOutputAttacher::drawAttachment (GLuint element, Surface& dst)
    311 {
    312 	Framebuffer fbo(getRenderContext());
    313 	m_attacher.enableLogging(false);
    314 	m_attacher.attach(element, *fbo);
    315 	drawFbo(getContext(), *fbo, dst);
    316 	m_attacher.detach(element, *fbo);
    317 	m_attacher.enableLogging(true);
    318 	log() << TestLog::Message
    319 		  << "// Read pixels from " << m_attacher.getElementType().getName() << " " << element
    320 		  << " to output image."
    321 		  << TestLog::EndMessage;
    322 	GLU_CHECK_ERROR(gl().getError());
    323 }
    324 
    325 void TextureFboAttacher::attach (GLuint texture, GLuint fbo)
    326 {
    327 	GLU_CHECK_CALL_ERROR(
    328 		glBindFramebuffer(GL_FRAMEBUFFER, fbo),
    329 		gl().getError());
    330 	GLU_CHECK_CALL_ERROR(
    331 		glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
    332 								  GL_TEXTURE_2D, texture, 0),
    333 		gl().getError());
    334 	GLU_CHECK_CALL_ERROR(
    335 		glBindFramebuffer(GL_FRAMEBUFFER, 0),
    336 		gl().getError());
    337 }
    338 
    339 void TextureFboAttacher::detach (GLuint texture, GLuint fbo)
    340 {
    341 	DE_UNREF(texture);
    342 	GLU_CHECK_CALL_ERROR(
    343 		glBindFramebuffer(GL_FRAMEBUFFER, fbo),
    344 		gl().getError());
    345 	GLU_CHECK_CALL_ERROR(
    346 		glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0),
    347 		gl().getError());
    348 	GLU_CHECK_CALL_ERROR(
    349 		glBindFramebuffer(GL_FRAMEBUFFER, 0),
    350 		gl().getError());
    351 }
    352 
    353 GLuint TextureFboAttacher::getAttachment (GLuint fbo)
    354 {
    355 	return getFboAttachment(gl(), fbo, GL_TEXTURE);
    356 }
    357 
    358 void TextureFboAttacher::initStorage (void)
    359 {
    360 	GLU_CHECK_CALL_ERROR(
    361 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, FRAMEBUFFER_SIZE, FRAMEBUFFER_SIZE, 0,
    362 					 GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, DE_NULL),
    363 		gl().getError());
    364 }
    365 
    366 void RboFboAttacher::initStorage (void)
    367 {
    368 	GLU_CHECK_CALL_ERROR(
    369 		glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, FRAMEBUFFER_SIZE, FRAMEBUFFER_SIZE),
    370 		gl().getError());
    371 }
    372 
    373 void RboFboAttacher::attach (GLuint rbo, GLuint fbo)
    374 {
    375 	GLU_CHECK_CALL_ERROR(
    376 		glBindFramebuffer(GL_FRAMEBUFFER, fbo),
    377 		gl().getError());
    378 	GLU_CHECK_CALL_ERROR(
    379 		glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo),
    380 		gl().getError());
    381 	GLU_CHECK_CALL_ERROR(
    382 		glBindFramebuffer(GL_FRAMEBUFFER, 0),
    383 		gl().getError());
    384 }
    385 
    386 void RboFboAttacher::detach (GLuint rbo, GLuint fbo)
    387 {
    388 	DE_UNREF(rbo);
    389 	GLU_CHECK_CALL_ERROR(
    390 		glBindFramebuffer(GL_FRAMEBUFFER, fbo),
    391 		gl().getError());
    392 	GLU_CHECK_CALL_ERROR(
    393 		glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0),
    394 		gl().getError());
    395 	GLU_CHECK_CALL_ERROR(
    396 		glBindFramebuffer(GL_FRAMEBUFFER, 0),
    397 		gl().getError());
    398 }
    399 
    400 GLuint RboFboAttacher::getAttachment (GLuint fbo)
    401 {
    402 	return getFboAttachment(gl(), fbo, GL_RENDERBUFFER);
    403 }
    404 
    405 static const char* const s_fragmentShaderTemplate = GLSL100_SRC(
    406 	void main()
    407 	{
    408 		gl_FragColor = vec4(${RED}, ${GREEN}, ${BLUE}, 1.0);
    409 	}
    410 	);
    411 
    412 void ShaderProgramAttacher::initAttachment (GLuint seed, GLuint shader)
    413 {
    414 	using					de::insert;
    415 	using					de::floatToString;
    416 
    417 	Random					rnd(seed);
    418 	map<string, string>		params;
    419 	const StringTemplate	sourceTmpl	(s_fragmentShaderTemplate);
    420 
    421 	insert(params, "RED",	floatToString(rnd.getFloat(), 4));
    422 	insert(params, "GREEN",	floatToString(rnd.getFloat(), 4));
    423 	insert(params, "BLUE",	floatToString(rnd.getFloat(), 4));
    424 
    425 	{
    426 		const string			source		= sourceTmpl.specialize(params);
    427 		const char* const		sourceStr	= source.c_str();
    428 
    429 		GLU_CHECK_CALL_ERROR(glShaderSource(shader, 1, &sourceStr, DE_NULL), gl().getError());
    430 		GLU_CHECK_CALL_ERROR(glCompileShader(shader), gl().getError());
    431 
    432 		{
    433 			GLint compileStatus = 0;
