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      1 //==- ScheduleDAGInstrs.h - MachineInstr Scheduling --------------*- C++ -*-==//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements the ScheduleDAGInstrs class, which implements
     11 // scheduling for a MachineInstr-based dependency graph.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
     16 #define LLVM_CODEGEN_SCHEDULEDAGINSTRS_H
     17 
     18 #include "llvm/ADT/SparseMultiSet.h"
     19 #include "llvm/ADT/SparseSet.h"
     20 #include "llvm/CodeGen/ScheduleDAG.h"
     21 #include "llvm/CodeGen/TargetSchedule.h"
     22 #include "llvm/Support/Compiler.h"
     23 #include "llvm/Target/TargetRegisterInfo.h"
     24 
     25 namespace llvm {
     26   class MachineFrameInfo;
     27   class MachineLoopInfo;
     28   class MachineDominatorTree;
     29   class LiveIntervals;
     30   class RegPressureTracker;
     31   class PressureDiffs;
     32 
     33   /// An individual mapping from virtual register number to SUnit.
     34   struct VReg2SUnit {
     35     unsigned VirtReg;
     36     SUnit *SU;
     37 
     38     VReg2SUnit(unsigned reg, SUnit *su): VirtReg(reg), SU(su) {}
     39 
     40     unsigned getSparseSetIndex() const {
     41       return TargetRegisterInfo::virtReg2Index(VirtReg);
     42     }
     43   };
     44 
     45   /// Record a physical register access.
     46   /// For non-data-dependent uses, OpIdx == -1.
     47   struct PhysRegSUOper {
     48     SUnit *SU;
     49     int OpIdx;
     50     unsigned Reg;
     51 
     52     PhysRegSUOper(SUnit *su, int op, unsigned R): SU(su), OpIdx(op), Reg(R) {}
     53 
     54     unsigned getSparseSetIndex() const { return Reg; }
     55   };
     56 
     57   /// Use a SparseMultiSet to track physical registers. Storage is only
     58   /// allocated once for the pass. It can be cleared in constant time and reused
     59   /// without any frees.
     60   typedef SparseMultiSet<PhysRegSUOper, llvm::identity<unsigned>, uint16_t>
     61   Reg2SUnitsMap;
     62 
     63   /// Use SparseSet as a SparseMap by relying on the fact that it never
     64   /// compares ValueT's, only unsigned keys. This allows the set to be cleared
     65   /// between scheduling regions in constant time as long as ValueT does not
     66   /// require a destructor.
     67   typedef SparseSet<VReg2SUnit, VirtReg2IndexFunctor> VReg2SUnitMap;
     68 
     69   /// Track local uses of virtual registers. These uses are gathered by the DAG
     70   /// builder and may be consulted by the scheduler to avoid iterating an entire
     71   /// vreg use list.
     72   typedef SparseMultiSet<VReg2SUnit, VirtReg2IndexFunctor> VReg2UseMap;
     73 
     74   /// ScheduleDAGInstrs - A ScheduleDAG subclass for scheduling lists of
     75   /// MachineInstrs.
     76   class ScheduleDAGInstrs : public ScheduleDAG {
     77   protected:
     78     const MachineLoopInfo *MLI;
     79     const MachineFrameInfo *MFI;
     80 
     81     /// Live Intervals provides reaching defs in preRA scheduling.
     82     LiveIntervals *LIS;
     83 
     84     /// TargetSchedModel provides an interface to the machine model.
     85     TargetSchedModel SchedModel;
     86 
     87     /// isPostRA flag indicates vregs cannot be present.
     88     bool IsPostRA;
     89 
     90     /// True if the DAG builder should remove kill flags (in preparation for
     91     /// rescheduling).
     92     bool RemoveKillFlags;
     93 
     94     /// The standard DAG builder does not normally include terminators as DAG
     95     /// nodes because it does not create the necessary dependencies to prevent
     96     /// reordering. A specialized scheduler can override
     97     /// TargetInstrInfo::isSchedulingBoundary then enable this flag to indicate
     98     /// it has taken responsibility for scheduling the terminator correctly.
     99     bool CanHandleTerminators;
    100 
    101     /// State specific to the current scheduling region.
