1 /*------------------------------------------------------------------------- 2 * drawElements Quality Program EGL Module 3 * --------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief EGL gles2 sharing threaded tests 22 *//*--------------------------------------------------------------------*/ 23 24 #include "teglGLES2SharingThreadedTests.hpp" 25 26 #include "tcuTestLog.hpp" 27 #include "tcuThreadUtil.hpp" 28 29 #include "deRandom.hpp" 30 #include "deThread.hpp" 31 #include "deSharedPtr.hpp" 32 #include "deMutex.hpp" 33 #include "deSemaphore.hpp" 34 #include "deStringUtil.hpp" 35 36 #include "deClock.h" 37 #include "deString.h" 38 #include "deMemory.h" 39 #include "deMath.h" 40 41 #include "gluDefs.hpp" 42 43 #include "glwEnums.hpp" 44 #include "glwFunctions.hpp" 45 46 #include "egluUtil.hpp" 47 48 #include "eglwLibrary.hpp" 49 #include "eglwEnums.hpp" 50 51 #include <vector> 52 #include <string> 53 #include <memory> 54 #include <sstream> 55 56 using std::vector; 57 using std::string; 58 using de::SharedPtr; 59 60 using namespace glw; 61 using namespace eglw; 62 63 namespace deqp 64 { 65 namespace egl 66 { 67 68 namespace GLES2ThreadTest 69 { 70 71 class Texture; 72 class Buffer; 73 class Shader; 74 class Program; 75 class GLES2ResourceManager 76 { 77 public: 78 79 SharedPtr<Texture> popTexture (int index); 80 const SharedPtr<Texture> getTexture (int index) const { return m_textures[index]; } 81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); } 82 int getTextureCount (void) const { return (int)m_textures.size(); } 83 84 SharedPtr<Buffer> popBuffer (int index); 85 const SharedPtr<Buffer> getBuffer (int index) const { return m_buffers[index]; } 86 void addBuffer (SharedPtr<Buffer> buffer) { m_buffers.push_back(buffer); } 87 int getBufferCount (void) const { return (int)m_buffers.size(); } 88 89 SharedPtr<Shader> popShader (int index); 90 const SharedPtr<Shader> getShader (int index) const { return m_shaders[index]; } 91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); } 92 int getShaderCount (void) const { return (int)m_shaders.size(); } 93 94 SharedPtr<Program> popProgram (int index); 95 const SharedPtr<Program> getProgram (int index) const { return m_programs[index]; } 96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); } 97 int getProgramCount (void) const { return (int)m_programs.size(); } 98 99 private: 100 std::vector<SharedPtr<Texture> > m_textures; 101 std::vector<SharedPtr<Buffer> > m_buffers; 102 std::vector<SharedPtr<Shader> > m_shaders; 103 std::vector<SharedPtr<Program> > m_programs; 104 }; 105 106 SharedPtr<Texture> GLES2ResourceManager::popTexture (int index) 107 { 108 SharedPtr<Texture> texture = m_textures[index]; 109 110 m_textures.erase(m_textures.begin() + index); 111 112 return texture; 113 } 114 115 SharedPtr<Buffer> GLES2ResourceManager::popBuffer (int index) 116 { 117 SharedPtr<Buffer> buffer = m_buffers[index]; 118 119 m_buffers.erase(m_buffers.begin() + index); 120 121 return buffer; 122 } 123 124 SharedPtr<Shader> GLES2ResourceManager::popShader (int index) 125 { 126 SharedPtr<Shader> shader = m_shaders[index]; 127 128 m_shaders.erase(m_shaders.begin() + index); 129 130 return shader; 131 } 132 133 SharedPtr<Program> GLES2ResourceManager::popProgram (int index) 134 { 135 SharedPtr<Program> program = m_programs[index]; 136 137 m_programs.erase(m_programs.begin() + index); 138 139 return program; 140 } 141 142 class GLES2Context : public tcu::ThreadUtil::Object 143 { 144 public: 145 GLES2Context (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<GLES2ResourceManager> resourceManager); 146 ~GLES2Context (void); 147 148 // Call generation time attributes 149 SharedPtr<GLES2ResourceManager> resourceManager; 150 151 // Run time attributes 152 EGLDisplay display; 153 EGLContext context; 154 155 struct 156 { 157 glEGLImageTargetTexture2DOESFunc imageTargetTexture2D; 158 } glExtensions; 159 private: 160 GLES2Context (const GLES2Context&); 161 GLES2Context& operator= (const GLES2Context&); 162 }; 163 164 GLES2Context::GLES2Context (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<GLES2ResourceManager> resourceManager_) 165 : tcu::ThreadUtil::Object ("Context", event) 166 , resourceManager (resourceManager_) 167 , display (EGL_NO_DISPLAY) 168 , context (EGL_NO_CONTEXT) 169 { 170 glExtensions.imageTargetTexture2D = DE_NULL; 171 } 172 173 GLES2Context::~GLES2Context (void) 174 { 175 } 176 177 class Surface : public tcu::ThreadUtil::Object 178 { 179 public: 180 Surface (SharedPtr<tcu::ThreadUtil::Event> event); 181 ~Surface (void); 182 183 // Run time attributes 184 EGLSurface surface; 185 186 private: 187 Surface (const Surface&); 188 Surface& operator= (const Surface&); 189 }; 190 191 Surface::Surface (SharedPtr<tcu::ThreadUtil::Event> event) 192 : tcu::ThreadUtil::Object ("Surface", event) 193 , surface (EGL_NO_SURFACE) 194 { 195 } 196 197 Surface::~Surface (void) 198 { 199 } 200 201 // EGL thread with thread specifig state 202 class EGLThread : public tcu::ThreadUtil::Thread 203 { 204 public: 205 EGLThread (const Library& egl_, const glw::Functions& gl_, int seed); 206 ~EGLThread (void); 207 virtual void deinit (void); 208 209 const Library& egl; 210 const glw::Functions& gl; 211 212 // Generation time attributes 213 SharedPtr<GLES2Context> context; 214 SharedPtr<Surface> surface; 215 216 // Runtime attributes 217 218 SharedPtr<GLES2Context> runtimeContext; 219 EGLSurface eglSurface; 220 private: 221 }; 222 223 EGLThread::EGLThread (const Library& egl_, const glw::Functions& gl_, int seed) 224 : tcu::ThreadUtil::Thread (seed) 225 , egl (egl_) 226 , gl (gl_) 227 , eglSurface (EGL_NO_SURFACE) 228 { 229 } 230 231 void EGLThread::deinit (void) 232 { 233 if (runtimeContext) 234 { 235 if (runtimeContext->context != EGL_NO_CONTEXT) 236 egl.makeCurrent(runtimeContext->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 237 238 egl.destroyContext(runtimeContext->display, runtimeContext->context); 239 runtimeContext->context = EGL_NO_CONTEXT; 240 241 egl.destroySurface(runtimeContext->display, eglSurface); 242 eglSurface = EGL_NO_SURFACE; 243 } 244 245 egl.releaseThread(); 246 } 247 248 EGLThread::~EGLThread (void) 249 { 250 EGLThread::deinit(); 251 } 252 253 class FenceSync 254 { 255 public: 256 FenceSync (void); 257 ~FenceSync (void); 258 259 void init (EGLThread& thread, bool serverSync); 260 bool waitReady (EGLThread& thread); 261 262 void addWaiter (void); 263 264 private: 265 EGLDisplay m_display; 266 EGLSyncKHR m_sync; 267 de::Mutex m_lock; 268 int m_waiterCount; 269 bool m_serverSync; 270 }; 271 272 FenceSync::FenceSync (void) 273 : m_display (EGL_NO_DISPLAY) 274 , m_sync (NULL) 275 , m_waiterCount (0) 276 , m_serverSync (false) 277 { 278 } 279 280 FenceSync::~FenceSync (void) 281 { 282 } 283 284 void FenceSync::addWaiter (void) 285 { 286 m_lock.lock(); 287 m_waiterCount++; 288 m_lock.unlock(); 289 } 290 291 void FenceSync::init (EGLThread& thread, bool serverSync) 292 { 293 m_display = thread.runtimeContext->display; 294 m_serverSync = serverSync; 295 296 // Use sync only if somebody will actualy depend on it 297 m_lock.lock(); 298 if (m_waiterCount > 0) 299 { 300 thread.newMessage() << "Begin -- eglCreateSyncKHR(" << ((size_t)m_display) << ", EGL_SYNC_FENCE_KHR, DE_NULL)" << tcu::ThreadUtil::Message::End; 301 m_sync = thread.egl.createSyncKHR(m_display, EGL_SYNC_FENCE_KHR, DE_NULL); 302 thread.newMessage() << "End -- " << ((size_t)m_sync) << " = eglCreateSyncKHR()" << tcu::ThreadUtil::Message::End; 303 TCU_CHECK(m_sync); 304 } 305 m_lock.unlock(); 306 } 307 308 bool FenceSync::waitReady (EGLThread& thread) 309 { 310 bool ok = true; 311 if (m_serverSync) 312 { 313 thread.newMessage() << "Begin -- eglWaitSyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ", 0)" << tcu::ThreadUtil::Message::End; 314 EGLint result = thread.egl.waitSyncKHR(m_display, m_sync, 0); 315 thread.newMessage() << "End -- " << result << " = eglWaitSyncKHR()" << tcu::ThreadUtil::Message::End; 316 ok = result == EGL_TRUE; 317 } 318 else 319 { 320 thread.newMessage() << "Begin -- eglClientWaitSyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ", EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 1000 000 000)" << tcu::ThreadUtil::Message::End; 321 EGLint result = thread.egl.clientWaitSyncKHR(m_display, m_sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 1000000000); 322 thread.newMessage() << "End -- " << result << " = eglClientWaitSyncKHR()" << tcu::ThreadUtil::Message::End; 323 ok = result == EGL_CONDITION_SATISFIED_KHR; 324 } 325 326 m_lock.lock(); 327 m_waiterCount--; 328 DE_ASSERT(m_waiterCount >= 0); 329 330 if (m_waiterCount == 0) 331 { 332 // \note [mika] This is no longer deterministic and eglDestroySyncKHR might happen in different places and in different threads 333 thread.newMessage() << "Begin -- eglDestroySyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ")" << tcu::ThreadUtil::Message::End; 334 EGLint destroyResult = thread.egl.destroySyncKHR(m_display, m_sync); 335 thread.newMessage() << "End -- " << destroyResult << " = eglDestroySyncKHR()" << tcu::ThreadUtil::Message::End; 336 m_sync = DE_NULL; 337 } 338 339 m_lock.unlock(); 340 341 return ok; 342 } 343 344 class Object : public tcu::ThreadUtil::Object 345 { 346 public: 347 Object (const char* type, SharedPtr<tcu::ThreadUtil::Event> e, SharedPtr<FenceSync> sync); 348 ~Object (void); 349 350 void readGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps); 351 void modifyGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps); 352 353 private: 354 SharedPtr<FenceSync> m_modifySync; 355 vector<SharedPtr<FenceSync> > m_readSyncs; 356 }; 357 358 Object::Object (const char* type, SharedPtr<tcu::ThreadUtil::Event> e, SharedPtr<FenceSync> sync) 359 : tcu::ThreadUtil::Object (type, e) 360 , m_modifySync (sync) 361 { 362 } 363 364 Object::~Object (void) 365 { 366 } 367 368 void Object::readGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps) 369 { 370 if (m_modifySync) 371 m_modifySync->addWaiter(); 372 373 // Make call depend on last modifying call 374 deps.push_back(m_modifySync); 375 376 // Add read dependency 377 m_readSyncs.push_back(sync); 378 } 379 380 void Object::modifyGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps) 381 { 382 // Make call depend on all reads 383 for (int readNdx = 0; readNdx < (int)m_readSyncs.size(); readNdx++) 384 { 385 if (m_readSyncs[readNdx]) 386 m_readSyncs[readNdx]->addWaiter(); 387 388 deps.push_back(m_readSyncs[readNdx]); 389 } 390 391 if (m_modifySync) 392 m_modifySync->addWaiter(); 393 394 deps.push_back(m_modifySync); 395 396 // Update last modifying call 397 m_modifySync = sync; 398 399 // Clear read dependencies of last "version" of this object 400 m_readSyncs.clear(); 401 } 402 403 class Operation : public tcu::ThreadUtil::Operation 404 { 405 public: 406 Operation (const char* name, bool useSync, bool serverSync); 407 virtual ~Operation (void); 408 409 SharedPtr<FenceSync> getSync (void) { return m_sync; } 410 void readGLObject (SharedPtr<Object> object); 411 void modifyGLObject (SharedPtr<Object> object); 412 413 virtual void execute (tcu::ThreadUtil::Thread& thread); 414 415 private: 416 bool m_useSync; 417 bool m_serverSync; 418 std::vector<SharedPtr<FenceSync> > m_syncDeps; 419 SharedPtr<FenceSync> m_sync; 420 }; 421 422 Operation::Operation (const char* name, bool useSync, bool serverSync) 423 : tcu::ThreadUtil::Operation (name) 424 , m_useSync (useSync) 425 , m_serverSync (serverSync) 426 , m_sync (useSync ? SharedPtr<FenceSync>(new FenceSync()) : SharedPtr<FenceSync>()) 427 { 428 } 429 430 Operation::~Operation (void) 431 { 432 } 433 434 void Operation::readGLObject (SharedPtr<Object> object) 435 { 436 object->read(m_event, m_deps); 437 object->readGL(m_sync, m_syncDeps); 438 } 439 440 void Operation::modifyGLObject (SharedPtr<Object> object) 441 { 442 object->modify(m_event, m_deps); 443 object->modifyGL(m_sync, m_syncDeps); 444 } 445 446 void Operation::execute (tcu::ThreadUtil::Thread& t) 447 { 448 EGLThread& thread = dynamic_cast<EGLThread&>(t); 449 450 bool success = true; 451 452 // Wait for dependencies and check that they succeeded 453 for (int depNdx = 0; depNdx < (int)m_deps.size(); depNdx++) 454 { 455 if (!m_deps[depNdx]->waitReady()) 456 success = false; 457 } 458 459 // Try execute operation 460 if (success) 461 { 462 try 463 { 464 if (m_useSync) 465 { 466 for (int depNdx = 0; depNdx < (int)m_syncDeps.size(); depNdx++) 467 { 468 EGLThread* eglThread = dynamic_cast<EGLThread*>(&thread); 469 DE_ASSERT(eglThread); 470 if (m_syncDeps[depNdx]->waitReady(*eglThread) != tcu::ThreadUtil::Event::RESULT_OK) 471 { 472 success = false; 473 break; 474 } 475 } 476 } 477 478 if (success) 479 { 480 exec(thread); 481 if (m_useSync) 482 { 483 EGLThread* eglThread = dynamic_cast<EGLThread*>(&thread); 484 DE_ASSERT(eglThread); 485 m_sync->init(*eglThread, m_serverSync); 486 thread.newMessage() << "Begin -- glFlush()" << tcu::ThreadUtil::Message::End; 487 GLU_CHECK_GLW_CALL(thread.gl, flush()); 488 thread.newMessage() << "End -- glFlush()" << tcu::ThreadUtil::Message::End; 489 } 490 else 491 { 492 thread.newMessage() << "Begin -- glFinish()" << tcu::ThreadUtil::Message::End; 493 GLU_CHECK_GLW_CALL(thread.gl, finish()); 494 thread.newMessage() << "End -- glFinish()" << tcu::ThreadUtil::Message::End; 495 } 496 } 497 } 498 catch (...) 499 { 500 // Got exception event failed 501 m_event->setResult(tcu::ThreadUtil::Event::RESULT_FAILED); 502 throw; 503 } 504 } 505 506 if (success) 507 m_event->setResult(tcu::ThreadUtil::Event::RESULT_OK); 508 else 509 m_event->setResult(tcu::ThreadUtil::Event::RESULT_FAILED); 510 511 m_deps.clear(); 512 m_event = SharedPtr<tcu::ThreadUtil::Event>(); 513 m_syncDeps.clear(); 514 m_sync = SharedPtr<FenceSync>(); 515 } 516 517 class EGLImage : public Object 518 { 519 public: 520 EGLImage (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 521 virtual ~EGLImage (void) {} 522 523 EGLImageKHR image; 524 }; 525 526 // EGLResource manager 527 class EGLResourceManager 528 { 529 public: 530 531 void addContext (SharedPtr<GLES2Context> context) { m_contexts.push_back(context); } 532 void addSurface (SharedPtr<Surface> surface) { m_surfaces.push_back(surface); } 533 void addImage (SharedPtr<EGLImage> image) { m_images.push_back(image); } 534 535 SharedPtr<Surface> popSurface (int index); 536 SharedPtr<GLES2Context> popContext (int index); 537 SharedPtr<EGLImage> popImage (int index); 538 539 int getContextCount (void) const { return (int)m_contexts.size(); } 540 int getSurfaceCount (void) const { return (int)m_surfaces.size(); } 541 int getImageCount (void) const { return (int)m_images.size(); } 542 543 private: 544 std::vector<SharedPtr<GLES2Context> > m_contexts; 545 std::vector<SharedPtr<Surface> > m_surfaces; 546 std::vector<SharedPtr<EGLImage> > m_images; 547 }; 548 549 SharedPtr<Surface> EGLResourceManager::popSurface (int index) 550 { 551 SharedPtr<Surface> surface = m_surfaces[index]; 552 m_surfaces.erase(m_surfaces.begin() + index); 553 return surface; 554 } 555 556 SharedPtr<GLES2Context> EGLResourceManager::popContext (int index) 557 { 558 SharedPtr<GLES2Context> context = m_contexts[index]; 559 m_contexts.erase(m_contexts.begin() + index); 560 return context; 561 } 562 563 SharedPtr<EGLImage> EGLResourceManager::popImage (int index) 564 { 565 SharedPtr<EGLImage> image = m_images[index]; 566 m_images.erase(m_images.begin() + index); 567 return image; 568 } 569 570 class CreateContext : public tcu::ThreadUtil::Operation 571 { 572 public: 573 CreateContext (EGLDisplay display, EGLConfig config, SharedPtr<GLES2Context> shared, SharedPtr<GLES2Context>& context); 574 575 void exec (tcu::ThreadUtil::Thread& thread); 576 577 private: 578 EGLDisplay m_display; 579 EGLConfig m_config; 580 SharedPtr<GLES2Context> m_shared; 581 SharedPtr<GLES2Context> m_context; 582 }; 583 584 CreateContext::CreateContext (EGLDisplay display, EGLConfig config, SharedPtr<GLES2Context> shared, SharedPtr<GLES2Context>& context) 585 : tcu::ThreadUtil::Operation ("CreateContext") 586 , m_display (display) 587 , m_config (config) 588 , m_shared (shared) 589 { 590 if (shared) 591 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(shared)); 592 593 context = SharedPtr<GLES2Context>(new GLES2Context(getEvent(), (shared ? shared->resourceManager : SharedPtr<GLES2ResourceManager>(new GLES2ResourceManager)))); 594 m_context = context; 595 } 596 597 void CreateContext::exec (tcu::ThreadUtil::Thread& t) 598 { 599 EGLThread& thread = dynamic_cast<EGLThread&>(t); 600 m_context->display = m_display; 601 602 const EGLint attriblist[] = 603 { 604 EGL_CONTEXT_CLIENT_VERSION, 2, 605 EGL_NONE 606 }; 607 608 thread.newMessage() << "Begin -- eglBindAPI(EGL_OPENGL_ES_API)" << tcu::ThreadUtil::Message::End; 609 EGLU_CHECK_CALL(thread.egl, bindAPI(EGL_OPENGL_ES_API)); 610 thread.newMessage() << "End -- eglBindAPI()" << tcu::ThreadUtil::Message::End; 611 612 if (m_shared) 613 { 614 DE_ASSERT(m_shared->context != EGL_NO_CONTEXT); 615 DE_ASSERT(m_shared->display != EGL_NO_DISPLAY); 616 DE_ASSERT(m_shared->display == m_display); 617 618 thread.newMessage() << "Begin -- eglCreateContext(" << m_display << ", " << m_config << ", " << m_shared->context << ", { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })" << tcu::ThreadUtil::Message::End; 619 m_context->context = thread.egl.createContext(m_display, m_config, m_shared->context, attriblist); 620 thread.newMessage() << "End -- " << m_context->context << " = eglCreateContext()" << tcu::ThreadUtil::Message::End; 621 } 622 else 623 { 624 thread.newMessage() << "Begin -- eglCreateContext(" << m_display << ", " << m_config << ", EGL_NO_CONTEXT, { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })" << tcu::ThreadUtil::Message::End; 625 m_context->context = thread.egl.createContext(m_display, m_config, EGL_NO_CONTEXT, attriblist); 626 thread.newMessage() << "End -- " << m_context->context << " = eglCreateContext()" << tcu::ThreadUtil::Message::End; 627 } 628 629 EGLU_CHECK_MSG(thread.egl, "Failed to create GLES2 context"); 630 TCU_CHECK(m_context->context != EGL_NO_CONTEXT); 631 } 632 633 class DestroyContext : public tcu::ThreadUtil::Operation 634 { 635 public: 636 DestroyContext (SharedPtr<GLES2Context> contex); 637 void exec (tcu::ThreadUtil::Thread& thread); 638 639 private: 640 SharedPtr<GLES2Context> m_context; 641 }; 642 643 DestroyContext::DestroyContext (SharedPtr<GLES2Context> contex) 644 : tcu::ThreadUtil::Operation ("DestroyContext") 645 , m_context (contex) 646 { 647 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_context)); 648 } 649 650 void DestroyContext::exec (tcu::ThreadUtil::Thread& t) 651 { 652 EGLThread& thread = dynamic_cast<EGLThread&>(t); 653 654 thread.newMessage() << "Begin -- eglDestroyContext(" << m_context->display << ", " << m_context->context << ")" << tcu::ThreadUtil::Message::End; 655 EGLU_CHECK_CALL(thread.egl, destroyContext(m_context->display, m_context->context)); 656 thread.newMessage() << "End -- eglDestroyContext()" << tcu::ThreadUtil::Message::End; 657 m_context->display = EGL_NO_DISPLAY; 658 m_context->context = EGL_NO_CONTEXT; 659 } 660 661 class MakeCurrent : public tcu::ThreadUtil::Operation 662 { 663 public: 664 MakeCurrent (EGLThread& thread, EGLDisplay display, SharedPtr<Surface> surface, SharedPtr<GLES2Context> context); 665 666 void exec (tcu::ThreadUtil::Thread& thread); 667 668 private: 669 EGLDisplay m_display; 670 SharedPtr<Surface> m_surface; 671 SharedPtr<GLES2Context> m_context; 672 }; 673 674 MakeCurrent::MakeCurrent (EGLThread& thread, EGLDisplay display, SharedPtr<Surface> surface, SharedPtr<GLES2Context> context) 675 : tcu::ThreadUtil::Operation ("MakeCurrent") 676 , m_display (display) 677 , m_surface (surface) 678 , m_context (context) 679 { 680 if (m_context) 681 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_context)); 682 683 if (m_surface) 684 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_surface)); 685 686 // Release old contexts 687 if (thread.context) 688 { 689 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(thread.context)); 690 } 691 692 // Release old surface 693 if (thread.surface) 694 { 695 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(thread.surface)); 696 } 697 698 thread.context = m_context; 699 thread.surface = m_surface; 700 } 701 702 void MakeCurrent::exec (tcu::ThreadUtil::Thread& t) 703 { 704 EGLThread& thread = dynamic_cast<EGLThread&>(t); 705 706 if (m_context) 707 { 708 thread.eglSurface = m_surface->surface; 709 thread.runtimeContext = m_context; 710 711 DE_ASSERT(m_surface); 712 thread.newMessage() << "Begin -- eglMakeCurrent(" << m_display << ", " << m_surface->surface << ", " << m_surface->surface << ", " << m_context->context << ")" << tcu::ThreadUtil::Message::End; 713 EGLU_CHECK_CALL(thread.egl, makeCurrent(m_display, m_surface->surface, m_surface->surface, m_context->context)); 714 thread.newMessage() << "End -- eglMakeCurrent()" << tcu::ThreadUtil::Message::End; 715 } 716 else 717 { 718 thread.runtimeContext = m_context; 719 720 thread.newMessage() << "Begin -- eglMakeCurrent(" << m_display << ", EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)" << tcu::ThreadUtil::Message::End; 721 EGLU_CHECK_CALL(thread.egl, makeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); 722 thread.newMessage() << "End -- eglMakeCurrent()" << tcu::ThreadUtil::Message::End; 723 } 724 } 725 726 class InitGLExtension : public tcu::ThreadUtil::Operation 727 { 728 public: 729 InitGLExtension (const char* extension); 730 731 void exec (tcu::ThreadUtil::Thread& thread); 732 733 private: 734 std::string m_extension; 735 }; 736 737 InitGLExtension::InitGLExtension (const char* extension) 738 : tcu::ThreadUtil::Operation ("InitGLExtension") 739 , m_extension (extension) 740 { 741 } 742 743 void InitGLExtension::exec (tcu::ThreadUtil::Thread& t) 744 { 745 EGLThread& thread = dynamic_cast<EGLThread&>(t); 746 747 // Check extensions 748 bool found = false; 749 750 thread.newMessage() << "Begin -- glGetString(GL_EXTENSIONS)" << tcu::ThreadUtil::Message::End; 751 std::string extensions = (const char*)thread.gl.getString(GL_EXTENSIONS); 752 thread.newMessage() << "End -- glGetString()" << tcu::ThreadUtil::Message::End; 753 754 std::string::size_type pos = extensions.find(" "); 755 756 do 757 { 758 std::string extension; 759 if (pos != std::string::npos) 760 { 761 extension = extensions.substr(0, pos); 762 extensions = extensions.substr(pos+1); 763 } 764 else 765 { 766 extension = extensions; 767 extensions = ""; 768 } 769 770 if (extension == m_extension) 771 { 772 found = true; 773 break; 774 } 775 pos = extensions.find(" "); 776 } while (pos != std::string::npos); 777 778 if (!found) 779 throw tcu::NotSupportedError((m_extension + " not supported").c_str(), "", __FILE__, __LINE__); 780 781 782 // Query function pointers 783 if (m_extension == "GL_OES_EGL_image") 784 { 785 thread.newMessage() << "Begin -- eglGetProcAddress(\"glEGLImageTargetTexture2DOES\")" << tcu::ThreadUtil::Message::End; 786 thread.runtimeContext->glExtensions.imageTargetTexture2D = (glEGLImageTargetTexture2DOESFunc)thread.egl.getProcAddress("glEGLImageTargetTexture2DOES"); 