    434 			gl().getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus);
    435 			TCU_CHECK_MSG(compileStatus != 0, sourceStr);
    436 		}
    437 	}
    438 }
    439 
    440 void ShaderProgramAttacher::attach (GLuint shader, GLuint program)
    441 {
    442 	GLU_CHECK_CALL_ERROR(
    443 		glAttachShader(program, shader),
    444 		gl().getError());
    445 }
    446 
    447 void ShaderProgramAttacher::detach (GLuint shader, GLuint program)
    448 {
    449 	GLU_CHECK_CALL_ERROR(
    450 		glDetachShader(program, shader),
    451 		gl().getError());
    452 }
    453 
    454 GLuint ShaderProgramAttacher::getAttachment (GLuint program)
    455 {
    456 	GLuint			shaders[2]	= { 0, 0 };
    457 	const GLsizei	shadersLen	= DE_LENGTH_OF_ARRAY(shaders);
    458 	GLsizei			numShaders	= 0;
    459 	GLuint			ret			= 0;
    460 
    461 	gl().getAttachedShaders(program, shadersLen, &numShaders, shaders);
    462 
    463 	// There should ever be at most one attached shader in normal use, but if
    464 	// something is wrong, the temporary vertex shader might not have been
    465 	// detached properly, so let's find the fragment shader explicitly.
    466 	for (int ndx = 0; ndx < de::min<GLsizei>(shadersLen, numShaders); ++ndx)
    467 	{
    468 		GLint shaderType = GL_NONE;
    469 		gl().getShaderiv(shaders[ndx], GL_SHADER_TYPE, &shaderType);
    470 
    471 		if (shaderType == GL_FRAGMENT_SHADER)
    472 		{
    473 			ret = shaders[ndx];
    474 			break;
    475 		}
    476 	}
    477 
    478 	return ret;
    479 }
    480 
    481 void setViewport (const RenderContext& renderCtx, const Rectangle& rect)
    482 {
    483 	renderCtx.getFunctions().viewport(rect.x, rect.y, rect.width, rect.height);
    484 }
    485 
    486 void readRectangle (const RenderContext& renderCtx, const Rectangle& rect, Surface& dst)
    487 {
    488 	dst.setSize(rect.width, rect.height);
    489 	glu::readPixels(renderCtx, rect.x, rect.y, dst.getAccess());
    490 }
    491 
    492 Rectangle randomViewport (const RenderContext& ctx, GLint maxWidth, GLint maxHeight,
    493 						  Random& rnd)
    494 {
    495 	const RenderTarget&	target	= ctx.getRenderTarget();
    496 	const GLint			width	= de::min(target.getWidth(), maxWidth);
    497 	const GLint			xOff	= rnd.getInt(0, width - maxWidth);
    498 	const GLint			height	= de::min(target.getHeight(), maxHeight);
    499 	const GLint			yOff	= rnd.getInt(0, height - maxHeight);
    500 
    501 	return Rectangle(xOff, yOff, width, height);
    502 }
    503 
    504 void ShaderProgramInputAttacher::drawContainer (GLuint program, Surface& dst)
    505 {
    506 	static const float	s_vertices[6]	= { -1.0, 0.0, 1.0, 1.0, 0.0, -1.0 };
    507 	Random				rnd				(program);
    508 	CheckedShader		vtxShader		(getRenderContext(),
    509 										 SHADERTYPE_VERTEX, s_vertexShaderSrc);
    510 	const Rectangle		viewport		= randomViewport(getRenderContext(),
    511 														 VIEWPORT_SIZE, VIEWPORT_SIZE, rnd);
    512 
    513 	gl().attachShader(program, vtxShader.getShader());
    514 	gl().linkProgram(program);
    515 
    516 	{
    517 		GLint linkStatus = 0;
    518 		gl().getProgramiv(program, GL_LINK_STATUS, &linkStatus);
    519 		TCU_CHECK(linkStatus != 0);
    520 	}
    521 
    522 	log() << TestLog::Message
    523 		  << "// Attached a temporary vertex shader and linked program " << program
    524 		  << TestLog::EndMessage;
    525 
    526 	setViewport(getRenderContext(), viewport);
    527 	log() << TestLog::Message << "// Positioned viewport randomly" << TestLog::EndMessage;
    528 
    529 	glUseProgram(program);
    530 	{
    531 		GLint posLoc = gl().getAttribLocation(program, "pos");
    532 		TCU_CHECK(posLoc >= 0);
    533 
    534 		gl().enableVertexAttribArray(posLoc);
    535 
    536 		gl().clearColor(0, 0, 0, 1);
    537 		gl().clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    538 		gl().vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, s_vertices);
    539 		gl().drawArrays(GL_TRIANGLES, 0, 3);
    540 
    541 		gl().disableVertexAttribArray(posLoc);
    542 		log () << TestLog::Message << "// Drew a fixed triangle" << TestLog::EndMessage;
    543 	}
    544 	glUseProgram(0);
    545 
    546 	readRectangle(getRenderContext(), viewport, dst);
    547 	log() << TestLog::Message << "// Copied viewport to output image" << TestLog::EndMessage;