    102     /// ------------------------------------------------
    103 
    104     /// The block in which to insert instructions
    105     MachineBasicBlock *BB;
    106 
    107     /// The beginning of the range to be scheduled.
    108     MachineBasicBlock::iterator RegionBegin;
    109 
    110     /// The end of the range to be scheduled.
    111     MachineBasicBlock::iterator RegionEnd;
    112 
    113     /// Instructions in this region (distance(RegionBegin, RegionEnd)).
    114     unsigned NumRegionInstrs;
    115 
    116     /// After calling BuildSchedGraph, each machine instruction in the current
    117     /// scheduling region is mapped to an SUnit.
    118     DenseMap<MachineInstr*, SUnit*> MISUnitMap;
    119 
    120     /// After calling BuildSchedGraph, each vreg used in the scheduling region
    121     /// is mapped to a set of SUnits. These include all local vreg uses, not
    122     /// just the uses for a singly defined vreg.
    123     VReg2UseMap VRegUses;
    124 
    125     /// State internal to DAG building.
    126     /// -------------------------------
    127 
    128     /// Defs, Uses - Remember where defs and uses of each register are as we
    129     /// iterate upward through the instructions. This is allocated here instead
    130     /// of inside BuildSchedGraph to avoid the need for it to be initialized and
    131     /// destructed for each block.
    132     Reg2SUnitsMap Defs;
    133     Reg2SUnitsMap Uses;
    134 
    135     /// Track the last instruction in this region defining each virtual register.
    136     VReg2SUnitMap VRegDefs;
    137 
    138     /// PendingLoads - Remember where unknown loads are after the most recent
    139     /// unknown store, as we iterate. As with Defs and Uses, this is here
    140     /// to minimize construction/destruction.
    141     std::vector<SUnit *> PendingLoads;
    142 
    143     /// DbgValues - Remember instruction that precedes DBG_VALUE.
    144     /// These are generated by buildSchedGraph but persist so they can be
    145     /// referenced when emitting the final schedule.
    146     typedef std::vector<std::pair<MachineInstr *, MachineInstr *> >
    147       DbgValueVector;
    148     DbgValueVector DbgValues;
    149     MachineInstr *FirstDbgValue;
    150 
    151     /// Set of live physical registers for updating kill flags.
    152     BitVector LiveRegs;
    153 
    154   public:
    155     explicit ScheduleDAGInstrs(MachineFunction &mf,
    156                                const MachineLoopInfo *mli,
    157                                bool IsPostRAFlag,
    158                                bool RemoveKillFlags = false,
    159                                LiveIntervals *LIS = nullptr);
    160 
    161     ~ScheduleDAGInstrs() override {}
    162 
    163     bool isPostRA() const { return IsPostRA; }
    164 
    165     /// \brief Expose LiveIntervals for use in DAG mutators and such.
    166     LiveIntervals *getLIS() const { return LIS; }
    167 
    168     /// \brief Get the machine model for instruction scheduling.
    169     const TargetSchedModel *getSchedModel() const { return &SchedModel; }
    170 
    171     /// \brief Resolve and cache a resolved scheduling class for an SUnit.
    172     const MCSchedClassDesc *getSchedClass(SUnit *SU) const {
    173       if (!SU->SchedClass && SchedModel.hasInstrSchedModel())
    174         SU->SchedClass = SchedModel.resolveSchedClass(SU->getInstr());
    175       return SU->SchedClass;
    176     }
    177 
    178     /// begin - Return an iterator to the top of the current scheduling region.
    179     MachineBasicBlock::iterator begin() const { return RegionBegin; }
    180 
    181     /// end - Return an iterator to the bottom of the current scheduling region.
    182     MachineBasicBlock::iterator end() const { return RegionEnd; }
    183 
    184     /// newSUnit - Creates a new SUnit and return a ptr to it.
    185     SUnit *newSUnit(MachineInstr *MI);
    186 
    187     /// getSUnit - Return an existing SUnit for this MI, or NULL.
    188     SUnit *getSUnit(MachineInstr *MI) const;
    189 
    190     /// startBlock - Prepare to perform scheduling in the given block.
    191     virtual void startBlock(MachineBasicBlock *BB);
    192 
    193     /// finishBlock - Clean up after scheduling in the given block.