787 thread.newMessage() << "End -- " << ((void*)thread.runtimeContext->glExtensions.imageTargetTexture2D) << " = eglGetProcAddress()"<< tcu::ThreadUtil::Message::End; 788 } 789 } 790 791 class CreatePBufferSurface : public tcu::ThreadUtil::Operation 792 { 793 public: 794 CreatePBufferSurface (EGLDisplay display, EGLConfig config, EGLint width, EGLint height, SharedPtr<Surface>& surface); 795 void exec (tcu::ThreadUtil::Thread& thread); 796 797 private: 798 EGLDisplay m_display; 799 EGLConfig m_config; 800 EGLint m_width; 801 EGLint m_height; 802 SharedPtr<Surface> m_surface; 803 }; 804 805 CreatePBufferSurface::CreatePBufferSurface (EGLDisplay display, EGLConfig config, EGLint width, EGLint height, SharedPtr<Surface>& surface) 806 : tcu::ThreadUtil::Operation ("CreatePBufferSurface") 807 , m_display (display) 808 , m_config (config) 809 , m_width (width) 810 , m_height (height) 811 { 812 surface = SharedPtr<Surface>(new Surface(getEvent())); 813 m_surface = surface; 814 } 815 816 void CreatePBufferSurface::exec (tcu::ThreadUtil::Thread& t) 817 { 818 EGLThread& thread = dynamic_cast<EGLThread&>(t); 819 820 const EGLint attriblist[] = { 821 EGL_WIDTH, m_width, 822 EGL_HEIGHT, m_height, 823 EGL_NONE 824 }; 825 826 thread.newMessage() << "Begin -- eglCreatePbufferSurface(" << m_display << ", " << m_config << ", { EGL_WIDTH, " << m_width << ", EGL_HEIGHT, " << m_height << ", EGL_NONE })" << tcu::ThreadUtil::Message::End; 827 m_surface->surface = thread.egl.createPbufferSurface(m_display, m_config, attriblist); 828 thread.newMessage() << "End -- " << m_surface->surface << "= eglCreatePbufferSurface()" << tcu::ThreadUtil::Message::End; 829 EGLU_CHECK_MSG(thread.egl, "eglCreatePbufferSurface()"); 830 } 831 832 class DestroySurface : public tcu::ThreadUtil::Operation 833 { 834 public: 835 DestroySurface (EGLDisplay display, SharedPtr<Surface> surface); 836 void exec (tcu::ThreadUtil::Thread& thread); 837 838 private: 839 EGLDisplay m_display; 840 SharedPtr<Surface> m_surface; 841 }; 842 843 DestroySurface::DestroySurface (EGLDisplay display, SharedPtr<Surface> surface) 844 : tcu::ThreadUtil::Operation ("DestroySurface") 845 , m_display (display) 846 , m_surface (surface) 847 { 848 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_surface)); 849 } 850 851 void DestroySurface::exec (tcu::ThreadUtil::Thread& t) 852 { 853 EGLThread& thread = dynamic_cast<EGLThread&>(t); 854 855 thread.newMessage() << "Begin -- eglDestroySurface(" << m_display << ", " << m_surface->surface << ")" << tcu::ThreadUtil::Message::End; 856 EGLU_CHECK_CALL(thread.egl, destroySurface(m_display, m_surface->surface)); 857 thread.newMessage() << "End -- eglDestroySurface()" << tcu::ThreadUtil::Message::End; 858 } 859 860 EGLImage::EGLImage (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 861 : Object ("EGLImage", event, sync) 862 , image (EGL_NO_IMAGE_KHR) 863 { 864 } 865 866 class Texture : public Object 867 { 868 public: 869 Texture (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 870 871 // Runtime parameters 872 GLuint texture; 873 874 // Call generation time parameters 875 bool isDefined; 876 877 SharedPtr<EGLImage> sourceImage; 878 }; 879 880 Texture::Texture (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 881 : Object ("Texture", event, sync) 882 , texture (0) 883 , isDefined (false) 884 { 885 } 886 887 class CreateTexture : public Operation 888 { 889 public: 890 CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync); 891 void exec (tcu::ThreadUtil::Thread& thread); 892 893 private: 894 SharedPtr<Texture> m_texture; 895 }; 896 897 CreateTexture::CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync) 898 : Operation ("CreateTexture", useSync, serverSync) 899 { 900 texture = SharedPtr<Texture>(new Texture(getEvent(), getSync())); 901 m_texture = texture; 902 } 903 904 void CreateTexture::exec (tcu::ThreadUtil::Thread& t) 905 { 906 EGLThread& thread = dynamic_cast<EGLThread&>(t); 907 GLuint tex = 0; 908 909 thread.newMessage() << "Begin -- glGenTextures(1, { 0 })" << tcu::ThreadUtil::Message::End; 910 GLU_CHECK_GLW_CALL(thread.gl, genTextures(1, &tex)); 911 thread.newMessage() << "End -- glGenTextures(1, { " << tex << " })" << tcu::ThreadUtil::Message::End; 912 913 m_texture->texture = tex; 914 } 915 916 class DeleteTexture : public Operation 917 { 918 public: 919 DeleteTexture (SharedPtr<Texture> texture, bool useSync, bool serverSync); 920 void exec (tcu::ThreadUtil::Thread& thread); 921 922 private: 923 SharedPtr<Texture> m_texture; 924 }; 925 926 DeleteTexture::DeleteTexture (SharedPtr<Texture> texture, bool useSync, bool serverSync) 927 : Operation ("DeleteTexture", useSync, serverSync) 928 , m_texture (texture) 929 { 930 modifyGLObject(SharedPtr<Object>(m_texture)); 931 } 932 933 void DeleteTexture::exec (tcu::ThreadUtil::Thread& t) 934 { 935 EGLThread& thread = dynamic_cast<EGLThread&>(t); 936 GLuint tex = m_texture->texture; 937 938 thread.newMessage() << "Begin -- glDeleteTextures(1, { " << tex << " })" << tcu::ThreadUtil::Message::End; 939 GLU_CHECK_GLW_CALL(thread.gl, deleteTextures(1, &tex)); 940 thread.newMessage() << "End -- glDeleteTextures()" << tcu::ThreadUtil::Message::End; 941 942 m_texture->texture = 0; 943 } 944 945 class TexImage2D : public Operation 946 { 947 public: 948 TexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync); 949 void exec (tcu::ThreadUtil::Thread& thread); 950 951 private: 952 SharedPtr<Texture> m_texture; 953 GLint m_level; 954 GLint m_internalFormat; 955 GLsizei m_width; 956 GLsizei m_height; 957 GLenum m_format; 958 GLenum m_type; 959 }; 960 961 TexImage2D::TexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) 962 : Operation ("TexImage2D", useSync, serverSync) 963 , m_texture (texture) 964 , m_level (level) 965 , m_internalFormat (internalFormat) 966 , m_width (width) 967 , m_height (height) 968 , m_format (format) 969 , m_type (type) 970 { 971 modifyGLObject(SharedPtr<Object>(m_texture)); 972 m_texture->isDefined = true; 973 974 // Orphang texture 975 texture->sourceImage = SharedPtr<EGLImage>(); 976 } 977 978 void TexImage2D::exec (tcu::ThreadUtil::Thread& t) 979 { 980 EGLThread& thread = dynamic_cast<EGLThread&>(t); 981 void* dummyData = thread.getDummyData(m_width*m_height*4); 982 983 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 984 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 985 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 986 987 thread.newMessage() << "Begin -- glTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", data)" << tcu::ThreadUtil::Message::End; 988 GLU_CHECK_GLW_CALL(thread.gl, texImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, dummyData)); 989 thread.newMessage() << "End -- glTexImage2D()" << tcu::ThreadUtil::Message::End; 990 991 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 992 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 993 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 994 } 995 996 class TexSubImage2D : public Operation 997 { 998 public: 999 TexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync); 1000 void exec (tcu::ThreadUtil::Thread& thread); 1001 1002 private: 1003 SharedPtr<Texture> m_texture; 1004 GLint m_level; 1005 GLint m_xoffset; 1006 GLint m_yoffset; 1007 GLsizei m_width; 1008 GLsizei m_height; 1009 GLenum m_format; 1010 GLenum m_type; 1011 }; 1012 1013 TexSubImage2D::TexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) 1014 : Operation ("TexSubImage2D", useSync, serverSync) 1015 , m_texture (texture) 1016 , m_level (level) 1017 , m_xoffset (xoffset) 1018 , m_yoffset (yoffset) 1019 , m_width (width) 1020 , m_height (height) 1021 , m_format (format) 1022 , m_type (type) 1023 { 1024 modifyGLObject(SharedPtr<Object>(m_texture)); 1025 1026 if (m_texture->sourceImage) 1027 modifyGLObject(SharedPtr<Object>(m_texture->sourceImage)); 1028 } 1029 1030 void TexSubImage2D::exec (tcu::ThreadUtil::Thread& t) 1031 { 1032 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1033 void* dummyData = thread.getDummyData(m_width*m_height*4); 1034 1035 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1036 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1037 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1038 1039 thread.newMessage() << "Begin -- glTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End; 1040 GLU_CHECK_GLW_CALL(thread.gl, texSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width, m_height, m_format, m_type, dummyData)); 1041 thread.newMessage() << "End -- glSubTexImage2D()" << tcu::ThreadUtil::Message::End; 1042 1043 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1044 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1045 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1046 } 1047 1048 class CopyTexImage2D : public Operation 1049 { 1050 public: 1051 CopyTexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync); 1052 void exec (tcu::ThreadUtil::Thread& thread); 1053 1054 private: 1055 SharedPtr<Texture> m_texture; 1056 GLint m_level; 1057 GLint m_internalFormat; 1058 GLint m_x; 1059 GLint m_y; 1060 GLsizei m_width; 1061 GLsizei m_height; 1062 GLint m_border; 1063 }; 1064 1065 CopyTexImage2D::CopyTexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync) 1066 : Operation ("CopyTexImage2D", useSync, serverSync) 1067 , m_texture (texture) 1068 , m_level (level) 1069 , m_internalFormat (internalFormat) 1070 , m_x (x) 1071 , m_y (y) 1072 , m_width (width) 1073 , m_height (height) 1074 , m_border (border) 1075 { 1076 modifyGLObject(SharedPtr<Object>(m_texture)); 1077 texture->isDefined = true; 1078 1079 // Orphang texture 1080 texture->sourceImage = SharedPtr<EGLImage>(); 1081 } 1082 1083 void CopyTexImage2D::exec (tcu::ThreadUtil::Thread& t) 1084 { 1085 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1086 1087 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1088 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1089 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1090 1091 thread.newMessage() << "Begin -- glCopyTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ", " << m_border << ")" << tcu::ThreadUtil::Message::End; 1092 GLU_CHECK_GLW_CALL(thread.gl, copyTexImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_x, m_y, m_width, m_height, m_border)); 1093 thread.newMessage() << "End -- glCopyTexImage2D()" << tcu::ThreadUtil::Message::End; 1094 1095 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1096 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1097 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1098 } 1099 1100 class CopyTexSubImage2D : public Operation 1101 { 1102 public: 1103 CopyTexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync); 1104 void exec (tcu::ThreadUtil::Thread& thread); 1105 1106 private: 1107 SharedPtr<Texture> m_texture; 1108 GLint m_level; 1109 GLint m_xoffset; 1110 GLint m_yoffset; 1111 GLint m_x; 1112 GLint m_y; 1113 GLsizei m_width; 1114 GLsizei m_height; 1115 }; 1116 1117 CopyTexSubImage2D::CopyTexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync) 1118 : Operation ("CopyTexSubImage2D", useSync, serverSync) 1119 , m_texture (texture) 1120 , m_level (level) 1121 , m_xoffset (xoffset) 1122 , m_yoffset (yoffset) 1123 , m_x (x) 1124 , m_y (y) 1125 , m_width (width) 1126 , m_height (height) 1127 { 1128 modifyGLObject(SharedPtr<Object>(m_texture)); 1129 1130 if (m_texture->sourceImage) 1131 modifyGLObject(SharedPtr<Object>(m_texture->sourceImage)); 1132 } 1133 1134 void CopyTexSubImage2D::exec (tcu::ThreadUtil::Thread& t) 1135 { 1136 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1137 1138 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1139 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1140 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1141 1142 thread.newMessage() << "Begin -- glCopyTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ")" << tcu::ThreadUtil::Message::End; 1143 GLU_CHECK_GLW_CALL(thread.gl, copyTexSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_x, m_y, m_width, m_height)); 1144 thread.newMessage() << "End -- glCopyTexSubImage2D()" << tcu::ThreadUtil::Message::End; 1145 1146 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1147 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1148 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1149 } 1150 1151 class Buffer : public Object 1152 { 1153 public: 1154 Buffer (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 1155 1156 // Runtime attributes 1157 GLuint buffer; 1158 GLsizeiptr size; 1159 1160 // Call generation time parameters 1161 bool isDefined; 1162 }; 1163 1164 Buffer::Buffer (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 1165 : Object ("Buffer", event, sync) 1166 , buffer (0) 1167 , size (0) 1168 , isDefined (false) 1169 { 1170 } 1171 1172 class CreateBuffer : public Operation 1173 { 1174 public: 1175 CreateBuffer (SharedPtr<Buffer>& buffer, bool useSync, bool serverSync); 1176 void exec (tcu::ThreadUtil::Thread& thread); 1177 1178 private: 1179 SharedPtr<Buffer> m_buffer; 1180 }; 1181 1182 CreateBuffer::CreateBuffer (SharedPtr<Buffer>& buffer, bool useSync, bool serverSync) 1183 : Operation ("CreateBuffer", useSync, serverSync) 1184 { 1185 buffer = SharedPtr<Buffer>(new Buffer(getEvent(), getSync())); 1186 m_buffer = buffer; 1187 } 1188 1189 void CreateBuffer::exec (tcu::ThreadUtil::Thread& t) 1190 { 1191 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1192 GLuint buffer = 0; 1193 1194 thread.newMessage() << "Begin -- glGenBuffers(1, { 0 })" << tcu::ThreadUtil::Message::End; 1195 GLU_CHECK_GLW_CALL(thread.gl, genBuffers(1, &buffer)); 1196 thread.newMessage() << "End -- glGenBuffers(1, { " << buffer << " })" << tcu::ThreadUtil::Message::End; 1197 1198 m_buffer->buffer = buffer; 1199 } 1200 1201 class DeleteBuffer : public Operation 1202 { 1203 public: 1204 DeleteBuffer (SharedPtr<Buffer> buffer, bool useSync, bool serverSync); 1205 void exec (tcu::ThreadUtil::Thread& thread); 1206 1207 private: 1208 SharedPtr<Buffer> m_buffer; 1209 }; 1210 1211 DeleteBuffer::DeleteBuffer (SharedPtr<Buffer> buffer, bool useSync, bool serverSync) 1212 : Operation ("DeleteBuffer", useSync, serverSync) 1213 , m_buffer (buffer) 1214 { 1215 modifyGLObject(SharedPtr<Object>(m_buffer)); 1216 } 1217 1218 void DeleteBuffer::exec (tcu::ThreadUtil::Thread& t) 1219 { 1220 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1221 GLuint buffer = m_buffer->buffer; 1222 1223 thread.newMessage() << "Begin -- glDeleteBuffers(1, { " << buffer << " })" << tcu::ThreadUtil::Message::End; 1224 GLU_CHECK_GLW_CALL(thread.gl, deleteBuffers(1, &buffer)); 1225 thread.newMessage() << "End -- glDeleteBuffers()" << tcu::ThreadUtil::Message::End; 1226 1227 m_buffer->buffer = 0; 1228 } 1229 1230 class BufferData : public Operation 1231 { 1232 public: 1233 BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync); 1234 void exec (tcu::ThreadUtil::Thread& thread); 1235 1236 private: 1237 SharedPtr<Buffer> m_buffer; 1238 GLenum m_target; 1239 GLsizeiptr m_size; 1240 GLenum m_usage; 1241 }; 1242 1243 BufferData::BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync) 1244 : Operation ("BufferData", useSync, serverSync) 1245 , m_buffer (buffer) 1246 , m_target (target) 1247 , m_size (size) 1248 , m_usage (usage) 1249 { 1250 modifyGLObject(SharedPtr<Object>(m_buffer)); 1251 buffer->isDefined = true; 1252 buffer->size = size; 1253 } 1254 1255 void BufferData::exec (tcu::ThreadUtil::Thread& t) 1256 { 1257 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1258 void* dummyData = thread.getDummyData(m_size); 1259 1260 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End; 1261 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, m_buffer->buffer)); 1262 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1263 1264 thread.newMessage() << "Begin -- glBufferData(" << m_target << ", " << m_size << ", <DATA>, " << m_usage << ")" << tcu::ThreadUtil::Message::End; 1265 GLU_CHECK_GLW_CALL(thread.gl, bufferData(m_target, m_size, dummyData, m_usage)); 1266 thread.newMessage() << "End -- glBufferData()" << tcu::ThreadUtil::Message::End; 1267 1268 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End; 1269 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, 0)); 1270 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1271 } 1272 1273 class BufferSubData : public Operation 1274 { 1275 public: 1276 BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync); 1277 void exec (tcu::ThreadUtil::Thread& thread); 1278 1279 private: 1280 SharedPtr<Buffer> m_buffer; 1281 GLenum m_target; 1282 GLintptr m_offset; 1283 GLsizeiptr m_size; 1284 }; 1285 1286 BufferSubData::BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync) 1287 : Operation ("BufferSubData", useSync, serverSync) 1288 , m_buffer (buffer) 1289 , m_target (target) 1290 , m_offset (offset) 1291 , m_size (size) 1292 { 1293 modifyGLObject(SharedPtr<Object>(m_buffer)); 1294 } 1295 1296 void BufferSubData::exec (tcu::ThreadUtil::Thread& t) 1297 { 1298 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1299 void* dummyData = thread.getDummyData(m_size); 1300 1301 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End; 1302 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, m_buffer->buffer)); 1303 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1304 1305 thread.newMessage() << "Begin -- glBufferSubData(" << m_target << ", " << m_offset << ", " << m_size << ", <DATA>)" << tcu::ThreadUtil::Message::End; 1306 GLU_CHECK_GLW_CALL(thread.gl, bufferSubData(m_target, m_offset, m_size, dummyData)); 1307 thread.newMessage() << "End -- glBufferSubData()" << tcu::ThreadUtil::Message::End; 1308 1309 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End; 1310 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, 0)); 1311 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1312 } 1313 1314 class Shader : public Object 1315 { 1316 public: 1317 Shader (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 1318 1319 GLuint shader; 1320 GLenum type; 1321 bool isDefined; 1322 bool compiled; 1323 }; 1324 1325 Shader::Shader (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 1326 : Object ("Shader", event, sync) 1327 , shader (0) 1328 , type (GL_NONE) 1329 , isDefined (false) 1330 , compiled (false) 1331 { 1332 } 1333 1334 class CreateShader : public Operation 1335 { 1336 public: 1337 CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync); 1338 void exec (tcu::ThreadUtil::Thread& thread); 1339 1340 private: 1341 SharedPtr<Shader> m_shader; 1342 GLenum m_type; 1343 }; 1344 1345 CreateShader::CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync) 1346 : Operation ("CreateShader", useSync, serverSync) 1347 , m_type (type) 1348 { 1349 shader = SharedPtr<Shader>(new Shader(getEvent(), getSync())); 1350 shader->type = type; 1351 1352 m_shader = shader; 1353 } 1354 1355 void CreateShader::exec (tcu::ThreadUtil::Thread& t) 1356 { 1357 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1358 GLuint shader = 0; 1359 1360 thread.newMessage() << "Begin -- glCreateShader(" << m_type << ")" << tcu::ThreadUtil::Message::End; 1361 shader = thread.gl.createShader(m_type); 1362 GLU_CHECK_GLW_MSG(thread.gl, "glCreateShader()"); 1363 thread.newMessage() << "End -- " << shader << " = glCreateShader(" << m_type << ")" << tcu::ThreadUtil::Message::End; 1364 1365 m_shader->shader = shader; 1366 } 1367 1368 class DeleteShader : public Operation 1369 { 1370 public: 1371 DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync); 1372 void exec (tcu::ThreadUtil::Thread& thread); 1373 1374 private: 1375 SharedPtr<Shader> m_shader; 1376 }; 1377 1378 DeleteShader::DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync) 1379 : Operation ("DeleteShader", useSync, serverSync) 1380 , m_shader (shader) 1381 { 1382 modifyGLObject(SharedPtr<Object>(m_shader)); 1383 } 1384 1385 void DeleteShader::exec (tcu::ThreadUtil::Thread& t) 1386 { 1387 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1388 GLuint shader = m_shader->shader; 1389 1390 thread.newMessage() << "Begin -- glDeleteShader(" << shader << ")" << tcu::ThreadUtil::Message::End; 1391 GLU_CHECK_GLW_CALL(thread.gl, deleteShader(shader)); 1392 thread.newMessage() << "End -- glDeleteShader()" << tcu::ThreadUtil::Message::End; 1393 1394 m_shader->shader = 0; 1395 } 1396 1397 class ShaderSource : public Operation 1398 { 1399 public: 1400 ShaderSource (SharedPtr<Shader> sharder, const char* source, bool useSync, bool serverSync); 1401 void exec (tcu::ThreadUtil::Thread& thread); 1402 1403 private: 1404 SharedPtr<Shader> m_shader; 1405 string m_source; 1406 }; 1407 1408 ShaderSource::ShaderSource (SharedPtr<Shader> shader, const char* source, bool useSync, bool serverSync) 1409 : Operation ("ShaderSource", useSync, serverSync) 1410 , m_shader (shader) 1411 , m_source (source) 1412 { 1413 modifyGLObject(SharedPtr<Object>(m_shader)); 1414 m_shader->isDefined = true; 1415 } 1416 1417 void ShaderSource::exec (tcu::ThreadUtil::Thread& t) 1418 { 1419 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1420 const char* shaderSource = m_source.c_str(); 1421 1422 thread.newMessage() << "Begin -- glShaderSource(" << m_shader->shader << ", 1, \"" << shaderSource << "\", DE_NULL)" << tcu::ThreadUtil::Message::End; 1423 GLU_CHECK_GLW_CALL(thread.gl, shaderSource(m_shader->shader, 1, &shaderSource, DE_NULL)); 1424 thread.newMessage() << "End -- glShaderSource()" << tcu::ThreadUtil::Message::End; 1425 } 1426 1427 class ShaderCompile : public Operation 1428 { 1429 public: 1430 ShaderCompile (SharedPtr<Shader> sharder, bool useSync, bool serverSync); 1431 void exec (tcu::ThreadUtil::Thread& thread); 1432 1433 private: 1434 SharedPtr<Shader> m_shader; 1435 }; 1436 1437 ShaderCompile::ShaderCompile (SharedPtr<Shader> shader, bool useSync, bool serverSync) 1438 : Operation ("ShaderCompile", useSync, serverSync) 1439 , m_shader (shader) 1440 { 1441 m_shader->compiled = true; 1442 modifyGLObject(SharedPtr<Object>(m_shader)); 1443 } 1444 1445 void ShaderCompile::exec (tcu::ThreadUtil::Thread& t) 1446 { 1447 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1448 1449 thread.newMessage() << "Begin -- glCompileShader(" << m_shader->shader << ")" << tcu::ThreadUtil::Message::End; 1450 GLU_CHECK_GLW_CALL(thread.gl, compileShader(m_shader->shader)); 1451 thread.newMessage() << "End -- glCompileShader()" << tcu::ThreadUtil::Message::End; 1452 } 1453 1454 class Program : public Object 1455 { 1456 public: 1457 Program (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 1458 1459 // Generation time attributes 1460 SharedPtr<Shader> vertexShader; 1461 SharedPtr<Shader> fragmentShader; 1462 bool linked; 1463 1464 // Runtime attributes 1465 GLuint program; 1466 GLuint runtimeVertexShader; 1467 GLuint runtimeFragmentShader; 1468 }; 1469 1470 Program::Program (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 1471 : Object ("Program", event, sync) 1472 , linked (false) 1473 , program (0) 1474 , runtimeVertexShader (0) 1475 , runtimeFragmentShader (0) 1476 { 1477 } 1478 1479 class CreateProgram : public Operation 1480 { 1481 public: 1482 CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync); 1483 void exec (tcu::ThreadUtil::Thread& thread); 