    548 
    549 	gl().detachShader(program, vtxShader.getShader());
    550 	log() << TestLog::Message << "// Removed temporary vertex shader" << TestLog::EndMessage;
    551 }
    552 
    553 ES2Types::ES2Types (const Context& ctx)
    554 	: Types			(ctx)
    555 	, m_bufferBind	(ctx, &CallLogWrapper::glBindBuffer,
    556 					 GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING)
    557 	, m_bufferType	(ctx, "buffer", &CallLogWrapper::glGenBuffers,
    558 					 &CallLogWrapper::glDeleteBuffers,
    559 					 &CallLogWrapper::glIsBuffer, &m_bufferBind)
    560 	, m_textureBind	(ctx, &CallLogWrapper::glBindTexture, GL_TEXTURE_2D, GL_TEXTURE_BINDING_2D)
    561 	, m_textureType	(ctx, "texture", &CallLogWrapper::glGenTextures,
    562 					 &CallLogWrapper::glDeleteTextures,
    563 					 &CallLogWrapper::glIsTexture, &m_textureBind)
    564 	, m_rboBind		(ctx, &CallLogWrapper::glBindRenderbuffer,
    565 					 GL_RENDERBUFFER, GL_RENDERBUFFER_BINDING)
    566 	, m_rboType		(ctx, "renderbuffer",
    567 					 &CallLogWrapper::glGenRenderbuffers,
    568 					 &CallLogWrapper::glDeleteRenderbuffers,
    569 					 &CallLogWrapper::glIsRenderbuffer, &m_rboBind)
    570 	, m_fboBind		(ctx, &CallLogWrapper::glBindFramebuffer,
    571 					 GL_FRAMEBUFFER, GL_FRAMEBUFFER_BINDING)
    572 	, m_fboType		(ctx, "framebuffer",
    573 					 &CallLogWrapper::glGenFramebuffers,
    574 					 &CallLogWrapper::glDeleteFramebuffers,
    575 					 &CallLogWrapper::glIsFramebuffer, &m_fboBind)
    576 	, m_shaderType	(ctx)
    577 	, m_programType	(ctx)
    578 	, m_texFboAtt	(ctx, m_textureType, m_fboType)
    579 	, m_texFboInAtt	(m_texFboAtt)
    580 	, m_texFboOutAtt(m_texFboAtt)
    581 	, m_rboFboAtt	(ctx, m_rboType, m_fboType)
    582 	, m_rboFboInAtt	(m_rboFboAtt)
    583 	, m_rboFboOutAtt(m_rboFboAtt)
    584 	, m_shaderAtt	(ctx, m_shaderType, m_programType)
    585 	, m_shaderInAtt	(m_shaderAtt)
    586 {
    587 	Type* const types[] =
    588 	{
    589 		&m_bufferType, &m_textureType, &m_rboType, &m_fboType, &m_shaderType, &m_programType
    590 	};
    591 	m_types.insert(m_types.end(), DE_ARRAY_BEGIN(types), DE_ARRAY_END(types));
    592 
    593 	m_attachers.push_back(&m_texFboAtt);
    594 	m_attachers.push_back(&m_rboFboAtt);
    595 	m_attachers.push_back(&m_shaderAtt);
    596 
    597 	m_inAttachers.push_back(&m_texFboInAtt);
    598 	m_inAttachers.push_back(&m_rboFboInAtt);
    599 	m_inAttachers.push_back(&m_shaderInAtt);
    600 
    601 	m_outAttachers.push_back(&m_texFboOutAtt);
    602 	m_outAttachers.push_back(&m_rboFboOutAtt);
    603 }
    604 
    605 class Name
    606 {
    607 public:
    608 				Name		(Type& type) : m_type(type), m_name(type.gen()) {}
    609 				Name		(Type& type, GLuint name) : m_type(type), m_name(name) {}
    610 				~Name		(void) { m_type.release(m_name); }
    611 	GLuint		operator*	(void) const { return m_name; }
    612 
    613 private:
    614 	Type&			m_type;
    615 	const GLuint	m_name;
    616 };
    617 
    618 class ResultCollector
    619 {
    620 public:
    621 					ResultCollector		(TestContext& testCtx);
    622 	bool			check				(bool cond, const char* msg);
    623 	void			fail				(const char* msg);
    624 	void			warn				(const char* msg);
    625 					~ResultCollector	(void);
    626 
    627 private:
    628 	void			addResult			(qpTestResult result, const char* msg);
    629 
    630 	TestContext&	m_testCtx;
    631 	TestLog&		m_log;
    632 	qpTestResult	m_result;
    633 	const char*		m_message;
    634 };
    635 
    636 ResultCollector::ResultCollector (TestContext& testCtx)
    637 	: m_testCtx		(testCtx)
    638 	, m_log			(testCtx.getLog())
    639 	, m_result		(QP_TEST_RESULT_PASS)
    640 	, m_message		("Pass")
    641 {
    642 }
    643 
    644 bool ResultCollector::check (bool cond, const char* msg)
    645 {
    646 	if (!cond)
    647 		fail(msg);
    648 	return cond;
    649 }
    650 
    651 void ResultCollector::addResult (qpTestResult result, const char* msg)
    652 {
    653 	m_log << TestLog::Message << "// Fail: " << msg << TestLog::EndMessage;
    654 	if (m_result == QP_TEST_RESULT_PASS)
    655 	{
    656 		m_result = result;
    657 		m_message = msg;
    658 	}
    659 	else
    660 	{
    661 		if (result == QP_TEST_RESULT_FAIL)
    662 			m_result = result;
