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      1 
      2 /*
      3  * Copyright 2013 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #ifndef SkBitmapDevice_DEFINED
     10 #define SkBitmapDevice_DEFINED
     11 
     12 #include "SkDevice.h"
     13 
     14 ///////////////////////////////////////////////////////////////////////////////
     15 class SK_API SkBitmapDevice : public SkBaseDevice {
     16 public:
     17     SK_DECLARE_INST_COUNT(SkBitmapDevice)
     18 
     19     /**
     20      *  Construct a new device with the specified bitmap as its backend. It is
     21      *  valid for the bitmap to have no pixels associated with it. In that case,
     22      *  any drawing to this device will have no effect.
     23     */
     24     SkBitmapDevice(const SkBitmap& bitmap);
     25 private:
     26     /**
     27      *  Construct a new device with the specified bitmap as its backend. It is
     28      *  valid for the bitmap to have no pixels associated with it. In that case,
     29      *  any drawing to this device will have no effect.
     30     */
     31     SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& deviceProperties);
     32     static SkBitmapDevice* Create(const SkImageInfo&, const SkDeviceProperties*);
     33 public:
     34     static SkBitmapDevice* Create(const SkImageInfo& info) {
     35         return Create(info, NULL);
     36     }
     37 
     38     SkImageInfo imageInfo() const override;
     39 
     40 protected:
     41     bool onShouldDisableLCD(const SkPaint&) const override;
     42 
     43     /** These are called inside the per-device-layer loop for each draw call.
     44      When these are called, we have already applied any saveLayer operations,
     45      and are handling any looping from the paint, and any effects from the
     46      DrawFilter.
     47      */
     48     void drawPaint(const SkDraw&, const SkPaint& paint) override;
     49     virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
     50                             const SkPoint[], const SkPaint& paint) override;
     51     virtual void drawRect(const SkDraw&, const SkRect& r,
     52                           const SkPaint& paint) override;
     53     virtual void drawOval(const SkDraw&, const SkRect& oval,
     54                           const SkPaint& paint) override;
     55     virtual void drawRRect(const SkDraw&, const SkRRect& rr,
     56                            const SkPaint& paint) override;
     57 
     58     /**
     59      *  If pathIsMutable, then the implementation is allowed to cast path to a
     60      *  non-const pointer and modify it in place (as an optimization). Canvas
     61      *  may do this to implement helpers such as drawOval, by placing a temp
     62      *  path on the stack to hold the representation of the oval.
     63      *
     64      *  If prePathMatrix is not null, it should logically be applied before any
     65      *  stroking or other effects. If there are no effects on the paint that
     66      *  affect the geometry/rasterization, then the pre matrix can just be
     67      *  pre-concated with the current matrix.
     68      */
     69     virtual void drawPath(const SkDraw&, const SkPath& path,
     70                           const SkPaint& paint,
     71                           const SkMatrix* prePathMatrix = NULL,
     72                           bool pathIsMutable = false) override;
     73     virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
     74                             const SkMatrix& matrix, const SkPaint& paint) override;
     75     virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
     76                             int x, int y, const SkPaint& paint) override;
     77 
     78     /**
     79      *  The default impl. will create a bitmap-shader from the bitmap,
     80      *  and call drawRect with it.
     81      */
     82     virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
     83                                 const SkRect* srcOrNull, const SkRect& dst,
     84                                 const SkPaint& paint,
     85                                 SkCanvas::DrawBitmapRectFlags flags) override;
     86 
     87     /**
     88      *  Does not handle text decoration.
     89      *  Decorations (underline and stike-thru) will be handled by SkCanvas.
     90      */
     91     virtual void drawText(const SkDraw&, const void* text, size_t len,
     92                           SkScalar x, SkScalar y, const SkPaint& paint) override;
     93     virtual void drawPosText(const SkDraw&, const void* text, size_t len,
     94                              const SkScalar pos[], int scalarsPerPos,
     95                              const SkPoint& offset, const SkPaint& paint) override;
     96     virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
     97                               const SkPoint verts[], const SkPoint texs[],
     98                               const SkColor colors[], SkXfermode* xmode,
     99                               const uint16_t indices[], int indexCount,
    100                               const SkPaint& paint) override;
    101     virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, const SkPaint&) override;
    102 
    103     ///////////////////////////////////////////////////////////////////////////
    104 
    105     /** Update as needed the pixel value in the bitmap, so that the caller can
    106         access the pixels directly. Note: only the pixels field should be
    107         altered. The config/width/height/rowbytes must remain unchanged.
    108         @return the device contents as a bitmap
    109     */
    110     const SkBitmap& onAccessBitmap() override;
    111 
    112     SkPixelRef* getPixelRef() const { return fBitmap.pixelRef(); }
    113     // just for subclasses, to assign a custom pixelref
    114     SkPixelRef* setPixelRef(SkPixelRef* pr) {
    115         fBitmap.setPixelRef(pr);
    116         return pr;
    117     }
    118 
    119     bool onReadPixels(const SkImageInfo&, void*, size_t, int x, int y) override;
    120     bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) override;
    121     void* onAccessPixels(SkImageInfo* info, size_t* rowBytes) override;
    122 
    123     /** Called when this device is installed into a Canvas. Balanced by a call
    124         to unlockPixels() when the device is removed from a Canvas.
    125     */
    126     void lockPixels() override;
    127     void unlockPixels() override;
    128 
    129 private:
    130     friend class SkCanvas;
    131     friend struct DeviceCM; //for setMatrixClip
    132     friend class SkDraw;
    133     friend class SkDrawIter;
    134     friend class SkDeviceFilteredPaint;
    135     friend class SkDeviceImageFilterProxy;
    136 
    137     friend class SkSurface_Raster;
    138 
    139     // used to change the backend's pixels (and possibly config/rowbytes)
    140     // but cannot change the width/height, so there should be no change to
    141     // any clip information.
    142     void replaceBitmapBackendForRasterSurface(const SkBitmap&) override;
    143 
    144     SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override;
    145 
    146     SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) override;
    147     const void* peekPixels(SkImageInfo*, size_t* rowBytes) override;
    148 
    149     SkImageFilter::Cache* getImageFilterCache() override;
    150 
    151     SkBitmap    fBitmap;
    152 
    153     void setNewSize(const SkISize&);  // Used by SkCanvas for resetForNextPicture().
    154 
    155     typedef SkBaseDevice INHERITED;
    156 };
    157 
    158 #endif // SkBitmapDevice_DEFINED
    159