1484 1485 private: 1486 SharedPtr<Program> m_program; 1487 }; 1488 1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) 1490 : Operation ("CreateProgram", useSync, serverSync) 1491 { 1492 program = SharedPtr<Program>(new Program(getEvent(), getSync())); 1493 m_program = program; 1494 } 1495 1496 void CreateProgram::exec (tcu::ThreadUtil::Thread& t) 1497 { 1498 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1499 GLuint program = 0; 1500 1501 thread.newMessage() << "Begin -- glCreateProgram()" << tcu::ThreadUtil::Message::End; 1502 program = thread.gl.createProgram(); 1503 GLU_CHECK_GLW_MSG(thread.gl, "glCreateProgram()"); 1504 thread.newMessage() << "End -- " << program << " = glCreateProgram()" << tcu::ThreadUtil::Message::End; 1505 1506 m_program->program = program; 1507 } 1508 1509 class DeleteProgram : public Operation 1510 { 1511 public: 1512 DeleteProgram (SharedPtr<Program> program, bool useSync, bool serverSync); 1513 void exec (tcu::ThreadUtil::Thread& thread); 1514 1515 private: 1516 SharedPtr<Program> m_program; 1517 }; 1518 1519 DeleteProgram::DeleteProgram (SharedPtr<Program> program, bool useSync, bool serverSync) 1520 : Operation ("DeleteProgram", useSync, serverSync) 1521 , m_program (program) 1522 { 1523 modifyGLObject(SharedPtr<Object>(m_program)); 1524 } 1525 1526 void DeleteProgram::exec (tcu::ThreadUtil::Thread& t) 1527 { 1528 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1529 GLuint program = m_program->program; 1530 1531 thread.newMessage() << "Begin -- glDeleteProgram(" << program << ")" << tcu::ThreadUtil::Message::End; 1532 GLU_CHECK_GLW_CALL(thread.gl, deleteProgram(program)); 1533 thread.newMessage() << "End -- glDeleteProgram()" << tcu::ThreadUtil::Message::End; 1534 1535 m_program->program = 0; 1536 } 1537 1538 class AttachShader : public Operation 1539 { 1540 public: 1541 AttachShader (SharedPtr<Program> sharder, SharedPtr<Shader> shader, bool useSync, bool serverSync); 1542 void exec (tcu::ThreadUtil::Thread& thread); 1543 1544 private: 1545 SharedPtr<Program> m_program; 1546 SharedPtr<Shader> m_shader; 1547 }; 1548 1549 AttachShader::AttachShader (SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) 1550 : Operation ("AttachShader", useSync, serverSync) 1551 , m_program (program) 1552 , m_shader (shader) 1553 { 1554 modifyGLObject(SharedPtr<Object>(m_program)); 1555 readGLObject(SharedPtr<Object>(m_shader)); 1556 1557 if (m_shader->type == GL_VERTEX_SHADER) 1558 m_program->vertexShader = shader; 1559 else if (m_shader->type == GL_FRAGMENT_SHADER) 1560 m_program->fragmentShader = shader; 1561 else 1562 DE_ASSERT(false); 1563 } 1564 1565 void AttachShader::exec (tcu::ThreadUtil::Thread& t) 1566 { 1567 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1568 1569 thread.newMessage() << "Begin -- glAttachShader(" << m_program->program << ", " << m_shader->shader << ")" << tcu::ThreadUtil::Message::End; 1570 GLU_CHECK_GLW_CALL(thread.gl, attachShader(m_program->program, m_shader->shader)); 1571 thread.newMessage() << "End -- glAttachShader()" << tcu::ThreadUtil::Message::End; 1572 1573 if (m_shader->type == GL_VERTEX_SHADER) 1574 m_program->runtimeVertexShader = m_shader->shader; 1575 else if (m_shader->type == GL_FRAGMENT_SHADER) 1576 m_program->runtimeFragmentShader = m_shader->shader; 1577 else 1578 DE_ASSERT(false); 1579 } 1580 1581 class DetachShader : public Operation 1582 { 1583 public: 1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync); 1585 void exec (tcu::ThreadUtil::Thread& thread); 1586 1587 private: 1588 SharedPtr<Program> m_program; 1589 GLenum m_type; 1590 }; 1591 1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) 1593 : Operation ("DetachShader", useSync, serverSync) 1594 , m_program (program) 1595 , m_type (type) 1596 { 1597 modifyGLObject(SharedPtr<Object>(m_program)); 1598 1599 if (m_type == GL_VERTEX_SHADER) 1600 { 1601 DE_ASSERT(m_program->vertexShader); 1602 m_program->vertexShader = SharedPtr<Shader>(); 1603 } 1604 else if (m_type == GL_FRAGMENT_SHADER) 1605 { 1606 DE_ASSERT(m_program->fragmentShader); 1607 m_program->fragmentShader = SharedPtr<Shader>(); 1608 } 1609 else 1610 DE_ASSERT(false); 1611 } 1612 1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t) 1614 { 1615 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1616 1617 if (m_type == GL_VERTEX_SHADER) 1618 { 1619 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeVertexShader << ")" << tcu::ThreadUtil::Message::End; 1620 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeVertexShader)); 1621 thread.newMessage() << "End -- glDetachShader()" << tcu::ThreadUtil::Message::End; 1622 m_program->runtimeVertexShader = 0; 1623 } 1624 else if (m_type == GL_FRAGMENT_SHADER) 1625 { 1626 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeFragmentShader << ")" << tcu::ThreadUtil::Message::End; 1627 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeFragmentShader)); 1628 thread.newMessage() << "End -- glDetachShader()" << tcu::ThreadUtil::Message::End; 1629 m_program->runtimeFragmentShader = 0; 1630 } 1631 else 1632 DE_ASSERT(false); 1633 } 1634 1635 class LinkProgram : public Operation 1636 { 1637 public: 1638 LinkProgram (SharedPtr<Program> program, bool useSync, bool serverSync); 1639 void exec (tcu::ThreadUtil::Thread& thread); 1640 1641 private: 1642 SharedPtr<Program> m_program; 1643 }; 1644 1645 LinkProgram::LinkProgram (SharedPtr<Program> program, bool useSync, bool serverSync) 1646 : Operation ("LinkProgram", useSync, serverSync) 1647 , m_program (program) 1648 { 1649 modifyGLObject(SharedPtr<Object>(m_program)); 1650 program->linked = true; 1651 } 1652 1653 void LinkProgram::exec (tcu::ThreadUtil::Thread& t) 1654 { 1655 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1656 GLuint program = m_program->program; 1657 1658 thread.newMessage() << "Begin -- glLinkProgram(" << program << ")" << tcu::ThreadUtil::Message::End; 1659 GLU_CHECK_GLW_CALL(thread.gl, linkProgram(program)); 1660 thread.newMessage() << "End -- glLinkProgram()" << tcu::ThreadUtil::Message::End; 1661 } 1662 1663 class RenderBuffer : public Operation 1664 { 1665 public: 1666 RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync); 1667 void exec (tcu::ThreadUtil::Thread& thread); 1668 1669 private: 1670 SharedPtr<Program> m_program; 1671 SharedPtr<Buffer> m_buffer; 1672 }; 1673 1674 RenderBuffer::RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) 1675 : Operation ("RenderBuffer", useSync, serverSync) 1676 , m_program (program) 1677 , m_buffer (buffer) 1678 { 1679 readGLObject(SharedPtr<Object>(program)); 1680 readGLObject(SharedPtr<Object>(buffer)); 1681 } 1682 1683 void RenderBuffer::exec (tcu::ThreadUtil::Thread& t) 1684 { 1685 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1686 1687 thread.newMessage() << "Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)" << tcu::ThreadUtil::Message::End; 1688 GLU_CHECK_GLW_CALL(thread.gl, clearColor(0.5f, 0.5f, 0.5f, 1.0f)); 1689 thread.newMessage() << "End -- glClearColor()" << tcu::ThreadUtil::Message::End; 1690 1691 thread.newMessage() << "Begin -- glClear(GL_COLOR_BUFFER_BIT)" << tcu::ThreadUtil::Message::End; 1692 GLU_CHECK_GLW_CALL(thread.gl, clear(GL_COLOR_BUFFER_BIT)); 1693 thread.newMessage() << "End -- glClear()" << tcu::ThreadUtil::Message::End; 1694 1695 thread.newMessage() << "Begin -- glUseProgram(" << m_program->program << ")" << tcu::ThreadUtil::Message::End; 1696 GLU_CHECK_GLW_CALL(thread.gl, useProgram(m_program->program)); 1697 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End; 1698 1699 thread.newMessage() << "Begin -- glGetAttribLocation(" << m_program->program << ", \"a_pos\")" << tcu::ThreadUtil::Message::End; 1700 GLint posLoc = thread.gl.getAttribLocation(m_program->program, "a_pos"); 1701 GLU_CHECK_GLW_MSG(thread.gl, "glGetAttribLocation()"); 1702 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End; 1703 1704 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End; 1705 GLU_CHECK_GLW_CALL(thread.gl, enableVertexAttribArray(posLoc)); 1706 thread.newMessage() << "End -- glEnableVertexAttribArray()" << tcu::ThreadUtil::Message::End; 1707 1708 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End; 1709 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, m_buffer->buffer)); 1710 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1711 1712 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_BYTE, GL_TRUE, 0, 0)" << tcu::ThreadUtil::Message::End; 1713 GLU_CHECK_GLW_CALL(thread.gl, vertexAttribPointer(posLoc, 2, GL_BYTE, GL_TRUE, 0, 0)); 1714 thread.newMessage() << "End -- glVertexAttribPointer()" << tcu::ThreadUtil::Message::End; 1715 1716 thread.newMessage() << "Begin -- glDrawArrays(GL_TRIANGLES, 0, " << (m_buffer->size / 2) << ")" << tcu::ThreadUtil::Message::End; 1717 GLU_CHECK_GLW_CALL(thread.gl, drawArrays(GL_TRIANGLES, 0, (GLsizei)m_buffer->size / 2)); 1718 thread.newMessage() << "End -- glDrawArrays()" << tcu::ThreadUtil::Message::End; 1719 1720 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End; 1721 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0)); 1722 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1723 1724 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End; 1725 GLU_CHECK_GLW_CALL(thread.gl, disableVertexAttribArray(posLoc)); 1726 thread.newMessage() << "End -- glDisableVertexAttribArray()" << tcu::ThreadUtil::Message::End; 1727 1728 thread.newMessage() << "Begin -- glUseProgram(0)" << tcu::ThreadUtil::Message::End; 1729 GLU_CHECK_GLW_CALL(thread.gl, useProgram(0)); 1730 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End; 1731 } 1732 1733 class RenderTexture : public Operation 1734 { 1735 public: 1736 RenderTexture (SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync); 1737 void exec (tcu::ThreadUtil::Thread& thread); 1738 1739 private: 1740 SharedPtr<Program> m_program; 1741 SharedPtr<Texture> m_texture; 1742 }; 1743 1744 RenderTexture::RenderTexture (SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) 1745 : Operation ("RenderTexture", useSync, serverSync) 1746 , m_program (program) 1747 , m_texture (texture) 1748 { 1749 readGLObject(SharedPtr<Object>(program)); 1750 readGLObject(SharedPtr<Object>(texture)); 1751 } 1752 1753 void RenderTexture::exec (tcu::ThreadUtil::Thread& t) 1754 { 1755 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1756 1757 thread.newMessage() << "Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)" << tcu::ThreadUtil::Message::End; 1758 GLU_CHECK_GLW_CALL(thread.gl, clearColor(0.5f, 0.5f, 0.5f, 1.0f)); 1759 thread.newMessage() << "End -- glClearColor()" << tcu::ThreadUtil::Message::End; 1760 1761 thread.newMessage() << "Begin -- glClear(GL_COLOR_BUFFER_BIT)" << tcu::ThreadUtil::Message::End; 1762 GLU_CHECK_GLW_CALL(thread.gl, clear(GL_COLOR_BUFFER_BIT)); 1763 thread.newMessage() << "End -- glClear()" << tcu::ThreadUtil::Message::End; 1764 1765 thread.newMessage() << "Begin -- glUseProgram(" << m_program->program << ")" << tcu::ThreadUtil::Message::End; 1766 GLU_CHECK_GLW_CALL(thread.gl, useProgram(m_program->program)); 1767 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End; 1768 1769 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1770 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1771 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1772 1773 thread.newMessage() << "Begin -- glGetUniformLocation(" << m_program->program << ", \"u_sampler\")" << tcu::ThreadUtil::Message::End; 1774 GLint samplerPos = thread.gl.getUniformLocation(m_program->program, "u_sampler"); 1775 GLU_CHECK_GLW_MSG(thread.gl, "glGetUniformLocation()"); 1776 thread.newMessage() << "End -- glGetUniformLocation()" << tcu::ThreadUtil::Message::End; 1777 1778 thread.newMessage() << "Begin -- glUniform1i(" << samplerPos << ", 0)" << tcu::ThreadUtil::Message::End; 1779 GLU_CHECK_GLW_CALL(thread.gl, uniform1i(samplerPos, 0)); 1780 thread.newMessage() << "End -- glUniform1i()" << tcu::ThreadUtil::Message::End; 1781 1782 1783 thread.newMessage() << "Begin -- glGetAttribLocation(" << m_program->program << ", \"a_pos\")" << tcu::ThreadUtil::Message::End; 1784 GLint posLoc = thread.gl.getAttribLocation(m_program->program, "a_pos"); 1785 GLU_CHECK_GLW_MSG(thread.gl, "glGetAttribLocation()"); 1786 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End; 1787 1788 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End; 1789 GLU_CHECK_GLW_CALL(thread.gl, enableVertexAttribArray(posLoc)); 1790 thread.newMessage() << "End -- glEnableVertexAttribArray()" << tcu::ThreadUtil::Message::End; 1791 1792 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End; 1793 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0)); 1794 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1795 1796 1797 float coords[] = { 1798 -1.0, -1.0, 1799 1.0, -1.0, 1800 1.0, 1.0, 1801 1802 1.0, 1.0, 1803 -1.0, 1.0, 1804 -1.0, -1.0 1805 }; 1806 1807 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_FLOAT, GL_FALSE, 0, <data>)" << tcu::ThreadUtil::Message::End; 1808 GLU_CHECK_GLW_CALL(thread.gl, vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, coords)); 1809 thread.newMessage() << "End -- glVertexAttribPointer()" << tcu::ThreadUtil::Message::End; 1810 1811 thread.newMessage() << "Begin -- glDrawArrays(GL_TRIANGLES, 0, 6)" << tcu::ThreadUtil::Message::End; 1812 GLU_CHECK_GLW_CALL(thread.gl, drawArrays(GL_TRIANGLES, 0, 6)); 1813 thread.newMessage() << "End -- glDrawArrays()" << tcu::ThreadUtil::Message::End; 1814 1815 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End; 1816 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0)); 1817 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1818 1819 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1820 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1821 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1822 1823 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End; 1824 GLU_CHECK_GLW_CALL(thread.gl, disableVertexAttribArray(posLoc)); 1825 thread.newMessage() << "End -- glDisableVertexAttribArray()" << tcu::ThreadUtil::Message::End; 1826 1827 thread.newMessage() << "Begin -- glUseProgram(0)" << tcu::ThreadUtil::Message::End; 1828 GLU_CHECK_GLW_CALL(thread.gl, useProgram(0)); 1829 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End; 1830 } 1831 1832 class ReadPixels : public Operation 1833 { 1834 public: 1835 ReadPixels (int x, int y, int width, int height, GLenum format, GLenum type, SharedPtr<tcu::ThreadUtil::DataBlock>& data, bool useSync, bool serverSync); 1836 void exec (tcu::ThreadUtil::Thread& thread); 1837 1838 private: 1839 int m_x; 1840 int m_y; 1841 int m_width; 1842 int m_height; 1843 GLenum m_format; 1844 GLenum m_type; 1845 SharedPtr<tcu::ThreadUtil::DataBlock> m_data; 1846 }; 1847 1848 ReadPixels::ReadPixels (int x, int y, int width, int height, GLenum format, GLenum type, SharedPtr<tcu::ThreadUtil::DataBlock>& data, bool useSync, bool serverSync) 1849 : Operation ("ReadPixels", useSync, serverSync) 1850 , m_x (x) 1851 , m_y (y) 1852 , m_width (width) 1853 , m_height (height) 1854 , m_format (format) 1855 , m_type (type) 1856 { 1857 data = SharedPtr<tcu::ThreadUtil::DataBlock>(new tcu::ThreadUtil::DataBlock(getEvent())); 1858 m_data = data; 1859 } 1860 1861 void ReadPixels::exec (tcu::ThreadUtil::Thread& t) 1862 { 1863 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1864 1865 DE_ASSERT(m_type == GL_UNSIGNED_BYTE); 1866 DE_ASSERT(m_format == GL_RGBA); 1867 1868 std::vector<deUint8> data((m_width-m_x)*(m_height-m_y)*4); 1869 1870 thread.newMessage() << "Begin -- glReadPixels(" << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ", " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End; 1871 GLU_CHECK_GLW_CALL(thread.gl, readPixels(m_x, m_y, m_width, m_height, m_format, m_type, &(data[0]))); 1872 thread.newMessage() << "End -- glReadPixels()" << tcu::ThreadUtil::Message::End; 1873 1874 m_data->setData(data.size(), &(data[0])); 1875 } 1876 1877 class CreateImageFromTexture : public Operation 1878 { 1879 public: 1880 // \note [mika] Unlike eglCreateImageKHR this operation requires current context and uses it for creating EGLImage 1881 // Current context is required to support EGL sync objects in current tests system 1882 CreateImageFromTexture (SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync); 1883 void exec (tcu::ThreadUtil::Thread& thread); 1884 1885 private: 1886 SharedPtr<Texture> m_texture; 1887 SharedPtr<EGLImage> m_image; 1888 }; 1889 1890 CreateImageFromTexture::CreateImageFromTexture (SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync) 1891 : Operation ("CreateImageFromTexture", useSync, serverSync) 1892 { 1893 modifyGLObject(SharedPtr<Object>(texture)); 1894 image = SharedPtr<EGLImage>(new EGLImage(getEvent(), getSync())); 1895 1896 m_image = image; 1897 m_texture = texture; 1898 m_texture->sourceImage = m_image; 1899 } 1900 1901 void CreateImageFromTexture::exec (tcu::ThreadUtil::Thread& t) 1902 { 1903 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1904 1905 EGLint attribList[] = { 1906 EGL_GL_TEXTURE_LEVEL_KHR, 0, 1907 EGL_NONE 1908 }; 1909 1910 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1911 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1912 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1913 1914 // Make texture image complete... 1915 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)" << tcu::ThreadUtil::Message::End; 1916 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); 1917 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End; 1918 1919 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)" << tcu::ThreadUtil::Message::End; 1920 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); 1921 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End; 1922 1923 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)" << tcu::ThreadUtil::Message::End; 1924 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); 1925 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End; 1926 1927 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)" << tcu::ThreadUtil::Message::End; 1928 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); 1929 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End; 1930 1931 thread.newMessage() << "Begin -- eglCreateImageKHR(" << thread.runtimeContext->display << ", " << thread.runtimeContext->context << ", EGL_GL_TEXTURE_2D_KHR, " << m_texture->texture << ", { EGL_GL_TEXTURE_LEVEL_KHR, 0, EGL_NONE })" << tcu::ThreadUtil::Message::End; 1932 m_image->image = thread.egl.createImageKHR(thread.runtimeContext->display, thread.runtimeContext->context, EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)m_texture->texture, attribList); 1933 EGLU_CHECK_MSG(thread.egl, "eglCreateImageKHR()"); 1934 thread.newMessage() << "End -- " << m_image->image << " = eglCreateImageKHR()" << tcu::ThreadUtil::Message::End; 1935 1936 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1937 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1938 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1939 } 1940 1941 class DestroyImage : public Operation 1942 { 1943 public: 1944 // \note [mika] Unlike eglDestroyImageKHR this operation requires current context and uses it for creating EGLImage 1945 // Current context is required to support EGL sync objects in current tests system 1946 DestroyImage (SharedPtr<EGLImage> image, bool useSync, bool serverSync); 1947 void exec (tcu::ThreadUtil::Thread& thread); 1948 1949 private: 1950 SharedPtr<EGLImage> m_image; 1951 }; 1952 1953 DestroyImage::DestroyImage (SharedPtr<EGLImage> image, bool useSync, bool serverSync) 1954 : Operation ("CreateImageFromTexture", useSync, serverSync) 1955 , m_image (image) 1956 { 1957 modifyGLObject(SharedPtr<Object>(image)); 1958 } 1959 1960 void DestroyImage::exec (tcu::ThreadUtil::Thread& t) 1961 { 1962 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1963 1964 thread.newMessage() << "Begin -- eglDestroyImageKHR(" << thread.runtimeContext->display << ", " << m_image->image << ")" << tcu::ThreadUtil::Message::End; 1965 thread.egl.destroyImageKHR(thread.runtimeContext->display, m_image->image); 1966 m_image->image = EGL_NO_IMAGE_KHR; 1967 EGLU_CHECK_MSG(thread.egl, "eglDestroyImageKHR()"); 1968 thread.newMessage() << "End -- eglDestroyImageKHR()" << tcu::ThreadUtil::Message::End; 1969 } 1970 1971 class DefineTextureFromImage : public Operation 1972 { 1973 public: 1974 DefineTextureFromImage (SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync); 1975 void exec (tcu::ThreadUtil::Thread& thread); 1976 1977 private: 1978 SharedPtr<Texture> m_texture; 1979 SharedPtr<EGLImage> m_image; 1980 }; 1981 1982 DefineTextureFromImage::DefineTextureFromImage (SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync) 1983 : Operation ("DefineTextureFromImage", useSync, serverSync) 1984 { 1985 readGLObject(SharedPtr<Object>(image)); 1986 modifyGLObject(SharedPtr<Object>(texture)); 1987 1988 texture->isDefined = true; 1989 texture->sourceImage = image; 1990 1991 m_image = image; 1992 m_texture = texture; 1993 } 1994 1995 void DefineTextureFromImage::exec (tcu::ThreadUtil::Thread& t) 1996 { 1997 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1998 1999 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 2000 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 2001 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 2002 2003 thread.newMessage() << "Begin -- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, " << m_image->image << ")" << tcu::ThreadUtil::Message::End; 2004 thread.runtimeContext->glExtensions.imageTargetTexture2D(GL_TEXTURE_2D, m_image->image); 2005 GLU_CHECK_GLW_MSG(thread.gl, "glEGLImageTargetTexture2DOES()"); 2006 thread.newMessage() << "End -- glEGLImageTargetTexture2DOES()" << tcu::ThreadUtil::Message::End; 2007 2008 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 2009 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 2010 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 2011 } 2012 2013 } // GLES2ThreadTest 2014 2015 static void requireEGLExtension (const Library& egl, EGLDisplay eglDisplay, const char* requiredExtension) 2016 { 2017 if (!eglu::hasExtension(egl, eglDisplay, requiredExtension)) 2018 TCU_THROW(NotSupportedError, (string(requiredExtension) + " not supported").c_str()); 2019 } 2020 2021 enum OperationId 2022 { 2023 THREADOPERATIONID_NONE = 0, 2024 2025 THREADOPERATIONID_CREATE_BUFFER, 2026 THREADOPERATIONID_DESTROY_BUFFER, 2027 THREADOPERATIONID_BUFFER_DATA, 2028 THREADOPERATIONID_BUFFER_SUBDATA, 2029 2030 THREADOPERATIONID_CREATE_TEXTURE, 2031 THREADOPERATIONID_DESTROY_TEXTURE, 2032 THREADOPERATIONID_TEXIMAGE2D, 2033 THREADOPERATIONID_TEXSUBIMAGE2D, 2034 THREADOPERATIONID_COPYTEXIMAGE2D, 2035 THREADOPERATIONID_COPYTEXSUBIMAGE2D, 2036 2037 THREADOPERATIONID_CREATE_VERTEX_SHADER, 2038 THREADOPERATIONID_CREATE_FRAGMENT_SHADER, 2039 THREADOPERATIONID_DESTROY_SHADER, 2040 THREADOPERATIONID_SHADER_SOURCE, 2041 THREADOPERATIONID_SHADER_COMPILE, 2042 2043 THREADOPERATIONID_ATTACH_SHADER, 2044 THREADOPERATIONID_DETACH_SHADER, 2045 2046 THREADOPERATIONID_CREATE_PROGRAM, 2047 THREADOPERATIONID_DESTROY_PROGRAM, 2048 THREADOPERATIONID_LINK_PROGRAM, 2049 2050 THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE, 2051 THREADOPERATIONID_DESTROY_IMAGE, 2052 THREADOPERATIONID_TEXTURE_FROM_IMAGE, 2053 2054 THREADOPERATIONID_LAST 2055 }; 2056 2057 class GLES2SharingRandomTest : public TestCase 2058 { 2059 public: 2060 struct TestConfig 2061 { 2062 TestConfig (void); 2063 int threadCount; 2064 int operationCount; 2065 bool serverSync; 2066 bool useFenceSync; 2067 bool useImages; 2068 2069 float probabilities[THREADOPERATIONID_LAST][THREADOPERATIONID_LAST]; 2070 }; 2071 GLES2SharingRandomTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description); 2072 ~GLES2SharingRandomTest (void); 2073 2074 void init (void); 2075 void deinit (void); 2076 IterateResult iterate (void); 2077 2078 void addRandomOperation (GLES2ThreadTest::EGLResourceManager& resourceManager); 2079 2080 private: 2081 TestConfig m_config; 2082 int m_seed; 2083 de::Random m_random; 2084 tcu::TestLog& m_log; 2085 bool m_threadsStarted; 2086 bool m_threadsRunning; 2087 bool m_executionReady; 2088 bool m_requiresRestart; 2089 deUint64 m_beginTimeUs; 2090 deUint64 m_timeOutUs; 2091 deUint32 m_sleepTimeMs; 2092 deUint64 m_timeOutTimeUs; 2093 2094 std::vector<GLES2ThreadTest::EGLThread*> m_threads; 2095 2096 EGLDisplay m_eglDisplay; 2097 EGLConfig m_eglConfig; 2098 OperationId m_lastOperation; 2099 2100 glw::Functions m_gl; 2101 }; 2102 2103 GLES2SharingRandomTest::TestConfig::TestConfig (void) 2104 : threadCount (0) 2105 , operationCount (0) 2106 , serverSync (false) 2107 , useFenceSync (false) 2108 , useImages (false) 2109 { 2110 deMemset(probabilities, 0, sizeof(probabilities)); 2111 } 2112 2113 GLES2SharingRandomTest::GLES2SharingRandomTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description) 2114 : TestCase (context, name, description) 2115 , m_config (config) 2116 , m_seed (deStringHash(name)) 2117 , m_random (deStringHash(name)) 2118 , m_log (m_testCtx.getLog()) 2119 , m_threadsStarted (false) 2120 , m_threadsRunning (false) 2121 , m_executionReady (false) 2122 , m_requiresRestart (false) 2123 , m_beginTimeUs (0) 2124 , m_timeOutUs (10000000) // 10 seconds 2125 , m_sleepTimeMs (1) // 1 milliseconds 2126 , m_timeOutTimeUs (0) 2127 , m_eglDisplay (EGL_NO_DISPLAY) 2128 , m_eglConfig (0) 2129 , m_lastOperation (THREADOPERATIONID_NONE) 2130 { 2131 } 2132 2133 GLES2SharingRandomTest::~GLES2SharingRandomTest (void) 2134 { 2135 GLES2SharingRandomTest::deinit(); 2136 } 2137 2138 void GLES2SharingRandomTest::init (void) 2139 { 2140 const Library& egl = m_eglTestCtx.getLibrary(); 2141 2142 const EGLint attribList[] = 2143 { 2144 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 2145 EGL_SURFACE_TYPE, EGL_WINDOW_BIT, 2146 EGL_ALPHA_SIZE, 1, 2147 EGL_NONE 2148 }; 2149 2150 m_eglDisplay = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay()); 2151 m_eglConfig = eglu::chooseSingleConfig(egl, m_eglDisplay, attribList); 2152 2153 m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0)); 2154 2155 // Check extensions 2156 if (m_config.useFenceSync) 2157 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_fence_sync"); 2158 2159 if (m_config.serverSync) 2160 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_wait_sync"); 2161 2162 if (m_config.useImages) 2163 { 2164 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_image_base"); 2165 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_gl_texture_2D_image"); 2166 } 2167 2168 GLES2ThreadTest::EGLResourceManager resourceManager; 2169 // Create contexts 2170 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2171 { 2172 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed+threadNdx))); 2173 SharedPtr<GLES2ThreadTest::GLES2Context> context; 2174 SharedPtr<GLES2ThreadTest::GLES2Context> shared = (threadNdx > 0 ? resourceManager.popContext(0) : SharedPtr<GLES2ThreadTest::GLES2Context>()); 2175 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, shared, context)); 2176 2177 resourceManager.addContext(context); 2178 2179 if (shared) 2180 resourceManager.addContext(shared); 2181 } 2182 2183 // Create surfaces 2184 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2185 { 2186 SharedPtr<GLES2ThreadTest::Surface> surface; 2187 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface)); 2188 resourceManager.addSurface(surface); 2189 } 2190 2191 // Make contexts current 2192 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2193 { 2194 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[threadNdx], m_eglDisplay, resourceManager.popSurface(0), resourceManager.popContext(0))); 2195 } 2196 2197 // Operations to check fence sync support 2198 if (m_config.useFenceSync) 2199 { 2200 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2201 { 2202 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync")); 2203 } 2204 } 2205 2206 // Init EGLimage support 2207 if (m_config.useImages) 2208 { 2209 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2210 { 2211 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image")); 2212 } 2213 } 2214 2215 // Add random operations 2216 for (int operationNdx = 0; operationNdx < m_config.operationCount; operationNdx++) 2217 addRandomOperation(resourceManager); 2218 2219 // Release contexts 2220 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2221 { 2222 SharedPtr<GLES2ThreadTest::GLES2Context> context = m_threads[threadNdx]->context; 2223 SharedPtr<GLES2ThreadTest::Surface> surface = m_threads[threadNdx]->surface; 2224 2225 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[threadNdx], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>())); 2226 2227 resourceManager.addSurface(surface); 2228 resourceManager.addContext(context); 2229 } 2230 2231 // Destroy contexts 2232 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2233 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroyContext(resourceManager.popContext(0))); 2234 2235 // Destroy surfaces 2236 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2237 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, resourceManager.popSurface(0))); 2238 } 2239 2240 void GLES2SharingRandomTest::deinit (void) 2241 { 2242 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2243 { 2244 delete m_threads[threadNdx]; 2245 m_threads[threadNdx] = DE_NULL; 2246 } 2247 2248 m_threads.clear(); 2249 2250 if (m_eglDisplay != EGL_NO_DISPLAY) 2251 { 2252 m_eglTestCtx.getLibrary().terminate(m_eglDisplay); 2253 m_eglDisplay = EGL_NO_DISPLAY; 2254 } 2255 2256 TCU_CHECK(!m_requiresRestart); 2257 } 2258 2259 void GLES2SharingRandomTest::addRandomOperation (GLES2ThreadTest::EGLResourceManager& resourceManager) 2260 { 2261 int threadNdx = m_random.getUint32() % m_threads.size(); 2262 2263 std::vector<OperationId> operations; 2264 std::vector<float> weights; 2265 2266 operations.push_back(THREADOPERATIONID_CREATE_BUFFER); 2267 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_BUFFER]); 2268 2269 operations.push_back(THREADOPERATIONID_CREATE_TEXTURE); 2270 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_TEXTURE]); 2271 2272 operations.push_back(THREADOPERATIONID_CREATE_VERTEX_SHADER); 2273 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_VERTEX_SHADER]); 2274 2275 operations.push_back(THREADOPERATIONID_CREATE_FRAGMENT_SHADER); 2276 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_FRAGMENT_SHADER]); 2277 2278 operations.push_back(THREADOPERATIONID_CREATE_PROGRAM); 2279 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_PROGRAM]); 2280 2281 int destroyableBufferNdx = -1; 2282 int destroyableTextureNdx = -1; 2283 int destroyableShaderNdx = -1; 2284 int destroyableProgramNdx = -1; 2285 2286 int vertexShaderNdx = -1; 2287 int fragmentShaderNdx = -1; 2288 2289 int definedTextureNdx = -1; 2290 2291 int definedBufferNdx = -1; 2292 2293 int definedShaderNdx = -1; 2294 2295 int detachableProgramNdx = -1; 2296 GLenum detachShaderType = GL_VERTEX_SHADER; 2297 2298 int unusedVertexAttachmentProgramNdx = -1; 2299 int unusedFragmentAttachmentProgramNdx = -1; 2300 2301 int linkableProgramNdx = -1; 2302 2303 int attachProgramNdx = -1; 2304 int attachShaderNdx = -1; 2305 2306 int nonSiblingTextureNdx = -1; 2307 2308 if (m_threads[threadNdx]->context->resourceManager->getBufferCount() > 0) 2309 destroyableBufferNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getBufferCount(); 2310 2311 if (m_threads[threadNdx]->context->resourceManager->getTextureCount() > 0) 2312 destroyableTextureNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getTextureCount(); 2313 2314 if (m_threads[threadNdx]->context->resourceManager->getShaderCount() > 0) 2315 destroyableShaderNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getShaderCount(); 2316 2317 if (m_threads[threadNdx]->context->resourceManager->getProgramCount() > 0) 2318 destroyableProgramNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getProgramCount(); 2319 2320 // Check what kind of buffers we have 2321 for (int bufferNdx = 0; bufferNdx < m_threads[threadNdx]->context->resourceManager->getBufferCount(); bufferNdx++) 2322 { 2323 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->getBuffer(bufferNdx); 2324 2325 if (buffer->isDefined) 2326 { 2327 if (definedBufferNdx == -1) 2328 definedBufferNdx = bufferNdx; 2329 else if (m_random.getBool()) 2330 definedBufferNdx = bufferNdx; 2331 } 2332 } 2333 2334 // Check what kind of textures we have 2335 for (int textureNdx = 0; textureNdx < m_threads[threadNdx]->context->resourceManager->getTextureCount(); textureNdx++) 2336 { 2337 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx); 2338 2339 if (texture->isDefined) 2340 { 2341 if (definedTextureNdx == -1) 2342 definedTextureNdx = textureNdx; 2343 else if (m_random.getBool()) 2344 definedTextureNdx = textureNdx; 2345 2346 if (!texture->sourceImage) 2347 { 2348 if (nonSiblingTextureNdx == -1) 2349 nonSiblingTextureNdx = textureNdx; 2350 else if (m_random.getBool()) 2351 nonSiblingTextureNdx = textureNdx; 2352 } 2353 } 2354 2355 } 2356 2357 // Check what kind of shaders we have 2358 for (int shaderNdx = 0; shaderNdx < m_threads[threadNdx]->context->resourceManager->getShaderCount(); shaderNdx++) 2359 { 2360 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->getShader(shaderNdx); 2361 2362 // Defined shader found 2363 if (shader->isDefined) 2364 { 2365 if (definedShaderNdx == -1) 2366 definedShaderNdx = shaderNdx; 2367 else if (m_random.getBool()) 2368 definedShaderNdx = shaderNdx; 2369 } 2370 2371 // Vertex shader found 2372 if (shader->type == GL_VERTEX_SHADER) 2373 { 2374 if (vertexShaderNdx == -1) 2375 vertexShaderNdx = shaderNdx; 2376 else if (m_random.getBool()) 2377 vertexShaderNdx = shaderNdx; 2378 } 2379 2380 // Fragmet shader found 2381 if (shader->type == GL_FRAGMENT_SHADER) 2382 { 2383 if (fragmentShaderNdx == -1) 2384 fragmentShaderNdx = shaderNdx; 2385 else if (m_random.getBool()) 2386 fragmentShaderNdx = shaderNdx; 2387 } 2388 } 2389 2390 // Check what kind of programs we have 2391 for (int programNdx = 0; programNdx < m_threads[threadNdx]->context->resourceManager->getProgramCount(); programNdx++) 2392 { 2393 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx); 2394 2395 // Program that can be detached 2396 if (program->vertexShader || program->fragmentShader) 2397 { 2398 if (detachableProgramNdx == -1) 2399 { 2400 detachableProgramNdx = programNdx; 2401 2402 if (program->vertexShader) 2403 detachShaderType = GL_VERTEX_SHADER; 2404 else if (program->fragmentShader) 2405 detachShaderType = GL_FRAGMENT_SHADER; 2406 else 2407 DE_ASSERT(false); 2408 } 2409 else if (m_random.getBool()) 2410 { 2411 detachableProgramNdx = programNdx; 2412 2413 if (program->vertexShader) 2414 detachShaderType = GL_VERTEX_SHADER; 2415 else if (program->fragmentShader) 2416 detachShaderType = GL_FRAGMENT_SHADER; 2417 else 2418 DE_ASSERT(false); 2419 } 2420 } 2421 2422 // Program that can be attached vertex shader 2423 if (!program->vertexShader) 2424 { 2425 if (unusedVertexAttachmentProgramNdx == -1) 2426 unusedVertexAttachmentProgramNdx = programNdx; 2427 else if (m_random.getBool()) 2428 unusedVertexAttachmentProgramNdx = programNdx; 2429 } 2430 2431 // Program that can be attached fragment shader 2432 if (!program->fragmentShader) 2433 { 2434 if (unusedFragmentAttachmentProgramNdx == -1) 2435 unusedFragmentAttachmentProgramNdx = programNdx; 2436 else if (m_random.getBool()) 2437 unusedFragmentAttachmentProgramNdx = programNdx; 2438 } 2439 2440 // Program that can be linked 2441 if (program->vertexShader && program->fragmentShader) 2442 { 2443 if (linkableProgramNdx == -1) 2444 linkableProgramNdx = programNdx; 2445 else if (m_random.getBool()) 2446 linkableProgramNdx = programNdx; 2447 } 2448 } 2449 2450 // Has images 2451 if (resourceManager.getImageCount() > 0) 2452 { 2453 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_IMAGE]); 2454 operations.push_back(THREADOPERATIONID_DESTROY_IMAGE); 2455 2456 if (m_threads[threadNdx]->context->resourceManager->getTextureCount() > 0) 2457 { 2458 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXTURE_FROM_IMAGE]); 2459 operations.push_back(THREADOPERATIONID_TEXTURE_FROM_IMAGE); 2460 } 2461 } 2462 2463 // Has buffer 2464 if (destroyableBufferNdx != -1) 2465 { 2466 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_BUFFER]); 2467 operations.push_back(THREADOPERATIONID_DESTROY_BUFFER); 2468 2469 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_BUFFER_DATA]); 2470 operations.push_back(THREADOPERATIONID_BUFFER_DATA); 2471 } 2472 2473 // Has buffer with defined data 2474 if (definedBufferNdx != -1) 2475 { 2476 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_BUFFER_SUBDATA]); 2477 operations.push_back(THREADOPERATIONID_BUFFER_SUBDATA); 2478 } 2479 2480 // Has texture 2481 if (destroyableTextureNdx != -1) 2482 { 2483 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_TEXTURE]); 2484 operations.push_back(THREADOPERATIONID_DESTROY_TEXTURE); 2485 2486 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXIMAGE2D]); 2487 operations.push_back(THREADOPERATIONID_TEXIMAGE2D); 2488 2489 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_COPYTEXIMAGE2D]); 2490 operations.push_back(THREADOPERATIONID_COPYTEXIMAGE2D); 2491 } 2492 2493 // Has texture with data 2494 if (definedTextureNdx != -1) 2495 { 2496 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXSUBIMAGE2D]); 2497 operations.push_back(THREADOPERATIONID_TEXSUBIMAGE2D); 2498 2499 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_COPYTEXSUBIMAGE2D]); 2500 operations.push_back(THREADOPERATIONID_COPYTEXSUBIMAGE2D); 2501 } 2502 2503 // Has texture that can be used as EGLimage source 2504 if (nonSiblingTextureNdx != -1) 2505 { 2506 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]); 2507 operations.push_back(THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE); 2508 } 2509 2510 // Has shader 2511 if (destroyableShaderNdx != -1) 2512 { 2513 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_SHADER]); 2514 operations.push_back(THREADOPERATIONID_DESTROY_SHADER); 2515 2516 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_SOURCE]); 2517 operations.push_back(THREADOPERATIONID_SHADER_SOURCE); 2518 } 2519 2520 // Has shader with defined source 2521 if (definedShaderNdx != -1) 2522 { 2523 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_COMPILE]); 2524 operations.push_back(THREADOPERATIONID_SHADER_COMPILE); 2525 } 2526 2527 // Has program 2528 if (destroyableProgramNdx != -1) 2529 { 2530 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_PROGRAM]); 2531 operations.push_back(THREADOPERATIONID_DESTROY_PROGRAM); 2532 } 2533 2534 // Has program that can be linked 2535 if (linkableProgramNdx != -1) 2536 { 2537 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_LINK_PROGRAM]); 2538 operations.push_back(THREADOPERATIONID_LINK_PROGRAM); 2539 } 2540 2541 // has program with attachments 2542 if (detachableProgramNdx != -1) 2543 { 2544 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DETACH_SHADER]); 2545 operations.push_back(THREADOPERATIONID_DETACH_SHADER); 2546 } 2547 2548 // Has program and shader pair that can be attached 2549 if (fragmentShaderNdx != -1 && unusedFragmentAttachmentProgramNdx != -1) 2550 { 2551 if (attachProgramNdx == -1) 2552 { 2553 DE_ASSERT(attachShaderNdx == -1); 2554 attachProgramNdx = unusedFragmentAttachmentProgramNdx; 2555 attachShaderNdx = fragmentShaderNdx; 2556 2557 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_ATTACH_SHADER]); 2558 operations.push_back(THREADOPERATIONID_ATTACH_SHADER); 2559 } 2560 else if (m_random.getBool()) 2561 { 2562 attachProgramNdx = unusedFragmentAttachmentProgramNdx; 2563 attachShaderNdx = fragmentShaderNdx; 2564 } 2565 } 2566 2567 if (vertexShaderNdx != -1 && unusedVertexAttachmentProgramNdx != -1) 2568 { 2569 if (attachProgramNdx == -1) 2570 { 2571 DE_ASSERT(attachShaderNdx == -1); 2572 attachProgramNdx = unusedVertexAttachmentProgramNdx; 2573 attachShaderNdx = vertexShaderNdx; 2574 2575 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_ATTACH_SHADER]); 2576 operations.push_back(THREADOPERATIONID_ATTACH_SHADER); 2577 } 2578 else if (m_random.getBool()) 2579 { 2580 attachProgramNdx = unusedVertexAttachmentProgramNdx; 2581 attachShaderNdx = vertexShaderNdx; 2582 } 2583 } 2584 2585 OperationId op = m_random.chooseWeighted<OperationId, std::vector<OperationId> ::iterator>(operations.begin(), operations.end(), weights.begin()); 2586 2587 switch (op) 2588 { 2589 case THREADOPERATIONID_CREATE_BUFFER: 2590 { 2591 SharedPtr<GLES2ThreadTest::Buffer> buffer; 2592 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 2593 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer); 2594 break; 2595 } 2596 2597 case THREADOPERATIONID_DESTROY_BUFFER: 2598 { 2599 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(destroyableBufferNdx); 2600 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 2601 break; 2602 } 2603 2604 case THREADOPERATIONID_BUFFER_DATA: 2605 { 2606 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(destroyableBufferNdx); 2607 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); 2608 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer); 2609 break; 2610 } 2611 2612 case THREADOPERATIONID_BUFFER_SUBDATA: 2613 { 2614 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(definedBufferNdx); 2615 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 1, 20, m_config.useFenceSync, m_config.serverSync)); 2616 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer); 2617 break; 2618 } 2619 2620 case THREADOPERATIONID_CREATE_TEXTURE: 2621 { 2622 SharedPtr<GLES2ThreadTest::Texture> texture; 2623 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); 2624 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2625 break; 2626 } 2627 2628 case THREADOPERATIONID_DESTROY_TEXTURE: 2629 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteTexture(m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx), m_config.useFenceSync, m_config.serverSync)); 2630 break; 2631 2632 case THREADOPERATIONID_TEXIMAGE2D: 2633 { 2634 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); 2635 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 2636 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2637 break; 2638 } 2639 2640 case THREADOPERATIONID_TEXSUBIMAGE2D: 2641 { 2642 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); 2643 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 30, 30, 50, 50, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 2644 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2645 break; 2646 } 2647 2648 case THREADOPERATIONID_COPYTEXIMAGE2D: 2649 { 2650 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); 2651 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 20, 20, 300, 300, 0, m_config.useFenceSync, m_config.serverSync)); 2652 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2653 break; 2654 } 2655 2656 case THREADOPERATIONID_COPYTEXSUBIMAGE2D: 2657 { 2658 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); 2659 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 10, 10, 30, 30, 50, 50, m_config.useFenceSync, m_config.serverSync)); 2660 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2661 break; 2662 } 2663 2664 case THREADOPERATIONID_CREATE_VERTEX_SHADER: 2665 { 2666 SharedPtr<GLES2ThreadTest::Shader> shader; 2667 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, shader, m_config.useFenceSync, m_config.serverSync)); 2668 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2669 break; 2670 } 2671 2672 case THREADOPERATIONID_CREATE_FRAGMENT_SHADER: 2673 { 2674 SharedPtr<GLES2ThreadTest::Shader> shader; 2675 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, shader, m_config.useFenceSync, m_config.serverSync)); 2676 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2677 break; 2678 } 2679 2680 case THREADOPERATIONID_DESTROY_SHADER: 2681 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteShader(m_threads[threadNdx]->context->resourceManager->popShader(destroyableShaderNdx), m_config.useFenceSync, m_config.serverSync)); 2682 break; 2683 2684 case THREADOPERATIONID_SHADER_SOURCE: 2685 { 2686 const char* vertexShaderSource = 2687 "attribute mediump vec4 a_pos;\n" 2688 "varying mediump vec4 v_pos;\n" 2689 "void main (void)\n" 2690 "{\n" 2691 "\tv_pos = a_pos;\n" 2692 "\tgl_Position = a_pos;\n" 2693 "}\n"; 2694 2695 const char* fragmentShaderSource = 2696 "varying mediump vec4 v_pos;\n" 2697 "void main (void)\n" 2698 "{\n" 2699 "\tgl_FragColor = v_pos;\n" 2700 "}\n"; 2701 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(destroyableShaderNdx); 2702 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (shader->type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); 2703 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2704 break; 2705 } 2706 2707 case THREADOPERATIONID_SHADER_COMPILE: 2708 { 2709 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(definedShaderNdx); 2710 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); 2711 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2712 break; 2713 } 2714 2715 case THREADOPERATIONID_CREATE_PROGRAM: 2716 { 2717 SharedPtr<GLES2ThreadTest::Program> program; 2718 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 2719 m_threads[threadNdx]->context->resourceManager->addProgram(program); 2720 break; 2721 } 2722 2723 case THREADOPERATIONID_DESTROY_PROGRAM: 2724 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteProgram(m_threads[threadNdx]->context->resourceManager->popProgram(destroyableProgramNdx), m_config.useFenceSync, m_config.serverSync)); 2725 break; 2726 2727 case THREADOPERATIONID_ATTACH_SHADER: 2728 { 2729 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx); 2730 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(attachShaderNdx); 2731 2732 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::AttachShader(program, shader, m_config.useFenceSync, m_config.serverSync)); 2733 2734 m_threads[threadNdx]->context->resourceManager->addProgram(program); 2735 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2736 break; 2737 } 2738 2739 case THREADOPERATIONID_DETACH_SHADER: 2740 { 2741 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx); 2742 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_config.useFenceSync, m_config.serverSync)); 2743 m_threads[threadNdx]->context->resourceManager->addProgram(program); 2744 break; 2745 } 2746 2747 case THREADOPERATIONID_LINK_PROGRAM: 2748 { 2749 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx); 2750 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 2751 m_threads[threadNdx]->context->resourceManager->addProgram(program); 2752 break; 2753 } 2754 2755 case THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE: 2756 { 2757 SharedPtr<GLES2ThreadTest::EGLImage> image; 2758 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(nonSiblingTextureNdx); 2759 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, texture, m_config.useFenceSync, m_config.serverSync)); 2760 // \note [mika] Can source be added back to resourceManager? 