    663 		m_message = "Multiple problems, see log for details";
    664 	}
    665 }
    666 
    667 void ResultCollector::fail (const char* msg)
    668 {
    669 	addResult(QP_TEST_RESULT_FAIL, msg);
    670 }
    671 
    672 void ResultCollector::warn (const char* msg)
    673 {
    674 	addResult(QP_TEST_RESULT_QUALITY_WARNING, msg);
    675 }
    676 
    677 ResultCollector::~ResultCollector (void)
    678 {
    679 	m_testCtx.setTestResult(m_result, m_message);
    680 }
    681 
    682 class TestBase : public TestCase, protected CallLogWrapper
    683 {
    684 protected:
    685 							TestBase			(const char*	name,
    686 												 const char*	description,
    687 												 const Context&	ctx);
    688 
    689 	// Copy ContextWrapper since MI (except for CallLogWrapper) is a no-no.
    690 	const Context&			getContext			(void) const { return m_ctx; }
    691 	const RenderContext&	getRenderContext	(void) const { return m_ctx.getRenderContext(); }
    692 	const Functions&		gl					(void) const { return m_ctx.gl(); }
    693 	TestLog&				log					(void) const { return m_ctx.log(); }
    694 	void					init				(void);
    695 
    696 	Context					m_ctx;
    697 	Random					m_rnd;
    698 };
    699 
    700 TestBase::TestBase (const char* name, const char* description, const Context& ctx)
    701 	: TestCase			(ctx.getTestContext(), name, description)
    702 	, CallLogWrapper	(ctx.gl(), ctx.log())
    703 	, m_ctx				(ctx)
    704 	, m_rnd				(deStringHash(name))
    705 {
    706 	enableLogging(true);
    707 }
    708 
    709 void TestBase::init (void)
    710 {
    711 	m_rnd = Random(deStringHash(getName()));
    712 }
    713 
    714 class LifeTest : public TestBase
    715 {
    716 public:
    717 	typedef void			(LifeTest::*TestFunction)	(void);
    718 
    719 							LifeTest					(const char*	name,
    720 														 const char*	description,
    721 														 Type&			type,
    722 														 TestFunction 	test)
    723 								: TestBase		(name, description, type.getContext())
    724 								, m_type		(type)
    725 								, m_test		(test) {}
    726 
    727 	IterateResult			iterate						(void);
    728 
    729 	void					testGen						(void);
    730 	void					testDelete					(void);
    731 	void					testBind					(void);
    732 	void					testDeleteBound				(void);
    733 	void					testBindNoGen				(void);
    734 	void					testDeleteUsed				(void);
    735 
    736 private:
    737 	Binder&					binder						(void) { return *m_type.binder(); }
    738 
    739 	Type&					m_type;
    740 	TestFunction			m_test;
    741 };
    742 
    743 IterateResult LifeTest::iterate (void)
    744 {
    745 	(this->*m_test)();
    746 	return STOP;
    747 }
    748 
    749 void LifeTest::testGen (void)
    750 {
    751 	ResultCollector	errors	(getTestContext());
    752 	Name			name	(m_type);
    753 
    754 	if (m_type.genCreates())
    755 		errors.check(m_type.exists(*name), "Gen* should have created an object, but didn't");
    756 	else
    757 		errors.check(!m_type.exists(*name), "Gen* should not have created an object, but did");
    758 }
    759 
    760 void LifeTest::testDelete (void)
    761 {
    762 	ResultCollector	errors	(getTestContext());
    763 	GLuint			name	= m_type.gen();
    764 
    765 	m_type.release(name);
    766 	errors.check(!m_type.exists(name), "Object still exists after deletion");
    767 }
    768 
    769 void LifeTest::testBind (void)
    770 {
    771 	ResultCollector	errors	(getTestContext());
    772 	Name			name	(m_type);
    773 
    774 	binder().bind(*name);
    775 	GLU_EXPECT_NO_ERROR(gl().getError(), "Bind failed");
    776 	errors.check(m_type.exists(*name), "Object does not exist after binding");
    777 	binder().bind(0);
    778 }
    779 
    780 void LifeTest::testDeleteBound (void)
    781 {
    782 	const GLuint	id		= m_type.gen();
    783 	ResultCollector	errors	(getTestContext());
    784 
    785 	binder().bind(id);
    786 	m_type.release(id);
    787 
    788 	if (m_type.nameLingers())
    789 	{
    790 		errors.check(gl().getError() == GL_NO_ERROR, "Deleting bound object failed");
    791 		errors.check(binder().getBinding() == id,
    792 					 "Deleting bound object did not retain binding");
    793 		errors.check(m_type.exists(id),
    794 					 "Deleting bound object made its name invalid");
    795 		errors.check(m_type.isDeleteFlagged(id),