    194     virtual void finishBlock();
    195 
    196     /// Initialize the scheduler state for the next scheduling region.
    197     virtual void enterRegion(MachineBasicBlock *bb,
    198                              MachineBasicBlock::iterator begin,
    199                              MachineBasicBlock::iterator end,
    200                              unsigned regioninstrs);
    201 
    202     /// Notify that the scheduler has finished scheduling the current region.
    203     virtual void exitRegion();
    204 
    205     /// buildSchedGraph - Build SUnits from the MachineBasicBlock that we are
    206     /// input.
    207     void buildSchedGraph(AliasAnalysis *AA,
    208                          RegPressureTracker *RPTracker = nullptr,
    209                          PressureDiffs *PDiffs = nullptr);
    210 
    211     /// addSchedBarrierDeps - Add dependencies from instructions in the current
    212     /// list of instructions being scheduled to scheduling barrier. We want to
    213     /// make sure instructions which define registers that are either used by
    214     /// the terminator or are live-out are properly scheduled. This is
    215     /// especially important when the definition latency of the return value(s)
    216     /// are too high to be hidden by the branch or when the liveout registers
    217     /// used by instructions in the fallthrough block.
    218     void addSchedBarrierDeps();
    219 
    220     /// schedule - Order nodes according to selected style, filling
    221     /// in the Sequence member.
    222     ///
    223     /// Typically, a scheduling algorithm will implement schedule() without
    224     /// overriding enterRegion() or exitRegion().
    225     virtual void schedule() = 0;
    226 
    227     /// finalizeSchedule - Allow targets to perform final scheduling actions at
    228     /// the level of the whole MachineFunction. By default does nothing.
    229     virtual void finalizeSchedule() {}
    230 
    231     void dumpNode(const SUnit *SU) const override;
    232 
    233     /// Return a label for a DAG node that points to an instruction.
    234     std::string getGraphNodeLabel(const SUnit *SU) const override;
    235 
    236     /// Return a label for the region of code covered by the DAG.
    237     std::string getDAGName() const override;
    238 
    239     /// \brief Fix register kill flags that scheduling has made invalid.
    240     void fixupKills(MachineBasicBlock *MBB);
    241   protected:
    242     void initSUnits();
    243     void addPhysRegDataDeps(SUnit *SU, unsigned OperIdx);
    244     void addPhysRegDeps(SUnit *SU, unsigned OperIdx);
    245     void addVRegDefDeps(SUnit *SU, unsigned OperIdx);
    246     void addVRegUseDeps(SUnit *SU, unsigned OperIdx);
    247 
    248     /// \brief PostRA helper for rewriting kill flags.
    249     void startBlockForKills(MachineBasicBlock *BB);
    250 
    251     /// \brief Toggle a register operand kill flag.
    252     ///
    253     /// Other adjustments may be made to the instruction if necessary. Return
    254     /// true if the operand has been deleted, false if not.
    255     bool toggleKillFlag(MachineInstr *MI, MachineOperand &MO);
    256   };
    257 
    258   /// newSUnit - Creates a new SUnit and return a ptr to it.
    259   inline SUnit *ScheduleDAGInstrs::newSUnit(MachineInstr *MI) {
    260 #ifndef NDEBUG
    261     const SUnit *Addr = SUnits.empty() ? nullptr : &SUnits[0];
    262 #endif
    263     SUnits.push_back(SUnit(MI, (unsigned)SUnits.size()));
    264     assert((Addr == nullptr || Addr == &SUnits[0]) &&
    265            "SUnits std::vector reallocated on the fly!");
    266     SUnits.back().OrigNode = &SUnits.back();
    267     return &SUnits.back();
    268   }
    269 
    270   /// getSUnit - Return an existing SUnit for this MI, or NULL.
    271   inline SUnit *ScheduleDAGInstrs::getSUnit(MachineInstr *MI) const {
    272     DenseMap<MachineInstr*, SUnit*>::const_iterator I = MISUnitMap.find(MI);
    273     if (I == MISUnitMap.end())
    274       return nullptr;
    275     return I->second;
    276   }
    277 } // namespace llvm
    278 
    279 #endif
    280