2761 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2762 resourceManager.addImage(image); 2763 break; 2764 } 2765 2766 case THREADOPERATIONID_DESTROY_IMAGE: 2767 { 2768 int imageNdx = m_random.getInt(0, resourceManager.getImageCount()-1); 2769 SharedPtr<GLES2ThreadTest::EGLImage> image = resourceManager.popImage(imageNdx); 2770 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); 2771 break; 2772 } 2773 2774 case THREADOPERATIONID_TEXTURE_FROM_IMAGE: 2775 { 2776 int imageNdx = m_random.getInt(0, resourceManager.getImageCount()-1); 2777 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); 2778 SharedPtr<GLES2ThreadTest::EGLImage> image = resourceManager.popImage(imageNdx); 2779 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); 2780 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2781 resourceManager.addImage(image); 2782 break; 2783 } 2784 2785 default: 2786 DE_ASSERT(false); 2787 } 2788 2789 m_lastOperation = op; 2790 } 2791 2792 tcu::TestCase::IterateResult GLES2SharingRandomTest::iterate (void) 2793 { 2794 if (!m_threadsStarted) 2795 { 2796 m_beginTimeUs = deGetMicroseconds(); 2797 2798 // Execute threads 2799 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2800 m_threads[threadNdx]->exec(); 2801 2802 m_threadsStarted = true; 2803 m_threadsRunning = true; 2804 } 2805 2806 if (m_threadsRunning) 2807 { 2808 // Wait threads to finish 2809 int readyThreads = 0; 2810 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2811 { 2812 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus(); 2813 2814 if (status != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING && status != tcu::ThreadUtil::Thread::THREADSTATUS_NOT_STARTED) 2815 readyThreads++; 2816 } 2817 2818 if (readyThreads == (int)m_threads.size()) 2819 { 2820 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2821 m_threads[threadNdx]->join(); 2822 2823 m_executionReady = true; 2824 m_requiresRestart = false; 2825 } 2826 2827 if (deGetMicroseconds() - m_beginTimeUs > m_timeOutUs) 2828 { 2829 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2830 { 2831 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING) 2832 { 2833 if (m_threads[threadNdx]->isStarted()) 2834 m_threads[threadNdx]->join(); 2835 } 2836 } 2837 m_executionReady = true; 2838 m_requiresRestart = true; 2839 m_timeOutTimeUs = deGetMicroseconds(); 2840 } 2841 else 2842 { 2843 deSleep(m_sleepTimeMs); 2844 } 2845 } 2846 2847 if (m_executionReady) 2848 { 2849 std::vector<int> indices(m_threads.size(), 0); 2850 2851 if (m_timeOutTimeUs != 0) 2852 m_log << tcu::TestLog::Message << "Execution timeout limit reached. Trying to get per thread logs. This is potentially dangerous." << tcu::TestLog::EndMessage; 2853 2854 while (true) 2855 { 2856 int firstThread = -1; 2857 2858 // Find first thread with messages 2859 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2860 { 2861 if (m_threads[threadNdx]->getMessageCount() > indices[threadNdx]) 2862 { 2863 firstThread = threadNdx; 2864 break; 2865 } 2866 } 2867 2868 // No more messages 2869 if (firstThread == -1) 2870 break; 2871 2872 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2873 { 2874 // No more messages in this thread 2875 if (m_threads[threadNdx]->getMessageCount() <= indices[threadNdx]) 2876 continue; 2877 2878 if ((m_threads[threadNdx]->getMessage(indices[threadNdx]).getTime() - m_beginTimeUs) < (m_threads[firstThread]->getMessage(indices[firstThread]).getTime() - m_beginTimeUs)) 2879 firstThread = threadNdx; 2880 } 2881 2882 tcu::ThreadUtil::Message message = m_threads[firstThread]->getMessage(indices[firstThread]); 2883 2884 m_log << tcu::TestLog::Message << "[" << (message.getTime() - m_beginTimeUs) << "] (" << firstThread << ") " << message.getMessage() << tcu::TestLog::EndMessage; 2885 indices[firstThread]++; 2886 } 2887 2888 if (m_timeOutTimeUs != 0) 2889 m_log << tcu::TestLog::Message << "[" << (m_timeOutTimeUs - m_beginTimeUs) << "] Execution timeout limit reached" << tcu::TestLog::EndMessage; 2890 2891 bool isOk = true; 2892 bool notSupported = false; 2893 2894 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2895 { 2896 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus(); 2897 2898 switch (status) 2899 { 2900 case tcu::ThreadUtil::Thread::THREADSTATUS_FAILED: 2901 case tcu::ThreadUtil::Thread::THREADSTATUS_INIT_FAILED: 2902 case tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING: 2903 isOk = false; 2904 break; 2905 2906 case tcu::ThreadUtil::Thread::THREADSTATUS_NOT_SUPPORTED: 2907 notSupported = true; 2908 break; 2909 2910 case tcu::ThreadUtil::Thread::THREADSTATUS_READY: 2911 // Nothing 2912 break; 2913 2914 default: 2915 DE_ASSERT(false); 2916 isOk = false; 2917 }; 2918 } 2919 2920 if (notSupported) 2921 throw tcu::NotSupportedError("Thread threw tcu::NotSupportedError", "", __FILE__, __LINE__); 2922 2923 if (isOk) 2924 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 2925 else 2926 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); 2927 2928 return STOP; 2929 } 2930 2931 return CONTINUE; 2932 } 2933 2934 class GLES2ThreadedSharingTest : public TestCase 2935 { 2936 public: 2937 struct TestConfig 2938 { 2939 enum ResourceType 2940 { 2941 RESOURCETYPE_BUFFER = 0, 2942 RESOURCETYPE_TEXTURE, 2943 RESOURCETYPE_VERTEX_SHADER, 2944 RESOURCETYPE_FRAGMENT_SHADER, 2945 RESOURCETYPE_PROGRAM, 2946 RESOURCETYPE_IMAGE 2947 }; 2948 2949 ResourceType resourceType; 2950 bool singleContext; 2951 int define; 2952 int modify; 2953 bool useFenceSync; 2954 bool serverSync; 2955 bool render; 2956 }; 2957 GLES2ThreadedSharingTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description); 2958 ~GLES2ThreadedSharingTest (void); 2959 2960 void init (void); 2961 void deinit (void); 2962 IterateResult iterate (void); 2963 2964 void addBufferOperations (void); 2965 void addTextureOperations (void); 2966 void addImageOperations (void); 2967 void addShaderOperations (GLenum type); 2968 void addProgramOperations (void); 2969 2970 private: 2971 TestConfig m_config; 2972 tcu::TestLog& m_log; 2973 int m_seed; 2974 bool m_threadsStarted; 2975 bool m_threadsRunning; 2976 bool m_executionReady; 2977 bool m_requiresRestart; 2978 deUint64 m_beginTimeUs; 2979 deUint64 m_timeOutUs; 2980 deUint32 m_sleepTimeMs; 2981 deUint64 m_timeOutTimeUs; 2982 2983 std::vector<GLES2ThreadTest::EGLThread*> m_threads; 2984 2985 EGLDisplay m_eglDisplay; 2986 EGLConfig m_eglConfig; 2987 glw::Functions m_gl; 2988 }; 2989 2990 GLES2ThreadedSharingTest::GLES2ThreadedSharingTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description) 2991 : TestCase (context, name, description) 2992 , m_config (config) 2993 , m_log (m_testCtx.getLog()) 2994 , m_seed (deStringHash(name)) 2995 , m_threadsStarted (false) 2996 , m_threadsRunning (false) 2997 , m_executionReady (false) 2998 , m_requiresRestart (false) 2999 , m_beginTimeUs (0) 3000 , m_timeOutUs (10000000) // 10 seconds 3001 , m_sleepTimeMs (1) // 1 milliseconds 3002 , m_timeOutTimeUs (0) 3003 , m_eglDisplay (EGL_NO_DISPLAY) 3004 , m_eglConfig (0) 3005 { 3006 } 3007 3008 GLES2ThreadedSharingTest::~GLES2ThreadedSharingTest (void) 3009 { 3010 GLES2ThreadedSharingTest::deinit(); 3011 } 3012 3013 void GLES2ThreadedSharingTest::init (void) 3014 { 3015 const Library& egl = m_eglTestCtx.getLibrary(); 3016 3017 const EGLint attribList[] = 3018 { 3019 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 3020 EGL_SURFACE_TYPE, EGL_WINDOW_BIT, 3021 EGL_ALPHA_SIZE, 1, 3022 EGL_NONE 3023 }; 3024 3025 m_eglDisplay = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay()); 3026 m_eglConfig = eglu::chooseSingleConfig(egl, m_eglDisplay, attribList); 3027 3028 m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0)); 3029 3030 // Check extensions 3031 if (m_config.useFenceSync) 3032 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_fence_sync"); 3033 3034 if (m_config.serverSync) 3035 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_wait_sync"); 3036 3037 if (m_config.resourceType == TestConfig::RESOURCETYPE_IMAGE) 3038 { 3039 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_image_base"); 3040 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_gl_texture_2D_image"); 3041 } 3042 3043 // Create threads 3044 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed))); 3045 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed*200))); 3046 3047 SharedPtr<GLES2ThreadTest::GLES2Context> contex1; 3048 SharedPtr<GLES2ThreadTest::GLES2Context> contex2; 3049 3050 SharedPtr<GLES2ThreadTest::Surface> surface1; 3051 SharedPtr<GLES2ThreadTest::Surface> surface2; 3052 3053 // Create contexts 3054 m_threads[0]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, SharedPtr<GLES2ThreadTest::GLES2Context>(), contex1)); 3055 m_threads[1]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, contex1, contex2)); 3056 3057 // Create surfaces 3058 m_threads[0]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface1)); 3059 m_threads[1]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface2)); 3060 3061 // Make current contexts 3062 m_threads[0]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, surface1, contex1)); 3063 m_threads[1]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[1], m_eglDisplay, surface2, contex2)); 3064 // Operations to check fence sync support 3065 if (m_config.useFenceSync) 3066 { 3067 m_threads[0]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync")); 3068 m_threads[1]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync")); 3069 } 3070 3071 3072 switch (m_config.resourceType) 3073 { 3074 case TestConfig::RESOURCETYPE_BUFFER: 3075 addBufferOperations(); 3076 break; 3077 3078 case TestConfig::RESOURCETYPE_TEXTURE: 3079 addTextureOperations(); 3080 break; 3081 3082 case TestConfig::RESOURCETYPE_IMAGE: 3083 addImageOperations(); 3084 break; 3085 3086 case TestConfig::RESOURCETYPE_VERTEX_SHADER: 3087 addShaderOperations(GL_VERTEX_SHADER); 3088 break; 3089 3090 case TestConfig::RESOURCETYPE_FRAGMENT_SHADER: 3091 addShaderOperations(GL_FRAGMENT_SHADER); 3092 break; 3093 3094 case TestConfig::RESOURCETYPE_PROGRAM: 3095 addProgramOperations(); 3096 break; 3097 3098 default: 3099 DE_ASSERT(false); 3100 } 3101 3102 // Relaese contexts 3103 m_threads[0]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>())); 3104 m_threads[1]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>())); 3105 3106 // Destory context 3107 m_threads[0]->addOperation(new GLES2ThreadTest::DestroyContext(contex1)); 3108 m_threads[1]->addOperation(new GLES2ThreadTest::DestroyContext(contex2)); 3109 3110 // Destroy surfaces 3111 m_threads[0]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, surface1)); 3112 m_threads[1]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, surface2)); 3113 } 3114 3115 void GLES2ThreadedSharingTest::addBufferOperations (void) 3116 { 3117 // Add operations for verify 3118 SharedPtr<GLES2ThreadTest::Shader> vertexShader; 3119 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; 3120 SharedPtr<GLES2ThreadTest::Program> program; 3121 3122 if (m_config.render) 3123 { 3124 const char* vertexShaderSource = 3125 "attribute highp vec2 a_pos;\n" 3126 "varying mediump vec2 v_pos;\n" 3127 "void main(void)\n" 3128 "{\n" 3129 "\tv_pos = a_pos;\n" 3130 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 3131 "}\n"; 3132 3133 const char* fragmentShaderSource = 3134 "varying mediump vec2 v_pos;\n" 3135 "void main(void)\n" 3136 "{\n" 3137 "\tgl_FragColor = vec4(v_pos, 0.5, 1.0);\n" 3138 "}\n"; 3139 3140 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3141 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3142 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3143 3144 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3145 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3146 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3147 3148 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 3149 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3150 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3151 3152 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3153 } 3154 3155 SharedPtr<GLES2ThreadTest::Buffer> buffer; 3156 3157 m_threads[0]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 3158 3159 if (m_config.define) 3160 { 3161 if (m_config.modify || m_config.render) 3162 m_threads[0]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); 3163 else 3164 m_threads[1]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); 3165 } 3166 3167 if (m_config.modify) 3168 { 3169 if (m_config.render) 3170 m_threads[0]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serverSync)); 3171 else 3172 m_threads[1]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serverSync)); 3173 } 3174 3175 if (m_config.render) 3176 { 3177 m_threads[0]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serverSync)); 3178 m_threads[1]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serverSync)); 3179 3180 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1; 3181 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2; 3182 3183 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); 3184 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); 3185 3186 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2)); 3187 } 3188 3189 if (m_config.modify || m_config.render) 3190 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 3191 else 3192 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 3193 3194 if (m_config.render) 3195 { 3196 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3197 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3198 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3199 } 3200 } 3201 3202 void GLES2ThreadedSharingTest::addTextureOperations (void) 3203 { 3204 // Add operations for verify 3205 SharedPtr<GLES2ThreadTest::Shader> vertexShader; 3206 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; 3207 SharedPtr<GLES2ThreadTest::Program> program; 3208 3209 if (m_config.render) 3210 { 3211 const char* vertexShaderSource = 3212 "attribute highp vec2 a_pos;\n" 3213 "varying mediump vec2 v_pos;\n" 3214 "void main(void)\n" 3215 "{\n" 3216 "\tv_pos = a_pos;\n" 3217 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 3218 "}\n"; 3219 3220 const char* fragmentShaderSource = 3221 "varying mediump vec2 v_pos;\n" 3222 "uniform sampler2D u_sampler;\n" 3223 "void main(void)\n" 3224 "{\n" 3225 "\tgl_FragColor = texture2D(u_sampler, v_pos);\n" 3226 "}\n"; 3227 3228 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3229 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3230 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3231 3232 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3233 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3234 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3235 3236 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 3237 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3238 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3239 3240 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3241 } 3242 3243 SharedPtr<GLES2ThreadTest::Texture> texture; 3244 3245 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3246 3247 if (m_config.define == 1) 3248 { 3249 if (m_config.modify || m_config.render) 3250 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3251 else 3252 m_threads[1]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3253 } 3254 3255 if (m_config.define == 2) 3256 { 3257 if (m_config.modify || m_config.render) 3258 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); 3259 else 3260 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); 3261 } 3262 3263 if (m_config.modify == 1) 3264 { 3265 if (m_config.render) 3266 m_threads[0]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3267 else 3268 m_threads[1]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3269 } 3270 3271 if (m_config.modify == 2) 3272 { 3273 if (m_config.render) 3274 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); 3275 else 3276 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); 3277 } 3278 3279 if (m_config.render) 3280 { 3281 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1; 3282 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2; 3283 3284 m_threads[0]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); 3285 m_threads[1]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); 3286 3287 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); 3288 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); 3289 3290 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2)); 3291 } 3292 3293 if (m_config.modify || m_config.render) 3294 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3295 else 3296 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3297 3298 if (m_config.render) 3299 { 3300 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3301 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3302 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3303 } 3304 } 3305 3306 void GLES2ThreadedSharingTest::addImageOperations (void) 3307 { 3308 // Add operations for verify 3309 SharedPtr<GLES2ThreadTest::Shader> vertexShader; 3310 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; 3311 SharedPtr<GLES2ThreadTest::Program> program; 3312 3313 m_threads[0]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image")); 3314 m_threads[1]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image")); 3315 3316 if (m_config.render) 3317 { 3318 const char* vertexShaderSource = 3319 "attribute highp vec2 a_pos;\n" 3320 "varying mediump vec2 v_pos;\n" 3321 "void main(void)\n" 3322 "{\n" 3323 "\tv_pos = a_pos;\n" 3324 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 3325 "}\n"; 3326 3327 const char* fragmentShaderSource = 3328 "varying mediump vec2 v_pos;\n" 3329 "uniform sampler2D u_sampler;\n" 3330 "void main(void)\n" 3331 "{\n" 3332 "\tgl_FragColor = texture2D(u_sampler, v_pos);\n" 3333 "}\n"; 3334 3335 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3336 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3337 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3338 3339 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3340 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3341 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3342 3343 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 3344 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3345 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3346 3347 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3348 } 3349 3350 SharedPtr<GLES2ThreadTest::Texture> sourceTexture; 3351 SharedPtr<GLES2ThreadTest::Texture> texture; 3352 SharedPtr<GLES2ThreadTest::EGLImage> image; 3353 3354 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3355 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(sourceTexture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3356 3357 if (m_config.define == 1) 3358 { 3359 if (m_config.modify || m_config.render) 3360 m_threads[0]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3361 else 3362 m_threads[1]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3363 } 3364 3365 if (m_config.define == 2) 3366 { 3367 m_threads[0]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3368 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3369 3370 if (m_config.modify || m_config.render) 3371 m_threads[0]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); 3372 else 3373 m_threads[1]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); 3374 } 3375 3376 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3377 3378 if (m_config.modify == 1) 3379 { 3380 DE_ASSERT(m_config.define != 1); 3381 3382 if (m_config.render) 3383 m_threads[0]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3384 else 3385 m_threads[1]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3386 } 3387 3388 if (m_config.modify == 2) 3389 { 3390 DE_ASSERT(m_config.define != 1); 3391 3392 if (m_config.render) 3393 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); 3394 else 3395 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); 3396 } 3397 3398 if (m_config.modify == 3) 3399 { 3400 DE_ASSERT(m_config.define != 1); 3401 3402 if (m_config.render) 3403 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3404 else 3405 m_threads[1]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3406 } 3407 3408 if (m_config.modify == 4) 3409 { 3410 DE_ASSERT(m_config.define != 1); 3411 3412 if (m_config.render) 3413 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); 3414 else 3415 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); 3416 } 3417 3418 if (m_config.render) 3419 { 3420 DE_ASSERT(m_config.define != 1); 3421 3422 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1; 3423 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2; 3424 3425 m_threads[0]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); 3426 m_threads[1]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); 3427 3428 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); 3429 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); 3430 3431 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2)); 3432 } 3433 3434 if (texture) 3435 { 3436 if (m_config.modify || m_config.render) 3437 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3438 else 3439 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3440 } 3441 3442 if (m_config.modify || m_config.render) 3443 m_threads[0]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); 3444 else 3445 m_threads[1]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); 3446 3447 if (m_config.render) 3448 { 3449 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3450 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3451 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3452 } 3453 } 3454 3455 void GLES2ThreadedSharingTest::addShaderOperations (GLenum type) 3456 { 3457 SharedPtr<GLES2ThreadTest::Shader> shader; 3458 3459 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(type, shader, m_config.useFenceSync, m_config.serverSync)); 3460 3461 if (m_config.define) 3462 { 3463 const char* vertexShaderSource = 3464 "attribute mediump vec4 a_pos;\n" 3465 "void main(void)\n" 3466 "{\n" 3467 "\tgl_Position = a_pos;\n" 3468 "}"; 3469 3470 const char* fragmentShaderSource = 3471 "void main(void)\n" 3472 "{\n" 3473 "\tgl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n" 3474 "}"; 3475 