    796 					 "Deleting bound object did not flag the object for deletion");
    797 		binder().bind(0);
    798 	}
    799 	else
    800 	{
    801 		errors.check(gl().getError() == GL_NO_ERROR, "Deleting bound object failed");
    802 		errors.check(binder().getBinding() == 0,
    803 					 "Deleting bound object did not remove binding");
    804 		errors.check(!m_type.exists(id),
    805 					 "Deleting bound object did not make its name invalid");
    806 		binder().bind(0);
    807 	}
    808 
    809 	errors.check(binder().getBinding() == 0, "Unbinding didn't remove binding");
    810 	errors.check(!m_type.exists(id), "Name is still valid after deleting and unbinding");
    811 }
    812 
    813 void LifeTest::testBindNoGen (void)
    814 {
    815 	ResultCollector	errors	(getTestContext());
    816 	const GLuint	id		= m_rnd.getUint32();
    817 
    818 	if (!errors.check(!m_type.exists(id), "Randomly chosen identifier already exists"))
    819 		return;
    820 
    821 	Name			name	(m_type, id);
    822 	binder().bind(*name);
    823 
    824 	if (binder().genRequired())
    825 	{
    826 		errors.check(glGetError() == GL_INVALID_OPERATION,
    827 					 "Did not fail when binding a name not generated by Gen* call");
    828 		errors.check(!m_type.exists(*name),
    829 					 "Bind* created an object for a name not generated by a Gen* call");
    830 	}
    831 	else
    832 	{
    833 		errors.check(glGetError() == GL_NO_ERROR,
    834 					 "Failed when binding a name not generated by Gen* call");
    835 		errors.check(m_type.exists(*name),
    836 					 "Object was not created by the Bind* call");
    837 	}
    838 }
    839 
    840 void LifeTest::testDeleteUsed (void)
    841 {
    842 	ResultCollector	errors(getTestContext());
    843 	GLuint			programId = 0;
    844 
    845 	{
    846 		CheckedShader	vtxShader	(getRenderContext(),
    847 									 SHADERTYPE_VERTEX, s_vertexShaderSrc);
    848 		CheckedShader	fragShader	(getRenderContext(),
    849 									 SHADERTYPE_FRAGMENT, s_fragmentShaderSrc);
    850 		CheckedProgram	program		(getRenderContext(),
    851 									 vtxShader.getShader(), fragShader.getShader());
    852 
    853 		programId = program.getProgram();
    854 
    855 		log() << TestLog::Message << "// Created and linked program " << programId
    856 			  << TestLog::EndMessage;
    857 		GLU_CHECK_CALL_ERROR(glUseProgram(programId), gl().getError());
    858 
    859 		log() << TestLog::Message << "// Deleted program " << programId
    860 			  << TestLog::EndMessage;
    861 	}
    862 	TCU_CHECK(glIsProgram(programId));
    863 	{
    864 		GLint deleteFlagged = 0;
    865 		glGetProgramiv(programId, GL_DELETE_STATUS, &deleteFlagged);
    866 		errors.check(deleteFlagged != 0, "Program object was not flagged as deleted");
    867 	}
    868 	GLU_CHECK_CALL_ERROR(glUseProgram(0), gl().getError());
    869 	errors.check(!gl().isProgram(programId),
    870 				 "Deleted program name still valid after being made non-current");
    871 }
    872 
    873 class AttachmentTest : public TestBase
    874 {
    875 public:
    876 	typedef void			(AttachmentTest::*TestFunction)	(void);
    877 							AttachmentTest					(const char*	name,
    878 															 const char*	description,
    879 															 Attacher&		attacher,
    880 															 TestFunction	test)
    881 								: TestBase		(name, description, attacher.getContext())
    882 								, m_attacher	(attacher)
    883 								, m_test		(test) {}
    884 	IterateResult			iterate							(void);
    885 
    886 	void					testDeletedNames				(void);
    887 	void					testDeletedBinding				(void);
    888 	void					testDeletedReattach				(void);
    889 
    890 private:
    891 	Attacher&				m_attacher;
    892 	const TestFunction		m_test;
    893 };
    894 
    895 IterateResult AttachmentTest::iterate (void)
    896 {
    897 	(this->*m_test)();
    898 	return STOP;
    899 }
    900 
    901 GLuint getAttachment (Attacher& attacher, GLuint container)
    902 {
    903 	const GLuint queriedAttachment = attacher.getAttachment(container);
    904 	attacher.log() << TestLog::Message
    905 				   << "// Result of query for " << attacher.getElementType().getName()
    906 				   << " attached to " << attacher.getContainerType().getName() << " "
    907 				   << container << ": " << queriedAttachment << "."