3476 if (m_config.modify || m_config.render) 3477 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); 3478 else 3479 m_threads[1]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); 3480 } 3481 3482 if (m_config.modify) 3483 { 3484 if (m_config.render) 3485 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); 3486 else 3487 m_threads[1]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); 3488 } 3489 3490 DE_ASSERT(!m_config.render); 3491 3492 if (m_config.modify || m_config.render) 3493 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_config.serverSync)); 3494 else 3495 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_config.serverSync)); 3496 } 3497 3498 void GLES2ThreadedSharingTest::addProgramOperations (void) 3499 { 3500 // Add operations for verify 3501 SharedPtr<GLES2ThreadTest::Shader> vertexShader; 3502 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; 3503 3504 if (m_config.define) 3505 { 3506 const char* vertexShaderSource = 3507 "attribute highp vec2 a_pos;\n" 3508 "varying mediump vec2 v_pos;\n" 3509 "void main(void)\n" 3510 "{\n" 3511 "\tv_pos = a_pos;\n" 3512 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 3513 "}\n"; 3514 3515 const char* fragmentShaderSource = 3516 "varying mediump vec2 v_pos;\n" 3517 "void main(void)\n" 3518 "{\n" 3519 "\tgl_FragColor = vec4(v_pos, 0.5, 1.0);\n" 3520 "}\n"; 3521 3522 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3523 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3524 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3525 3526 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3527 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3528 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3529 } 3530 3531 SharedPtr<GLES2ThreadTest::Program> program; 3532 3533 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 3534 3535 if (m_config.define) 3536 { 3537 // Attach shaders 3538 if (m_config.modify || m_config.render) 3539 { 3540 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3541 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3542 } 3543 else 3544 { 3545 m_threads[1]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3546 m_threads[1]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3547 } 3548 } 3549 3550 if (m_config.modify == 1) 3551 { 3552 // Link program 3553 if (m_config.render) 3554 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3555 else 3556 m_threads[1]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3557 } 3558 3559 if (m_config.modify == 2) 3560 { 3561 // Link program 3562 if (m_config.render) 3563 { 3564 m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync)); 3565 m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync)); 3566 } 3567 else 3568 { 3569 m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync)); 3570 m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync)); 3571 } 3572 } 3573 3574 if (m_config.render) 3575 { 3576 DE_ASSERT(false); 3577 } 3578 3579 if (m_config.modify || m_config.render) 3580 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3581 else 3582 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3583 3584 if (m_config.render) 3585 { 3586 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3587 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3588 } 3589 } 3590 3591 void GLES2ThreadedSharingTest::deinit (void) 3592 { 3593 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3594 { 3595 delete m_threads[threadNdx]; 3596 m_threads[threadNdx] = DE_NULL; 3597 } 3598 3599 m_threads.clear(); 3600 3601 if (m_eglDisplay != EGL_NO_DISPLAY) 3602 { 3603 m_eglTestCtx.getLibrary().terminate(m_eglDisplay); 3604 m_eglDisplay = EGL_NO_DISPLAY; 3605 } 3606 3607 TCU_CHECK(!m_requiresRestart); 3608 } 3609 3610 tcu::TestCase::IterateResult GLES2ThreadedSharingTest::iterate (void) 3611 { 3612 if (!m_threadsStarted) 3613 { 3614 m_beginTimeUs = deGetMicroseconds(); 3615 3616 // Execute threads 3617 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3618 m_threads[threadNdx]->exec(); 3619 3620 m_threadsStarted = true; 3621 m_threadsRunning = true; 3622 } 3623 3624 if (m_threadsRunning) 3625 { 3626 // Wait threads to finish 3627 int readyThreads = 0; 3628 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3629 { 3630 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING) 3631 readyThreads++; 3632 } 3633 3634 if (readyThreads == (int)m_threads.size()) 3635 { 3636 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3637 m_threads[threadNdx]->join(); 3638 3639 m_executionReady = true; 3640 m_requiresRestart = false; 3641 } 3642 3643 if (deGetMicroseconds() - m_beginTimeUs > m_timeOutUs) 3644 { 3645 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3646 { 3647 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING) 3648 m_threads[threadNdx]->join(); 3649 } 3650 m_executionReady = true; 3651 m_requiresRestart = true; 3652 m_timeOutTimeUs = deGetMicroseconds(); 3653 } 3654 else 3655 { 3656 deSleep(m_sleepTimeMs); 3657 } 3658 } 3659 3660 if (m_executionReady) 3661 { 3662 std::vector<int> indices(m_threads.size(), 0); 3663 3664 if (m_timeOutTimeUs != 0) 3665 m_log << tcu::TestLog::Message << "Execution timeout limit reached. Trying to get per thread logs. This is potentially dangerous." << tcu::TestLog::EndMessage; 3666 3667 while (true) 3668 { 3669 int firstThread = -1; 3670 3671 // Find first thread with messages 3672 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3673 { 3674 if (m_threads[threadNdx]->getMessageCount() > indices[threadNdx]) 3675 { 3676 firstThread = threadNdx; 3677 break; 3678 } 3679 } 3680 3681 // No more messages 3682 if (firstThread == -1) 3683 break; 3684 3685 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3686 { 3687 // No more messages in this thread 3688 if (m_threads[threadNdx]->getMessageCount() <= indices[threadNdx]) 3689 continue; 3690 3691 if ((m_threads[threadNdx]->getMessage(indices[threadNdx]).getTime() - m_beginTimeUs) < (m_threads[firstThread]->getMessage(indices[firstThread]).getTime() - m_beginTimeUs)) 3692 firstThread = threadNdx; 3693 } 3694 3695 tcu::ThreadUtil::Message message = m_threads[firstThread]->getMessage(indices[firstThread]); 3696 3697 m_log << tcu::TestLog::Message << "[" << (message.getTime() - m_beginTimeUs) << "] (" << firstThread << ") " << message.getMessage() << tcu::TestLog::EndMessage; 3698 indices[firstThread]++; 3699 } 3700 3701 if (m_timeOutTimeUs != 0) 3702 m_log << tcu::TestLog::Message << "[" << (m_timeOutTimeUs - m_beginTimeUs) << "] Execution timeout limit reached" << tcu::TestLog::EndMessage; 3703 3704 bool isOk = true; 3705 bool notSupported = false; 3706 3707 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3708 { 3709 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus(); 3710 3711 switch (status) 3712 { 3713 case tcu::ThreadUtil::Thread::THREADSTATUS_FAILED: 3714 case tcu::ThreadUtil::Thread::THREADSTATUS_INIT_FAILED: 3715 case tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING: 3716 isOk = false; 3717 break; 3718 3719 case tcu::ThreadUtil::Thread::THREADSTATUS_NOT_SUPPORTED: 3720 notSupported = true; 3721 break; 3722 3723 case tcu::ThreadUtil::Thread::THREADSTATUS_READY: 3724 // Nothing 3725 break; 3726 3727 default: 3728 DE_ASSERT(false); 3729 isOk = false; 3730 }; 3731 } 3732 3733 if (notSupported) 3734 throw tcu::NotSupportedError("Thread threw tcu::NotSupportedError", "", __FILE__, __LINE__); 3735 3736 if (isOk) 3737 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 3738 else 3739 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); 3740 3741 return STOP; 3742 } 3743 3744 return CONTINUE; 3745 } 3746 3747 static void addSimpleTests (EglTestContext& ctx, tcu::TestCaseGroup* group, bool useSync, bool serverSync) 3748 { 3749 { 3750 TestCaseGroup* bufferTests = new TestCaseGroup(ctx, "buffers", "Buffer management tests"); 3751 3752 { 3753 GLES2ThreadedSharingTest::TestConfig config; 3754 3755 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3756 config.useFenceSync = useSync; 3757 config.serverSync = serverSync; 3758 config.define = 0; 3759 config.modify = 0; 3760 config.render = false; 3761 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "gen_delete", "Generate and delete buffer")); 3762 } 3763 3764 { 3765 GLES2ThreadedSharingTest::TestConfig config; 3766 3767 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3768 config.useFenceSync = useSync; 3769 config.serverSync = serverSync; 3770 config.define = 1; 3771 config.modify = 0; 3772 config.render = false; 3773 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "bufferdata", "Generate, set data and delete buffer")); 3774 } 3775 3776 { 3777 GLES2ThreadedSharingTest::TestConfig config; 3778 3779 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3780 config.useFenceSync = useSync; 3781 config.serverSync = serverSync; 3782 config.define = 1; 3783 config.modify = 1; 3784 config.render = false; 3785 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "buffersubdata", "Generate, set data, update data and delete buffer")); 3786 } 3787 3788 { 3789 GLES2ThreadedSharingTest::TestConfig config; 3790 3791 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3792 config.useFenceSync = useSync; 3793 config.serverSync = serverSync; 3794 config.define = 1; 3795 config.modify = 0; 3796 config.render = true; 3797 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "bufferdata_render", "Generate, set data, render and delete buffer")); 3798 } 3799 3800 { 3801 GLES2ThreadedSharingTest::TestConfig config; 3802 3803 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3804 config.useFenceSync = useSync; 3805 config.serverSync = serverSync; 3806 config.define = 1; 3807 config.modify = 1; 3808 config.render = true; 3809 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "buffersubdata_render", "Generate, set data, update data, render and delete buffer")); 3810 } 3811 3812 group->addChild(bufferTests); 3813 } 3814 3815 { 3816 TestCaseGroup* textureTests = new TestCaseGroup(ctx, "textures", "Texture management tests"); 3817 3818 { 3819 GLES2ThreadedSharingTest::TestConfig config; 3820 3821 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3822 config.useFenceSync = useSync; 3823 config.serverSync = serverSync; 3824 config.define = 0; 3825 config.modify = 0; 3826 config.render = false; 3827 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "gen_delete", "Generate and delete texture")); 3828 } 3829 3830 { 3831 GLES2ThreadedSharingTest::TestConfig config; 3832 3833 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3834 config.useFenceSync = useSync; 3835 config.serverSync = serverSync; 3836 config.define = 1; 3837 config.modify = 0; 3838 config.render = false; 3839 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d", "Generate, set data and delete texture")); 3840 } 3841 3842 { 3843 GLES2ThreadedSharingTest::TestConfig config; 3844 3845 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3846 config.useFenceSync = useSync; 3847 config.serverSync = serverSync; 3848 config.define = 1; 3849 config.modify = 1; 3850 config.render = false; 3851 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_texsubimage2d", "Generate, set data, update data and delete texture")); 3852 } 3853 3854 { 3855 GLES2ThreadedSharingTest::TestConfig config; 3856 3857 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3858 config.useFenceSync = useSync; 3859 config.serverSync = serverSync; 3860 config.define = 1; 3861 config.modify = 2; 3862 config.render = false; 3863 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_copytexsubimage2d", "Generate, set data, update data and delete texture")); 3864 } 3865 3866 { 3867 GLES2ThreadedSharingTest::TestConfig config; 3868 3869 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3870 config.useFenceSync = useSync; 3871 config.serverSync = serverSync; 3872 config.define = 1; 3873 config.modify = 0; 3874 config.render = true; 3875 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_render", "Generate, set data, render and delete texture")); 3876 } 3877 3878 { 3879 GLES2ThreadedSharingTest::TestConfig config; 3880 3881 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3882 config.useFenceSync = useSync; 3883 config.serverSync = serverSync; 3884 config.define = 1; 3885 config.modify = 1; 3886 config.render = true; 3887 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_texsubimage2d_render", "Generate, set data, update data, render and delete texture")); 3888 } 3889 3890 { 3891 GLES2ThreadedSharingTest::TestConfig config; 3892 3893 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3894 config.useFenceSync = useSync; 3895 config.serverSync = serverSync; 3896 config.define = 1; 3897 config.modify = 2; 3898 config.render = true; 3899 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_copytexsubimage2d_render", "Generate, set data, update data, render and delete texture")); 3900 } 3901 3902 { 3903 GLES2ThreadedSharingTest::TestConfig config; 3904 3905 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3906 config.useFenceSync = useSync; 3907 config.serverSync = serverSync; 3908 config.define = 2; 3909 config.modify = 0; 3910 config.render = false; 3911 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d", "Generate, set data and delete texture")); 3912 } 3913 3914 { 3915 GLES2ThreadedSharingTest::TestConfig config; 3916 3917 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3918 config.useFenceSync = useSync; 3919 config.serverSync = serverSync; 3920 config.define = 2; 3921 config.modify = 1; 3922 config.render = false; 3923 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_texsubimage2d", "Generate, set data, update data and delete texture")); 3924 } 3925 3926 { 3927 GLES2ThreadedSharingTest::TestConfig config; 3928 3929 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3930 config.useFenceSync = useSync; 3931 config.serverSync = serverSync; 3932 config.define = 2; 3933 config.modify = 2; 3934 config.render = false; 3935 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_copytexsubimage2d", "Generate, set data, update data and delete texture")); 3936 } 3937 3938 { 3939 GLES2ThreadedSharingTest::TestConfig config; 3940 3941 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3942 config.useFenceSync = useSync; 3943 config.serverSync = serverSync; 3944 config.define = 2; 3945 config.modify = 0; 3946 config.render = true; 3947 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_render", "Generate, set data, render and delete texture")); 3948 } 3949 3950 { 3951 GLES2ThreadedSharingTest::TestConfig config; 3952 3953 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3954 config.useFenceSync = useSync; 3955 config.serverSync = serverSync; 3956 config.define = 2; 3957 config.modify = 1; 3958 config.render = true; 3959 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_texsubimage2d_render", "Generate, set data, update data, render and delete texture")); 3960 } 3961 3962 { 3963 GLES2ThreadedSharingTest::TestConfig config; 3964 3965 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3966 config.useFenceSync = useSync; 3967 config.serverSync = serverSync; 3968 config.define = 2; 3969 config.modify = 2; 3970 config.render = true; 3971 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_copytexsubimage2d_render", "Generate, set data, update data, render and delete texture")); 3972 } 3973 3974 group->addChild(textureTests); 3975 } 3976 3977 { 3978 TestCaseGroup* shaderTests = new TestCaseGroup(ctx, "shaders", "Shader management tests"); 3979 3980 { 3981 GLES2ThreadedSharingTest::TestConfig config; 3982 3983 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER; 3984 config.useFenceSync = useSync; 3985 config.serverSync = serverSync; 3986 config.define = 0; 3987 config.modify = 0; 3988 config.render = false; 3989 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_create_destroy", "Create and delete shader")); 3990 } 3991 3992 { 3993 GLES2ThreadedSharingTest::TestConfig config; 3994 3995 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER; 3996 config.useFenceSync = useSync; 3997 config.serverSync = serverSync; 3998 config.define = 1; 3999 config.modify = 0; 4000 config.render = false; 4001 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_shadersource", "Create, set source and delete shader")); 4002 } 4003 4004 { 4005 GLES2ThreadedSharingTest::TestConfig config; 4006 4007 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER; 4008 config.useFenceSync = useSync; 4009 config.serverSync = serverSync; 4010 config.define = 1; 4011 config.modify = 1; 4012 config.render = false; 4013 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_compile", "Create, set source, compile and delete shader")); 4014 } 4015 4016 { 4017 GLES2ThreadedSharingTest::TestConfig config; 4018 4019 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER; 4020 config.useFenceSync = useSync; 4021 config.serverSync = serverSync; 4022 config.define = 0; 4023 config.modify = 0; 4024 config.render = false; 4025 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_create_destroy", "Create and delete shader")); 4026 } 4027 4028 { 4029 GLES2ThreadedSharingTest::TestConfig config; 4030 4031 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER; 4032 config.useFenceSync = useSync; 4033 config.serverSync = serverSync; 4034 config.define = 1; 4035 config.modify = 0; 4036 config.render = false; 4037 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_shadersource", "Create, set source and delete shader")); 4038 } 4039 4040 { 4041 GLES2ThreadedSharingTest::TestConfig config; 4042 4043 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER; 4044 config.useFenceSync = useSync; 4045 config.serverSync = serverSync; 4046 config.define = 1; 4047 config.modify = 1; 4048 config.render = false; 4049 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_compile", "Create, set source, compile and delete shader")); 4050 } 4051 4052 group->addChild(shaderTests); 4053 } 4054 4055 { 4056 TestCaseGroup* programTests = new TestCaseGroup(ctx, "programs", "Program management tests"); 4057 4058 { 4059 GLES2ThreadedSharingTest::TestConfig config; 4060 4061 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM; 4062 config.useFenceSync = useSync; 4063 config.serverSync = serverSync; 4064 config.define = 0; 4065 config.modify = 0; 4066 config.render = false; 4067 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_destroy", "Create and delete program")); 4068 } 4069 4070 { 4071 GLES2ThreadedSharingTest::TestConfig config; 4072 4073 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM; 4074 config.useFenceSync = useSync; 4075 config.serverSync = serverSync; 4076 config.define = 1; 4077 config.modify = 0; 4078 config.render = false; 4079 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "attach", "Create, attach shaders and delete program")); 4080 } 4081 4082 { 4083 GLES2ThreadedSharingTest::TestConfig config; 4084 4085 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM; 4086 config.useFenceSync = useSync; 4087 config.serverSync = serverSync; 4088 config.define = 1; 4089 config.modify = 1; 4090 config.render = false; 4091 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "link", "Create, attach shaders, link and delete program")); 4092 } 4093 4094 group->addChild(programTests); 4095 } 4096 4097 { 4098 TestCaseGroup* imageTests = new TestCaseGroup(ctx, "images", "Image management tests"); 4099 4100 TestCaseGroup* textureSourceTests = new TestCaseGroup(ctx, "texture_source", "Image management tests with texture source."); 4101 { 4102 GLES2ThreadedSharingTest::TestConfig config; 4103 4104 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4105 config.useFenceSync = useSync; 4106 config.serverSync = serverSync; 4107 config.define = 1; 4108 config.modify = 0; 4109 config.render = false; 4110 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_destroy", "Create and destroy EGLImage.")); 4111 } 4112 4113 { 4114 GLES2ThreadedSharingTest::TestConfig config; 4115 4116 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4117 config.useFenceSync = useSync; 4118 config.serverSync = serverSync; 4119 config.define = 2; 4120 config.modify = 0; 4121 config.render = false; 4122 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_texture", "Create texture from image.")); 4123 } 4124 4125 { 4126 GLES2ThreadedSharingTest::TestConfig config; 4127 4128 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4129 config.useFenceSync = useSync; 4130 config.serverSync = serverSync; 4131 config.define = 2; 4132 config.modify = 1; 4133 config.render = false; 4134 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "texsubimage2d", "Modify texture created from image with glTexSubImage2D.")); 4135 } 4136 4137 { 4138 GLES2ThreadedSharingTest::TestConfig config; 4139 4140 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4141 config.useFenceSync = useSync; 4142 config.serverSync = serverSync; 4143 config.define = 2; 4144 config.modify = 2; 4145 config.render = false; 4146 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copytexsubimage2d", "Modify texture created from image with glCopyTexSubImage2D.")); 4147 } 4148 4149 { 4150 GLES2ThreadedSharingTest::TestConfig config; 4151 4152 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4153 config.useFenceSync = useSync; 4154 config.serverSync = serverSync; 4155 config.define = 2; 4156 config.modify = 3; 4157 config.render = false; 4158 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d", "Modify texture created from image with glTexImage2D.")); 4159 } 4160 4161 { 4162 GLES2ThreadedSharingTest::TestConfig config; 4163 4164 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4165 config.useFenceSync = useSync; 4166 config.serverSync = serverSync; 4167 config.define = 2; 4168 config.modify = 4; 4169 config.render = false; 4170 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d", "Modify texture created from image with glCopyTexImage2D.")); 4171 } 4172 4173 { 4174 GLES2ThreadedSharingTest::TestConfig config; 4175 4176 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4177 config.useFenceSync = useSync; 4178 config.serverSync = serverSync; 4179 config.define = 2; 4180 config.modify = 0; 4181 config.render = true; 4182 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_texture_render", "Create texture from image and render.")); 4183 } 4184 4185 { 4186 GLES2ThreadedSharingTest::TestConfig config; 4187 4188 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4189 config.useFenceSync = useSync; 4190 config.serverSync = serverSync; 4191 config.define = 2; 4192 config.modify = 1; 4193 config.render = true; 4194 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "texsubimage2d_render", "Modify texture created from image and render.")); 4195 } 4196 4197 { 4198 GLES2ThreadedSharingTest::TestConfig config; 4199 4200 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4201 config.useFenceSync = useSync; 4202 config.serverSync = serverSync; 4203 config.define = 2; 4204 config.modify = 2; 4205 config.render = true; 4206 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copytexsubimage2d_render", "Modify texture created from image and render.")); 4207 } 