    908 				   << TestLog::EndMessage;
    909 	return queriedAttachment;
    910 }
    911 
    912 void AttachmentTest::testDeletedNames (void)
    913 {
    914 	Type&			elemType		= m_attacher.getElementType();
    915 	Type&			containerType	= m_attacher.getContainerType();
    916 	Name			container		(containerType);
    917 	ResultCollector	errors			(getTestContext());
    918 	GLuint			elementId		= 0;
    919 
    920 	{
    921 		Name element(elemType);
    922 		elementId = *element;
    923 		m_attacher.initAttachment(0, *element);
    924 		m_attacher.attach(*element, *container);
    925 		errors.check(getAttachment(m_attacher, *container) == elementId,
    926 					 "Attachment name not returned by query even before deletion.");
    927 	}
    928 
    929 	// "Such a container or other context may continue using the object, and
    930 	// may still contain state identifying its name as being currently bound"
    931 	//
    932 	// We here interpret "may" to mean that whenever the container has a
    933 	// deleted object attached to it, a query will return that object's former
    934 	// name.
    935 	errors.check(getAttachment(m_attacher, *container) == elementId,
    936 				 "Attachment name not returned by query after attachment was deleted.");
    937 
    938 	if (elemType.nameLingers())
    939 		errors.check(elemType.exists(elementId),
    940 					 "Attached object name no longer valid after deletion.");
    941 	else
    942 		errors.check(!elemType.exists(elementId),
    943 					 "Attached object name still valid after deletion.");
    944 
    945 	m_attacher.detach(elementId, *container);
    946 	errors.check(getAttachment(m_attacher, *container) == 0,
    947 				 "Attachment name returned by query even after detachment.");
    948 	errors.check(!elemType.exists(elementId),
    949 				 "Deleted attached object name still usable after detachment.");
    950 };
    951 
    952 class InputAttachmentTest : public TestBase
    953 {
    954 public:
    955 					InputAttachmentTest	(const char*	name,
    956 										 const char*	description,
    957 										 InputAttacher&	inputAttacher)
    958 						: TestBase			(name, description, inputAttacher.getContext())
    959 						, m_inputAttacher	(inputAttacher) {}
    960 
    961 	IterateResult	iterate				(void);
    962 
    963 private:
    964 	InputAttacher&	m_inputAttacher;
    965 };
    966 
    967 GLuint replaceName (Type& type, GLuint oldName, TestLog& log)
    968 {
    969 	const Binder* const	binder		= type.binder();
    970 	const bool			genRequired	= binder == DE_NULL || binder->genRequired();
    971 
    972 	if (genRequired)
    973 		return type.gen();
    974 
    975 	log << TestLog::Message
    976 		<< "// Type does not require Gen* for binding, reusing old id " << oldName << "."
    977 		<< TestLog::EndMessage;
    978 
    979 	return oldName;
    980 }
    981 
    982 IterateResult InputAttachmentTest::iterate (void)
    983 {
    984 	Attacher&		attacher		= m_inputAttacher.getAttacher();
    985 	Type&			containerType	= attacher.getContainerType();
    986 	Type&			elementType		= attacher.getElementType();
    987 	Name			container		(containerType);
    988 	GLuint			elementId		= 0;
    989 	const GLuint	refSeed			= m_rnd.getUint32();
    990 	const GLuint	newSeed			= m_rnd.getUint32();
    991 	ResultCollector	errors			(getTestContext());
    992 
    993 	Surface			refSurface;		// Surface from drawing with refSeed-seeded attachment
    994 	Surface			delSurface;		// Surface from drawing with deleted refSeed attachment
    995 	Surface			newSurface;		// Surface from drawing with newSeed-seeded attachment
    996 
    997 	log() << TestLog::Message
    998 		  << "Testing if writing to a newly created object modifies a deleted attachment"
    999 		  << TestLog::EndMessage;
   1000 
   1001 	{
   1002 		ScopedLogSection	section	(log(),
   1003 									 "Write to original", "Writing to an original attachment");
   1004 		const Name			element	(elementType);
   1005 
   1006 		elementId = *element;
   1007 		attacher.initAttachment(refSeed, elementId);
   1008 		attacher.attach(elementId, *container);
   1009 		m_inputAttacher.drawContainer(*container, refSurface);
   1010 		// element gets deleted here
   1011 		log() << TestLog::Message << "// Deleting attachment";
   1012 	}
   1013 	{
   1014 		ScopedLogSection section	(log(), "Write to new",
   1015 									 "Writing to a new attachment after deleting the original");
   1016 		const GLuint	newId		= replaceName(elementType, elementId, log());
   1017 		const Name		newElement	(elementType, newId);
   1018 
   1019 		attacher.initAttachment(newSeed, newId);
   1020 
   1021 		m_inputAttacher.drawContainer(*container, delSurface);
   1022 		attacher.detach(elementId, *container);
   1023 
   1024 		attacher.attach(newId, *container);
   1025 		m_inputAttacher.drawContainer(*container, newSurface);
   1026 		attacher.detach(newId, *container);
   1027 	}
   1028 	{
   1029 		const bool surfacesMatch = tcu::pixelThresholdCompare(
   1030 			log(), "Reading from deleted",
   1031 			"Comparison result from reading from a container with a deleted attachment "
   1032 			"before and after writing to a fresh object.",
   1033 			refSurface, delSurface, RGBA(0, 0, 0, 0), tcu::COMPARE_LOG_RESULT);
   1034 
   1035 		errors.check(
   1036 			surfacesMatch,
   1037 			"Writing to a fresh object modified the container with a deleted attachment.");
   1038 
   1039 		if (!surfacesMatch)
   1040 			log() << TestLog::Image("New attachment",
   1041 									"Container state after attached to the fresh object",
   1042 									newSurface);
   1043 	}
   1044 
   1045 	return STOP;
   1046 }
   1047 
   1048 class OutputAttachmentTest : public TestBase
   1049 {
   1050 public:
   1051 						OutputAttachmentTest			(const char*		name,
   1052 														 const char*		description,
   1053 														 OutputAttacher&	outputAttacher)
   1054 							: TestBase			(name, description,
   1055 												 outputAttacher.getContext())
   1056 							, m_outputAttacher	(outputAttacher) {}
   1057 	IterateResult		iterate							(void);
   1058 
   1059 private:
   1060 	OutputAttacher&		m_outputAttacher;
   1061 };
   1062 
   1063 IterateResult OutputAttachmentTest::iterate (void)
   1064 {
   1065 	Attacher&		attacher		= m_outputAttacher.getAttacher();
   1066 	Type&			containerType	= attacher.getContainerType();
   1067 	Type&			elementType		= attacher.getElementType();
   1068 	Name			container		(containerType);
   1069 	GLuint			elementId		= 0;
   1070 	const GLuint	refSeed			= m_rnd.getUint32();
   1071 	const GLuint	newSeed			= m_rnd.getUint32();
   1072 	ResultCollector	errors			(getTestContext());
   1073 	Surface			refSurface;		// Surface drawn from attachment to refSeed container
   1074 	Surface			newSurface;		// Surface drawn from attachment to newSeed container
   1075 	Surface			delSurface;		// Like newSurface, after writing to a deleted attachment
   1076 
   1077 	log() << TestLog::Message
   1078 		  << "Testing if writing to a container with a deleted attachment "
   1079 		  << "modifies a newly created object"
   1080 		  << TestLog::EndMessage;
   1081 
   1082 	{
   1083 		ScopedLogSection	section	(log(), "Write to existing",
   1084 									 "Writing to a container with an existing attachment");
   1085 		const Name			element	(elementType);
   1086 
   1087 		elementId = *element;
   1088 		attacher.initAttachment(0, elementId);
   1089 		attacher.attach(elementId, *container);
   1090 
   1091 		// For reference purposes, make note of what refSeed looks like.
   1092 		m_outputAttacher.setupContainer(refSeed, *container);
   1093 		m_outputAttacher.drawAttachment(elementId, refSurface);
   1094 	}
   1095 	{
   1096 		ScopedLogSection	section		(log(), "Write to deleted",
   1097 										 "Writing to a container after deletion of attachment");
   1098 		const GLuint		newId		= replaceName(elementType, elementId, log());
   1099 		const Name			newElement	(elementType, newId);
   1100 
   1101 		log() << TestLog::Message
   1102 			  << "Creating a new object " << newId
   1103 			  << TestLog::EndMessage;
   1104 
   1105 		log() << TestLog::Message
   1106 			  << "Recording state of new object before writing to container"
   1107 			  << TestLog::EndMessage;
   1108 		attacher.initAttachment(newSeed, newId);
   1109 		m_outputAttacher.drawAttachment(newId, newSurface);
   1110 
   1111 		log() << TestLog::Message
   1112 			  << "Writing to container"
   1113 			  << TestLog::EndMessage;
   1114 
   1115 		// Now re-write refSeed to the container.
   1116 		m_outputAttacher.setupContainer(refSeed, *container);
   1117 		// Does it affect the newly created attachment object?