4208 4209 { 4210 GLES2ThreadedSharingTest::TestConfig config; 4211 4212 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4213 config.useFenceSync = useSync; 4214 config.serverSync = serverSync; 4215 config.define = 2; 4216 config.modify = 3; 4217 config.render = true; 4218 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_render", "Modify texture created from image and render.")); 4219 } 4220 4221 { 4222 GLES2ThreadedSharingTest::TestConfig config; 4223 4224 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4225 config.useFenceSync = useSync; 4226 config.serverSync = serverSync; 4227 config.define = 2; 4228 config.modify = 4; 4229 config.render = true; 4230 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_render", "Modify texture created from image and render.")); 4231 } 4232 4233 imageTests->addChild(textureSourceTests); 4234 4235 group->addChild(imageTests); 4236 } 4237 4238 } 4239 4240 static void addRandomTests (EglTestContext& ctx, tcu::TestCaseGroup* group, bool useSync, bool serverSync) 4241 { 4242 { 4243 TestCaseGroup* textureTests = new TestCaseGroup(ctx, "textures", "Texture management tests"); 4244 4245 { 4246 TestCaseGroup* genTextureTests = new TestCaseGroup(ctx, "gen_delete", "Texture gen and delete tests"); 4247 4248 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4249 { 4250 GLES2SharingRandomTest::TestConfig config; 4251 config.useFenceSync = useSync; 4252 config.serverSync = serverSync; 4253 config.threadCount = 2 + textureTestNdx % 5; 4254 config.operationCount = 30 + textureTestNdx; 4255 4256 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4257 4258 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4259 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.75f; 4260 4261 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.5f; 4262 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.5f; 4263 4264 std::string name = de::toString(textureTestNdx); 4265 genTextureTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4266 } 4267 4268 textureTests->addChild(genTextureTests); 4269 } 4270 4271 { 4272 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "teximage2d", "Texture gen, delete and teximage2D tests"); 4273 4274 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4275 { 4276 GLES2SharingRandomTest::TestConfig config; 4277 config.useFenceSync = useSync; 4278 config.serverSync = serverSync; 4279 config.threadCount = 2 + textureTestNdx % 5; 4280 config.operationCount = 40 + textureTestNdx; 4281 4282 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4283 4284 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 4285 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; 4286 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; 4287 4288 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; 4289 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4290 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 4291 4292 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.40f; 4293 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4294 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; 4295 4296 std::string name = de::toString(textureTestNdx); 4297 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4298 } 4299 4300 textureTests->addChild(texImage2DTests); 4301 } 4302 4303 { 4304 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "texsubimage2d", "Texture gen, delete, teximage2D and texsubimage2d tests"); 4305 4306 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4307 { 4308 GLES2SharingRandomTest::TestConfig config; 4309 config.useFenceSync = useSync; 4310 config.serverSync = serverSync; 4311 config.threadCount = 2 + textureTestNdx % 5; 4312 config.operationCount = 50 + textureTestNdx; 4313 4314 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4315 4316 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.05f; 4317 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; 4318 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; 4319 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.05f; 4320 4321 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; 4322 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4323 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; 4324 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 4325 4326 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; 4327 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 4328 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.10f; 4329 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.50f; 4330 4331 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; 4332 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4333 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.25f; 4334 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.30f; 4335 4336 std::string name = de::toString(textureTestNdx); 4337 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4338 } 4339 4340 textureTests->addChild(texSubImage2DTests); 4341 } 4342 4343 { 4344 TestCaseGroup* copyTexImage2DTests = new TestCaseGroup(ctx, "copyteximage2d", "Texture gen, delete and copyteximage2d tests"); 4345 4346 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4347 { 4348 GLES2SharingRandomTest::TestConfig config; 4349 config.useFenceSync = useSync; 4350 config.serverSync = serverSync; 4351 config.threadCount = 2 + textureTestNdx % 5; 4352 config.operationCount = 40 + textureTestNdx; 4353 4354 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4355 4356 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 4357 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; 4358 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.80f; 4359 4360 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; 4361 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4362 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.30f; 4363 4364 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.40f; 4365 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4366 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.20f; 4367 4368 4369 std::string name = de::toString(textureTestNdx); 4370 copyTexImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4371 } 4372 4373 textureTests->addChild(copyTexImage2DTests); 4374 } 4375 4376 { 4377 TestCaseGroup* copyTexSubImage2DTests = new TestCaseGroup(ctx, "copytexsubimage2d", "Texture gen, delete, teximage2D and copytexsubimage2d tests"); 4378 4379 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4380 { 4381 GLES2SharingRandomTest::TestConfig config; 4382 config.useFenceSync = useSync; 4383 config.serverSync = serverSync; 4384 config.threadCount = 2 + textureTestNdx % 5; 4385 config.operationCount = 50 + textureTestNdx; 4386 4387 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4388 4389 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.05f; 4390 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; 4391 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; 4392 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.05f; 4393 4394 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; 4395 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4396 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; 4397 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 4398 4399 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; 4400 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 4401 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.10f; 4402 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.50f; 4403 4404 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; 4405 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4406 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.25f; 4407 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.30f; 4408 4409 4410 std::string name = de::toString(textureTestNdx); 4411 copyTexSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4412 } 4413 4414 textureTests->addChild(copyTexSubImage2DTests); 4415 } 4416 4417 group->addChild(textureTests); 4418 4419 TestCaseGroup* bufferTests = new TestCaseGroup(ctx, "buffers", "Buffer management tests"); 4420 4421 { 4422 TestCaseGroup* genBufferTests = new TestCaseGroup(ctx, "gen_delete", "Buffer gen and delete tests"); 4423 4424 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++) 4425 { 4426 GLES2SharingRandomTest::TestConfig config; 4427 config.useFenceSync = useSync; 4428 config.serverSync = serverSync; 4429 config.threadCount = 2 + bufferTestNdx % 5; 4430 config.operationCount = 30 + bufferTestNdx; 4431 4432 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; 4433 4434 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.25f; 4435 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.75f; 4436 4437 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.5f; 4438 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.5f; 4439 4440 std::string name = de::toString(bufferTestNdx); 4441 genBufferTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4442 } 4443 4444 bufferTests->addChild(genBufferTests); 4445 } 4446 4447 { 4448 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "bufferdata", "Buffer gen, delete and bufferdata tests"); 4449 4450 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++) 4451 { 4452 GLES2SharingRandomTest::TestConfig config; 4453 config.useFenceSync = useSync; 4454 config.serverSync = serverSync; 4455 config.threadCount = 2 + bufferTestNdx % 5; 4456 config.operationCount = 40 + bufferTestNdx; 4457 4458 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; 4459 4460 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.10f; 4461 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.10f; 4462 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.80f; 4463 4464 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.30f; 4465 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; 4466 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.30f; 4467 4468 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.40f; 4469 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; 4470 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_DATA] = 0.20f; 4471 4472 std::string name = de::toString(bufferTestNdx); 4473 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4474 } 4475 4476 bufferTests->addChild(texImage2DTests); 4477 } 4478 4479 { 4480 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "buffersubdata", "Buffer gen, delete, bufferdata and bufferdata tests"); 4481 4482 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++) 4483 { 4484 GLES2SharingRandomTest::TestConfig config; 4485 config.useFenceSync = useSync; 4486 config.serverSync = serverSync; 4487 config.threadCount = 2 + bufferTestNdx % 5; 4488 config.operationCount = 50 + bufferTestNdx; 4489 4490 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; 4491 4492 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.05f; 4493 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.10f; 4494 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.80f; 4495 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_SUBDATA] = 0.05f; 4496 4497 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.30f; 4498 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; 4499 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.20f; 4500 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_SUBDATA] = 0.10f; 4501 4502 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.20f; 4503 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_CREATE_BUFFER] = 0.20f; 4504 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_DATA] = 0.10f; 4505 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_SUBDATA] = 0.50f; 4506 4507 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.20f; 4508 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_CREATE_BUFFER] = 0.25f; 4509 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_BUFFER_DATA] = 0.25f; 4510 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_BUFFER_SUBDATA] = 0.30f; 4511 4512 std::string name = de::toString(bufferTestNdx); 4513 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4514 } 4515 4516 bufferTests->addChild(texSubImage2DTests); 4517 } 4518 4519 group->addChild(bufferTests); 4520 4521 TestCaseGroup* shaderTests = new TestCaseGroup(ctx, "shaders", "Shader management tests"); 4522 4523 { 4524 TestCaseGroup* createShaderTests = new TestCaseGroup(ctx, "create_destroy", "Shader create and destroy tests"); 4525 4526 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++) 4527 { 4528 GLES2SharingRandomTest::TestConfig config; 4529 config.useFenceSync = useSync; 4530 config.serverSync = serverSync; 4531 config.threadCount = 2 + shaderTestNdx % 5; 4532 config.operationCount = 30 + shaderTestNdx; 4533 4534 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; 4535 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; 4536 4537 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4538 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.40f; 4539 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.40f; 4540 4541 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4542 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.40f; 4543 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.40f; 4544 4545 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.5f; 4546 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.25f; 4547 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.25f; 4548 4549 std::string name = de::toString(shaderTestNdx); 4550 createShaderTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4551 } 4552 4553 shaderTests->addChild(createShaderTests); 4554 } 4555 4556 { 4557 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "source", "Shader create, destroy and source tests"); 4558 4559 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++) 4560 { 4561 GLES2SharingRandomTest::TestConfig config; 4562 config.useFenceSync = useSync; 4563 config.serverSync = serverSync; 4564 config.threadCount = 2 + shaderTestNdx % 5; 4565 config.operationCount = 40 + shaderTestNdx; 4566 4567 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; 4568 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; 4569 4570 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4571 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4572 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4573 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f; 4574 4575 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4576 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4577 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4578 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f; 4579 4580 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.30f; 4581 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.30f; 4582 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.30f; 4583 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4584 4585 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4586 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4587 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4588 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.40f; 4589 4590 std::string name = de::toString(shaderTestNdx); 4591 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4592 } 4593 4594 shaderTests->addChild(texImage2DTests); 4595 } 4596 4597 { 4598 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "compile", "Shader create, destroy, source and compile tests"); 4599 4600 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++) 4601 { 4602 GLES2SharingRandomTest::TestConfig config; 4603 config.useFenceSync = useSync; 4604 config.serverSync = serverSync; 4605 config.threadCount = 2 + shaderTestNdx % 5; 4606 config.operationCount = 50 + shaderTestNdx; 4607 4608 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; 4609 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; 4610 4611 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4612 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4613 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4614 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f; 4615 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4616 4617 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4618 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4619 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4620 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f; 4621 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4622 4623 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.30f; 4624 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.25f; 4625 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.25f; 4626 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4627 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4628 4629 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4630 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4631 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4632 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f; 4633 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f; 4634 4635 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f; 4636 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4637 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4638 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4639 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f; 4640 4641 std::string name = de::toString(shaderTestNdx); 4642 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4643 } 4644 4645 shaderTests->addChild(texSubImage2DTests); 4646 } 4647 4648 group->addChild(shaderTests); 4649 4650 TestCaseGroup* programTests = new TestCaseGroup(ctx, "programs", "Program management tests"); 4651 4652 { 4653 TestCaseGroup* createProgramTests = new TestCaseGroup(ctx, "create_destroy", "Program create and destroy tests"); 4654 4655 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++) 4656 { 4657 GLES2SharingRandomTest::TestConfig config; 4658 config.useFenceSync = useSync; 4659 config.serverSync = serverSync; 4660 config.threadCount = 2 + programTestNdx % 5; 4661 config.operationCount = 30 + programTestNdx; 4662 4663 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 1.0f; 4664 4665 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.25f; 4666 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.75f; 4667 4668 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.5f; 4669 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.5f; 4670 4671 std::string name = de::toString(programTestNdx); 4672 createProgramTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4673 } 4674 4675 programTests->addChild(createProgramTests); 4676 } 4677 4678 { 4679 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "attach_detach", "Program create, destroy, attach and detach tests"); 4680 4681 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++) 4682 { 4683 GLES2SharingRandomTest::TestConfig config; 4684 config.useFenceSync = useSync; 4685 config.serverSync = serverSync; 4686 config.threadCount = 2 + programTestNdx % 5; 4687 config.operationCount = 60 + programTestNdx; 4688 4689 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; 4690 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35f; 4691 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; 4692 4693 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4694 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4695 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4696 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4697 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4698 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4699 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4700 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4701 4702 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4703 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4704 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4705 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4706 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4707 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4708 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4709 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4710 4711 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4712 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4713 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4714 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4715 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4716 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4717 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4718 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4719 4720 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4721 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4722 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4723 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f; 4724 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f; 4725 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4726 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f; 4727 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_ATTACH_SHADER] = 0.25f; 4728 4729 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f; 4730 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4731 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4732 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4733 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f; 4734 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4735 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f; 4736 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_ATTACH_SHADER] = 0.35f; 4737 4738 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4739 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4740 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4741 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.05f; 4742 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.05f; 4743 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4744 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4745 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.40f; 4746 4747 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4748 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4749 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4750 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4751 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4752 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f; 4753 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4754 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f; 4755 4756 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4757 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4758 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4759 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4760 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4761 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4762 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4763 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.30f; 4764 4765 std::string name = de::toString(programTestNdx); 