   1118 		m_outputAttacher.drawAttachment(newId, delSurface);
   1119 	}
   1120 	attacher.detach(elementId, *container);
   1121 
   1122 	const bool surfacesMatch = tcu::pixelThresholdCompare(
   1123 		log(), "Writing to deleted",
   1124 		"Comparison result from reading from a fresh object before and after "
   1125 		"writing to a container with a deleted attachment",
   1126 		newSurface, delSurface, RGBA(0, 0, 0, 0), tcu::COMPARE_LOG_RESULT);
   1127 
   1128 	errors.check(surfacesMatch,
   1129 				 "Writing to container with deleted attachment modified a new object.");
   1130 
   1131 	if (!surfacesMatch)
   1132 		log() << TestLog::Image(
   1133 			"Original attachment",
   1134 			"Result of container modification on original attachment before deletion.",
   1135 			refSurface);
   1136 	return STOP;
   1137 };
   1138 
   1139 struct LifeTestSpec
   1140 {
   1141 	const char*				name;
   1142 	LifeTest::TestFunction	func;
   1143 	bool					needBind;
   1144 };
   1145 
   1146 MovePtr<TestCaseGroup> createLifeTestGroup (TestContext& testCtx,
   1147 											const LifeTestSpec& spec,
   1148 											const vector<Type*>& types)
   1149 {
   1150 	MovePtr<TestCaseGroup> group(new TestCaseGroup(testCtx, spec.name, spec.name));
   1151 
   1152 	for (vector<Type*>::const_iterator it = types.begin(); it != types.end(); ++it)
   1153 	{
   1154 		Type& type = **it;
   1155 		const char* name = type.getName();
   1156 		if (!spec.needBind || type.binder() != DE_NULL)
   1157 			group->addChild(new LifeTest(name, name, type, spec.func));
   1158 	}
   1159 
   1160 	return group;
   1161 }
   1162 
   1163 static const LifeTestSpec s_lifeTests[] =
   1164 {
   1165 	{ "gen",			&LifeTest::testGen,			false	},
   1166 	{ "delete",			&LifeTest::testDelete,		false	},
   1167 	{ "bind",			&LifeTest::testBind,		true	},
   1168 	{ "delete_bound",	&LifeTest::testDeleteBound,	true	},
   1169 	{ "bind_no_gen",	&LifeTest::testBindNoGen,	true	},
   1170 };
   1171 
   1172 string attacherName (Attacher& attacher)
   1173 {
   1174 	ostringstream os;
   1175 	os << attacher.getElementType().getName() << "_" <<  attacher.getContainerType().getName();
   1176 	return os.str();
   1177 }
   1178 
   1179 void addTestCases (TestCaseGroup& group, Types& types)
   1180 {
   1181 	TestContext& testCtx = types.getTestContext();
   1182 
   1183 	for (const LifeTestSpec* it = DE_ARRAY_BEGIN(s_lifeTests);
   1184 		 it != DE_ARRAY_END(s_lifeTests); ++it)
   1185 		group.addChild(createLifeTestGroup(testCtx, *it, types.getTypes()).release());
   1186 
   1187 	{
   1188 		TestCaseGroup* const delUsedGroup =
   1189 			new TestCaseGroup(testCtx, "delete_used", "Delete current program");
   1190 		group.addChild(delUsedGroup);
   1191 
   1192 		delUsedGroup->addChild(
   1193 			new LifeTest("program", "program", types.getProgramType(),
   1194 						 &LifeTest::testDeleteUsed));
   1195 	}
   1196 
   1197 	{
   1198 		TestCaseGroup* const	attGroup	= new TestCaseGroup(
   1199 			testCtx, "attach", "Attachment tests");
   1200 		group.addChild(attGroup);
   1201 
   1202 		{
   1203 			TestCaseGroup* const	nameGroup	= new TestCaseGroup(
   1204 				testCtx, "deleted_name", "Name of deleted attachment");
   1205 			attGroup->addChild(nameGroup);
   1206 
   1207 			const vector<Attacher*>& atts = types.getAttachers();
   1208 			for (vector<Attacher*>::const_iterator it = atts.begin(); it != atts.end(); ++it)
   1209 			{
   1210 				const string name = attacherName(**it);
   1211 				nameGroup->addChild(new AttachmentTest(name.c_str(), name.c_str(), **it,
   1212 													   &AttachmentTest::testDeletedNames));
   1213 			}
   1214 		}
   1215 		{
   1216 			TestCaseGroup* inputGroup = new TestCaseGroup(
   1217 				testCtx, "deleted_input", "Input from deleted attachment");
   1218 			attGroup->addChild(inputGroup);
   1219 
   1220 			const vector<InputAttacher*>& inAtts = types.getInputAttachers();
   1221 			for (vector<InputAttacher*>::const_iterator it = inAtts.begin();
   1222 				 it != inAtts.end(); ++it)
   1223 			{
   1224 				const string name = attacherName((*it)->getAttacher());
   1225 				inputGroup->addChild(new InputAttachmentTest(name.c_str(), name.c_str(), **it));
   1226 			}
   1227 		}
   1228 		{
   1229 			TestCaseGroup* outputGroup = new TestCaseGroup(
   1230 				testCtx, "deleted_output", "Output to deleted attachment");
   1231 			attGroup->addChild(outputGroup);
   1232 
   1233 			const vector<OutputAttacher*>& outAtts = types.getOutputAttachers();
   1234 			for (vector<OutputAttacher*>::const_iterator it = outAtts.begin();
   1235 				 it != outAtts.end(); ++it)
   1236 			{
   1237 				string name = attacherName((*it)->getAttacher());
   1238 				outputGroup->addChild(new OutputAttachmentTest(name.c_str(), name.c_str(),
   1239 															   **it));
   1240 			}
   1241 		}
   1242 	}
   1243 }
   1244 
   1245 } // details
   1246 } // LifetimeTests
   1247 } // gls
   1248 } // deqp
   1249