4766 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4767 } 4768 4769 programTests->addChild(texImage2DTests); 4770 } 4771 4772 { 4773 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "link", "Program create, destroy, attach and link tests"); 4774 4775 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++) 4776 { 4777 GLES2SharingRandomTest::TestConfig config; 4778 config.useFenceSync = useSync; 4779 config.serverSync = serverSync; 4780 config.threadCount = 2 + programTestNdx % 5; 4781 config.operationCount = 70 + programTestNdx; 4782 4783 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; 4784 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35f; 4785 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; 4786 4787 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4788 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4789 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4790 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4791 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4792 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4793 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4794 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4795 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f; 4796 4797 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4798 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4799 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4800 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4801 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4802 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4803 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4804 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4805 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f; 4806 4807 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4808 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4809 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4810 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4811 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4812 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4813 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4814 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4815 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f; 4816 4817 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4818 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4819 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4820 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f; 4821 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f; 4822 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4823 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f; 4824 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_ATTACH_SHADER] = 0.25f; 4825 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_LINK_PROGRAM] = 0.20f; 4826 4827 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f; 4828 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4829 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4830 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4831 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f; 4832 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4833 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f; 4834 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_ATTACH_SHADER] = 0.35f; 4835 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_LINK_PROGRAM] = 0.20f; 4836 4837 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4838 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4839 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4840 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.05f; 4841 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.05f; 4842 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4843 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4844 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.40f; 4845 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f; 4846 4847 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4848 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4849 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4850 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4851 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4852 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f; 4853 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4854 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f; 4855 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f; 4856 4857 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4858 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4859 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4860 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4861 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4862 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4863 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4864 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.30f; 4865 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.30f; 4866 4867 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4868 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4869 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4870 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4871 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4872 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f; 4873 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4874 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f; 4875 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f; 4876 4877 std::string name = de::toString(programTestNdx); 4878 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4879 } 4880 4881 programTests->addChild(texSubImage2DTests); 4882 } 4883 4884 group->addChild(programTests); 4885 4886 TestCaseGroup* imageTests = new TestCaseGroup(ctx, "images", "Image management tests"); 4887 4888 { 4889 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "create_destroy", "Image gen, delete and teximage2D tests"); 4890 4891 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 4892 { 4893 GLES2SharingRandomTest::TestConfig config; 4894 config.useFenceSync = useSync; 4895 config.serverSync = serverSync; 4896 config.threadCount = 2 + imageTestNdx % 5; 4897 config.operationCount = 70 + imageTestNdx; 4898 config.useImages = true; 4899 4900 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4901 4902 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 4903 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 4904 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4905 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4906 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 4907 4908 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 4909 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 4910 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4911 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4912 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4913 4914 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4915 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4916 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4917 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4918 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4919 4920 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4921 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4922 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4923 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4924 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4925 4926 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4927 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4928 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4929 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4930 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4931 4932 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4933 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4934 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.30f; 4935 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 4936 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4937 4938 std::string name = de::toString(imageTestNdx); 4939 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4940 } 4941 4942 imageTests->addChild(texImage2DTests); 4943 } 4944 4945 { 4946 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "teximage2d", "Image gen, delete and teximage2D tests"); 4947 4948 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 4949 { 4950 GLES2SharingRandomTest::TestConfig config; 4951 config.useFenceSync = useSync; 4952 config.serverSync = serverSync; 4953 config.threadCount = 2 + imageTestNdx % 5; 4954 config.operationCount = 70 + imageTestNdx; 4955 config.useImages = true; 4956 4957 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4958 4959 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 4960 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 4961 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f; 4962 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 4963 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 4964 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f; 4965 4966 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 4967 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 4968 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f; 4969 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 4970 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4971 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 4972 4973 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4974 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4975 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 4976 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 4977 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4978 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 4979 4980 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4981 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4982 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 4983 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 4984 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4985 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 4986 4987 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4988 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4989 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 4990 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 4991 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4992 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 4993 4994 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4995 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4996 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 4997 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 4998 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4999 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5000 5001 std::string name = de::toString(imageTestNdx); 5002 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 5003 } 5004 5005 imageTests->addChild(texImage2DTests); 5006 } 5007 5008 { 5009 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "texsubimage2d", "Image gen, delete, teximage2D and texsubimage2d tests"); 5010 5011 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 5012 { 5013 GLES2SharingRandomTest::TestConfig config; 5014 config.useFenceSync = useSync; 5015 config.serverSync = serverSync; 5016 config.threadCount = 2 + imageTestNdx % 5; 5017 config.operationCount = 70 + imageTestNdx; 5018 config.useImages = true; 5019 5020 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 5021 5022 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 5023 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 5024 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f; 5025 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5026 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 5027 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f; 5028 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5029 5030 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 5031 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 5032 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f; 5033 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5034 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5035 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5036 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5037 5038 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5039 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5040 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5041 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5042 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5043 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5044 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5045 5046 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5047 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5048 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5049 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5050 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5051 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5052 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5053 5054 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5055 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5056 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5057 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5058 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5059 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5060 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5061 5062 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5063 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5064 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5065 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5066 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5067 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5068 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5069 5070 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5071 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5072 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5073 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5074 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5075 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5076 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5077 5078 std::string name = de::toString(imageTestNdx); 5079 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 5080 } 5081 5082 imageTests->addChild(texSubImage2DTests); 5083 } 5084 5085 { 5086 TestCaseGroup* copyTexImage2DTests = new TestCaseGroup(ctx, "copyteximage2d", "Image gen, delete and copyteximage2d tests"); 5087 5088 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 5089 { 5090 GLES2SharingRandomTest::TestConfig config; 5091 config.useFenceSync = useSync; 5092 config.serverSync = serverSync; 5093 config.threadCount = 2 + imageTestNdx % 5; 5094 config.operationCount = 70 + imageTestNdx; 5095 config.useImages = true; 5096 5097 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 5098 5099 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 5100 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 5101 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f; 5102 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5103 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.30f; 5104 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f; 5105 5106 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 5107 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 5108 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f; 5109 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5110 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5111 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5112 5113 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5114 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5115 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5116 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5117 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5118 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5119 5120 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5121 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5122 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5123 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5124 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5125 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5126 5127 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5128 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5129 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5130 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5131 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5132 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5133 5134 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5135 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5136 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5137 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5138 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5139 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5140 5141 std::string name = de::toString(imageTestNdx); 5142 copyTexImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 5143 } 5144 5145 imageTests->addChild(copyTexImage2DTests); 5146 } 5147 5148 { 5149 TestCaseGroup* copyTexSubImage2DTests = new TestCaseGroup(ctx, "copytexsubimage2d", "Image gen, delete, teximage2D and copytexsubimage2d tests"); 5150 5151 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 5152 { 5153 GLES2SharingRandomTest::TestConfig config; 5154 config.useFenceSync = useSync; 5155 config.serverSync = serverSync; 5156 config.threadCount = 2 + imageTestNdx % 5; 5157 config.operationCount = 70 + imageTestNdx; 5158 config.useImages = true; 5159 5160 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 5161 5162 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 5163 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 5164 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f; 5165 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5166 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 5167 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f; 5168 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5169 5170 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 5171 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 5172 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f; 5173 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5174 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5175 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5176 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5177 5178 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5179 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5180 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5181 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5182 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5183 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5184 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5185 5186 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5187 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5188 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5189 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5190 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5191 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5192 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5193 5194 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5195 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5196 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5197 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5198 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5199 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5200 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5201 5202 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5203 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5204 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5205 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5206 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5207 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5208 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5209 5210 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5211 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5212 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5213 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5214 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5215 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5216 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5217 5218 5219 std::string name = de::toString(imageTestNdx); 5220 copyTexSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 5221 } 5222 5223 imageTests->addChild(copyTexSubImage2DTests); 5224 } 5225 5226 group->addChild(imageTests); 5227 } 5228 } 5229 5230 GLES2SharingThreadedTests::GLES2SharingThreadedTests (EglTestContext& eglTestCtx) 5231 : TestCaseGroup(eglTestCtx, "multithread", "EGL GLES2 sharing multithread tests") 5232 { 5233 } 5234 5235 void GLES2SharingThreadedTests::init (void) 5236 { 5237 tcu::TestCaseGroup* simpleTests = new TestCaseGroup(m_eglTestCtx, "simple", "Simple multithreaded tests"); 5238 addSimpleTests(m_eglTestCtx, simpleTests, false, false); 5239 addChild(simpleTests); 5240 5241 TestCaseGroup* randomTests = new TestCaseGroup(m_eglTestCtx, "random", "Random tests"); 5242 addRandomTests(m_eglTestCtx, randomTests, false, false); 5243 addChild(randomTests); 5244 5245 tcu::TestCaseGroup* simpleTestsSync = new TestCaseGroup(m_eglTestCtx, "simple_egl_sync", "Simple multithreaded tests with EGL_KHR_fence_sync"); 5246 addSimpleTests(m_eglTestCtx, simpleTestsSync, true, false); 5247 addChild(simpleTestsSync); 5248 5249 TestCaseGroup* randomTestsSync = new TestCaseGroup(m_eglTestCtx, "random_egl_sync", "Random tests with EGL_KHR_fence_sync"); 5250 addRandomTests(m_eglTestCtx, randomTestsSync, true, false); 5251 addChild(randomTestsSync); 5252 5253 tcu::TestCaseGroup* simpleTestsServerSync = new TestCaseGroup(m_eglTestCtx, "simple_egl_server_sync", "Simple multithreaded tests with EGL_KHR_fence_sync and EGL_KHR_wait_sync"); 5254 addSimpleTests(m_eglTestCtx, simpleTestsServerSync, true, true); 5255 addChild(simpleTestsServerSync); 5256 5257 TestCaseGroup* randomTestsServerSync = new TestCaseGroup(m_eglTestCtx, "random_egl_server_sync", "Random tests with EGL_KHR_fence_sync and EGL_KHR_wait_sync"); 5258 addRandomTests(m_eglTestCtx, randomTestsServerSync, true, true); 5259 addChild(randomTestsServerSync); 5260 } 5261 5262 } // egl 5263 } // deqp 5264